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Unstable Q&A with Mark Rosewater
 
The Dos and Don'ts of Silver-Border Commander
 
Word of Command: Un-believable
  • posted a message on Most Silver Border Cards are now Legal in Commander until January 15th
    This is by far the worst B&R decision I have ever seen in any format. The weird timeframe thing, the confusion it causes on events, the division it will cause among play groups... everything...
    Have they lost their minds?! Is money involved? For the first time we will need to create a house rule (=no silverbordered allowed) since we started playing EDH.
    Terrible.
    Posted in: Commander (EDH)
  • posted a message on Shaman en-Kor
    Thanks!

    As far as I understand it the damage is dealt only once. In the same EDH match my Draco was blocked by a 1/1 flying Spirit Token and then my opponent wanted to redirect Draco's 9 damage to Shaman en-Kor via the 1W ability and then 9 times to Sun-Crowned Hunters via the 0 ability, hoping it would trigger 9 times (which would deal me 27 damage). I think now that the first part works as intended, but I guess Sun-Crowned Hunters receives the 9 damage at once, so my opponent can deal only 3 damage to me via Sun-Crowned Hunters. Correct?
    Posted in: Magic Rulings
  • posted a message on Shaman en-Kor
    During EDH a Shaman en-Kor blocked a 6/6 deathtouch creature and the Shaman en-Kor player redirected all damage to a 0/1 plant token. We assumed it was possible, but how does it work stack-wise?
    Does the Shaman en-Kor player activate the redirect ability 6x before combat damage is dealt? Does it create 6 triggers or something or is all damage dealt at the same time? The first hits the plant token and the rest fizzles??? Is damage redirected anyway if there is no creature? Anyway, I was confused.
    Posted in: Magic Rulings
  • posted a message on Dredgevine
    Quote from Doomfall19 »
    https://magic.wizards.com/en/articles/archive/mtgo-standings/competitive-modern-constructed-league-2017-11-12

    So a Temur Vengevine list 5-0'd a Modern league. It's super spicy and I like it. What do you guys think?
    Makes me think whether going pure Izzet may be possible. However, I think I tap out too much to make counterspells really useful. Most of my losses are due to having a slow hand and having difficulties getting Hollow One and/or Vengevine online. Counterspells aren't going to fix that. Also 3 colors is a hassle and you will hurt yourself a lot getting the colors right. It looks like a nice list, but I will be surprized if this will be the next big thing.

    Hey everyone!! Streaming my Modern Challenge on mtgo today. twitch.tv/optimal_hunter

    Im using the vengeful one GR list
    I tuned in twice but saw only Standard and Commander Confused .
    Posted in: Developing Competitive (Modern)
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Here someone collected a lot of data of recent tournaments and IMHO correctly discarded the MTGO competitive Leagues. They also posted a handy table. Unfortunately I don't know the absolute number of decks that are counted.
    Posted in: Modern
  • posted a message on Dredgevine
    I went back to my old list (2 Bolts in the main, 3x Inquiry and no Reunion). I felt Inquiry makes more bad starting hands keepable. Anyway, at this point I guess doesn't matter that much what I add in that spot. I enjoy the first the most, so I guess I stick to that.

    @natesroom, great the deck finally worked out for you! Indeed, the combo is often not necessary as long as you have some other things to do with your starting hand. EDIT: yes, I indeed run 3 Lavamancers.

    @ccc1522, I find Vengevine amazing. I am glancing over your list now and maybe you have too many themes going on which make Vengevine perhaps less reliable. 3X Decay and 3X Push is maybe too much non-creature interaction to make Vengevine good in your list.
    Posted in: Developing Competitive (Modern)
  • posted a message on Modern Four Horsemen
    Quote from megatog201 »
    In the shaku version how are you untapping it infinite times?
    With Shaku itself, as it is legendary.
    Posted in: Deck Creation (Modern)
  • posted a message on Dredgevine
    ^Hmmm... Elves is usually a good matchup thanks to Lavamancer and some Bolts, but E Tron is a coin flip. I guess you were a bit unlucky with your Elves match, where you didn't draw Hollow One and you drew a lot of lands. Siding in Ancient Grudge helps a bit vs E Tron as they play a lot of artifacts. Also Blood Moon can help a bit, but don't expect too much. Usually I just hope to have a good draw against them.

    I tried Cathartic Reunion, but it didn´t really work so well for me. I had a good start (see above) but not thanks to Reunion. Leagues after that weren't that good. This Monday I streamed again, but I was tired. I made a mess and stopped streaming after 1 match. I really can't play this when tired. Anyway, I noticed I need intuition to play this, it is hard to explain what to play when and which hands to keep and which not. I guess I start looting turn 1 when I have Vengevines or something broken, otherwise not and start with a 1-drop such as Adept or Lavamancer. This way, if you randomly discard the wrong thing, you at least have already a creature going on.
    Posted in: Developing Competitive (Modern)
  • posted a message on Dredgevine
    PSA: Hollow One is bugged on MTGO. It counts madness cards twice. I just encountered it in a game and my opponent was abusing it. I guess this invalidates the Hollow Call results on MTGO. My deck didn't get the discount though as it has no Madness.

    Thus far the Reunion has been OK. I sided it out though sometimes when my opponent was playing blue.

    EDIT: Thus far Reunion has been fine. First (Friendly) League a 5-0 already Grin . Good start. Actually I had a lost match, but WotC wiped it due to the bug.
    Posted in: Developing Competitive (Modern)
  • posted a message on Dredgevine
    I am still playing the deck. It is currently 92-28 (77% win) in the Friendly Leagues and 22-16 (58% win) in the Competitive Leagues. I am not too happy about the latter score, because I gave away some matches because I was tired and made some misclicks. Anyway, I played those 158 matches with the same 75 (see a few posts ago for the list). In those matches I am still convinced that the deck is competitive, but I noticed that very often the Burning Inquiries are bad. They are just the worst cards of the deck. So, I am now going to test without them. I have sometimes issues with Storm, so I think an extra Bolt in the main is welcome. This gives me an extra spot in the sideboard for more spot removal (Dismember). I don't want to remove my cycling/discard abilities too much, so I replace the remaining 2 Inquiries by Cathartic Reunion. I don't like Reunion at all, but perhaps it will be better than Inquiry, so I will give it a chance. I was quite happy about the other 72, so I will leave those for now.

    This will be the list to test in the next few leagues.


    Well, let's see how it goes from here.


    Quote from DeN_rE »
    Regarding the mana base (R/G), what do you think of a 2 | 2 split of Sheltered Thicket and Stomping Ground ?
    I don't think we should play any land that enters the battlefield tapped.
    Posted in: Developing Competitive (Modern)
  • posted a message on Dredgevine
    hmmm... I think I don't like keeping open 3 mana. I usually tap out the first few turns.
    Posted in: Developing Competitive (Modern)
  • posted a message on Dredgevine
    On the phone now, but from memory 2 Blood Moon, 2 Bolt, 2 destructive revelry, 3 ancient grudge, 3 tormod's crypt, 1 molten rain and 2 feed the clan. Of those I side in Feed the Clan the least.
    I am in tge train now and was just thinking for a better sideboard vs storm. Ad nauseam matchup also isn't fantastic, but is a lot less common.
    Posted in: Developing Competitive (Modern)
  • posted a message on Dredgevine
    Quote from natesroom »
    @pizzap at 33:40 That game why didnt you discard the Adept to Neonate - you conceded after anyways, but you still had a bolt left in your deck.
    ??? I actually did, and even mentioned the Lightning Bolt, but I drew another Flameblade. Perhaps you skipped through it. Thanks for the feedback anyway!
    Posted in: Developing Competitive (Modern)
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 17, 2017 announcement?
    I misremembered they could deal 20 but I guess it is less. I they should have hiveminded for a t1 win.
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 17, 2017 announcement?
    Quote from 13055 »
    win on T2 (albeit in magical Christmas land) and grindy as heck. The ban might have been hasty, but I don't think anyone could successfully argue it wasn't deserved.
    T2 was not magical Christmas. Here I lost on T1 on the draw.
    Posted in: Modern Archives
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