Update I got to okay about 15 games Friday at my local FNM. The deck was hit or miss. I have made some changes but still looking for advice on some ways to close out games.
In: bringer of the blue dawn, it that betrays, magister sphinx, omnath, Locus of rage, world breaker, eldrazi conscription,
Out: alpha brawl, biomantic mastery, boundless realms, conflux, grave upheaval, mob rule.
Played another game Friday. The deck did surprisingly well. I had a decent draw. Everything seemed to come together. Was able to play Jodah, Archmage Eternal turn 4 and wiped the board turn 5 with a Duneblast. Next turn played Crush of Wurms and no one really had an answer to the wurms.
I like the idea of all the wheels. Never thought of that. I need to go back and update the deck with any of the newer cards. Its been a while since I have revisited this deck.
This is a combo deck that is meant to be able to play a fun casual came if need be but, still keep up with the most competitive decks if need be. Just a run of the mill Angle of Glory's Rise combo deck.
This is the first build of this deck. I have not been able to play it yet but would still like some input on what you guys think. The deck is meant to be focused but I would like it to get the to be optimized. Price is of some concern but feel free to throw out any ideas you have. I will not be upset if you suggest a card that is expensive.
Goal: The main goal if this deck is to play Jodah, Archmage Eternal turn 4 and then wipe the board turn 5 with a one sided wipe if needed. From there the fun begins. There are so many fun cards that can be played. I look forward to your suggestions of the cards you guys like to cheat into play.
Played the first game last night with some friends. The deck worked fairly well. It was a little clunky but that was to be expected. Any ideas on how to smooth out the gameplay? I was thinking of putting the check lands in and taking out the tri lands. Still affordable but will maybe give better flow to the deck.
This is the first build of this deck. I have not been able to play it yet but would still like some input on what you guys think. The deck is meant to be focused but I would like it to get the to be optimized. Price is of some concern but feel free to throw out any ideas you have. I will not be upset if you suggest a card that is expensive.
Goal: The main goal if this deck is to play Jodah, Archmage Eternal turn 4 and then wipe the board turn 5 with a one sided wipe if needed. From there the fun begins. There are so many fun cards that can be played. I look forward to your suggestions of the cards you guys like to cheat into play.
Ive had time to play a couple games. The deck seems to function pretty well. The curve might be a little high so im thinking of cutting some of the more expensive eldrazi. Thoughts?
In: bringer of the blue dawn, it that betrays, magister sphinx, omnath, Locus of rage, world breaker, eldrazi conscription,
Out: alpha brawl, biomantic mastery, boundless realms, conflux, grave upheaval, mob rule.
1 Jodah, Archmage Eternal
Creature
1 Academy Rector
1 Wild Cantor
1 Alchemist's Apprentice
1 Disciple of Griselbrand
1 Recruiter of the Guard
1 Selfless Squire
1 Imperial Recruiter
1 Fiend Hunter
1 Spellseeker
1 Saffi Eriksdotter
1 Priest of Gix
1 Laboratory Maniac
1 Cartel Aristocrat
1 Undercity Informer
1 Imposing Sovereign
1 Priest of Urabrask
1 Reflector Mage
1 War Priest of Thune
1 Venser, Shaper Savant
1 Sin Collector
1 Grand Abolisher
1 Eternal Witness
1 Burning-Tree Emissary
1 Snapcaster Mage
1 Thalia, Guardian of Thraben
1 Kessig Malcontents
1 Tireless Tracker
1 Thalia, Heretic Cathar
1 Samut, Voice of Dissent
1 Notion Thief
1 Changeling Hero
1 Angel of Glory's Rise
1 Changeling Berserker
1 Changeling Titan
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
1 Greater Good
Land
1 Yavimaya Hollow
1 Fire-Lit Thicket
1 Mystic Gate
1 Sunken Ruins
1 Wooded Bastion
1 Blood Crypt
1 Hallowed Fountain
1 Overgrown Tomb
1 Steam Vents
1 Temple Garden
1 Breeding Pool
1 Godless Shrine
1 Sacred Foundry
1 Stomping Ground
1 Watery Grave
1 Mana Confluence
1 Reflecting Pool
1 Urborg, Tomb of Yawgmoth
1 Cabal Coffers
1 Aether Hub
1 Cavern of Souls
1 Path of Ancestry
1 Unclaimed Territory
1 Graven Cairns
1 Bojuka Bog
1 Command Tower
1 Cascade Bluffs
1 Fetid Heath
1 Twilight Mire
1 Rugged Prairie
1 Flooded Grove
2 Plains
1 Forest
1 Island
1 Mountain
1 Swamp
1 Birthing Pod
1 Chromatic Lantern
1 Sol Ring
Instant
1 Worldly Tutor
1 Noxious Revival
1 Intuition
1 Anguished Unmaking
1 Enlightened Tutor
1 Vampiric Tutor
1 Cyclonic Rift
1 Swan Song
1 Nature's Claim
1 Crop Rotation
1 Mystical Tutor
1 Beast Within
Sorcery
1 Buried Alive
1 Vandalblast
1 Toxic Deluge
1 Faithless Looting
1 Unburial Rites
1 Supreme Verdict
1 Blasphemous Act
1 Demonic Tutor
1 Living Death
This is the first build of this deck. I have not been able to play it yet but would still like some input on what you guys think. The deck is meant to be focused but I would like it to get the to be optimized. Price is of some concern but feel free to throw out any ideas you have. I will not be upset if you suggest a card that is expensive.
Goal: The main goal if this deck is to play Jodah, Archmage Eternal turn 4 and then wipe the board turn 5 with a one sided wipe if needed. From there the fun begins. There are so many fun cards that can be played. I look forward to your suggestions of the cards you guys like to cheat into play.
1x Baleful Force
1x Combustible Gearhulk
1x Dread Cacodemon
1x Myojin of Seeing Winds
1x Sakura-Tribe Elder
1x Tatyova, Benthic Druid
1x Terastodon
1x Void Winnower
Sorceries: 37
1x All Suns' Dawn
1x Alpha Brawl
1x Aminatou's Augury
1x Apex of Power
1x Biomantic Mastery
1x Blatant Thievery
1x Boundless Realms
1x Brilliant Ultimatum
1x Clone Legion
1x Conflux
1x Cruel Ultimatum
1x Crush of Wurms
1x Cultivate
1x Deploy to the Front
1x Divine Reckoning
1x Duneblast
1x Explostive Vegetation
1x Farseek
1x Grave upheaval
1x Grow from the Ashes
1x Harrow
1x In Garruk's Wake
1x Mass Calcify
1x Mob Rule
1x Necromantic Selection
1x Overflowing Insight
1x Praetor's Counsel
1x Rampant Growth
1x River's Rebuke
1x Search for Tommorow
1x Seasons Past
1x Seeds of Renewal
1x Slaughter the Strong
1x Spelltwine
1x Unexpected Results
1x Urza's Ruinous Blast
1x Violent Ultimatum
1x Future Sight
1x Khalni Heart Expedition
1x Kumena's Awakening
1x Monastery Siege
1x Sandwurm Convergence
1x Sunbird's Invocation
1x Swarm Intelligence
1x Thought Reflection
1x Zendikar Resurgent
Artifacts: 7
1x Chromatic Lantern
1x Firt of Suns
1x Renegade Map
1x Sol Ring
1x Traveler's Amulet
1x Wanderer's Twig
1x Wayfarer's Bauble
Lands: 38
3x Plains
3x Islands
3x Swamp
3x Mountain
10x Forest
1x Arcane Sanctum
1x Cascading Cataracts
1x Command Tower
1x Crumbling Necropolis
1x Exotic Orchard
1x Frontier Bivouac
1x Jungle Shrine
1x Krosan Verge
1x Myriad Landscape
1x Mystic Monastery
1x Nomad Outpost
1x Opulent Palace
1x Reliquary Tower
1x Sandsteppe Citadel
1x Savage Lands
1x Seaside Citadel
1 Jodah, Archmage Eternal
Creature
1 Academy Rector
1 Wild Cantor
1 Alchemist's Apprentice
1 Disciple of Griselbrand
1 Recruiter of the Guard
1 Selfless Squire
1 Imperial Recruiter
1 Fiend Hunter
1 Spellseeker
1 Saffi Eriksdotter
1 Priest of Gix
1 Laboratory Maniac
1 Cartel Aristocrat
1 Undercity Informer
1 Imposing Sovereign
1 Priest of Urabrask
1 Reflector Mage
1 War Priest of Thune
1 Venser, Shaper Savant
1 Sin Collector
1 Grand Abolisher
1 Eternal Witness
1 Burning-Tree Emissary
1 Snapcaster Mage
1 Thalia, Guardian of Thraben
1 Kessig Malcontents
1 Tireless Tracker
1 Thalia, Heretic Cathar
1 Samut, Voice of Dissent
1 Notion Thief
1 Changeling Hero
1 Angel of Glory's Rise
1 Changeling Berserker
1 Changeling Titan
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
1 Greater Good
Land
1 Yavimaya Hollow
1 Fire-Lit Thicket
1 Mystic Gate
1 Sunken Ruins
1 Wooded Bastion
1 Blood Crypt
1 Hallowed Fountain
1 Overgrown Tomb
1 Steam Vents
1 Temple Garden
1 Breeding Pool
1 Godless Shrine
1 Sacred Foundry
1 Stomping Ground
1 Watery Grave
1 Mana Confluence
1 Reflecting Pool
1 Urborg, Tomb of Yawgmoth
1 Cabal Coffers
1 Aether Hub
1 Cavern of Souls
1 Path of Ancestry
1 Unclaimed Territory
1 Graven Cairns
1 Bojuka Bog
1 Command Tower
1 Cascade Bluffs
1 Fetid Heath
1 Twilight Mire
1 Rugged Prairie
1 Flooded Grove
2 Plains
1 Forest
1 Island
1 Mountain
1 Swamp
1 Birthing Pod
1 Chromatic Lantern
1 Sol Ring
Instant
1 Worldly Tutor
1 Noxious Revival
1 Intuition
1 Anguished Unmaking
1 Enlightened Tutor
1 Vampiric Tutor
1 Cyclonic Rift
1 Swan Song
1 Nature's Claim
1 Crop Rotation
1 Mystical Tutor
1 Beast Within
Sorcery
1 Buried Alive
1 Vandalblast
1 Toxic Deluge
1 Faithless Looting
1 Unburial Rites
1 Supreme Verdict
1 Blasphemous Act
1 Demonic Tutor
1 Living Death
This is the first build of this deck. I have not been able to play it yet but would still like some input on what you guys think. The deck is meant to be focused but I would like it to get the to be optimized. Price is of some concern but feel free to throw out any ideas you have. I will not be upset if you suggest a card that is expensive.
Goal: The main goal if this deck is to play Jodah, Archmage Eternal turn 4 and then wipe the board turn 5 with a one sided wipe if needed. From there the fun begins. There are so many fun cards that can be played. I look forward to your suggestions of the cards you guys like to cheat into play.
1x Baleful Force
1x Combustible Gearhulk
1x Dread Cacodemon
1x Myojin of Seeing Winds
1x Sakura-Tribe Elder
1x Tatyova, Benthic Druid
1x Terastodon
1x Void Winnower
Sorceries: 37
1x All Suns' Dawn
1x Alpha Brawl
1x Aminatou's Augury
1x Apex of Power
1x Biomantic Mastery
1x Blatant Thievery
1x Boundless Realms
1x Brilliant Ultimatum
1x Clone Legion
1x Conflux
1x Cruel Ultimatum
1x Crush of Wurms
1x Cultivate
1x Deploy to the Front
1x Divine Reckoning
1x Duneblast
1x Explostive Vegetation
1x Farseek
1x Grave upheaval
1x Grow from the Ashes
1x Harrow
1x In Garruk's Wake
1x Mass Calcify
1x Mob Rule
1x Necromantic Selection
1x Overflowing Insight
1x Praetor's Counsel
1x Rampant Growth
1x River's Rebuke
1x Search for Tommorow
1x Seasons Past
1x Seeds of Renewal
1x Slaughter the Strong
1x Spelltwine
1x Unexpected Results
1x Urza's Ruinous Blast
1x Violent Ultimatum
1x Future Sight
1x Khalni Heart Expedition
1x Kumena's Awakening
1x Monastery Siege
1x Sandwurm Convergence
1x Sunbird's Invocation
1x Swarm Intelligence
1x Thought Reflection
1x Zendikar Resurgent
Artifacts: 7
1x Chromatic Lantern
1x Firt of Suns
1x Renegade Map
1x Sol Ring
1x Traveler's Amulet
1x Wanderer's Twig
1x Wayfarer's Bauble
Lands: 38
3x Plains
3x Islands
3x Swamp
3x Mountain
10x Forest
1x Arcane Sanctum
1x Cascading Cataracts
1x Command Tower
1x Crumbling Necropolis
1x Exotic Orchard
1x Frontier Bivouac
1x Jungle Shrine
1x Krosan Verge
1x Myriad Landscape
1x Mystic Monastery
1x Nomad Outpost
1x Opulent Palace
1x Reliquary Tower
1x Sandsteppe Citadel
1x Savage Lands
1x Seaside Citadel
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/786834-ishkanah-grafwidow
Creatures: 20
1x Emrakul, the Promised End
1x Decimator of the Provinces
1x Regal Force
1x Scavenging Ooze
1x Champion of Lambholt
1x Razaketh, the Foulblooded
1x Ulamog, the Ceaseless Hunger
1x Void Winnower
1x Avenger of Zendikar
1x Terastodon
1x Craterhoof Behemoth
1x Yahenni, Undying Partisan
1x Grave Titan
1x Agent of Erebos
1x Master of the Wild Hunt
1x Eternal Witness
1x Voldaren Pariah
1x Acidic Slime
1x Reclamation Sage
1x Tireless Tracker
Planeswalkers: 1
1x Ugin, the Spirit Dragon
Instants: 9
1x Putrefy
1x Nature's Claim
1x Beast Within
1x Abrupt Decay
1x Vampiric Tutor
1x Worldly Tutor
1x Entomb
1x Chord of Calling
1x Fatal Push
1x Damnation
1x Rishkar's Expertise
1x Traverse the Ulvenwald
1x Life from the Loam
1x Demonic Tutor
1x Toxic Deluge
1x Green Sun's Zenith
1x Maelstrom Pulse
1x Cultivate
1x Kodama's Reach
1x Harmonize
Enchantments: 11
1x Dictate of Erebos
1x Gravepact
1x Growing Rites of Itlimoc
1x Cryptolith Rite
1x Parallel Lives
1x Primal Vigor
1x Doubling Season
1x Phyrexian Arena
1x Beastmaster Ascension
1x Sylvan Library
1x Earthcraft
Artifacts: 9
1x Eldrazi Monument
1x Nim Deathmantle
1x Sol Ring
1x Panharmonicon
1x Skullclamp
1x Mana Vault
1x Ashnod's Altar
1x Golgari Signet
1x Mana Crypt
1x Bojuka Bog
1x Cabal Coffers
1x Command Tower
1x Gaea's Cradle
1x Ghost Quarter
1x Maze of Ith
1x Mikokoro, Center of the Sea
1x Oran-Rief, the Vastwood
1x Overgrown Tomb
1x Reliquary Tower
1x Scavenger Grounds
1x Strip Mine
1x Swarmyard
1x Temple of Malady
1x Twilight Mire
1x Urborg, Tomb of Yawgmoth
1x Westvale Abbey
1x Woodland Cemetery
1x Yavimaya Hollow
1x Tranquil Thicket
1x Barren Moor
1x Ash Barrens
1x Polluted Mire
1x Slippery Karst
1x Blasted Landscape
1x Desert of the Glorified
1x Desert of the Indomitable
5x Swamp
5x Forest