"Phyrexian Unlife"
2W
Enchantment
You do not lose the game for having 0 or less life.
While you are at 0 or less life, all sources of damage to you gains Infect.
The last line should be "all damage dealt to you is dealt as though its source has (had?) Infect.
It doesn't actually grant infect to anything damaging you.
i don't want another 5 drop so Baneslayer is out, but if anyone has a 6 drop finisher they are thinking about please let me know.
I really can't think of a reason you wouldn't just put in BSA. If there's no advantage to be gained from adding an extra mana to the cost of your finisher (i.e., if BSA does just as well as anything else), then having more 5-drops and less 6-drops is just plain better.
If your deck has eight 5-drops and two 6-drops, but you could change the two 6-drops to 5-drops, and do everything just as well, that's all upside.
Don't worry about an elegant curve if you could do just as well by ending it earlier.
No. The payment of 2 is required during the declare the special action at the beginning of the attackers step. During this time, you do not get priority -- you're only allowed to use mana abilities since a mana payment is required.
(The more common way to represent this problem is Fetchland + Lotus Cobra, which also doesn't work since those abilities are also not mana abilities)
White ethics value the group as a whole. The Archenemy flies solo. 'Nuff said, IMO.
~Lil Kalki
There it is.
White is the color of the group: teamwork, solidarity, cooperation (whether the group is working towards good or bad ends is, of course, a different story). That just doesn't fit with the mechanics of Archemeny, where there's ONE evil person versus an entire TEAM of good.
Alternately, if you're keeping the rats, you could just use Marrow-Gnawer as a general. Seems a lot better than trying to make Chainer work with a bunch of quirky rat creatures...
It's on the slightly-risky end of things, but Gift of the Deity may surprise you, considering you always have access to an indestructible green and black creature.
On the other end, reach of branches is pretty weak. You only have 15 forests, after all.
Edit: Just saw the notes, Loxodon Warhammer is exceedingly good, and Pariah's Shield is TOTALLY AMAZING. I have a Sapling deck, and it's just pathetic how often opponents are cold to an equipment. Especially when their normal out is a control magic style effect.
Other one-off suggestions:
Kodama's Reach
Skyshroud Claim
Mana Reflection (seriously, it's super-busted)
Do you guys expect me to get everything right all the time?
Yeah, I suppose you do.
This one was a complete brain fart on my part, I saw the image and "Elemental" and said "Oh, cool new Air Elemental Art!" but of course, as we all know, reading is tech and this is an elemental, just a Cloud one, not an Air one. Mea Culpa.
The last line should be "all damage dealt to you is dealt as though its source has (had?) Infect.
It doesn't actually grant infect to anything damaging you.
This is correct.
Also note the Germ in the art.
Also, compare the first 3 lines of text against the Japanese version of a Living Weapon card: http://magiccards.info/mbs/jp/100.html
I really can't think of a reason you wouldn't just put in BSA. If there's no advantage to be gained from adding an extra mana to the cost of your finisher (i.e., if BSA does just as well as anything else), then having more 5-drops and less 6-drops is just plain better.
If your deck has eight 5-drops and two 6-drops, but you could change the two 6-drops to 5-drops, and do everything just as well, that's all upside.
Don't worry about an elegant curve if you could do just as well by ending it earlier.
I could see Alara Reborn, too.
Thanks!
There it is.
White is the color of the group: teamwork, solidarity, cooperation (whether the group is working towards good or bad ends is, of course, a different story). That just doesn't fit with the mechanics of Archemeny, where there's ONE evil person versus an entire TEAM of good.
Corrupt
Tendrils of Corruption
Drain Life
Consume Spirit
And
Chainer's Edict
Diabolic Edict
Alternately, if you're keeping the rats, you could just use Marrow-Gnawer as a general. Seems a lot better than trying to make Chainer work with a bunch of quirky rat creatures...
On the other end, reach of branches is pretty weak. You only have 15 forests, after all.
Edit: Just saw the notes, Loxodon Warhammer is exceedingly good, and Pariah's Shield is TOTALLY AMAZING. I have a Sapling deck, and it's just pathetic how often opponents are cold to an equipment. Especially when their normal out is a control magic style effect.
Other one-off suggestions:
Kodama's Reach
Skyshroud Claim
Mana Reflection (seriously, it's super-busted)
Ding! Called it on page 4: http://forums.mtgsalvation.com/showpost.php?p=5427196&postcount=52