Hazoret has been INCREDIBLE for me. I still wouldnt drop Pia and Kiran though. They're great as an "army-in-a-can". Also, I can't praise ratchet bomb enough. Without an Eldrazi Temple, the 2 drops slot is a little lacking so ratchet bomb fits perfectly. Damn I love it.
Well, it does very well against any deck trying to kill you with damage obviously. Phoenix / Spirits / Burn / Humans are all good matchups. Phoenix in particular becomes a cakewalk post Sideboard with Eidolon and Runed Halo. Also Leyline helps against Aria.
Bad matchups are of course combo. Ad Nauseum for example destroys this deck. Devoted Druid combo is not so bad, provided you hit your removal on curve.
Oh that's a nice list! I like Slagstorm for it's reach but I can for sure see the benefits of Anger and Sweltering Suns over it. Just a personal choice I guess. I go a bit less stompy in my build in favour of having ways to remove troubling permanents with Ratchet Bomb.
How do you find Eternal Scourge? I like the option of Eldrazi Obligator over it because he can take for example, a Thing in the Ice // Awoken Horror, and just win the game for you, whereas eternal scourge... blocks? I think Eternal Scourge is much better in the Serum Powder version of the deck. (Which is way beyond my budget :p)
Now as for Hazoret, I think I'll try her in place of one of the Pia and Kiran in my list. 3 is just too many and Hazoret can also reach in much the same way Pia and Kiran do.
I highly recommend Crumble to Dust over Pillage. It's an absolute house against Tron and Scapeshift.
I've been trying this list and its pretty damn fun! I'm thinking of cutting one Day of Judgment for either another Oblivion Ring, or another Sword of X and Y
So here's the deck I've been playing since I got back into modern. It's a midrange red deck with our favourite eldritch horrors. The reason I go red instead of just full colourless stompy is that I find red gives the deck:
The sideboard is a bit of a hoo haa right now but the cards in it generally fall under 2 categories. Hate against Tron/Scapeshift, and more removal for creature heavy decks like Spirits and Humans.
A card that deserves special attention here is Ratchet Bomb. It's fantastic at getting rid of Thing in the Ice, Druid Combo, Ensnaring Bridge, just lots of great problematic permanents you want dealt with. Never leave home without it!
Nahiri is pretty cool but I think she's more of a build around card. I'm thinking of replacing wall of omens with a playeset of Mind Stone to make sure I hit my precious 4 drops. Wall of Omens can't block pheonix or any spirits which makes it pretty innefective against the best modern creature decks. True, he can block humans but I'm just not as afraid of humans as I am spirits. Man I wish Volcanic Fallout did 3 damage : (
Oh those are some spicy recomendations! I love the flavour of just having changelings. Not really going for the super competitive angle. I've updated the list with my findings so far.
15 Plains
2 Emeria, the Sky Ruin
3 Ghost Quarter
2 Field of Ruin
1 Mistveil Plains
Creatures (24)
3 Wall of Omens
4 Martyr of Sands
4 Vesperlark
1 Giver of Runes
3 Ranger-Captain of Eos
4 Serra Ascendant
1 Sun Titan
4 Squadron Hawk
2 Ephemerate
1 Sword of Fire and Ice
4 Path to Exile
2 Survival Cache
1 Serra the Benevolent
2 Day of Judgment
1 Generous Gift
3 Damping Sphere
2 Nevermore
1 Worship
2 Eidolon of Rhetoric
2 Runed Halo
1 Day of Judgment
2 Pithing Needle
2 Tormod's Crypt
A: Milling the opponents
B: Approach of the Second Sun
C: Getting Pariah of Pariah's Shield on Stuffy Doll or one of the damage sponge creatures.
D: Ankh of Mishra and Angel's Trumpet
22 Plains
1 Emeria, the Sky Ruin
Planeswalkers (2)
1 The Wanderer
1 Gideon Jura
Creatures (7)
1 Darksteel Myr
1 Stuffy Doll
1 Aegis of the Gods
1 Dawn Elemental
1 Cho-Manno, Revolutionary
1 Everdawn Champion
1 Kami of False Hope
Spells (17)
1 Holy Day
1 Angelsong
1 Dawn Charm
1 Ethereal Haze
1 Fend Off
1 Comeuppance
1 Pollen Lullaby
1 Riot Control
1 Safe Passage
1 Approach of the Second Sun
1 Oblation
1 Day of Judgment
1 Fumigate
1 Sublime Exhalation
1 Disenchant
1 Temporary Truce
1 Truce
1 Pariah
1 Leyline of Sanctity
1 Ghostly Prison
1 Rule of Law
Artifacts (7)
1 Howling Mine
1 Font of Mythos
1 Temple Bell
1 Pariah's Shield
1 Ankh of Mishra
1 Angel's Trumpet
1 Elixir of Immortality
Hazoret has been INCREDIBLE for me. I still wouldnt drop Pia and Kiran though. They're great as an "army-in-a-can". Also, I can't praise ratchet bomb enough. Without an Eldrazi Temple, the 2 drops slot is a little lacking so ratchet bomb fits perfectly. Damn I love it.
4 Ramunap Ruins
1 Wastes
3 Field of Ruin
4 Eldrazi Temple
10 Mountain
Creatures (17)
2 Eternal Scourge
4 Matter Reshaper
4 Thought-Knot Seer
2 Pia and Kiran Nalaar
4 Reality Smasher
1 Hazoret the Fervent
2 Slagstorm
4 Lightning Bolt
4 Relic of Progenitus
4 Mind Stone
3 Ratchet Bomb
1 Abrade
1 Dismember
2 Chandra, Torch of Defiance
1 Crumble to Dust
1 Shattering Spree
2 Pillage
1 Anger of the Gods
1 Sweltering Suns
2 Pithing Needle
2 Dragon's Claw
1 Ratchet Bomb
1 Alpine Moon
2 Eldrazi Obligator
1 Icy Manipulator
Bad matchups are of course combo. Ad Nauseum for example destroys this deck. Devoted Druid combo is not so bad, provided you hit your removal on curve.
How do you beat Wurmcoil?
How do you find Eternal Scourge? I like the option of Eldrazi Obligator over it because he can take for example, a Thing in the Ice // Awoken Horror, and just win the game for you, whereas eternal scourge... blocks? I think Eternal Scourge is much better in the Serum Powder version of the deck. (Which is way beyond my budget :p)
Now as for Hazoret, I think I'll try her in place of one of the Pia and Kiran in my list. 3 is just too many and Hazoret can also reach in much the same way Pia and Kiran do.
I highly recommend Crumble to Dust over Pillage. It's an absolute house against Tron and Scapeshift.
Really like your list!
3 Field of Ruin
2 Ghost Quarter
1 Mistveil Plains
2 Emeria, the Sky Ruin
15 Plains
Creatures (22)
4 Serra Ascendant
4 Vesperlark
4 Martyr of Sands
4 Ranger-Captain of Eos
4 Squadron Hawk
1 Sun Titan
1 Giver of Runes
4 Path to Exile
3 Day of Judgment
3 Survival Cache
1 Proclamation of Rebirth
1 Oblivion Ring
1 Serra the Benevolent
1 Aetherflux Reservoir
1 Sword of Fire and Ice
4 Runed Halo
2 Leyline of Sanctity
4 Tormod's Crypt
1 Kami of False Hope
4 Eidolon of Rhetoric
REACH: (Lightning Bolt, Slagstorm, Ramunap Ruins, Pia and Kiran Nalaar)
REMOVAL: (Lightning Bolt, Slagstorm, Abrade, Pia and Kiran Nalaar)
SIDEBOARD TECH: (Blood Sun, Crumble to Dust, Shattering Spree)
So first of all, here's the deck.
4 Ramunap Ruins
1 Wastes
3 Field of Ruin
4 Eldrazi Temple
11 Mountain
Creatures (17)
2 Eldrazi Obligator
4 Matter Reshaper
4 Thought-Knot Seer
2 Pia and Kiran Nalaar
4 Reality Smasher
1 Hazoret, the Fervent
2 Slagstorm
4 Lightning Bolt
4 Relic of Progenitus
4 Mind Stone
3 Ratchet Bomb
1 Abrade
2 Chandra, Torch of Defiance
3 Crumble to Dust
2 Shattering Spree
1 Slagstorm
1 Anger of the Gods
1 Sweltering Suns
2 Pithing Needle
1 Blood Sun
2 Dragon's Claw
1 Ratchet Bomb
1 Icy Manipulator
The sideboard is a bit of a hoo haa right now but the cards in it generally fall under 2 categories. Hate against Tron/Scapeshift, and more removal for creature heavy decks like Spirits and Humans.
A card that deserves special attention here is Ratchet Bomb. It's fantastic at getting rid of Thing in the Ice, Druid Combo, Ensnaring Bridge, just lots of great problematic permanents you want dealt with. Never leave home without it!
-4 Wall of Omens
-2 Heart of Kiran
+4 Mind Stone
+2 Day of Judgment / Sweltering Suns