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  • posted a message on UWR Control is my problem and I'm looking for solvents
    lol, solvents.
    Posted in: Modern
  • posted a message on [[MTGO]] Festival Of Old Limited Sealed
    Not easy at all, but I found it incredibly fun!

    Also, that payout is awesome. If they had phantom queues going for it all the time, you wouldn't need to dump money on a constructed deck.
    Posted in: The Rumor Mill
  • posted a message on [FAKE] Varolz, the Scar-Striped
    This card looks legit to me.
    Posted in: The Rumor Mill
  • posted a message on [General] Junk Rites
    If this deck doesn't meet criteria for the proven section, then none of those other decks should be in the proven section.

    It has been the number 1 deck longer than all of the other ones. What's pushing it out now? Nothing. 3 top 8s with junk rites with this most recent SCG Open, with a few more in the rest of the top 16.

    Tomorrow will look the same.
    Posted in: Standard Archives
  • posted a message on UWR Tempo
    Remove your Reckoners for other instants/sorceries, and your delver/augur package will be better.

    However, your spell rupture will be a little worse.
    Posted in: Standard Archives
  • posted a message on [Variant] Esper Control
    Quote from Rayman420
    We are able to run a total of 12 sweepers between verdict terminus and cleansing, sigarda shouldnt be a problem. I run 4 mb 4 sb, and find 8 is plenty with our card draw and snapcasting.

    Also worth noting, if reanimator is becoming popular, why not join them if we cant beat them. We do play the colors for rites, and blue sifts arguably as good as green or red. Im moving that direction to see if it is viable, running a reanimation package in place of my old planneswalker package, with the 3 Liliana staying, and 3 Alchemy worked in.


    Sounds like that solar flare list that placed in the top 16 at a recent open. It looks really good.

    The guy who piloted stated he still hasn't figured out a good way to deal with traditional Esper Control and Junk Rites, though.

    Article for reference: http://www.starcitygames.com/article/25863_Resurrecting-Solar-Flare.html
    Posted in: Esper Control
  • posted a message on UWR Tempo
    Assemble the Legion beats Thragtusk pretty handily.
    Posted in: Standard Archives
  • posted a message on [Board State] A Critical Choice
    Why would you swing?

    If your opponent was smart at all, he would know you're about to sweep the second you declare tusk as an attacker.
    Posted in: Standard Archives
  • posted a message on Turn Two Kill - Ways to streamline?
    Horrible requirements for that turn 2 kill.

    I bet it doesn't hit more than 2% of the time.
    Posted in: Standard Archives
  • posted a message on Pro Tour Finals
    The slow-rolling karma gods forced that twaffle to lose.

    Opponent tapped out, and sitting on lethal in hand? Infuriating.
    Posted in: BW Tokens
  • posted a message on [Variant] Esper Control
    It probably won't be posted until after the conclusion of today's events.
    Posted in: Esper Control
  • posted a message on Wasteland in standard

    TLDR;

    Just make consistant plays with expected results and move on rather than trying blind odds.


    Or just play Unexpected Results! Wink
    Posted in: BW Tokens
  • posted a message on best booster box investment
    Shocklands don't have any long-term value.
    Posted in: Market Street Café
  • posted a message on GTC Sealed 1 - Don't have sure how I went 3-1.
    Um, your pool was sick from a removal stand-point. You should've gone 4-0 with that pool.

    Do you see the amount of removal you have in black and white? I haven't even looked at your entire pool yet, but I would have went BWR.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on Alms Beast?
    Alms Beast is sick.

    In my pre-release pool, I had a nasty Orzhov/Dimir splash pool that featured Alms Beast, Merciless Eviction, Consuming Aberration, 2x Gift of Orzhova. Had some incidental mill cards like Balustrade Spy, that awesome mill removal, and Duskmantle Guildmage in the list, along with the typical extorters.

    Turn 4 Alms Beast, turn 5 Griselbrand swinging (Gift. :D). That game was over quickly.

    There were other games where I blew my opponent out with Merciless Eviction, won off of Duskmantle Guildmage by milling them out.

    Also had the lovely opportunity to swing with a 20/20 Consuming Aberration.

    Okay, I'm a little off topic now, but in sum: Alms Beast is a house.
    Posted in: Limited Archives
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