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    posted a message on The Underworld Escapes from [Clan Mono-Black]
    Quote from Chiligyro
    So, I see there is a new clan contest, is it something we should participate in? I have a few ideas, but I have no way of knowing if they would turn out well.

    We certainly could if you have something you want to put forward for it. I'm not so much a fan of how lacking in structure this one is.
    Posted in: Retired Clan Threads
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    posted a message on The Underworld Escapes from [Clan Mono-Black]
    Not sure I can ever support cutting Ravenous Rats from a deck. Wink

    Throat Slitter is good though.
    Posted in: Retired Clan Threads
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    posted a message on The Underworld Escapes from [Clan Mono-Black]
    Quote from Chiligyro
    I have submitted our entry. I did not have time to make it that much more detailed than what I showed in the spoiler, due to having been busy with real life issues. My granddad passed away a few days ago, so I have been spending time with the family discussing funeral arrangements and such so didn't have time to write that much. It was expected that he would pass away soon since he had terminal cancer, but you can never really plan yourself out of it and it still seems unreal when it happen.

    That's fine, family is certainly the more important concern.

    I was in the same spot a few years ago (grandma on my dad's side). When the realization hits It will be rough. It will get better.
    Posted in: Retired Clan Threads
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    posted a message on The Underworld Escapes from [Clan Mono-Black]
    Quote from Chiligyro
    I have been writing more of the introduction and I thought it would be a good idea to see if you have any input to add for further understanding of the plane. I still have a bit more I might to add, but since multiple brains think better than one (which is why humans got two I guess), I found it appropriate to ask for ideas. Also, I do not believe I have used any clichés, but if I have used any and you deem them inappropriate for this contest, I can try to rethink another wording and/or solution.
    A Planeswalker's Guide to Atermunos

    Introduction:

    When first arriving on Atermunos, one will notice that there is no sun. The plane is heated by the seismic activity of the underground and light is almost non-existant.

    Yet in these hard conditions life is still present, however be careful when walking around, since predators lurk in the dark. The absense of light has made it so almost no living creature has eyes, so their other senses are sharpened to the extreme and even the smallest noise can lead to a premature end. The hostility of the wildlife has lead the plane to have no non-predatory animals, and the only organized inhabitants would be the angelic tribes in the sky, the demons of the deep and a tribe of fishlike creatures known as scaroths who prowls the few watery areas.
    This is a world endless darkness with no law or order, except for a few places in the sky where the angels roam. Though, the darkness has corrupted their sense of of judgment and they are on an endless crusade to purge all living and undead in the realm. A local saying goes: A flapping of wings brings an end to things.
    Deep in the underground, home of the Geshk geomancers have devoted themselves to keep the world running, protected by massive golems and fiery elementals, these geomancers spend their lives controlling the seismic activity of the planet. You do not have to go far away from the chambers of the Geshk to find the demonic tribes. Performing sacrificial rites, capturing, enslaving and feasting on hapless creatures, these demons seek to dominate the world. Aided by their shades, which roam freely in the darkness, you never know when the demon strikes.
    Despite the power of wildlife, no life without water, and drinking water is a dangerous task. The scaroths occupy the waters, the best can even feel slight disturbances from miles away and the scarots usually trap the ponds, so getting away is an immensely difficult task as well.
    In the late years the darkness has extended its reach, it is not the demons who has begun taking over. A foreign power has appeared and has twisted the fragile power balance. When it first arrived it was so weak that nobody noticed it, as it grew more powerful, residents of the realm could sometimes hear whispers woth promise of power in exchange for eternal servitude. The ones who take the offer give up their lifeforce and serves as powerful undead protectors of Nightwalker's domain. Guarded by the undead protectors the Nightwalker's power has reached unparalled powers in the plane and has set his machinations in motion and begun taking over the plane.

    Places of Interrest on Atermunos:

    Skyhenge:

    Skyhenge is an oddity on Atermunos, located in the sky where the air is so cold that even a fire elemental would be freeze to the core, the largest angelic tribe resides. It is also one of the few places where there is light as the angels emit it. There is hardly any angels there except for the guards and the holy council as the angels spend all their time culling the life and unlife of the plane in the name of their master: Moriath. In Skyhenge there is only one place guarded better than the holy council. That place is the lifeforge, where souls of angels fallen in combat returns to and reincarnates.

    The Preying Grounds:

    Atermunos largest inhabitated surface area is known as The Preying Grounds. Located on top of a very large seismic active area, there is some sort of vegetation and the place houses the strongest and meanest predators of Atermunos. Even the angels never approach this place, unless their numbers are significant, but even then the casualities would be immense. It is rumored that there exists a predator who has lived on the plane since its creation, however noone has ever seen it and lived to tell the tale, so it is only speculation. It is the place where the mightiest predators of other places go to by need, when they have run out of prey where they come from and most of them are nothing compared to the average inhabitant of The Preying Grounds. So proceed with caution.

    The Underground:

    The set of tunnels and chambers in Atermunos is simply known as The Underground. In The Undergound you will find the Geshk and the demons. The top layers of the tunnels and chambers are usually housed by the Geshk. However, if you go further down the demons infest the tunnels and chambers. It has not always been like that, but since the Nightwalker's appearence the demons have been force out of the Heart of Darkness, which is a stronghold deepest down in the underground. The demons appearence in the tunnels have made the Geshk start using their golems again, which had been standing as motionless guardsmen for centuries.

    Heart of Darkness:

    Located deep in the underground, the Heart of Darkness is a stronghold carved out directly from the stone and decorated with bones of countless dead. Formerly the fortress of the demons, this place now serve as residence for the Nightwalker. The corridors are filled with undead abominiations and only the cruel art, decorations and sacrificial chambers reminds of the fact that there was once demonic overlords who ruled this place. The fortress itself have an impregnable defense, which is why nobody ever believed it would fall. The only entrace is known as the skeleton gate, not because of who guards it or what it is made from, but because of the huge pile of skeletons lying around outside it from the enemies who tried to break through it.

    The Fever Sea:

    Drinking water from The Fever Sea is not for the faint of heart or people with a weak stomache. It has gotten its name from the many bodies floating around in the water, the prey of the Scaroths. Somewhere in the deep underwater caverns the Scaroths live. The Scaroths however, is not the only ones who swim the sea, krakens and leviathans are common sightings as well and just like the rest of Atermunos, only the strongest of them survives. The waterbanks and sea are filled with clever traps engineered by the Scaroths to catch unaware prey or weaken the mighty predators so they become killable.




    The Nightwalker's Influence:

    Since the Nightwalker arrived the power balance has tilted. Necromancy was not an art practiced by any beings on Atermunos and the power to reanimate the mighty predators has destroyed the fickle power balance of the hunters and the hunted. It is said that the Nightwalker wants to absorb the lifeforce of all the beings on Atermunos to gain power to have his revenge on a being so powerful that almost destroyed him some time ago. His promises of power have lead many to follow him, he is even said to have a network of prominent figures in the different tribes who informs him about the progress of the plane and subdues creatures for him to feast on. They are the most powerful of his followers, who retained their life and free will, and willingly serve the Nightwalker in their lust for power.
    The recent occurence of unlife on the plane has also made the angel Moriath intensify the purging of the plane and ordered the angels to mutilate every enemy they face to prevent them from rising again. Though, even the angels are infested by spies of the Nightwalker and the increased purges might even be a part of his plan, since it is impossible to say how far his reach really has gone.

    I'm not much of a writer, but as a heads up the deadline is the 2nd. Is there anything you were wanting to finalize? I can design something as the 'prerelease promo' portion unless you had some actual card ideas in mind already.
    Posted in: Retired Clan Threads
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    posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Quote from holynorth
    Who all double sleeves?

    If you had to estimate, how much more volume does it add for 75 cards? Will a 75 still fit inside one of those ultra pro magnet boxes with the flip tops?

    Maybe 30%? Possibly less after they settle down.

    75 double-sleeved will fit in the magnet boxes with room for a maybe 3-4 token cards and that's it. It's how I normally carry my tournament decks.
    Posted in: Magic General
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    posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Quote from holynorth
    Is there any problem with the height of the Hyper Mattes? I am purchasing my first legacy deck and would like to get some new sleeves for them. I like the idea of the textured back, but I'm worried about my new cards getting chipped. I'm not exactly fond of the extra width of the deck from double sleeving.

    I've had no problems with them so far, but they are a touch shorter than I like.
    Posted in: Magic General
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    posted a message on Clan Contest: Blockbusters Redux — [Redacted] Wins!
    [CMB] is in.
    Posted in: Retired Clan Threads
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    posted a message on The Underworld Escapes from [Clan Mono-Black]
    In other news, next contest is up!
    http://forums.mtgsalvation.com/showthread.php?t=545563

    This one looks pretty interesting.
    Posted in: Retired Clan Threads
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    posted a message on This or That discussion.
    Quote from ropebreezy
    Thanks! Gonna sneak one more in:

    Rout or Martial Coup

    Has to be Rout. I like Martial Coup quite a bit, but it really isn't good before 7 mana and that's not a good spot for a sweeper you may need to stabilise.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Most awkward game you've ever played?
    Quote from DokuDokuH
    Was playing my Damia prison/stax EDH deck in a 4 player game at my LGS.
    I get a soft lock with torpor orb/damping matrix/portcullis, but each other player has a small board up. One of the players is playing jund, and he keeps ramping up mana. Four turns later, I drop a Mana Vortex, and the jund player (who is actually a judge and works for the store) looks at me, and starts yelling "why the **** i play a deck that doesnt let him do anything ever". The other players point out that removing my three artifacts is an option, and I point out that I like saying "no." He looks at me and screams "FINE, IM OUT A-HOLE." Scoops, then goes to the other judge in the store and spends the next half hour complaining about my deck. The rest of us finish the game in peace once we're sure that hes gone.

    Sometimes, I hate timmies.

    Torpor Orb stops the trigger of Portcullis.
    Posted in: Magic General
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    posted a message on Card Æsthetics Evaluation Thread
    I'd say M14 foil is way better than the promo.
    Posted in: The Cube Forum
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from Darth Bunny
    On the other hand, all of our rares look like limited bombs. Well except nighthowler...watch me open like 3 of them this Saturday Frown

    Why would you be disappointed with Nighthowler?
    Posted in: Retired Clan Threads
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    Quote from Piccio
    @therestless if you still play Terror inside your Cube go for beta or FNM!!

    It's probably not actually getting used with Theros coming out shortly. I do prefer FBB German to most promos though.
    Posted in: The Cube Forum
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    Some things new. Some things old.
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Quote from Antknee42
    I was only there on Saturday, and I traded until about round 5 then Cubed for the rest of the time. Didn't know how to contact you to get you in on it!

    How'd you do?

    -AA

    I took a few passes by the side event tables and didn't see anything that looked like cubing, but there was a bit going on over there.

    I got strung on a bit playing T2 anyway. Out of the 10 round event, it was round 9 where I got my third loss. :p

    Did much worse on the legacy side. On one hand, I can chalk that up to bad matchups. On the other, I willfully chose a deck whose matchups are very polar. Still, my first round of legacy was awesome.

    My Smallpox v RUG Delver. It's a very good matchup for me but he does win game 2. Game 3, he hits Cursed Scroll and Mishra's Factory with Surgical Extraction, leaving me with zero cards left that can deal damage and excising 5 cards from my library. However, I destroyed every land in his deck that could produce colored mana. At game's end, I have a Liliana with over 20 counters, there are no cards in either library, and I win the match because he was on the draw and drew as many extra cards as he had removed from my library.
    Posted in: The Cube Forum
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Went to the SCG Open this past weekend. Didn't do very well, but my round 1 in legacy was glorious.

    My Smallpox v RUG Delver. It's a very good matchup for me but he does win game 2. Game 3, he hits Cursed Scroll and Mishra's Factory with Surgical Extraction, leaving me with zero cards left that can deal damage and excising 5 cards from my library. However, I destroyed every land in his deck that could produce colored mana. At game's end, I have a Liliana with over 20 counters, there are no cards in either library, and I win the match because he was on the draw and drew as many extra cards as he had removed from my library.
    Quote from Chiligyro
    On the art issue, I am quite fond of Pharika's Cure, it is quite beautiful, yet dark and mysterious. For the name I am liking the first idea more as well, but I will try to see if I can conjure something better.

    I like that art as well.
    Posted in: Retired Clan Threads
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    posted a message on [Offtopic] Community Thread
    Quote from Antknee42
    I will.

    -AA

    Must have missed ya. Had a lot of fun playing in the opens for T2 (BW Zombies) and Legacy (Smallpox).
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Quote from Galspanic
    Oh that's even worse than Delta. At least Delta is the best card for what it does. Grim isn't even a good tutor... acceptable, but far from the best and compared to others, nowhere worth what it costs in terms of game play. I hate cards that are only expensive because of rarity.

    I had Diabolic Tutor in a life-centric EDH deck so I had the barest justification for it. Smile

    I've had my fetchlands forever, sans a small break when they started messing with Extended's rotation. When Onslaught's rotation out of extended was approaching I sold all my fetches, then they changed their mind and I bought them back at a small loss. Some time after that I started looking at EDH or Legacy (can't recall which) and figured I'd hold onto them.

    I loved opening ONS packs. ONS/MIR was T2 when I started playing, and they had such cool cards in them.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Galspanic
    The worst part is that it's only somewhat better than a $.05 land in half the decks out there AND it will probably get reprinted in the next block. It's still nice to have that feeling of completeness that I don't have the joy of having... it and Mana Drain are really the only cards I want and don't own.

    Grim Tutor was the last item on my list. Was a good feeling to finally complete it.

    So then I had to make a new list of cards I have the wrong version of...

    On that note, I really need to upgrade my Ravages of War to English. :p

    Edit: I should really be studying for my Security+ cert this afternoon... Anyone take that test recently?
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from arguskos
    As for Codex... when's that releasing? I can't seem to figure it out. It looks to have been in development for quite a long time.

    He doesn't have a release date at the moment, and is similarly keeping a lot of mechanics and whatnot under wraps.

    Also similarly, the lack of release date is primarily due to cost of art assets.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from arguskos
    EDIT: Actually, I can't talk too much about it here (no mechanics or anything). All I can say without my lawyer yelling at me a lot (and I do mean *a lot* is that it's a sci-fi strategic card game with a unique combat system and a detailed resource aspect.

    Always good to get some new ideas out there.

    I don't have any actual study or anything to back this up, but it seems like the biggest problem is that people already involved in one TCG are loathe to pickup another one. This would be a huge problem from a market-share standpoint.

    At any rate, try to avoid releasing it at the same time as Codex. Smile
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Juwdah
    I'm pretty sure there's an explainable reason for that, for now I shall just assume your ears got blown off and it's not as fun to watch if you can't hear/feel the suspense.

    That must be it.

    Definitely.

    There were a lot of good moments but the overall behavior of most characters was just pitiable.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Juwdah
    EDIT: OMGGG Breaking Bad dfhdsfhdh
    Best show out there, period.

    Never made it through the second season.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Anyone around here going to be at SCG Atlanta this weekend?
    Posted in: The Cube Forum
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from coolkid
    I xcan see the new murder being mainboardable, the the coolest card revealed from last night spoilers, was the whip it looks like it's going to be so sweet in any mono-black builds.

    For T2 purposes, it's of note that Obzedat's exile trigger trumps the Whip's exile clause.

    Hero's Downfall is great.
    Posted in: Retired Clan Threads
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    posted a message on [[Official]] Shuffling: The Truth and Maths (Primer)
    Quote from Lain
    The problem I have with the idea of double-sleeving your cards to protect them from getting bent during riffle shuffling is that it seems to me that the very act of trying to double-sleeve cards would create moderate risk of bending the cards, which kind of defeats the purpose of it.

    Double-sleeving is a great way to protect your cards. I've heard of people having problems bending the cards when using the Ultra-Pro perfect fits, but I've heard of no such problems with the KMC ones.

    Double-sleeving will not appreciably protect against damage from riffle shuffling.
    Posted in: Magic General
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    posted a message on This or That discussion.
    Quote from LucidVision
    I've been thinking long and hard about vengevine.
    Has anyone really made great use of him?

    I find it's just too rare I am casting 2 creatures a turn when he's in the graveyard to make up for the times that he's not really what I want to be doing in most of my green decks (4/3 haste)

    ... Nor is it really easy to build a deck that abuses him.

    Has anyone else found this? or has the card performed very well for you?

    Fwiw, I dont support green agro that much.

    I doubt I'll ever cut Vengevine, and I don't have much green aggro support either. I'll grant a lot of the times I've seen him resurrect involved Eternal Witness, but even without that ability he's very useful. Especially against planeswalkers.
    Quote from Theogony_IX
    Are you sure you mean Vindicate and not Terminate? Vinidicate is a b/w card and one of the best cards in my cube, not a b/r card.

    If it's Spike Jester v Terminate, I went with Spike Jester.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Quote from Dishonored
    So anyone know a good place to order hyper mats from? Im having a hard time at my usual spots. I definitely want to try them because I love my KMC mattes but I hate the baconing at the top.

    www.potomacdist.com will do 10 packs shipped for $63.
    Posted in: Magic General
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    A couple alters.


    I'm batman.
    I'm was wanting to re-sleeve my cube anyway, and people have been putting up many good words for these.
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Not my money, I just hate WB cards. Smile

    I would say that the next commander product is close enough that I'm putting off a few decisions until that's all spoiled.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Akashortstack
    Note: This is the ONLY copy of a modern framed Greater Good in stock there, so I REALLY want it.

    I can understand a preference for modern frames, but why would you take that as far as getting white-bordered version over the Urza's version?
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    The degree to which me and sports is not a thing, is, itself, a thing.

    I'm in a programmer shop, of all places, and they're always going on about all this Fantasy Football nonsense.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    I would not want to go to sleep dehydrated after a night of drinking.

    I would second that advice.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    The only reason I ever drink water plain is because I keep a 24 pack of bottle water in my car. Aside from that, my drink intake is almost exclusively Coca-Cola.

    It would be reasonable to suspect that I am exaggerating, but nope. Smile

    Not often one for drinking, but when I do it's basically wine coolers, mixed drinks, or straight liquor. Never could figure out beer.
    Posted in: Commander (EDH)
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    I rather wish his activation was actually the same cost as Greed, but I do like him.
    Posted in: Retired Clan Threads
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    posted a message on This or That discussion.
    Definitely Angel. She's a great creature to cheat into play as well as being worth her mana cost.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Quote from DrWorm
    I do the same thing, though I have not taken one of these decks to an event yet. I can't really feel the difference, but it is always up to the judge.

    I don't see why you would need to do the whole deck, and I kinda hate the idea of pimping out decks too.

    A judge will tell you to do the whole deck or none of it.

    There's an appreciable difference in thickness while double-sleeved, especially if they've been freshly sleeved.
    Posted in: Magic General
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    posted a message on [Offtopic] Community Thread
    Quote from Juwdah
    I'd opt for white, and green can do a fine job at once too (Avenger of Zendikar)

    In both Hazezon and Prossh he's going to be super scary.
    Posted in: Commander (EDH)
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    posted a message on This or That discussion.
    If played on turn 2, Kudzu is better. At basically any other point in the game, I'd rather see Skinshifter. His value doesn't depreciate so rapidly as the turns progress.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Quote from tomchaps
    I couldn't resist picking up a Huntmaster of the Fells once it fell (see what I did there?) to $5. But what should I cut?

    Burning-Tree Emissary or Ghor-Clan Rampager?

    I only support green aggro as a secondary color (i.e., Experiment One, Strangleroot Geist but no Wild Dogs). I've been very impressed with Ghor-Clan Rampager, but if I keep it in my Gruul section would be mono-4-drop: Bloodbraid Elf, Huntmaster, Sarkhan Vol, Ghor-Clan.

    Is this an issue?

    I'd say that Flinthoof Boar is better than Burning-Tree Emissary, but beyond that I'm not sure.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from Chiligyro
    @therestless, does your cube include phyrexian obliterators? Because that is a card I am thinking of working with in a Modern devotion deck if the mechanic seems strong enough.

    I like the card, but can't justify quad B the way it's currently setup.
    Posted in: Retired Clan Threads
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    posted a message on [Offtopic] Community Thread
    Quote from Jivanmukta
    I'm still not sold on heroic. Dunno if I will ever be.

    Probably because violent head trauma isn't something most people plan for. Wink

    (Note: It's possible that I think heroic is an awful mechanic.)

    I do like devotion a lot though. Convenient, being from CMB, that devotion to black is something very easy to come by.

    Also, saying Daxos is awkward so I'm just going to call him duck sauce.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from rhakee
    Like what? I'm selling some cards soon so I'd like to know whats going up.

    Basically all relevant foils? This has been happening for years now.

    If there's any particular non-foils that have jumped up, aside from the Legends price reset (which has been long overdue), I am uninformed.
    Posted in: Commander (EDH)
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    posted a message on This or That discussion.
    Quote from happyjosiah
    Regrowth vs. Noxious Revival?

    Definitely Regrowth.

    I tried Noxious Revival, but it was rarely good. Mostly it just played as a blue card to pair with Gifts Ungiven, or if you were REALLY fortunate as a way to re-buy miracles.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from Chiligyro
    Hello again, checking in after a while where I have been busy with lots of things. Regarding the new set I really like the devotion mechanic and I hope they will try to push it, since it might need some help arriving right after a multicolour set.

    Oh, and when people mention black god, this is always what comes to mind

    Devotion is a cool mechanic. Conveniently for us, significant 'devotion to black' is a natural hazard of the color. I'm optimistic about its effect in cube around such as Necropotence, Geralf's Messenger, Bloodghast, and Nether Traitor.
    Posted in: Retired Clan Threads
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    posted a message on The Official Cube Discussion Thread
    Quote from eidolon232
    Despite my drastic words about the lack of activity, we have significantly less cubes for this month's cube comparison and for the cube card tagging project I still have not received an useful submission for the current set.
    I will give it another month, but unless I see some drastic changes, I am going to either restrict the access to the results to people who have submitted their lists or completely shut down the projects.

    For better or worse, I think CubeTutor is probably a factor in this.
    Posted in: The Cube Forum
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    posted a message on The Official Cube Discussion Thread
    Quote from Juju
    Do you make each booster have a certain amount of each colour? Or do you just make sure that there is an equal amount of each colour in the draft pool?

    I wouldn't like the former, personally, as it would be all too easy to see what the people either side of you are drafting.

    I wouldn't mind the latter too much, but it seems like a lot of work.

    Everybody has a 45 card stack with the same distribution. That stack is shuffled before counting out the 15 cards for each pack.

    My cube is always sorted before being put away. Makes it easier for accountability and cube updates.

    Quote from TheEndIsNear
    What I do in my cube is give everyone 8 cards of each color, then 4 colorless cards, and shuffle that together, then do 4 packs of 11 (when we are 4).

    This ensures that colors are balanced in the pool without knowing each pack.

    Do you have no gold cards?
    Posted in: The Cube Forum
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Definitely looks like a very interesting set.

    From a design perspective, a lot of the cards we've seen are not 'safe' and I'm curious what other solutions we'll be getting to keep them fair.
    Posted in: Retired Clan Threads
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    posted a message on [[Official]] Clan Council 2013
    Greetings! Good to see another familiar face. Smile
    Posted in: Retired Clan Threads
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    posted a message on The Official Cube Discussion Thread
    I am a fan of seeding packs, and I keep lands as their own section.

    Each player ends up with 6 each of WUBRG, 5 each of colorless, multi, and land.
    Posted in: The Cube Forum
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    posted a message on This or That discussion.
    Quote from drownpanda
    I just purchased From the Vault today and was wondering if Jace, MS is too powerful to add to my 360 unpowered cube? (Sorry that my cube list is not up on this site yet as I just finished building it this week.)

    He's incredibly good.

    There's all sorts of answers to him. Make sure you're running a good number of such things and it should work out.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Card Æsthetics Evaluation Thread
    Not only is the original better, but the older judge promo is better. And neither by a small margin.
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Salt is awesome. Salted meats are super awesome, though I've never had spam.

    It's quite sad that I'm living in Alabama and can't find a place that serves corned beef hash.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Juwdah
    I misread "ABS" as something different, heh.
    Anyone seen kickass 2 yet? I found 1 terrible but I loved the overall concept of the story. Wondering if they improved the actual movie/script/shots in the second one.

    The second one is a super amped followup to the first one. Similar humor, way more ridiculous.

    I liked the first one and so really enjoyed the second.
    Posted in: Commander (EDH)
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    posted a message on This or That discussion.
    Quote from dschumm
    And condescend is a neat alternative to Arcane Denial and I might try it. But what about Exclude. Yes it is 3, but it is splashable and is amazing.

    I've found Complicate to be better than Exclude.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [[Official]] Clan Council 2013
    Quote from Digi
    I should get a point for having Lister in Rimmer's holobody for the Switcharoo on the banner:)

    I somehow didn't make note of the hat...

    Female Holly would have been a lot more noticeable.
    Posted in: Retired Clan Threads
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from brengera
    So I've been toying with the idea of making a EDH deck around Maelstrom Wanderer, and I stumble upon the fact that our local EDH mastermind *cough*rat*cough* has a deck built around that cool guy. I'm wondering if you have a little write up on the deck? I remember you used to have explanations for some of your decks (at least I think), and I wouldn't mind taking a gander at it. He just seems like a fun guy to toy around with, plus I like me those colors Smile I'm such a noob when it comes to EDH though so this will be a challenge.

    When I first formed the deck, I had just retired my mono-red Warp World deck (with Ankh of Mishra, Zo-Zu the Punisher, and Knollspine Dragon), but I wanted to keep Warping in some capacity. RUG is the perfect color combination for it, and Maelstrom Wander is the best general for such a creature-centric deck. And so this was fashioned:
    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    General (1)
    1 Maelstrom Wanderer

    Creatures (35)
    1 Sakura-Tribe Elder
    1 Fauna Shaman
    1 Gilded Drake
    1 Farhaven Elf
    1 Wood Elves
    1 Yavimaya Elder
    1 Eternal Witness
    1 Imperial Recruiter

    1 Solemn Simulacrum
    1 Oracle of Mul Daya
    1 Glen Elendra Archmage
    1 Mystic Snake
    1 Seedguide Ash
    1 Seedborn Muse
    1 Acidic Slime
    1 Mulldrifter
    1 Body Double
    1 Kiki-Jiki, Mirror Breaker

    1 Duplicant
    1 Consecrated Sphinx
    1 Keiga, the Tide Star
    1 Draining Whelk
    1 Deadeye Navigator
    1 Avenger of Zendikar
    1 Sylvan Primordial
    1 Moldgraf Monstrosity
    1 Chancellor of the Spires

    1 Terastodon
    1 Craterhoof Behemoth
    1 Bogardan Hellkite
    1 Bloodfire Colossus
    1 Greater Gargadon
    1 Kozilek, Butcher of Truth
    1 Ulamog, the Infinite Gyre
    1 Worldspine Wurm

    Sorceries (5)
    1 Genesis Wave
    1 Natural Order
    1 Tooth and Nail
    1 Primal Surge
    1 Warp World

    Enchantments (9)
    1 Burgeoning
    1 Survival of the Fittest
    1 Sylvan Library
    1 Lignify
    1 Wild Pair
    1 Mana Reflection

    1 Leyline of Anticipation
    1 Treachery

    1 Sneak Attack

    Artifacts (13)
    1 Skullclamp
    1 Nim Deathmantle
    1 Sensei's Divining Top
    1 Vedalken Orrery
    1 Birthing Pod
    1 Erratic Portal
    1 Conjurer's Closet
    1 Akroma's Memorial

    1 Crucible of Worlds
    1 Mana Crypt
    1 Sol Ring
    1 Mana Vault
    1 Gilded Lotus

    Lands (37)
    1 Strip Mine
    1 High Market
    1 Vesuva
    1 Reliquary Tower
    1 Alchemist's Refuge
    1 Kher Keep
    1 Yavimaya Hollow
    1 Khalni Garden
    1 Gaea's Cradle
    1 Ancient Tomb
    1 Reflecting Pool
    1 Exotic Orchard
    1 Command Tower
    1 Thawing Glaciers
    1 Wooded Foothills
    1 Verdant Catacombs
    1 Misty Rainforest
    1 Scalding Tarn
    1 Breeding Pool
    1 Steam Vents
    1 Stomping Ground
    1 Tropical Island
    1 Volcanic Island
    1 Taiga
    1 Simic Growth Chamber
    1 Izzet Boilerworks
    1 Gruul Turf
    3 Island
    3 Mountain
    4 Forest

    No instants, though a few ways to grant things flash, no planeswalkers, 5 sorceries, and a lot of incredibly efficient cards that fail against Torpor Orb. I have actually used Warp World as removal for Torpor Orb (incidentally, the Warp basically ended the game in my favor).
    Quote from Dechs Kaison
    On the topic of Maelstrom Wanderer, it's pretty simple. Ramp, cascade, swing, win. If the cascade hits something like Plasm Capture, counter your own general and recast him for just 2 next turn. Also, Food Chain the big guy.

    I have seriously considered including Food Chain, particularly as I've played the combo deck in legacy, but that would take more restructuring than I care to do at the moment.

    Top on the list of things I want to fit in the deck is Fierce Empath.
    Posted in: Retired Clan Threads
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    posted a message on [Offtopic] Community Thread
    Quote from cryogen
    Quite possibly. My main distaste for them is that you can't read them, which means that a) you and everyone else has to know what the cards do, and b) you have to have a way to look up the English version if there's every a question of what the card does.

    My cop-out to this complaint is that many older cards don't really do what the English printing says anyway.
    Posted in: Commander (EDH)
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    posted a message on [Offtopic] Community Thread
    Quote from Darcykun
    So, I'm working on an article about how to mulligan in EDH, and I need a decklist to draw sample hands from. I need something that has "the basics," i.e. ramp, removal, aggression, etc... and is easy for a relatively uninformed reader to grasp (no complex combos for example). I was thinking of a Rafiq of the Many list, but does anyone know a good "goodstuff" list around here I could use? I was thinking of drawing from ISB's Jenara, actually...

    I'd put forth my Trostani deck for such a thing.
    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    General (1)
    1 Trostani, Selesnya's Voice

    Creatures (21)
    1 Sakura-Tribe Elder
    1 Wood Elves
    1 Farhaven Elf
    1 Knight of the Reliquary
    1 Eternal Witness
    1 Stone-Seeder Hierophant
    1 Oracle of Mul Daya
    1 Solemn Simulacrum
    1 Seedguide Ash
    1 Karmic Guide
    1 Acidic Slime

    1 Kamahl, Fist of Krosa
    1 Sun Titan
    1 Rampaging Baloths
    1 Avenger of Zendikar
    1 Regal Force
    1 Serra Avatar
    1 Woodfall Primus
    1 Sylvan Primordial
    1 Kozilek, Butcher of Truth
    1 Worldspine Wurm

    Instants (8)
    1 Enlightened Tutor
    1 Eladamri's Call
    1 Faith's Reward

    1 Swords to Plowshares
    1 Path to Exile
    1 Constant Mists
    1 Sundering Growth
    1 Return to Dust

    Sorceries (11)
    1 Green Sun's Zenith
    1 Genesis Wave
    1 Idyllic Tutor
    1 Natural Order
    1 Overwhelming Stampede
    1 Tooth and Nail
    1 Praetor's Counsel

    1 Martial Coup
    1 Phyrexian Rebirth
    1 Terminus
    1 Austere Command

    Enchantments (7)
    1 Earthcraft
    1 Sylvan Library
    1 Aura Shards
    1 Marshal's Anthem
    1 Perilous Forays
    1 Mirari's Wake
    1 Mana Reflection

    Artifacts (15)
    1 Mimic Vat
    1 Soul Foundry
    1 Phyrexian Processor
    1 Minion Reflector
    1 Well of Lost Dreams

    1 Relic of Progenitus
    1 Oblivion Stone
    1 Birthing Pod
    1 Memory Jar

    1 Skullclamp
    1 Sword of Feast and Famine

    1 Mana Crypt
    1 Sol Ring
    1 Mana Vault
    1 Selesnya Signet

    Planeswalkers (1)
    1 Garruk, Primal Hunter

    Lands (36)
    1 Reliquary Tower
    1 Ancient Tomb
    1 Vesuva
    1 Tectonic Edge
    1 High Market
    1 Kor Haven
    1 Gavony Township
    1 Grove of the Guardian
    1 Mosswort Bridge
    1 Gaea's Cradle
    1 Krosan Verge
    1 Windswept Heath
    1 Misty Rainforest
    1 Terramorphic Expanse
    1 Thawing Glaciers
    1 Horizon Canopy
    1 Stirring Wildwood
    1 Selesnya Sanctuary
    1 Wooded Bastion
    1 Brushland
    1 Sunpetal Grove
    1 Temple Garden
    1 Savannah
    1 Command Tower
    4 Plains
    8 Forest

    It's got a few tricks, but it's pretty basic.
    Posted in: Commander (EDH)
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    posted a message on Sleeves and Storage Discussion
    Another $15 isn't that big a deal, and it makes sense from a business perspective. A lot of people won't bother pledging to a kickstarter that hasn't already made a bit of progress. It's not an uncommon practice.
    Posted in: The Cube Forum
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    posted a message on Card Æsthetics Evaluation Thread
    Quote from wtwlf123
    I like the original art a lot more.

    Definitely this. MM foiling is great, but CHK foiling is good and the new art is a big step down.
    Posted in: The Cube Forum
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    posted a message on Sleeves and Storage Discussion
    Quote from Aznopium
    thanks for the heads up.

    some of the different levels on the kickstarter project confound me.

    i.e
    $100 for the cube vault
    $110 for the same cube vault

    You would think that at 110, maybe throw folks a bone with the sleeves or the dice.

    Those are both just early bird discounts of the $125 tier. You'll notice both the $100 and $110 options are capped at 25 backers each, the $125 option is not.

    I just don't like the logo.
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Quote from cryogen
    Give me your address, I'll mail you some Forests, Plains, and Swamps. Then you'll only be 63 cards to go.
    trollface

    I don't see how he'd build that deck with more than like 8 basic lands.
    Posted in: Commander (EDH)
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Judging for the contest is up. You can see the other clans' entries (and our own, actually) here: http://forums.mtgsalvation.com/showthread.php?p=10581348#post10581348

    Go go Ihsan's Shade!

    Interestingly, judging won't actually be done by the clans for this one. Just enjoy the novel pictures.
    Posted in: Retired Clan Threads
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    posted a message on This or That discussion.
    Quote from wtwlf123
    Why is it banned?

    Encourages poor draft strategy? I really don't like the design of the card.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Lantern is actually on my banned list, but I'm weird about that. It is certainly a good card.
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on [Offtopic] Community Thread
    Quote from Dracilic
    GrumpyCat

    <embed src="http://www.youtube.com/v/om7O0MFkmpw&quot; type="application/x-shockwave-flash" data="http://www.youtube.com/v/om7O0MFkmpw&quot; width="425" height="350" movie="http://www.youtube.com/v/om7O0MFkmpw&quot; wmode="transparent"/>
    Posted in: Commander (EDH)
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from Sir Auron25
    So in other news, its sad to say, but the Izzet are retired. The Triple Alliance is now down one member. Frown

    This is pretty surprising. They always seemed to be really active in the past. Wonder what happened?

    Thinking about it, this thread has slowed down considerably.

    Well, submitted some stuff for the clan contest before the deadline. Apparently only one other clan has submitted so far, so there's an extension. Didn't have any original work for bonus points, but I got to make an art swap for Ihsan's Shade as the legendary creature.
    Posted in: Retired Clan Threads
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    posted a message on Who Needs Blood Scrivener When You Have [Clan Mono-Black]?
    Quote from Darth Bunny
    Was Korlash really that good? He seems like a gloried nightmare to me.

    Nightmare doesn't jump you from 4 to 8 mana in a turn. He happens to be one of my favorite cards ever, but it's of note that he was in T2 with Grim Harvest.
    Posted in: Retired Clan Threads
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    posted a message on This or That discussion.
    Quote from OCPunisher
    I would say that Jace AoT and Tamiyo are a toss-up, and both are much better than Jace B. My playgroup has actually expressed interest in cutting Jace B due to the growing number of planeswalkers in my cube (currently up to 20) and the fact that Jace B is really just a fancy draw spell - it doesn't actually do anything else like the other Jaces do.

    It is a fancy draw spell, but it is good at what it does. To my mind, Jace Beleren shouldn't be competing with other planeswalkers. He should be competing with other draw spells.

    To the previous, I'd keep Tamiyo over Jace, AoT.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Quote from Checkbox
    Instant speed is relevant, as well. Bramblecrush never made maindecks around here, I think I'd like Beast Within better if I had to throw one back in at the moment.

    I do still play Beast Within, and it is an okay card, while I do not play Creeping Mold. That was more the idea from my last post.

    Beast Within is more significant for not being very green than it is significant for being a good card. I would simply add that green has a lot of great tools to fight aggro.
    Quote from Magic-Jiffen
    I also would never run brumblecrush, a four mana removal in a meta with vindicate, maelstrom pulse, o-ring, d-sphere - it looks just poor and mono green is not a deck here.

    But if I have to run one, it would be the Beast Within. 2G instant is a lot better than 2GG sorcery and it is more versitale.

    This post doesn't make sense to me.

    Of course Vindicate is a better effect than Bramblecrush. How is that relevant? It's a WB gold card. Maelstrom Pulse is also better? Can't break a Maze of Ith, but sure. Except that it is also a gold card. Bramblecrush has a very good effect at a reasonable cost and no drawback.

    As to your second point, you can't compare them in that manner without taking into account that one has a very real drawback and the other does not.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Quote from trogdoor
    I actually like Beast Within. More than Bramblecrush/Creeping Mold tbh. Very flexible. An out to deal with anything from the opponent and can give you a 3/3 flash when you need it.

    Not more than Bramblecrush, but I do play it over Creeping Mold. Bramblecrushing planeswalkers is very much a thing.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.

    Easily Beast Within. Exarch just costs too much.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Offtopic] Community Thread
    Quote from DTrain
    Psychosis Crawler will just kill everyone for you, assuming you find it early enough.


    I used to do this in my Multani deck with Momentous Fall, Garruk, and Regal Force. Good times.
    Quote from ISBPathfinder
    I slept in too late this morning as my power went out on me. Ended up being 45 minutes late to work and it looks like nobody even realized I wasn't here....

    I've had this happen before, and I'm in the military...

    In related news, there's construction being done on my apartment building to take down and rebuild each aparment's deck. The surface for all of these is, for some reason, a cement slab so they have to jackhammer it out.

    The wiring in those buildings is not exactly robust.
    Posted in: Commander (EDH)
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    posted a message on Sleeves and Storage Discussion
    Quote from theastro
    Does anyone know how many double sleeved cards fit in a standard "modern" fat pack box? Assuming 300 single sleeved cards fit, I guess. After seeing a drink take out some cards tonight, I'm definitely seeing the wisdom of double sleeves.

    Probably around 230. I kind of hate filling up fat pack boxes though. The inner trim of the lid can catch cards at the edges and fold them in when you close the box.

    Use with care, or put cards into other boxes/containers before putting them in the fat pack box.
    Posted in: The Cube Forum
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