So with all the meta going on with jund and rwu, i was thinking of playing something that was aggrisive enough to keep up yet can still get around everything that was on the board. Its my BUR control deck. Mostly trying to pump Nivix Cyclops to punch on through. There is plenty of board control to keep things running in your favor. Let me know what you guys thing of it, i would like to take it to a local PTQ.
So ive been bouncing back and forth on this topic in my head so im just going to list some ideas for you to think about. i like to improve decks so here we go
and that is all i have for at the moment and again there just thoughts for the mind. Have fun. I do like this deck as soon as i start rolling in some money this is deff going to be built. thanks!
Pros:
- With enough mana dorks out he could be a turn 4 or even 3 depending what you have out. He is a major draw engine for the amount of critters you have in the deck so by late game all you are going is drawing into spells. His Alt is bonkers with this deck, he tutors for anything you need to put out. Also works with DS.
Cons:
- His -3 might not work well if you don't have green in your hand, the turn you have him out and nothing to chump block for him might not be good.
Pros:
- With being a 3/3 for 3 with hex is nice by its self, i would more then likely only use this if i know my playgroup well enough to know to put him in or not. He gets big if played right.
Cons:
- like i said up there if your going against blue/black not going to get big at all just a hexproof body.
Have to ask but why Isao? For one more mana you can get Thrun, the Last Troll who for 1 more mana does everything you need (since you're going to use other Samurai that you could regenerate with Isao?)
well i want to get out of the "norm" for generals. i want to try to play something that people dont play. i kinda like to be on the outside of the box kinda guy.
This is what i want it to look like some what. Would love input.
I am looking to build a Isao, Enlightened Bushi deck but just running straight utility's from the deck (no creatures or vary little) i was wondering if anyone has seen a deck like this or if you guys could help me come up with a deck idea?
Huntmaster, is going to be my new BFF. lol. He is just pure carnage. He allows you to gain 2 get a 2/2 wolf then flip doing 2 damage to opponent and one of their critters, and not just that hes a 4/4 beat in the face. I can see this card going to be a staple card for RG decks to come and for older ones. Hes a big answer to things on the board. I bet we are going to see allot of play with this guy in standard. Plus i just cant over the amazing art work too.
Edit: i also foresee wolfs going to go B/R/G. with the new Mikaeus, the Unhallowed, making a beater in the face a 5/5 with undying would be amazing.
so i am designer, i make sigs for people everwere so if you would like to request. i will try to get back to you as fast as i can. here is some of my work.
Send me a PM or just put it on here what you would like.
4 Nivix Cyclops
4 Spellheart Chimera
Other Spells:
4 Counterflux
3 Voyage's End
3 Cyclonic Rift
2 Mizzium Mortars
3 Hidden Strings
3 Lightning Strike
3 Aqueous Form
2 Teleportal
2 Triton Tactics
3 Rakdos's Return
3 Thoughtseize
4 Izzet Guildgate
2 Temple of Deceit
2 Watery Grave
2 Blood Crypt
4 Island
3 Mountain
1 Rakdos's Return
3 Anger of the Gods
3 Dreadbore
3 Hero's Downfall
2 Mizzium Mortars
2 Desecration Demon
Sapphire Drake
Simic Manipulator
Sporeback Troll
Skarrgan Pit-Skulk
Blastoderm
Forgotten Ancient
Fungal Behemoth
Inexorable Tide
Contagion Engine
Thrummingbird
Fungus Elemental
Gaea's Herald
Hunting Moa
Petrified Wood-Kin
Primordial Hydra
Renegade Krasis<<<< a must for you
Scavenging Ooze
Cosi's Trickster
Arctic Merfolk
Cytoplast Manipulator
Draining Whelk
Floodchaser
and that is all i have for at the moment and again there just thoughts for the mind. Have fun. I do like this deck as soon as i start rolling in some money this is deff going to be built. thanks!
1) Asceticism
Pros:
- Card protection when throwing down all them nasty +1 +1 critters.
Cons:
- Late game might not be worth it.
For new cards i think that
2) Garruk, Caller of Beasts
Pros:
- With enough mana dorks out he could be a turn 4 or even 3 depending what you have out. He is a major draw engine for the amount of critters you have in the deck so by late game all you are going is drawing into spells. His Alt is bonkers with this deck, he tutors for anything you need to put out. Also works with DS.
Cons:
- His -3 might not work well if you don't have green in your hand, the turn you have him out and nothing to chump block for him might not be good.
3) Witchstalker
Pros:
- With being a 3/3 for 3 with hex is nice by its self, i would more then likely only use this if i know my playgroup well enough to know to put him in or not. He gets big if played right.
Cons:
- like i said up there if your going against blue/black not going to get big at all just a hexproof body.
as for this guy VV
Good god please put him in there lol
EDIT: here is some more food for thought, Llanowar Reborn, Evolution Vat, Gilder Bairn,Lorescale Coatl. not going to go into detail for them, they are more then self explanatory.
just got back in the swing of things.
CnC
also thinking about re opening my store.
Thanks, Dragonkeeper
well i want to get out of the "norm" for generals. i want to try to play something that people dont play. i kinda like to be on the outside of the box kinda guy.
This is what i want it to look like some what. Would love input.
1 Isao, Enlightened Bushi
Enchant Boost
1 Rancor
1 Bear Umbra
1 Snake Umbra
1 Boar Umbra
1 Spider Umbra
1 Canopy Cover
1 Ancestral Mask
1 Blanchwood Armor
1 Aspect of Wolf
1 Keen Sense
1 Exoskeletal Armor
1 Enchantress's Presence
1 Eldrazi Conscription
Just help....
1 Bower Passage
1 Wild Defiance
1 Asceticism
1 Harmonize
1 Sensei's divining top
Equipment
1 Lightning Greaves
1 Swiftfoot Boots
1 Helm of Kaldra
1 Sword of Vengeance
1 Loxodon Warhammer
1 Basilisk Collar
1 Darksteel Plate
1 Umezawa's Jitte
1 Ring of Kalonia
1 Sword of light and shadow
1 Sword of fire and ice
1 Oathkeeper, Takeno's Daisho
1 Fireshrieker
1 Vines of Vastwood
1 Primal Bellow
1 Giant Growth
1 Hunger of the Howlpack
1 Stonewood Invocation
1 Might of Old Krosa
1 Sheltering Word
1 Withstand Death
Mana Ramp
1 Caged Sun
1 Gauntlet of Power
1 Sol Ring
1 Thran Dynamo
1 Worn Powerstone
1 Emerald Medallion
1 Cultivate
1 Rampant Growth
1 Kodama's Reach
1 Explore
1 Explosive Vegetation
1 Far Wanderings
1 Boundless Realms
Removel
1 Hurricane
1 Squall Line
1 Desert Twister
1 Lignify
1 Beast Within
1 Prey Upon
1 Krosan Grip
1 Naturalize
1 Nature's Claim
1 Oxidize
1 Moonglove Extract
1 Serrated Arrows
1 Triangle of War
1 Garruk Wildspeaker
Lands
1 Dryad Arbor
1 Treetop Village
1 Okina, Temple to the Grandfathers
1 Boseiju, who shelters all
1 Arena
1 Mystifying Maze
1 Quicksand
1 Cathedral of War
1 Tranquil Thicket
24 forest
Also Myr Superion , Solemn Simulacrum i think would also make a good contribution to the deck, just dont know what to take out for them? any thoughts?
Edit: i also foresee wolfs going to go B/R/G. with the new Mikaeus, the Unhallowed, making a beater in the face a 5/5 with undying would be amazing.
Send me a PM or just put it on here what you would like.
[deck with INN cards]
dont know who i want to command yet..?
lol probly Isamaru, Hound of Konda,
people ask.."why him, hes not a soldier."
i say " no, but hes a dog that will rip your head off!"
necro &
blut
necro.
blut