Sudden Bear1G Creature — Bear (Un-Uncommon)
Flash
Just a second (As long as this spell is on the stack, players can’t move cards on the battlefield.)
While you're searching your library, you may find and reveal Sudden Bear instead of any other card.
2/2
Mox Unobtainium0 Legendary Artifact (Un-Mythic) T: You and target opponent play Seven Questions with the top card of that player’s library. If you win, you and target opponent have a breath-holding contest. If you win, you and target opponent have a staring contest. If you win, you and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, you and target opponent arm-wrestle. If you win, flip a coin. If you win, add WUBRG and you become the monarch.
Tumbling Tunnel Land (Rare)
Whenever one or more creatures attack you or a planeswalker you control, if Tumbling Tunnel is tapped, sacrifice it. If you do, prevent all damage target attacking creature would deal this turn and it doesn't untap during its controller's next untap step. T: Add one mana of any color.
They just confirmed there'll be no rare land cycle here.
Also, all 10 commons duals appear in the set.
In the booster they'll appear instead of a basic land.
rough translation Novice KnightW Creature — Human Knight (Uncommon)
Defender
As long as Novice Knight is enchanted or equipped, it may attack as though it didn't have defender. Even the greatest of heroes begins with nothing.
2/3
Scintillate Instant (Uncommon)
Exile target unblocked attacking creature, then return it to the battlefield tapped and attacking a player or planeswalker of your choice. (It can’t attack its controller or its controller’s planeswalkers.)
Scry 1.
Compared to Arcane Lighthouse this card affects opponents in addition to creatures and doesn't care for Shroud, an ability they did not print on a new card since X years.
rough translation Isolation Tower Land (Rare) T: Add C. 1, T: Until end of turn, your opponents and creatures they control with hexproof can be targets of spells and abilities as though they didn't have hexproof. Its light reveals enemies and reveals secrets.
At #249 this has the place in the number crunch that was so far believed to be Cinder Barrens.
So, either the count is slightly different or there's not the full set of common duals?
Creature — Bear (Un-Uncommon)
Flash
Just a second (As long as this spell is on the stack, players can’t move cards on the battlefield.)
While you're searching your library, you may find and reveal Sudden Bear instead of any other card.
2/2
Instant (Un-Common)
Put a +1/+1 counter on target creature. It becomes a colorless Cyborg artifact creature in addition to its other types.
Legendary Artifact (Un-Mythic)
T: You and target opponent play Seven Questions with the top card of that player’s library. If you win, you and target opponent have a breath-holding contest. If you win, you and target opponent have a staring contest. If you win, you and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, you and target opponent arm-wrestle. If you win, flip a coin. If you win, add WUBRG and you become the monarch.
Land (Rare)
Whenever one or more creatures attack you or a planeswalker you control, if Tumbling Tunnel is tapped, sacrifice it. If you do, prevent all damage target attacking creature would deal this turn and it doesn't untap during its controller's next untap step.
T: Add one mana of any color.
Also, all 10 commons duals appear in the set.
In the booster they'll appear instead of a basic land.
Novice Knight W
Creature — Human Knight (Uncommon)
Defender
As long as Novice Knight is enchanted or equipped, it may attack as though it didn't have defender.
Even the greatest of heroes begins with nothing.
2/3
Instant (Uncommon)
Exile target unblocked attacking creature, then return it to the battlefield tapped and attacking a player or planeswalker of your choice. (It can’t attack its controller or its controller’s planeswalkers.)
Scry 1.
Isolation Tower
Land (Rare)
T: Add C.
1, T: Until end of turn, your opponents and creatures they control with hexproof can be targets of spells and abilities as though they didn't have hexproof.
Its light reveals enemies and reveals secrets.
At #249 this has the place in the number crunch that was so far believed to be Cinder Barrens.
So, either the count is slightly different or there's not the full set of common duals?
Creature — Human Wizard (Rare)
3UU: Draw two cards.
The pleasure of discovery encourages knowledge seeking.
2/1