- Lookin4Control
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Member for 15 years and 17 days
Last active Mon, Apr, 21 2014 11:25:27
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Feb 4, 2014Lookin4Control posted a message on Launch Giveaway!I would have to say Gild is one of my favorites. I've seen quite a hefty bit of flavorful removal through the years but I have a soft spot for mythology and that one just knocked me off my feet.Posted in: Announcements
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Oh, I knew I forgot something. You're probably right about the 18 creatures so I think I'll drop the 2 battlewise and move a Daxos to the board for 3 God's willing.
I don't know about the Gift of Orzhova yet because I just decided to add it recently. I think it will pan out well with Aqueous Form and Ethereal Armor.
3 Daxos of Meletis
4 Favored Hoplite
2 Battlewise Hoplite
3 Artisan of Forms
3 Phalanx Leader
3 Judge's Familiar
4 Aqueous Form
4 Ethereal Armor
3 Triton Tactics
3 Gift of Orzhova
3 Azorious Guildgate
9 Plains
4 Island
2 Encroaching Wastes
Just looking for some input on the deck version I've been mulling around. The sideboard is still up for debate but there will probably be some Soldier of the Pantheon and other hate cards.
I just don't know how to build him to maximize his potential. As of right now it's still a rough shell attempting combo with an aggro sub plan in case everything goes wrong. Here's the list. All help is appreciated.
01 Meloku the Clouded Mirror
Creatures
02 Kami of the Crescent Moon
03 Vedalken Aethermage
04 Kira, Great Glass-Spinner
05 Apprentice Wizard
06 Magus of the Unseen
07 Ambassador Laquatus
08 Teferi, Mage of Zhalfir
09 Alexi, Zephyr Mage
10 Soratami Seer
11 Venser, Shaper Savant
12 Inkwell Leviathan
13 Arcanis the Omnipotent
14 Voidmage Husher
15 Magus of the Future
16 Barrin, Master Wizard
17 Kozilek, Butcher of Truths
18 Sea Gate Oracle
19 Azami, Lady of Scrolls
20 Soratami Rainshaper
21 Shapesharer
22 Kaho, Minamo Historian
23 Sage of Epityr
Artifacts
24 Cumber Stone
25 Planar Portal
26 Basalt Monolith
27 Blinkmoth Urn
28 Crystal Shard
29 Vedalken Shackles
30 Expedition Map
31 Rings of Brighthearth
32 Isochron Scepter
33 Cloud Key
34 Sensei's Divining Top
35 Pithing Needle
36 Temple Bell
37 Thran Dynamo
38 Mindslaver
39 Extraplanar Lens
40 Sol Ring
41 Mystic Remora
42 Training Grounds
43 Leyline of Anticipation
44 Gravitational Shift
45 Mind Over Matter
46 Propagada
47 Frozen Aether
Planeswalker
48 Jace Beleren
Instants
49 Cryptic Command
50 Dream Fracture
51 Gush
52 Evacuation
53 Fact or Fiction
54 Power Sink
55 Impulse
56 Counterspell
57 Commandeer
58 Sage's Dousing
59 Misdirection
60 Mystical Tutor
61 High Tide
Sorcery
62 Flow of Ideas
63 Fabricate
64 Prosperity
65-91 Island
92 Magosi, the Waterveil
93 Halimar Depths
94 Urza's Power PLant
95 Urza's Mine
96 Urza's Tower
97 Riptide Laboratory
98 Reliquary Tower
99 Academy Ruins
100 Buried Ruin
Any ideas as to what I'm missing, I'm all ears.
Thoughts?
@BlackVise; TANE; bone_doc: You have some really good points. I'll probably drop the majority of mana producing artifacts to reduce the negative effect on myself. I still like the Aura of Silence though, it will merit some testing.
@marcb: I love that list. I'll probably make some minor meta based tweaks (Turns out shop and Leyline Helm are big in my meta) and get it running at a streamline pace to take down the decks. I'll post and updated list in a few. I have to sort out what goes in and out.
4 Wasteland
1 Stripmine
12 Plains
4 Ghost Quarter
Artifacts
1 Black Lotus
1 Lotus Petal
3 Grafdigger's Cage
2 Jotun Grunt
Creatures
3 Simian Spirit Guide
4 Leonin Arbiter
2 Aven Mindcensor
4 Leonin Relic Warder
3 Student of Warfare
2 Grand Abolisher
3 Kataki, War's Rage
3 Thalia, Guardian of Thraben
Enchantments
1 Seal of Cleansing
4 Stony Silence
Instants
3 Swords to Plowshares
Any input on the deck would be nice and highly appreciated.
EDIT: I realized that this deck should run mainboard null-rods but being that I lack them and Stony Silence works just as well, I may give them a bit of testing. The deck is now slightly revamped being that I was going for more of a control route rather than a stax-style lockdown.
EDIT 2: I finally got around to tweaking the almost final list. I liked everything about that list, even if it was (I'm assuming here) budget-friendly. My one question though is your thoughts on Student of Warfare. I liked how he can be an extra mana sink if you have not that many options but at the same time I think that Figure of Destiny can be early being that you only have to put in one mana to buff him up to a 2/2. Being better early doesn't automatically make him better than SoW because later on he becomes more of a burden to pump while SoW can just have a one mana here, another mana there, kind of set up.
If you think so, give me your thoughts. I feel like it could work but I don't know if it would be quick enough or strong enough. The core would seem simple enough with Canonists, Tempered Steel, a slew of counterspells like Remand, Spell Snare, Rune Snag, etc., and other useful artifact creatures.
Just wondering if it could be possible.
4 Woodland Cemetery
4 Rootbound Crag
2 Dragonskull Summit
1 Shimmering Grotto
3 Swamp
9 Forest
Creatures
4 Birds of Paradise
2 Llanowar Elves
4 Strangleroot Geist
3 Viridian Emissary
2 Phyrexian Rager
1 Daybreak Ranger
1 Entomber Exarch
2 Hellrider
2 Acidic Slime
1 Morkrut Banshee
1 Vorapede
1 Grave Titan
1 Massacre Wurm
1 Phyrexian Metamorph
1 Sylvok Replica
1 Wurmcoil Engine
1 Solemn Simulacrum
Artifacts
4 Birthing Pod
Legendary Creatures
1 Glissa, the Traitor
2 Olivia Voldaren
1 Sheoldred, the Whispering One
4 Whipflare
2 Black Sun's Zenith
1 Phyrexian Metamorph
1 Spellskite
1 Bitterheart Witch
2 Curse of Death's Hold
2 Nihil Spellbomb
1 Daybreak Ranger
1 Oxidda Scrapmelter
My glaring problem is what seems like a lack of answers early game. I primed it to be a bit more aggressive but it feels like it may have become too glass cannon. (and before you ask about the Hellriders, yes I tested them, yes they won me games single handed [backed by a geist or any other creature made it better], I would prefer to not take them out if possible.)
(Ignore the manabase, in the process of getting Copperline Gorge)
4 Woodland Cemetery
4 Rootbound Crag
2 Dragonskull Summit
1 Shimmering Grotto
3 Swamp
9 Forest
Creatures
4 Birds of Paradise
2 Llanowar Elves
4 Strangleroot Geist
3 Viridian Emissary
2 Phyrexian Rager
1 Daybreak Ranger
1 Entomber Exarch
2 Hellrider
2 Acidic Slime
1 Morkrut Banshee
1 Vorapede
1 Grave Titan
1 Massacre Wurm
1 Phyrexian Metamorph
1 Sylvok Replica
1 Wurmcoil Engine
1 Solemn Simulacrum
Artifacts
4 Birthing Pod
Legendary Creatures
1 Glissa, the Traitor
2 Olivia Voldaren
1 Sheoldred, the Whispering One
2 Mimic Vat
3 Black Sun's Zenith
1 Oxidda Scrapmelter
1 Daybreak Ranger
1 Sylvok Replica
2 Nihil Spellbomb
1 Phyrexian Metamorph
1 Bitterheart Witch
2 Curse of Death's Hold
1 Spellskite
Game 1 vs. Esper Spirits (Inexperienced Pilot)
1: I had an extremely smooth draw that ended with 2 geists and a hellrider swinging for the win while he just kept cantripping instead of playing delver.
2: Mulligan to 5 and end up getting outraced by not drawing more than 1 land.
3: Close match that ended in me wishing I was able to get all the cards I needed for my sideboard before the tournament started. Started off strong but he either bounced my threats or leaked anything I tried to hardcast.
LOSS
Game 2 vs. U/G Aggro?
1: Another super smooth draw that ended in me podding into a hellrider with 8 creatures on the board.
2: Another hard mulligan where he copied every threat I played with Phantasmal Images and me having no reliable answer.
3: Turn 1 birds, turn 2 birds, Llanowar, turn 3 Grave titan without him drawing an Image.
2-1 VICTORY
Game 3 vs. ???
This match was a blur because I just turned 21 today and am a bit of a lightweight as it seems. On the plus side I got a free Elesh, Garruk Relentless, and Foil Italian Grove of the Burnwillows as gifts.
2-0 VICTORY
Game 4 (was a draw but I'll put the PRE-BOARD matchups that we played for fun) vs. B/W Tempered Steel w/o TS
1: This variant of a deck caught me off guard. I wasn't expecting the cards he played and he got me down to nine before I could come back and take a victory due to his shaky manabase.
2: Blew me out of the water. Turn 4 and I was already in the ****. The Jund variant has no answer to Mirran Crusader outside of Whipflare or Zenith, and we didn't board so it was rough.
3: No game 3 I had to enter into the top 8 rounds.
1-1 DRAW
TOP 8
Game 5 vs. B/G Wolf Run (Experienced Pilot)
Game 1: This was a nice back and forth for a while but I was able to turn the tides in my favor with Hellrider and Grave Titan.
Game 2: The most one sided matchup I've ever had against and wolf run deck. I dropped 2 Geists early on which he dealt with too slowly. Ended up podding into Morkrut banshee after he blocked my Hellrider with his Titan and finished up by dropping a second pod into Sheoldred to kill his Thrun (his only creature at the time)
2-0 VICTORY
Game 2 vs. G/W Humans (Experienced Pilot with a Faceroll deck)
Game 1: He won on turn three with a turn 2 Crusader, turn 3 Angelic Destiny. I had no chance.
Game 2: I had to mulligan to 5 and he proceeds to repeat game 1 but instead using Gavony Township to make his creatures bigger.
0-2 Crushing Defeat
The problem I seem to have at the moment seems to be Mirran Crusader. I've remodeled the sideboard to have better answers to it but I don't know how it will fare unless I mulligan into said answers.
4 Whipflare
2 Black Sun's Zenith
1 Phyrexian Metamorph
1 Spellskite
1 Bitterheart Witch
2 Curse of Death's Hold
2 Nihil Spellbomb
1 Daybreak Ranger
1 Oxidda Scrapmelter
The difference I've seen so far is that when I go turn 3 Elesh and they Snag it. I have other options to continue with while building up mana to play Elesh again (If I even have to).
4 Sunpetal Grove
4 Isolated Chapel
3 Woodland Cemetery
2 Buried Ruin
6 Forest
3 Hinterland Harbor
Creatures 25
4 Splinterfright
4 Birds of Paradise
2 Avacyn's Pilgrim
3 Elesh Norn, Grand Cenobite
2 Grave Titan
2 Wurmcoil Engine
3 Kessig Cagebreakers
3 Molten-Tail Masticore
4 Mulch
4 Lingering Souls
4 Tracker's Instincts
4 Unburial Rites
3 Purify the Grave
2 Phyrexian Metamorph
4 Revoke Existance
3 Memory's Journey
3 Ray of Revelation
Just wondering if I can get a little input on the deck I would like to run at FNM. It's a bit of a hybrid of Reanimator and Splinterfright aggro with Masticore as my reliable discard outlet.
I usually just go with the threads here that are based around the card I want to use. Whenever I used to go to the others and asked "Hey, what about this card. It seems viable and an alternate win condition?" and then promptly get flamed off the thread.
Wish me luck
4 Sunpetal Grove
4 Isolated Chapel
3 Woodland Cemetery
2 Buried Ruin
6 Forest
3 Hinterland Harbor
Creatures 25
4 Splinterfright
4 Birds of Paradise
2 Avacyn's Pilgrim
3 Elesh Norn, Grand Cenobite
2 Grave Titan
2 Wurmcoil Engine
3 Kessig Cagebreakers
3 Molten-Tail Masticore
4 Mulch
4 Lingering Souls
4 Tracker's Instincts
4 Unburial Rites
3 Purify the Grave
2 Phyrexian Metamorph
4 Revoke Existance
3 Memory's Journey
3 Ray of Revelation
I'm looking for some input on the deck I'm working on. This thread seemed to be the place even though most of you seem to be talking about U/G. (For reference, the Molten-Tail may be anti-synergistic with Splinterfright but it is one of the more reliable discard outlets that help to get the last bit of damage through and we do have a lot of card advantage in the deck with Mulch/Tracker's Instincts/Flashback cards.)
3 Woodland Cemetery
3 Hinterland Harbor
2 Drowned Catacombs
1 Shimmering Grotto
2 Buried Ruin
3 Islands
5 Forest
5 Swamp
Creatures
1 Havengul Lich
2 Skinrender
3 Sylvok Replica
1 Solemn Simulacrum
1 Sheoldred, the Whispering One
2 Glissa, the Traitor
1 Massacre Wurm
3 Viridian Emissary
1 Dungeon Geists
1 Wurmcoil Engine
1 Spellskite
1 Trinket Mage
1 Treasure Mage
2 Acidic Slime
1 Evil Twin
3 Perilous Myr
1 Nihil Spellbomb
2 Mortarpod
2 Birthing Pod
Planeswalker
1 Tezzeret, Agent of Bolas
Instants
2 Tragic Slip
Enchantments
3 Heartless Summoning
3 Woodland Cemetery
2 Drowned Catacombs
3 Phyrexia's Core
2 Hinterland Harbor
1 Shimmering Grotto
4 Forest
4 Swamp
5 Island
Creatures
1 Mikaeus, the Unhallowed
1 Massacre Wurm
1 Sheoldred, the Whispering One
3 Acidic Slime
2 Glissa, the Traitor
3 Grand Architect
2 Viridian Emissary
1 Solemn Simulacrum
1 Wurmcoil Engine
1 Spellskite
2 Phyrexian Metamorph
2 Hex Parasite
1 Havengul Lich
2 Birthing Pod
Planeswalker
1 Tezzeret, Agent of Bolas
Artifacts
1 Mortarpod
2 Mycosynth Wellspring
1 Spine of Ish Sah
1 Sylvok Lifestaff
Spells
2 Tragic Slip
1 Creeping Renaissance
Modified the deck a tad due to card availability and flow of the deck.
Playtesting Mikaeus seemed like a win more but at the same time if you get him out with just 1 Acidic Slime and you just wreck more than you should.