Ghostly Presence :1mana::symbw::symbw:
Instant
Target creature gains shadow until end of turn. If target creature is not under your control it gets -1/-1 until end of turn.
Malicious Gobloctopus :3mana::symur:
Creature - Goblin Octopus
Islandwalk
Whenever ~ is dealt damage by a noncreature source, draw a card.
At the end of turn, if ~ was dealt damage by a noncreature source, discard a card for each point of damage.
3/3
Mage's Ultimatum :2mana::symu::symu::symu::symu:
Sorcery
Sacrifice three Islands in addition to paying ~'s mana cost.
Target opponent reveals his or her hand. You may play three cards from his or her hand without paying their mana costs.
Ocean's Wrath :2mana::symu::symu:
Tribal Sorcery - Octopus
Destroy all tapped non-Octopus creatures on the battlefield.
If you control four or more Islands, then you may put a 2/1 blue Octopus Creature token into play.
Sentinel Observer :1mana::symgw::symgw::symgw:
Creature - Human Archer Guardian
Reach
:symg::symw:, :symtap:: Deal 2 damage to target creature. If that creature has more power than ~, tap that creature.
2/4
Field Rotation :1mana::symw::symw:
Enchantment
Whenever an opponent puts a creature into the battlefield under his or her control, you may swap a Plains for a basic land that opponent controls.
Whenever a creature an opponent controls leaves the battlefield and he or she controls a Plains you own, swap that plains back for the basic land you control of theirs.
Wording seems off, but I think people get the gist of it.
Gourger Fiend :3mana::symr::symb:
Creature - Demon
When ~ burns, put four 2/2 black Demon creature tokens onto the battlefield under target opponent's control.
3/4
Creature - Yeti Berserker
First strike
4/3
Instant
Target creature gains shadow until end of turn. If target creature is not under your control it gets -1/-1 until end of turn.
Creature - Goblin Octopus
Islandwalk
Whenever ~ is dealt damage by a noncreature source, draw a card.
At the end of turn, if ~ was dealt damage by a noncreature source, discard a card for each point of damage.
3/3
Next - Angel Thrall
Creature - Weird Warrior - It's punting tacos, it's
/1337.
/Yeah.
/Run.
/That's cool.
When Meowing Sharfunkles turns
Sorcery
Sacrifice three Islands in addition to paying ~'s mana cost.
Target opponent reveals his or her hand. You may play three cards from his or her hand without paying their mana costs.
Next - :symr::symg:
Sorcery
Destroy target creature. You are dealt damage equal to that creature's power.
Next - Leap of Flame
Creature - Zombie
:symb::symb:: Return ~ to your hand from your graveyard.
1/1
Tribal Sorcery - Octopus
Destroy all tapped non-Octopus creatures on the battlefield.
If you control four or more Islands, then you may put a 2/1 blue Octopus Creature token into play.
Next - Cephalid
Creature - Human Archer Guardian
Reach
:symg::symw:, :symtap:: Deal 2 damage to target creature. If that creature has more power than ~, tap that creature.
2/4
Enchantment
Whenever an opponent puts a creature into the battlefield under his or her control, you may swap a Plains for a basic land that opponent controls.
Whenever a creature an opponent controls leaves the battlefield and he or she controls a Plains you own, swap that plains back for the basic land you control of theirs.
Wording seems off, but I think people get the gist of it.
Creature - Demon
When ~ burns, put four 2/2 black Demon creature tokens onto the battlefield under target opponent's control.
3/4