Sure, the act of equipping indeed targets a creature, but Dense Foliage only prohibits spells. Equipping is an activated ability which is unhindered.
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1/25/2015 12:04:03 PMPosted in: Magic Rulings ArchivesQuote from i_am_brucelee »I assume this is the same with Grim Haruspex?
Yes, Grim Haruspex also lets you draw a card if a manifested creature dies. Remember, "die" is just shorthand for "enters the graveyard from the battlefield", and all such zone-change triggers look at the game state before the event, instead of after. And on the battlefield the manifested card is a creature.
1/25/2015 11:07:35 AMPosted in: Magic Rulings ArchivesQuote from bakgat »CAnt you both choose to ID the round when you realise this is going to happen? Instead of the match ending in a draw ID the round and continue with the match?
I think I see the source of confusion. A forced draw such as by the three Oblivion Rings only ends the running game. The match continues normally, with the next game, until time is reached.
1/25/2015 10:49:00 AMPosted in: Magic Rulings Archives
Maybe I am misunderstanding your follow-up, but in this case the draw happens because the game rules say so.
11/16/2014 8:50:56 AMPosted in: Magic Rulings ArchivesIt doesnt make sense to me for them to behave differently, that is why I ask why it "has to" be so.
It "has to" be so because the rules say so. The effects of downright destruction during the resolution of the spell and dealing damage which leads to destruction after the spell has resolved (through SBA) is distinctly different, so it is not surprising that they behave differently.
9/29/2014 12:35:06 PMPosted in: Magic Rulings ArchivesQuote from Havokotter »Hi i was wondering what happens when someone plays polymorphist's jest and i have a worldspine wurm that dies after polymorphist's jest resolves.
do i still get the 5/5 wurm tokens?
Please use card tags, that makes it easier for the people to help you, as the answer often depends on the exact text. [c]Polymorphist's Jest[/c] -> Polymorphist's Jest, Worldspine Wurm.
Worldspine Wurm's printed ability is a so-called "leaves-the-battlefield" triggered ability, and such abilities are checked before the event that would move the object, so the game checks if the ability is present while the Wurm is still on the battlefield. But when the Wurm died, it did so as a blue Frog without any abilities, so there is nothing to trigger. No tokens for you, I am afraid. It will still be shuffled into the library, though, as that ability is checked after the moving event. The difference is the bit "from anywhere", such abilities are checked in the graveyard, and by then the effect making it lose its abilities has worn off, so that ability triggers alright.
9/7/2014 4:26:20 AMPosted in: Magic Rulings Archives
Xenagos will cost 1RG. The ability that makes it a non-creature sometimes only works when Xenagos is on the battlefield. So on the stack it will still be a creature spell, so the discount of Heartless Summoning will apply.
8/24/2014 4:49:14 AMPosted in: Magic Rulings ArchivesQuote from Honor Basquiat »I thought triggered abilities use the words "when", "whenever" and "if"
Close. The complete set of words indicating triggered abilities are "when", "whenever" and "at" (not "if"). "If" by itself doesn't have a rules meaning, for example in constructions like "Counter target spell if it is blue", the word if is simply using its english meaning. The word "if" also appears in replacement effects, but then it is always paired with "instead". (Progenitus for example.)
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