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    posted a message on [EMA] Rarity Shifts
    Quote from elrond943 »
    I agree with the OP on this one. People complaining about reprints and rarity shifts have apparently never played Yugioh...


    Ding ding. Cards have to be worth something to have a game to play. Yugioh isnt a game anymore becuase they did not value their consumers investments in their game.
    Posted in: New Card Discussion
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    posted a message on Number Crunch
    Pox
    Burning of xinye
    Armageddon
    Land Tax
    Hammer of Bogardan

    Are all still in the running. Would love to see pox.




    The issue is that simic hybrid cards are all pretty unfitting and uncompetitive. At the very least gilder bairn is an interesting commander card. I suppose they could go with something like overbeing of myth instead?




    Slippery Boggle is a fine fit, it's hard to find and is a key card in modern auras.
    Posted in: The Rumor Mill
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    posted a message on No modern pro tour
    One closed pro event doesnt support modern, yet the open large events every weekend continue to support modern, and you think the format is dead.

    Clueless people.
    Posted in: The Rumor Mill
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    posted a message on Judges sue Wizards of the Coast
    Wait, what judge is traveling to a GP/Pro Tour and not arranging compensation and/or requirements for their work? That simply does not happen in my area (STL). Area L2's always are responsible enough to negotiate for their travel and time compensation. They are certainly not negotiating with WOTC, they are contracted (albit, a under the table, verbally) by TO's and stores. WOTC contracts TO's to run events. These judges have a problem with not being compensated or being supplied breaks, and they are suing the wrong entity.

    Also, it is a compete misnomer that you need judges to run an event. Only 1 judge is needed to run a GP. The TO can choose to use any level of judge outside of the head judge, including those who are not judges, to run the event. No TO does this because they want to run a good event. Hell, you can judge your FNM and Pre-releases without passing even the rules advisor tests.
    Posted in: Rumor Mill Archive
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    posted a message on April 4th Banned + Restricted List Announcement
    So, everything is the opposite of what you said.
    1. You need to draw multiples.
    Yeah, but what is worse in multiples? Eye. So, if you keep temple, 2 temples is way better than 2 eyes. 2 Temples can turn 2 Thought-Knot. 2 Eyes cannot.
    2. Multiples are dead anyway.
    Yeah, so ban the land that is already bad in multiples because you never need multiples. Wat.
    3. Modern was not a format and tron was not a deck at any point before Eye was printed.
    Posted in: Speculation
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    posted a message on April 4th Banned + Restricted List Announcement
    Quote from AdamM »
    I have been saying this every time I make a comment about the modern eldrazi.

    Edlrazi Temple should be the first card to go. multiple eye's do nothing, and 2 temples still let you cast turn 2 TKS after turn 1 mimic.

    This guy gets it. When my SCG pro friends who broke the Mono-black eldrazi deck before the pro tour says its the best card in the deck, it simply needs to go.
    Quote from Exodite »

    Why?

    Just to be clear the card being flexible is not in doubt, nor is the fact that it's powerful. Why is it too good?

    I've had this argument more times than I care to remember but I've never been able to get an actual answer. It's just " it's too good", no argument required. Or, even better, an argument that actually supports why it should be in the format.

    As long as the format is T2-T4 linear decks it's practically impossible for a card like Deathrite Shaman to be too good.


    Its just the best card in the format. It is RAMP, HATE and STALL on a 1/2 for 1. It hates on any graveyard interactions for no downside. It ramps to 3 while also doing that. It also just extends the game 2-4 turns against decks that want you dead asap. Go back and look at the decks that didn't play DRS. Living End? Not a real deck then. Grisholbrand. Nice try. Snapcaster decks? Snappy only spiked after it left, and saw little play while it was legal. Its existence stifles lots of random decks.

    People want to say goyf is too good for modern because its a 2 mana 5/6. A 1 mana handyman's toolbox of answers is 4x worse. I would not play a deck without 4 DRS in it if it were unbanned and you'd have a damned good reason to not play it.
    Posted in: Speculation
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    posted a message on Werewolf planeswalker biography from the mothership
    The flavor of her only being able to transform if she planeswalks points me to believe that she will have 2 separate cards, one in SOI and one in eldritch moon. That to me seems like what the flavor is hinting at.
    Posted in: The Rumor Mill
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    posted a message on Eldrazi Controversy Thread
    it kills the deck. Tron is 50 lands and 10 spells that matter. When you cant have a land to find your spells, the deck fizzles and relies hard on Ancient Stirrings to survive past the midgame. Assuming the game reaches that.
    Posted in: Modern
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    posted a message on BFZ Box/Fat Pack Release Shenanigans
    Quote from AdamM »
    I really wish WOTC would watch distributors closer, especially with something that has a limited print run like a fat pack, or Commander product. I would hate to think distributors are skimming product to sell at a larger margin on the secondary market instead of having it go to the LGS'.

    Booster boxes shouldn't be an issue going forward; some players local stores may not have enough to do the first draft or offer the prize support, but this kind of thing happens and it gets fixed pretty quick.

    I unfortunately was not able to pre-order a fatpack of BFZ, so it looks like I am out on that.


    By the time the set is spoiled and demand hits it is already too late to increase the quantity of something, be it fat pack, duel deck, or event deck; for the release.

    There is no "shortage" of BFZ fatpacks, they are just desireable this time. Simply demand has out reached their typical supply. I really don't get why people want these ugly smashed together horrible basics and their frames, but this is not a shortage persay. Its simply demand.
    Posted in: The Rumor Mill
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    posted a message on Full spoiler up
    Quote from romellos »
    BFZ feels more like a bad Rise of Eldrazi than Zendikar. They have failed to catch the theme of Kors, Merfolks, Vampires, Eqipments and especially Trap cards. And Allies are not even close enough to the previous ones.


    I've never seen anyone not "get it" so hard. Bravo sir. You win the award.
    Posted in: The Rumor Mill
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    posted a message on TBE Podcast Preview - Sylvan Scrying
    Quote from AnImAr_ »
    Every early spoiler has been correct thus far. Now we all wait for the new bitterblossom.

    Correct? No. Close? Yeah. Gideon made a 1/1 for -1 when spoiled. The artifact that hits power <4 creatures said less than.
    Posted in: The Rumor Mill
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    posted a message on Name and Number Crunch
    Quote from Aqualisk »
    Any chance for Eye of Ugin reprint? Looks like it fits in the list.

    http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=397726
    Already reprinted recently.
    Quote from Vispa »
    You don't think we'll see enemy colored tangolands or whatever people call them in OGW?

    Its more likely to me that they will appear in the Spring Large set at this point. We are bound to see some weird distribution of lands and such with this new standard rotation, and it also makes sense to spread them out as to not overload limited with rare lands. Wizards being Wizards though, they could still make them in the OGW Expeditions as teaser. Its even possible they will be in the Commander sets this fall before their standard debut.
    Posted in: The Rumor Mill
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    posted a message on Planar Outburst
    Quote from Valanarch »


    Exactly. But 5 mana wraths without significant additional upside are not overpowered, so being able to cast your playable but not exciting card shouldn't be a power-level issue.


    It could be 4W in lots of formats. A format with fetchable duals? You need to be extremely careful with mana costs to avoid every deck splashing a W/X dual for a wrath. A wrath they might not have access to otherwise.
    Posted in: The Rumor Mill
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    posted a message on Ruinous Path
    This isn't just doom blade, its also got serious utility in the late game with the awaken. This is just too good of a 1st pick to be uncommon.
    Posted in: The Rumor Mill
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    posted a message on 2014-2015 NFL Season/Fantasy Football Thread
    i will play
    Posted in: Sports
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    posted a message on [FTV] From the Vault: Angels
    Quote from DokuDokuH »
    beyond disappoint that they let her terrible art into this set. Would have loved to see alt art on so many other angels by more talented artists that wizards has taken on since dropping her =/


    Wizards hasn't dropped her, She dropped Wizards. She makes too much real money off of commisions and selling her art nowadays that the WOTC money wasn't worth the time.

    Perfect time to put this art on a playable magic card.
    Posted in: The Rumor Mill
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    posted a message on Mistbind Clique and "Champion"
    From the Lorwyn FAQ

    " If a creature with champion leaves play before its comes-into-play ability resolves, its leaves-play ability will do nothing. Then its comes-into-play ability will resolve. Its controller may remove a permanent of the appropriate quality he or she controls from the game. If the player does, that card won't come back. If the player doesn't, nothing happens (because the creature with champion isn't around to be sacrificed."

    Because the champion trigger forces you to ether champion or sacrifice the creature with champion, you can just choose to not champion anything as to not exile your own creature.
    Posted in: Magic Rulings Archives
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    posted a message on Difference in prerelease kits packaging
    We'll see seeded packs again, i'm sure of it. Seeded packs for factions just will not make sense in BFZ due to the Color vs Lack of Color theme the set is sure to employ. I just hope when they do return, they are more like Origin's seeded packs, i.e. an extra pack not in place of a normal booster.
    Posted in: The Rumor Mill
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    posted a message on Post your pre-release results here
    I 4-0-1'd with Boros aggro. Bombs were Kytheon's Irregulars and Knightly Valor Almost every creature card in my deck had renown. Topan Freeblade and Ampryn Tectician were 2 ofs and were insane at common. I only lost one game where i flooded to 11 lands after a mull to 5 against a sweet B/G elfs and removal deck. Enshrouding Mist was also surprisingly great, it almost always was a complete blow out when cast.
    Posted in: Limited (Sealed, Draft)
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    posted a message on Mothership Spoilers 6/26 - Goblin Piledriver, Some Elves, and a Djinn
    Quote from mtgsmsc6 »
    "Wah wah"
    Weaboo isint even an insult lol.
    If you take it as such, then you need to check your prioritys.

    Thank god that IF we do go back its only for 2 sets, 2 sets i will sit out of. As will many others. A risk wizards wont want to take. But hey, whatever helps you sleep at night guys.


    Weeaboo is a common pejorative for Japanophiles

    pejorative: A pejorative (also called a derogatory term,[1] derogative term, a term of abuse, or a term of disparagement) is a word or grammatical form expressing a low opinion of someone or something, or showing a lack of respect for someone or something.[2] It is also used as a criticism, hostility, disregard and/or disrespect.

    Check your own priorities. Or just check your facts.
    Posted in: The Rumor Mill
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    posted a message on Sphinx's Tutelage
    This is pretty damn good in limited already. Assume your opponent is on the play, and you play this turn 3.
    It's a must answer 10-15 turn clock in a core set alone. It's also not a creature, so it is impossible to answer outside white and green. All the set needs is some good blue defensive creautures and I'm sure lots of other cards will have draw a card on it, which just speeds this up.
    Posted in: The Rumor Mill
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    posted a message on WWE Raw/Smackdown
    Prepare yourself to be convinced then. He's going to be a lot like punk was, completely under-rated for his looks and style, but when the mic is in his hands and the bell has rung, he'll earn the respect he deserves.
    Posted in: Television
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    posted a message on Choosing Modes on a card, and when they happen
    Cards always resolve in the printed order, even with cards with modes. You will sacrifice the Whip and then your creatures will fight. The easy way to identify if a card's resolution is going to matter is if the card has a period between effects.
    Posted in: Magic Rulings Archives
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    posted a message on There are boxes out there with a mythic in each pack
    Its a packing error most likely.

    Variance on this set is high. 2 Foil Kiki-Jiki pulled in the 3 boxes opened for drafts last night. Zero other foil rares.
    Posted in: The Rumor Mill
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    posted a message on Creakwood Liege
    Quote from KnickM »


    He's $10 now, but will probably go down to $5. Lieges are casual favorites, too much so to approach dollar-bin status.


    $10 was largely due to him being in Eventide, a small set which was highly disapointing for standard at the time, and under-opened. SHA SHA EVE was also a terrible mess of a draft format.
    Posted in: The Rumor Mill
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    posted a message on Whole Spoiler Is Up
    If feel like i'd rather spend 2-3x as much on a box of Rise/NPH/Lor-Mor for drafting than spend 250 on a box to draft this. MM1 was perfect except for the size of the print run. This is the complete opposite of MM1.

    What kills me the most is the lack limited good green rares. All Sun's Dawn seems highly unplayable, the rest is just chaff that shouldn't be rare. Noble Excluded. MM1 had awesome bomb Dollar bin rares for limited, this has none of that. Azusa? Would be sweet in the eldrazi/5 color ramp strat. Scapeshift? Best mana fixing for 5 color. I want my rares to be Archetype bombs, not just plain bombs. That's what makes a great limited format and what stems the hurt feeling from opening 2 dollar rares. I want my bulk rares to help me win the draft and make my draft a deck. I don't want my rares to just be hur/dur/cast/win.
    Posted in: The Rumor Mill
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    posted a message on Predicting the 10 limited archetypes and cards based on them
    U/B could be merfolk, with a heavy emphasis on U.

    W/G seems like Aura's/Totem Armor. With Slippery Boggle at uncommon.
    Posted in: Speculation
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    posted a message on Mirran Crusader
    Quote from Exodite »


    It's simply too expensive to attract new players and stunts like Modern Masters are actually making it more expensive by driving interest way beyond what it affords in additional cards in circulation.



    I have no clue what you want. You want modern to thrive, but you hate that Wizards is making sets to help newer players get into the format. I'd sure wish these kids would get off my damned modern lawn and stop making cards expensive. BTW, i hope every card i open is worth MSRP.
    Posted in: The Rumor Mill
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    posted a message on Possible New Jace Art
    Those Jace and Chandra banners in the background are sweet looking as well.
    Posted in: The Rumor Mill
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    posted a message on Anime!
    Is there anyone who would recommend a top 3 of last season to me? I watched "Your lie in April" and Ace of Diamond and Baby Steps. I usually can't stand just watching 1 episode a week, so i'd love to binge on something good.

    I started "Pickup girls in Dungeon". I like it but i typically like anime/video game feels to shows.
    Posted in: Television
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    posted a message on Would you rather get a case or six boxes from different cases?
    If you buy one case, you are more likely to get playsets of around half the rares for the set and 1 of each mythic plus 1-4 additional mythics. 1 case contains 1.78 sheets. A sheet is 121 cards, 53x2 rares and 15 mythics. You are highly unlikely to get the same foil rares in a case.

    The only reason to open 6 boxes from different cases is to hope and pray for the small chance that you can get a playset of 1-2 mythics from them and/or two playsets of certain rares. You have a much smaller chance of opening a playset of a mythic from a sealed case.
    Posted in: Magic General
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    posted a message on Controversey at Pro Tour Dragons of Tarkir
    Allowing video replay in the feature match area cannot be allowed. It gives those whom the coverage team an advantage. If Chapin does this at any other table other than the feature match one, the ruling is still the same. Allowing replay here gives him an advantage because of whom he is and why he is on camera. We all know he did nothing wrong, but he cannot be treated special because he is a MTG celebrity, which is exactly what allowing camera replays would do.
    Posted in: Magic General
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    posted a message on Heroes of the Storm
    My brother and I play this almost every night now. He's been playing since alpha, and i abhore what moba's became after DOTA (the WC3 map) became all cuthroat and complex. I love HOTS because i don't want to commit an hour a single map, and it that way it reminds me a lot of CS.

    Arcadic#1480 is my battle tag. Feel free to add and friend, cause this game is more fun with people you know/trust than most.
    Posted in: Video Games
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    posted a message on [MM2] Modern Masters 2
    Quote from hotlikedimes »
    I think comparing a company like blizzard to wotc is like comparing apples to oranges. Blizzard's main source of income is wow which has millions of bot accounts and gold farming accounts, plus multiple accounts for leveling and farming and stuff.

    You don't need a huge disposable income to play magic. With $200 a month you can play pretty freely.

    200 a month in disposable income? You do realize that 90% of the people who complain about prices and are the ones in need of reprints are lucky to have 50 bucks a month in disposable? Sure, there will always be the people who think this game should be free, but if every person at my fnm spent 50 a week at the lgs, i'd open an lgs right now. I aggressively collect standard to loan out and so i can play any deck i want, and i don't spend anywhere close to 100 a month, except for pre-releases. But no, if everyone just had 200 a month to spend on mtg, the price problem is solved. Get that minimum wage increased stat, we got cardboard to sell.

    Oh, and i could easily spend 200 a month on mtg and it not be homeless. The people who love this game but can't pay 200 for a goyf? They don't have anywhere near that amount of disposable cash. I understand life comes first and it sucks for them but MTG is a buisness and will always be one, but WOTC does need to keep the prices in check for new players. Which is impossibly hard, since if they print too many goyfs, LGS's lose lots of money when the prices crash. MTG is an investment. It will always be an investment. You need to pay to play at high levels with top cards. Wizards knows that the slippery slope of printing high dollar cards en-mass is dangerous and could kill the game overnight. My LGS would survive a crash, but some of my best friends who make a LIVING off of dealing magic cards wouldn't. I'm sure many LGS would struggle if every modern card above $20 crashed to $5 over night. I'd personally be hurt if my 10+ years of collecting and spending my hard earned cash became worthless overnight. That's why these prices are going to exist. WOTC knows that the people who INVEST in their game care more about the prices of cards then those who don't.

    "I shouldn't have to invents 1k in a game to have fun." Guess what, you don't. You can have plenty of fun without goyfs. If you want to compete, you need to invest.
    Every hobby requires an investment, be it 3 bucks for some yarn and needles or 1k for a Warhammer army. See the brilliant part of MTG is that if you invest and want to get out, you can and not lose everything you spent. You'll never break even, but i am willing to pay for entertainment, something that seems to be lost on younger people. I've gladly spent 300 dollars to travel to a GP for a weekend. I'll never get that money back, but i dont care because it was fun. I'll gladly spent 300 on cards i want for decks, because i can always get some of that money back. Money invested into MTG isn't gone. That's the biggest boon to playing the game. Hopefully WOTC can control the super high prices of modern to a reasonable level and keep all of us happy.
    Posted in: The Rumor Mill
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    posted a message on Anime!
    Quote from AudioTsunami »
    Your lie in April finished yesterday. Really really good show

    Awesome show, gonna be one of my favorites for a long time.

    Ace of Diamond is awesome, can't wait for new episodes.

    Baby Steps just started season 2 though, so that should tide me over.
    Posted in: Television
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    posted a message on New Judge Promos
    If Damnnation had some alt-art, i'd still think it could be in MM15. Same old art means it most likely is not in it. It's not even a played modern card.
    Posted in: The Rumor Mill
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    posted a message on WWE Raw/Smackdown
    Raw was far and away the best it has been for months and months this week, if you haven't checked in in a while, its highly entertaining even in spite of it being more talking than matches.
    Posted in: Television
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    posted a message on KTK Team Sealed
    I agree with Sene from experience in the format. The center player having the faster deck and being the best player helped all 3 teams ,myself and friends were in, at the last Team Sealed. I also highly recommend a timed practice sealed if you've never done it before. Two teams opened seperate pools, organized them like they were registered and swapped. Have the timer in plain sight, so you can know at all times how the time is passing as you build.
    Posted in: Limited (Sealed, Draft)
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    posted a message on Purpose of Krosan Grip in GBx lists
    I had completely forgot about batterskull interactions being relevant, thanks!
    Posted in: Legacy (Type 1.5)
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    posted a message on Purpose of Krosan Grip in GBx lists
    Krosan Grip

    What purpose does this card serve in the sideboard/maindeck of decks that already play 4 maindeck copies of Abrupt Decay The only minor relevant target i can think of is a Sneak Attack Are their other interactions that make this card a worthy sideboard inclusion in GBx decks?
    Posted in: Legacy (Type 1.5)
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    posted a message on Which dual-land cycle do you want next?
    I want the enemy cycle of Future-Shifted lands. Nimbus Maze, Grove, Canopy are a cycle, like it or not. I'd love to see their enemy counterparts.

    Other than that, jut give me enemy fastlands.
    Posted in: Baseless Speculation
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    posted a message on Any word yet on how the prerelease packs will work? (Info updated in first post)
    I don't understand the hate, i'm stoked for the chance to open a foil stamped Clan Leader. Will i likely get a bulk rare, probably. But at least we are going back to something like a normal sealed and not this pick your bomb garbage.
    Posted in: The Rumor Mill
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    posted a message on IYO, what is the greatest story/plot ever told, out of any medium?
    Anime : Deathnote is still a great thriller with a perfectly written "choose your own hero/villian" motive. It is very hard to not be emotionally attached to ether protagonist.

    Video Game : Max Payne 2. A well written story with a well designed game that simply drags you into the film noir aspect and keeps you entwined with it til the end.

    Movie : Lots of great movies, but i still think Guardian's of the Galaxy is the best complete stand-alone movie to be released since the golden age of film, Casablanca and such. You can know absolutely nothing about the movie, setting, history, even that it is a comic book that exists. It perfectly takes you from start to finish, establishes good solid characters, shows you the plot and always makes sure you know exactly why everything is happening and not assuming at all your knoweldge of the universe. You do not need to know who Thanos is, he is perfectly explained and implied of his power without over exposition. Much in the same way the emperor from Star Wars was in the first 2 films.
    Posted in: Entertainment
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    posted a message on Mindswipe (Twitter) ?
    Quote from ryanhayes96 »

    What control really needs now is a solid 2cmc removals spell or counterspell. Last Breath is kills courser, Grey merchant and a slew of others, but is dead late game. Bile Blight cant kill courser, Brimaz or merchant. That IMO is the biggest problem that needs to be addressed. I would love a Terminate reprint, seeing as there are 10 unspoiled lands, it could potentially work in a 4+ color control deck.

    At first, I thought it dealt X to creature or player and I thought it was amazing. Then I decided to read the card again. A pretty big letdown for a rare.

    What control needs is exactly what its got. You actually have to make decisions and choices both in deckbuilding and gameplay due to your limited resources and options. Control having hard counters and hard removal widely avalible at 2cc is what pushes any other strategy out of the meta. Control is highly skillful to play today and is still a valid option in the meta and has been for years despite the constant whine of control-only players wanting to just mindlessly cast spells and assume they win.
    Quote from ThanoStar »


    ^ A thousand times this, wizards has eliminated any alternate way to play the game, no combo, no LD, no good counters, very little good discard, and now decent removal is at a premium and wraths start at five mana. All because entitled little brats complain about losing resources and only want to turn dudes sideways.

    LD as a deck is stupid and kills the fun of the game for new players. Some LD is fine, LD doesn't ever need to be a strategy ever again.
    Combo needs a comeback, but i always feel that most combo decks are results of R&D mistakes, not purposeful design. It needs to be neutered in standard anyway because a powerful combo deck can always destroy a standard season a moment's notice.
    There are good counters in the format. Just because you can't jam 20 of them into a blue shell anymore doesn't mean they are not there.
    Discard is as powerful right now as it has been since Alara. Can you build a discard only deck? Probably not but then again see LD comments.

    TL:DR : Control players don't want to have to think about choices for their deck, they just want to jam the same 60 cards every week because that's how you used to do it.

    This card is amazing in limited and i'm sure will find a home in standard somewhere. Depending on the speed and tempo of the format, it could vary from a 1 to a 4 of. Card would be a tad better if Elvish Mystic wasn't in the format though.
    Posted in: The Rumor Mill
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    posted a message on 2014-2015 NFL Season/Fantasy Football Thread
    Quote from Guardman »
    I don't mind having 14 teams in the league but if we do we should probably tweak the roster rules a bit. With 12 teams it was already kind of pushing it with the Flex option but with 14 I doubt we can support having a true flex. There are just not enough QBs and RBs to fill out 14 flexes (I am afraid if there are enough RBs to fill out 14 teams with 2 slots since you need that backup, but that's more of a personal concern at this point). Is it possible to switch the flex to a WR/TE only flex since those positions are the most numerous.



    IMO, the more teams a league has the more important it is that the flex spot is versatile. You barely want a flex spot in an 8 team league but in a 16 team league you almost want 2 flex spots so that the talent in one position isn't dried up and over-valued by round 5.
    Posted in: Sports
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    posted a message on Do Shroud and Hexproof Make Sense in All Colors Except For Red?
    Blue is where hexproof makes the least sense to me flavorwise. Blue mages rarely care about enhancing their own meager troops, they only care about stopping the opponents from doing so. Shroud makes sense in blue, hexproof does not.
    Posted in: Magic General
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    posted a message on 2014-2015 NFL Season/Fantasy Football Thread
    I am still game to playing in the league this year if there is room.
    Posted in: Sports
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    posted a message on Changes to MTG Judge Promo Distribution - NO MORE FOILS FOR JUDGING GPS
    Quote from Dr. Jeebus »

    I have run multiple tournaments every single week since Guildpact was released. I have done everything I can to run these events well, and have received innumerable compliments from our players. However, there is not a L2 judge or higher that comes to the store. Not counting social media as those people have never seen me judge, I am not friends with any L2 judges. For what possible reason could I, or any other local judge, ever expect to receive recognition? How are local judges supposed to recognized for work that no one actually sees them doing?

    You say this is designed to reward efforts for local and lower-level efforts, but you have to understand why this comes across to us as just a way for all the L2 and higher judges to just nominate their friends and be nominated in return. You can claim that there are measures taken to prevent abuse of the system, but how? Posting the reasons for selecting someone publicly does nothing: these people who are friends and like each other have most likely worked events together, so it's not really suspicious to nominate each other.


    The promo rewards system has never been designed to reward those who only support their own local store. Nor should Wizards really push to reward every judge who only judges at their own store. This change isn't for you. This change is to promote more judges leaving their stores for PTQs and other large events that are done locally. There are plenty of judges who have thanklessly worked PTQs and other events for many years and generally the only thanks they ever got was what they were paid. It is because of those traveling local judges that the PTQ and SCG scenes have thrived and grown along with the playerbase. It doesn't seem right to only reward those players who travel to GPs or are lucky enough to have a local GP. Of course local l2's are going to nominate the people they see working these events, that is the intent of the system. You all are acting like every l2 or higher you know is just a selfish and petty person who only cares about friends, where my interactions with almost any judge have always been the polar opposite.

    If you feel un-rewarded because you've worked on your store and only your store, you should speak to the owner. If you're like the many judges who venture outside their own LGS, this change at the very least is an improvement over the absolute nothing from before.
    Posted in: The Rumor Mill
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    posted a message on All the Pro Tours for next year are Standard/Daft
    Being all in on Fries in this analogy would like be supporting Legacy and Modern, you know, the formats that don't actually make them money? It makes sense for Wizards to advertise the formats that make them the most money every year.
    Posted in: The Rumor Mill
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    posted a message on All the Pro Tours for next year are Standard/Daft
    Pro tours have zero effect on the price or Wizards profit based on card sales. A pro tour being standard only effects prices of cards because pros tend to break them at pro tours for the first time. Modern isn't dead because of this, it died because of the lack of a PTQ Modern Season. Wizards barely stands to profit from whatever format the Pro Tour is, because 300-500 people for one tournament don't effect sales in the slightest.
    Posted in: The Rumor Mill
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    posted a message on Large changes coming to PTQs/GPs/PTs
    Quote from jturphy »
    People are not going to drive much over 2 hours for a tournament that they have to win that only qualifies them for another tournament that they will have to top 4/8. It's not economically feasible for most people. There will be plenty of local PPTQs to attend without having to travel, especially in a place like Chicago which probably has 5+ stores and more in Rockford/Springfield.


    Springfield is over 3 hours of a drive from Chicago, on a good day. Rockford is 1.5 hours.

    I wont be PTQ'ing in Chicago anymore with this change. The EV isn't worth the drive. That's the thing most people neglect, the EV of winning any PTQ before was a trip to the Pro Tour. It was something to get excited about and was worth the travel. Winning a ticket to yet another tournament that you must travel to as well just adds to the loss your going to take to try and get on the wagon. This change might actually strengthen stores in areas with a strong competitive playerbase by keeping them home and possibly running more events at their local store. I know i'm looking at ways now to get my local store a QPTQ.
    Posted in: The Rumor Mill
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    posted a message on Large changes coming to PTQs/GPs/PTs
    Honestly, for the PTQ grinders in the Midwest US, this is a welcome change. I've spent countless hours driving through the middle of the night from PTQ to PTQ every season. More recently there have been lots of local PTQs but i'm still hitting the road for 4-5 hours at a time for every PTQ i could. I can now focus on winning one of the 10 or so local ptqqs and save myself lots of time and money hitting the grinding road. Hopfully that money can go towards attending more GP's farther away.

    I do think this is the wrong answer to PTQ's getting too large. Regionalizing PTQs period would have worked, I.E. You must live withing X hours/miles of a PTQ to play, but the logistics of it and the burden it places on TO's isn't possible without huge upgrades to wizards software. Or, why not put a limit on the # of PTQ's a player can attend if PTQ's are getting too large. There has to be a better way for the Non-Midwest US to work.

    I don't believe at all they are trying to reduce the number of players attending the Pro Tour, they added a ton of slots through the GP circuit.

    I also think this might be a death knell to modern prices for the time being. Very few stores will want to run PTQqs of modern, as it currently has the lowest appeal to those not invested in the format.
    Posted in: The Rumor Mill
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    posted a message on [New Info] Magic panel at San Diego comic-con 2014
    Quote from MisterFurious »


    Yes, he does! It's right on his goddamn shoulder! It's the exact same goddamn symbol! There's two goddamn pictures showing it! Are you blind? Are you one of those people that refuses to admit that you're wrong even when shown photographic evidence? It's the Temur symbol on his shoulder. It's as plain as day. Anyone that says that they aren't the same symbol is either delusional or an idiot, probably both.



    Yes, they are clearly the same. They are clearly EXACTLY the same.


    Even if they are the same, there is no law that states every clan member has to use or be all the colors of the clan. Just like Elspeth was never bant colored. Just like Gideon being a member of Boros. Clan/Khan/Shard alliances mean nothing when it comes to the colors of the walkers.
    Posted in: The Rumor Mill
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    posted a message on Rotfeaster Maggot
    My opponent has a Jorubai Murk Lurker in his graveyard that choose to exile with Rotfeaster Maggot. If my opponent controls a swamp, do i gain 4 life instead of 3? Thanks.

    Posted in: Magic Rulings Archives
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    posted a message on Ways around intentional draws?
    Quote from ukyo_rulz »


    This is a highly misleading post that implies giving a player one point solves the problem of slow play. One point is of little consolation to an excellent player performing at a reasonable pace who nonetheless winds up with a draw on round one and finds himself with several more later on because he is in "draw bracket control mirror" territory. Everyone knows that draws breed more draws, so a draw in round one is a highly undesirable outcome either way (I've seen Adrian Sullivan play game 3 of a UW control mirror at a blistering, almost inhuman pace just to avoid it).

    Furthermore, the length of the game is determined by the pace of both players as well as their deck choices. Each player has complete control over his half of that equation, and if the opponent is playing too slowly there is a recourse: calling a judge to watch for slow play.


    Professional players understand the importance of not drawing. Grinders playing Local Joe Schmoe with his lifegain deck at a PTQ shouldn't be punished because their opponent is not a higher caliper player and causes them to go to time. I'd rather conceed to avoid a draw in certain metagames. Does that mean that all draws should yield zero points? I've taken draws and sat down between 4 tables of mono-red aggro players in the draw bracket. It took me all of 5 minutes to realize that draws getting points are a nessisarry evil because of the legal pace in which some players casually play the game in a higher level tournament.

    Your conclusion is that all draws need 0 points because players will play slowly on purpose to gain a point. Any player who does that is not a player playing at a high level anyway. Your conclusion is flawed because not every player plays magic, nor can they, at a professional pace. Not every deck can be piloted to a 10 minute win. There are situations which any player, high or low skill, needs time to consider.

    Your concern that ID's are unfair to people who lose early is not a valid reason to have some players tournaments completely totalled if they run into a casual playing. Not to mention that i'm sure a decent amount of times, X-1's who ID would make it on breakers regardless. The ID, at a maximum, can only benefit 2-4 players a tournament. I'd say that maximum is far better than players getting irate at opponents when they take a 30 second turn, because if they don't play faster, they both lose. It's moronic to think that a hostile room like that is conducive to a better tournament enviroment.
    Posted in: Magic General
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    posted a message on Ways around intentional draws?
    Quote from ukyo_rulz »


    It's not how many people get punished. It's what they get punished for. 1-point draws punish people based on who they get paired against and in what order (something they have no control over) and creates incentives to play slowly or even not play at all. 0-point draws punish players for not being able to complete their games (something they have some level of control over) and encourages players to play quickly and continue competing in the final round.


    A player has zero control over an opponent who is terrible at piloting his deck. He has no control over how fast or slow his opponent want to play the game. A player should never be punished by receiving 0 points simply because he was paired with someone without a grasp on proper tournament play. You want to make the 1 point from any round other than the last important, it's not. A draw anywhere other than the final 3 rounds is as good as a loss. Why is that? Because the players and decks that GET DRAWS always lead to more draws and longer rounds.

    Does losing in a early round suck in the prospects of winning? Yes. It sucks that your entire day can be dictated by the people you play and if they win after you beat them or get beaten by them. Anyone who has PTQ'd or other premier MTGO events can attest to the clear tension of playing out 10 hours and having your final spot dictated by others because you cannot draw. I've gone x-1 in a mtgo event and missed top 8 because of the lack of being able to draw. I've also made top 8 because of it.

    If you want to disallow ID's you need a better tiebreak system other than a system dependent on you playing other players who win. Messing with draws is not the answer.
    Posted in: Magic General
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    posted a message on Ways around intentional draws?
    Quote from Teia Rabishu »
    I've seen the X-0s play it out and the loser drops to like third place. It might not be guaranteed, but it can certainly happen.


    I've seen a the only 4-0 drop to 6th and out of prizes when he lost the last round. At FNM tonight, the finals got played out and the loser dropped to 5th. Swiss without a cut to top 8 isn't a conductive way to pay out prizes in a non-competitive room. There have been cases at my semi-competitve FNM where the pairing simply kept the established grinders in one side and the casual budget players in the other til the finals. I've seen countless weird X-1 situations. If you truely want to rid your FNM of the ID, paying out based on wins only is the only way. Yet you can still have players conceed for a prize split which is the same as the draw. They cannot be fully rid of and its unfortunate that at any level of MTG, sometimes that 1 loss is just gonna mean your outta luck to win.
    Posted in: Magic General
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    posted a message on [[M15]] Name and Number Crunch
    I've been able to find other sets, i don't think it is up yet.

    http://magic.wizards.com/en/content/magic-2015-core-set-card-set-archive-products-game-info

    Other sets have their image gallery links on their related pages, so it will likely be here when its up.
    Posted in: The Rumor Mill
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    posted a message on Soul's Ransom and Obstinate Baloth
    My opponent casts Soul Ransom on a creature i own. I choose to activate it's ability discarding two Obstinate Baloth to get back my creature. Do i get to put the Baloth's into play? Who owns the ability?
    Posted in: Magic Rulings Archives
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    posted a message on Conspiracy Draft Strategies
    Mana Geyser into Skitter of Lizards / Deathforge Shaman is a legit thing. It lead to dead opponents on the spot if they did not prepare.

    This set feels like small set drafting, as you see so many of the same cards. Any conspiracy that effects that is great.
    Posted in: Limited (Sealed, Draft)
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    posted a message on WWE Raw/Smackdown
    So.....with Danial Bryan out for an unknown about of time, what's the opinion of where the titles go? Dream Situation is that Punk comes back and slots himself into the Kane feud. Realistic situation? Cena Wyatt 3 gets the titles and we get to vomit for a month or so after Cena wins them.

    CM Punk does seem to have healed the rift between him and WWE, as he just got a Slam City episode. He also appeared in the Countdown segment on the network, and while a lot of that content is ancient, his segment seemed newer.
    Posted in: Television
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    posted a message on WWE Raw/Smackdown
    Evolution re-forming is an excelent way to change the storyline and push the hell outta the shield even further. Its a good way to get them all away from the title and for them to forget about it for a bit. I don't like Kane being the benefactor of it, but i guess it'll do.
    Posted in: Television
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    posted a message on [[JOU]] Pharika, God of Affliction (GatheringMagic preview)
    How to make the same card for EDH and standard all in one.

    {G}{B}, Put a 1/1 deathtouch into play under target player's control : Exile up to one target creature card from that player's graveyard.

    I get that this is an EDH general, but WOTC needs to notice that people who enjoy certain color combinations don't exclucively play one format. This card can easily be reworked a thousand ways to do the same thing for EDH but also give competitive constructed formats a card worth considering.
    Posted in: The Rumor Mill
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    posted a message on WWE Raw/Smackdown
    I've heard from a source, dunno how reliable yet, that the taker match might be changed. No idea why, but that's what the source is saying. I don' really believe it outside of the fact that he's yet to lie about anything.

    Mania did go from a crapper to at least watchable due to 2 Bryan matches.
    Posted in: Television
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    posted a message on WWE Raw/Smackdown
    Quote from Plaguefather
    I guess I can understand that, I just hope he isn't completely done with the WWE, maybe they can find him a non-competing spot in the company, maybe in talent development? or in the writing dept? I honestly think Punk would be a better storyteller than everyone else they have writing for them.

    Also, he could come back as a part-timer occaisionally, you never know, lol.


    He's a better EVERYTHING than the current staff. Him and Heyman could write a better month of tv and ppv than the entire creative staff combined. I am in the same boat as Punk, i'm sick and tired of enjoying wrestlers who continue to get squashed and ignored while the fans cheer them. I'm sick and tired of everything having to be about being 6'7" and huge and not about skill and showmanship. Batista winning the rumble pushed back the WWE by 10 years. 10 years ago is when most of us stopped watching and its gonna be the same again without Punk. I only hope that Bryan ether gets his due for some of these guys or calls it quits as well and shows the WWE what is wrong with it.

    I've not had this large of a change of opinion in something in a long time. Everything was looking up with the Network launching and them entering the times. They might as well go back to standard tv, lose the HD and wrestle once a month with all faces winning.
    Posted in: Television
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    posted a message on 2013-2014 NFL Season & Fantasy Football Thread
    Quote from scotti_badass
    The new WTF-FL champion:

    Peyton's Broncos!

    This team was ran by a former co-worker of mine that I talk to once every couple of months in the off season. After never playing fantasy football 3 years ago, he can now call himself a champion Smile

    I want to thank all of the MTGS crew that is in my league:
    Arcadic--Team Arcadic
    Cardiac Cat--Locascio
    Xiphias--Greater Xiphias
    Qtip--The Cotton Swabs

    and good lord...I can't remember who here was running the Clam Jammers Anonymous team. Who was it? lol

    this has been a long day. I need sleep. /sigh


    Ouch, its sad that Winterfell died because of the late Reggie Bush scratch.

    Love the league, lets do something crazy again for the next season. I stated in the draft room that with the 3 QB potential, i'd go for 4 RB's first, and it got me 3rd, so i'm very happy with how that strategy turned out. Cutler getting hurt could have cost me big time if Foles hadn't done so well as a backup.
    Posted in: Sports
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    posted a message on Are there Two Headed Giant events?
    My LGS does 2hg standard events on the 5th Friday of each month that has 5. Its a pretty fun way to explore new standard decks.
    Posted in: Magic General
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    posted a message on 2013-2014 NFL Season & Fantasy Football Thread
    Quote from Emocakes
    I dropped him and started Demaryius Thomas and Antonio Brown. Go figure.

    I do think we have the man-power to have 4 people run separate leagues if that is what people want to do. Several members seem active enough and/or have experience as an organizer or leader of some sort(Votan, Arcadic, scotti and myself, of course). As long as the settings are all identical there shouldn't be any problems. That is if Chris is interested in shedding some of that extra weight on his shoulders. I'm honestly fine with whatever we do, I'll be back next year either way.

    Agree with Votan on the thanks stuff btw, I just wish the guys in my league offered me free fatpacks. :p

    I can certainly aid in the leagues next season. Its easy to create the 4 clones and pass the commissioner over.
    Quote from Surging Chaos
    Can someone explain to me why teams in the NFL don't tank their seasons to get better draft picks? Given all the talk about NBA teams already tanking for the 2014 NBA draft, I figure I would ask about this here.

    Unlike the NBA, there is no lottery for the NFL draft. The worst records get the best picks, guaranteed. I look at teams like the Falcons and the Texans who clearly have lost seasons and would benefit from tanking. Worst case scenario is that you don't need a high draft pick, but you would just trade down and get more picks.


    Other reasons include just starting talent that was a draft pick to evaluate further and tofind new plays and why your losing. The NBA is a joke because teams always tank to get a star player, which is the only way 8 plus teams even sell tickets. Even when the Rams were terrible they never got blacked out locally because people still went to the games because they knew they'd at least get a show.
    Posted in: Sports
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    posted a message on 2013-2014 NFL Season & Fantasy Football Thread
    Quote from scotti_badass

    Oh, and congrats to Arcadic for leaving Foles on his bench in his WTF-FL matchup Grin but hey, at least you look like you'll win against an opponent who got hit HARD with 6 players on Bye.

    I think my bench was enough to win this week against some teams. I also left Andre Johnson on the bench in MTGS1.

    I clinched a week 12 bye in the WTF-FL by clinching my division this week. If Chris Johnson continues to produce and not be a bust, i'll love my chances to win it all. If Cutler comes back and is healthy? I love them.

    In MTGS1 this week, Team Blade and I are fighting for the 1 seed. In my pay league? Opponent had...wait for it....4 players who scored 25+, while not starting a QB, and won. Curses!
    Quote from Macius
    @whitemage: and gronk said "Gronk Smash"

    I really wish this was a keeper league as I have fallen in love with Megatron. If I were to repeat my drafting, I would make sure to draft Stafford. I have learned that when the Tron does well, Stafford is sure to follow.

    Stafford/Tron combo is like magic. Sometimes the kids all dig it and other times you accidentally forget to poke holes in the bunnies box.
    Posted in: Sports
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    Quote from LnGrrrR
    Yeah, I deserve the town LVP. The game state had me way too flustered.

    Nah, even though you ended it, Jey's play was far more worthy of Town LVP. He's a confirmed town double-voter that lived 4!!! Days!!!. We put off killing Jey because of how terrible his votes were and how awesome they were to us. Jey is the town LVP/ scum MVP.
    Quote from Zinger2099
    What about neutral MVP huh Tar? :-P

    I think, all hings considered, I played this game pretty well (exception being missing 90% of Day 2 and never really reading it.)


    All things considered, you played horribly and were 100% a non-factor. When the town lost all the extra kills, you could have aided them but instead decided to some completely bone-headed plays and in the end did nothing to aid the town. For someone who has a no-lie policy, you certainly like to throw information around without confirming it.

    I'm still thrown for a loop why the town thinks that using daykills as lynches day 1 was " bad play ". It should have been super obvious to the town with all the abilities they had that the scum would have something to mess with the kills at night. It ended up being for naught, as Iso was killed, but this town had zero ability to hindsight. When Guardman was lynched, i was sure the scum would win, since he and AI were the only threats to the scum and we took them out in one shot. We tried to kill seppel, but obviously we got caught, and he got protected and given stuff and was part of a falseclaim, so there was zero chance of him getting re-targeted another night.

    Seppel pushing for 5 scum was a tell to me, but i could never figure out why. If i hadn't been lynched, my plan was to do the Azreal trick." Seppel is alive on day 5, ether the scum are idiots or he himself is scum."

    Overall, except for the time mechanic, i feel the game went well and was designed well. Time mechanic might be better served as a variable defined by the gamestate. Day 1-3 is Day 1, Day 4-6 is Day 2 and Day 7-10 is day 3. It does restrict the town's ability to no-lynch, but it puts the mechanic into game. Majora should have an ability to effect time somehow as well. Other than that, i think everything is balanced, we just got super lucky with 2 masks falling into our hands day 1.
    Posted in: Mafia
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    Quote from Seppel
    Unvote (I can't find the quote where Arcadic said town/not-town)

    Also wait a minute.


    Of course you can't because i didn't, i claimed the ability only once, and i know i looked it up before claiming. The important part of the mask is that it cannot find neutrals and label them as such. Also, how does that exactly make me lying scum? Zinger would have already called me out as thirsty as he is for my death. Your looking for a quick easy lynch, which for some god-forsaken reason is me.

    Vote Seppel

    I'm sure that the scumteam is Generic, Seppel, Wheat and LnGrrr now. It does feel like all is for naught though, with the lyol announcement from the mask, the daykill and a rogue neutral.
    Posted in: Mafia
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    I was roleblocked last night. Not hushed, but actually told i was roleblocked.

    I've already claimed Postman's hat is my true mask.

    I'm eager to hear what proph's replacement has to say and gives us his reads. I still thing Proph is scum and his behavior all game was scummy.
    Posted in: Mafia
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    Quote from Zinger2099

    @Arcadic : 1. Why do I need to explain this? I will answer, but I want to know why you want to know so badly, as well as why it maters. Here is your answer though: I target two players. The first player I target is given the CHOICE of trading masks with the second player. They don't have to say yes. Jey K can verify this. This is how my natural trade ability works. The Trade ability that I got from the Keaton mask is FORCED and offers no choice (which is the one I used to take the postman hat from you).

    How is that not two non-mask actions? Or can you use the abilities you copy as mask actions?

    unvote Vote Aethist God
    Posted in: Mafia
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    Quote from LnGrrrR
    Here is what I don't get AGod.

    The majority of town have agreed there's a pool of 5 players who could be scum:
    Lizard
    You
    Wheat
    Arcadic
    Proph

    With a few people thinking Zinger or some other outside choices. My point is, why not mention the double lynch when our pool was narrowed down?

    Why did you wait until you were the main focus of suspicion?


    Because he's lying. Think about it, what is the perfect way for a scum team that knows they are in MYLOL to ensure they reach night? Lie about something like a double lynch.

    @Zinger : No, you need to explain how you can use your 1. Mask Swapping ability, 2. Your agreed Trade ability and 3. Your intent to both 2x cop tonight and move masks around with Jey. You've made lots of promises you can't keep if you follow the normal rules in the op, so ether your lying or your posturing to the town in order to seem more on our side then you actually are.

    @Seppel : The postman's hat cannot detect neutrals, it only gives scum or not scum. Zinger could verify that.
    Posted in: Mafia
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    posted a message on [PCQ Game] The Legend of Zelda: Majora's Mask Mafia - Endgame: A New Power in Termina
    Quote from dkingsland967
    Quote from Prophylaxis
    Player: Prophylaxis
    Rolename: Clock Town Guard
    Role: Vanilla Town
    Ability: [None]
    Mask (N1 - D3): Goron Mask (Abilities are Unblockable and Unredirectable)
    N1 Results: Roleblocked, Mask Removed
    N2 Results: (None)

    My previous mask was the Garo Mask - Zinger went over this, but it makes a player unlynchable for one day. The thing is, it actually does nothing because the wagon then resets, allowing you to lynch that player again and have that lynch go through.

    I was thinking of sandbagging it until lylo but :shrug:.


    Everything here is correct except for one thing about the Garo Mask. Proph misinterpreted how it worked. It actually does make the targeted player completely unlynchable for that Day. Yes, the wagon does reset if that player gets to the lynch threshold, but if they are lynched again the vote count will reset again.

    My apologies if Zinger or someone else already clarified this.

    Question: Can someone give me a short explanation on why not everyone drafts a mask each day?


    Awesome, thanks.

    We don't draft masks each day because we already have masks. Only people without masks for whatever reason draft.
    Posted in: Mafia
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