Replenish, Retether, and Open the Vaults get all your enchantments back onto Karona. Three Dreams also grabs you three auras, and don't forget the Vow cycle from Commander. They're awesome with Karona.
My favorite deck is my Rasputin Dreamweaver blink deck. The deck has so many crazy ETB effects and ways to abuse and chain them that it's sick. I won a game the other night using Chancellor of the Spires to cast my opponent's Tooth and Nail in his graveyard four times. On turn 9. Pretty much everything in the whole deck has ridiculous amounts of synergy and does dumb things. Plus I can combo out for infinite damage three ways with Blasting Station...
I've taken it apart for "diversity" sake so many times, but I keep on rebuilding it to the point that I just gave up and left it alone. It even had the fourth copies of a couple cards I needed for Modern tourneys, and I just bought a fifth of each card so I wouldn't have to defile it by desleeving bits. The only cards I still want for it are a Flooded Strand and a Tundra and then I'm probably just going to pimp it from there, because why not.
Thrun does actually see quite a bit of play, especially in Jund. It matters, because you don't want to accidentally lose a game because they regenned their troll. However, I can see running a 1 of Day if you're running something with Gifts Ungiven so you can triple Wrath split + other sweeper.
I just placed first in a 60+ man tourney with Martyr Proc (list and top 16 here).
My tourney report should be up there sometime in the next day or so. We split top 4 because it was getting late, but I really feel that this deck is a powerhouse for Modern, and the cage doesn't hurt that bad. That being said, I was running 3 Disenchant in my board, and loved them the whole tournament.
It's convoluted, but Tidespout Tyrant + any two of Sol Ring, Mana Crypt, and Mana Vault (one in hand) will make infinite mana. Add an artifact that taps for blue, and you have infinite colored.
My playgroup pretty much consists of me having at least three decks, loaning them out to people at my local gaming store, and then one or two of the seven other people in my area with decks showing up on occasion. The standard game is 4 player with 3 of my decks and one that I didn't build. Out of the people in my area, most only have one or two decks that don't change often. However, I change my decks around often enough that the format stays pretty fresh, and since my LGS has started an EDH league, more people are buying into the format in a big way. I'm actually off in about half an hour to help with deckbuilding at the LGS, because a bunch of newbies are gonna show up to get their feet wet in the format.
The competitiveness level at my store is...not very in general. I'm trying to push the envelope, and there's a guy who has shown up with Hermit Druid and several really fast infinite combos, but we usually just ignore him and play for second (often for hours), so he's toned it down some. A lot of the people with their own decks really just have precons with about 10 added cards, and since my decks are constantly in flux, they're usually not super tuned.
Increasing Ambition is also gonna go in something.
Sudden Disappearance is going in my Rasputin Dreamweaver blink deck, most likely.
Flayer of the Hatebound wants me to do something with him. Perhaps like make Thraximundar my zombie general...
Grim Backwoods is just a sweet utility land, as is Vault of the Archangel
I've taken it apart for "diversity" sake so many times, but I keep on rebuilding it to the point that I just gave up and left it alone. It even had the fourth copies of a couple cards I needed for Modern tourneys, and I just bought a fifth of each card so I wouldn't have to defile it by desleeving bits. The only cards I still want for it are a Flooded Strand and a Tundra and then I'm probably just going to pimp it from there, because why not.
My tourney report should be up there sometime in the next day or so. We split top 4 because it was getting late, but I really feel that this deck is a powerhouse for Modern, and the cage doesn't hurt that bad. That being said, I was running 3 Disenchant in my board, and loved them the whole tournament.
Blazing Archon is great for keeping off the enemy hordes. Archon of Justice is good for killing stuff.
The competitiveness level at my store is...not very in general. I'm trying to push the envelope, and there's a guy who has shown up with Hermit Druid and several really fast infinite combos, but we usually just ignore him and play for second (often for hours), so he's toned it down some. A lot of the people with their own decks really just have precons with about 10 added cards, and since my decks are constantly in flux, they're usually not super tuned.