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  • posted a message on Turn 1 kills?
    No there is none.

    Quote from jub77
    @ Dusty

    I realize you are joking but I feel like that was too much and it crosses a line for most people.

    To answer the OP - no there are no turn 1 wins in standard right now.


    And yet to classify most people is interesting. As I am more offended by the over sensitive and over zealous response that you would just assume it is your place to say that most people would consider a picture of a weapon crossing the line. If it was a picture of a tank would that cross the line? Likely not as some people would consider it silly and humorous. And yet we are talking then talking about a rolling destructive 60 ton car of death.
    Posted in: Standard Archives
  • posted a message on [Official] Cockatrice Thread
    Appears wooger is down again, as is the site. Any news on this?
    Posted in: Third Party Products
  • posted a message on [Official] Cockatrice Thread
    That would be awesome if its allowed. Would give people a place to find where live servers are.
    Posted in: Third Party Products
  • posted a message on [Official] Cockatrice Thread
    Quote from FZA
    Is anyone having trouble connecting to woogerworks.com right now? I keep getting a "connection timed out" message.


    I can't connect either, and it appears the web site is down too.
    Posted in: Third Party Products
  • posted a message on Best book/series
    The Invasion trilogy are still my favorites.
    Posted in: Magic Storyline
  • posted a message on Wizard's commander support... Your wish list. More ponies!
    A cycle of four color legends.
    Posted in: Commander (EDH)
  • posted a message on [[Official]] Koopa's MTGS IQ Tournaments! (January Signups Due 1-5)
    Signing up for next round....

    Name - Jinxx951
    Deck Code - ntop61vf
    Posted in: Standard Archives
  • posted a message on Decks to Beat and Metagame?
    Top decks a lot of the time break down to dredge which is a tough match up for nearly any deck pre side boarding. Workshop based prison decks, that attempt to keep you off mana. Blue based control running forces and usually complemented by Jaces, Tinker targets and running snapcasters and or Dark confidants. Then there is creature based hate decks.
    Posted in: Vintage (Type 1)
  • posted a message on [[Official]] Koopa's MTGS IQ Tournaments! (January Signups Due 1-5)
    Ratosai and I have contacted eachother and should be playing soon.
    Posted in: Standard Archives
  • posted a message on [[Official]] Koopa's MTGS IQ Tournaments! (January Signups Due 1-5)
    I'm in

    Username Jinxx951
    Deck Code 10l5hrao
    Posted in: Standard Archives
  • posted a message on Convince me that Vintage is more than just a coin toss
    Vintage is more important then a coin toss, to a rather extreme point. In vintage EVERY decision you make matters. Every card in your list matters, the decision to counter or not matters, the decision on what to play and when to play it matters. All more so than in any other format. Unlike most other formats the smallest of misplays can easily cost you a game. The format has a rather large diversity right now and is hardly at a point where a game ends before turn three.
    Posted in: Vintage (Type 1)
  • posted a message on Getting Power
    I achieved my set through a mix of store credit and tournament winnings for placing. Often I would win somthing pricing around 50 dollars and then just have that transferred to store credit. A month later win somthing for 30.... and repeat. Most vintage tournaments allow you to proxy anywhere from 9-15 cards so it makes getting into vintage fairly cheap if you pilot one deck to perfection. Luckily I got forces and duals years ago when they were 15-25 dollar cards.
    Posted in: Vintage (Type 1)
  • posted a message on New graveyard hate from Rest in Peace
    Hmmmm, I saw this and was intrigued but where does it really fit in. Delver and fish lists would likely go with Grafdigger's Cage as its more flexible with the mana base. Five color stax would be interesting but its nearly dead at the moment, and even still I'm not sure that it would gain priority over grafdigger's there. Brown shops will obviously take the cage over it as well. The aspect that it can be avoid mental misstep is nice. I will attempt some playing around with it but not really sure it fits most lists.
    Posted in: Vintage (Type 1)
  • posted a message on Golgari Charm
    Return target creature from your graveyard to your hand// Search your library for a creature and put it into your graveyard//Destroy target non land permanent with converted mana cost 2 or less.
    Posted in: Speculation
  • posted a message on Next Vintage mws tourney?
    Its been awhile since the last one. Just curious on if there is any plans coming up on starting another.
    Posted in: Vintage (Type 1)
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