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  • posted a message on October FCC - Round 3
    Super Special Awesome Judgeholder!
    Also, it has been requested by a couple of players about my judging scale, so here it is:


    Balance 10/10
    10 being really perfect 1 for being really bad, 0 for being unbelievably broken...
    -2 points if i think this should be a different rarity.

    Flavor 5/5
    3 points if the effects make sense with the color.
    1 point if name make sense with the art/card.
    1 Point if I like the card.

    Creativity 4/4
    4 Doran-like origanality.
    3 An effect that has been done before, but in a different way. Lash Out is a 3.
    2 Already done effect in a slightly different way: Volcanic Hammer to Incinerate.
    1 Card that has maybe one tweak from an already made card: Lotus Bloom to Black Lotus.
    Only way to get a 0 is to reprint a card already in.

    Quality 4/4
    -.5 Per spelling/punt error.
    -1 For any rules clashing (this means like giving a creature equip)
    -.5 For a wrong boarder.

    ...And the results....

    Svennihilator 19/25

    Bonus 1/2
    CC 4, but no instant or sorcery.

    Balance 7/10
    So, for 4 mana, you get a creature that requires an anthem effect in play, and a chance to tap or untap lands. Alternativly, you could play it to purposefully kill it and do a chnace armegedon. It is plable for ome johnny somewhere, but it seems like it is lacking...

    Flavor 3.5/5
    The flavor seems ok, although i am not too impressed with it. Blue is not really the color for land destruction or making lands into creatures, with the exception of the blue genju.

    Creativity 4/4
    Definitly one of the more intresting twists on a card i have ever seen.

    Quality 3.5/4
    WHen copying, you need to ssay the creature's name, not "it".

    Chabli 20.5/25

    Bonus 1/2
    It is cc 4. but not an instant or sorcery.

    Balance 8/10
    So for 4 mana, you get a 3/4 body with flying and a chance to do a plague wind effect depending on the flip of a coin. Fortunatly, you put the non-white clause so that if the opponent was playing white, they would not be effected, nor would you accidently kill your own angel. It seems like an intresting concept.

    Flavor 5/5
    This is definitly a card that made me go, wow. This feels like an angel, and feels like its red.

    Creativity 3/4
    Intresting version of a wrath effect on a stick.

    Quality 3.5/4
    I feel dirty for doing this, but there is no such rarity as "MR". In your text submission, you need to put either M or R.

    WINNER........Chabli
    Posted in: Custom Card Contests and Games
  • posted a message on [ALA] Esper Midrange
    One card that i think is getting really underestimated is Punish Ignorance. I realize it is 4 mana counterspell and that it is no cryptic command, but the 6 damage life swing, especailly in the late game or if your getting beat down is HUGE.
    Posted in: [ALA] Shards of Alara, Conflux, Alara Reborn
  • posted a message on Mythic Rares, over-priced? Bad Idea?
    Quote from Stuve
    Mayael the Anima says "hi" from her $3 spot at StarCityGames.

    Oh good, so out of the 15 really over priced mythic rares, at least one is at an affordable price...
    Posted in: New Card Discussion
  • posted a message on Prince of Thralls + Grave Pact + sac outlet
    Quote from Grendel Rising
    Obliterate wouldn't work with Prince of Thralls. He would leave play at the same time everything else would.

    Actaully it would. Game would look back to see what left play simotaniously and would see prince of thralls triggering everything.
    Posted in: New Card Discussion
  • posted a message on Elspeth, Knight Errant...Best Planeswalker in SoA for Standard
    Quote from roussos
    Shes a lot better than assault Smile
    ITs simple,elspeth its not an aggro-style planeswalker.
    She produce tokens to protect you and herself until you get better board position and control the game/swing with soldiers and win.

    I wasn't comparing the two powerwise. I was saying that you pay mana once, and assuming they don't get removed from game, both cards give you something each and every turn for no additional mana...
    Posted in: Standard Archives
  • posted a message on Elspeth, Knight Errant...Best Planeswalker in SoA for Standard
    The wise realize her power. Wierd comparison, but elspeth is kinda like goblin assault. It is a one time mana investment, and even if she can't use her abilities as well as you would like. At least for the rest of the game, she is out there doing something...
    Posted in: Standard Archives
  • posted a message on Prerelease & Launch Party--different foils again
    Quote from George
    Having the same promo at both the events may be a problem when the card isn't of high quality, like Ajani Vengeant is currently considered.
    However, I'm sure that tournament attendance would've reached records if the promo was Figure of Destiny for both the release and prerelease of Eventide, which was instead given to less people. The market was instead overflood with the very playable[/sarcasm] Overbeing of Myth.
    Now that they're back to two, they have to choose carefully the power level.

    It took people a while to realize that Figure of Destiny was any good... I don't think that would have made the release party more popular. The fact that you had to play two sealed in one pay period was the unappealing part...
    Posted in: The Rumor Mill
  • posted a message on Elspeth, Knight Errant...Best Planeswalker in SoA for Standard
    Quote from panos:)
    Ajani goldmane and garruk are superior to aggro decks because they pump more and win you the game easily. Elspeth just suck in aggro because her pump ability is way worst than ajani-garruk abilities and the 1/1 token is just horrible and does nothing but helps you block. Also against mass destroy effects garruk seems better choice since the 3/3 beast every turn is a real threat. Your opponent will laugh if you start to put 1/1 tokens(like you need those...).
    EDIT: Because some will compare her to bitterblossom, bb is way better because
    1)it costs 2 mana
    2)the token has flying
    3)it is a faerie token
    elspeth tokens are well 1/1 vanilla for 4 mana...

    Uhhh, bitterblossum was being compared to siege gang as a scenario. Elspeth was versing Ajani Gold and garruk. The thing with garruk that doesn't make him superior assuming all of my previous conditions were met: is that garruk can only put so many beasts into play before he has to recharge or die. Elspeth can spit out a token every turn without problem, or can switch it up to go on the offense. Ajani in my opinionis a bad choice compared to garruck. Ajan and garruks's main weakness is that their ability relies on numbers, and there are wrath effects galore in this format. Garruck has the option of making beasts, so he is ok, but ajani will very rarely ever complete his ulti.

    Elspeth is one of the few planeswalkers who can be offence and defence, so that is why i think she is the best in the possible scenario.
    Posted in: Standard Archives
  • posted a message on Elspeth, Knight Errant...Best Planeswalker in SoA for Standard
    Well Arcane, you are very right, but i am considering the scenario if we had to make a choice when i consider my replies. For your bitterblossum/siege gang comparison, for some reason while construting some sort of token deck, neither card makes the cut and while designing the deck, you only have one spot left. Which card would be better?

    As far as planeswalkers go, i am playing green/white aggro and i have to choose between garruk or elspeth, or since it has been a popular choice for aggro, ajani goldmane. Considering the flexibility of each card and assuming color isn't an issue, which planeswalker would you choose assuming the rest of the deck isn't a "build around me"?
    Posted in: Standard Archives
  • posted a message on Wizard's Play Network - Casual Play
    How easy is it to sign up to be a TO? Just out of slight curiosity......
    Posted in: News
  • posted a message on best/coolest mythic rare?
    I would say hellkite overlord and tezzeret are the two best because those two cards will see play in formats other than standard and extended. Hellkite is being used in reanimation and in vintage, oath variants. Tezzeret is in a vintage lockdown deck with timevault that everyone probably has already heard of.
    Posted in: New Card Discussion
  • posted a message on FCC Rules/Discussion Thread
    Hey, out of slight curiosity, are we allowed to grade in a diffrent scale then the typical 2, 10, 5, 4, 4?
    Posted in: Custom Card Contests and Games
  • posted a message on Elspeth, Knight Errant...Best Planeswalker in SoA for Standard
    Quote from panos:)
    Actually after i used her in some aggro and control decks, i am not that surprised of her, i expected more. She cant turn games and she rarely wins them, is overrated especially about her ability to put 1/1 tokens, which is absolutely horrible. Also the fact that a white deck featuring elspeth won a tourney in germany tells me nothing.

    What do you got against Germany? The fact that she won in white weenie means WW may be a deck to keep an eye on, reguardless of what country it's in. As far as her 1/1 soldier abilty being useless, are you blind? Garruk's creature is bigger, but it also requires a loyalty counter while elspeth's doesn't. She also has the ability to give an agelic blessing a turn that not only makes her harder to get rid of, but can play offense and defense. Garruk is pretty strictly offense.
    Posted in: Standard Archives
  • posted a message on October FCC - Round 2
    Judgings are now finalized for me. Post with any concerns....

    I realize i am a couple hours early, but i may not be on again till Thursday. Besides, it is midnight in IL...
    L0ng5h0t1

    Total 19.5/25

    Bonus 2/2

    Balance 7/10
    Mmmm an intresting twist on a type of captivating glance. I don't think the "shuffle your library" clause was necessary. This card isn't too powerful to start and you take away any attempt to try and abuse this card or a build around theme.

    Flavor 4/5
    Meh, it has an intresting theme to it. A sort of vedelkan shackles that is reusable...if you win...

    Creativity 2.5/4
    Shackles that has a fail rate. Nothing to special here...

    Quality 4/4
    No issues

    muchsarcasm
    Total Score 21.5/25

    Bonus 2/2

    Balance 8/10
    I could see this being a rules nightmare for a judge. Although i don't know the exact ruling, this could cause an infinite loop. That's not why i marked you down, but just saying. For one mana you can (in a nutshell) choose the next card that you will draw and put all bad draws on the bottom at repeat this process if you have the life total for it. It isn't so OPed becuase your opponent does get to set up their next draw as well.

    Flavor 3.5/5
    I have read the story in high school three years back. I sorta understand, but with the monkey's paw, i think it should be a lot more of a drawback then setting up a draw at the cost of a possible life lost..

    Creativity 4/4
    Despite what i said before, i like the concept behind this card.

    Quality 4/4
    No issues.

    mictom

    Total Score 18/25

    Bonus 2/2

    Balance 5.5/10
    Seems really underpowered, even if you can make him more than one color, which in most cases, i would assume blue would be the first color chosen. As far as 7 mana artifacts go, they need to have a little more kick to them like Triskelavus or Legacy Weapon . Even if the red or white effect was double strike, i could give you a couple more points....

    Flavor 4/5
    Intresting artifact ooze thing considering SoA's esper block. Seems like a wierd mix, but the shards are planning to come together.

    Creativity 3.5/4
    Intresting combination of ooze and the shadormoor color matters thing.

    Quality 3/4
    The untap symbol should be behind the comma with 2 being in front of the comma.
    When giving a creature an ability, the ability shouldn't be capatilized.

    Stryyder

    Total Score 14.5/25

    Bonus 2/2

    Balance 2/10
    I misread your card in thinking that removing the wilt counter counted as part of the cost of the ability, instead of just part of the ability. Because of the way it is worded, this nets you either unlimited creature kill or an army of saproling tokens. This is too broken for its own good.


    Flavor 4/5
    I like the flavor behind this. A dying treefolk that can cast its curse on to other creatures. But even for a dying treefolk, 2 toughness seems a little too fragile...

    Creativity 3/4
    Intriguing twist on clash and creature removal.

    Quality 3.5/4
    It should say "remove a wilt counter from __", not this creature.

    WINNERS MOVING ON TO THE ULTIMATE ROUND 3:

    muchsarcasm, and L0ng5h0t1
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Super Boon X mana
    Instant
    ~ is all colors.
    If white mana was spent to play ~, target player gains 3 life or prevent the next three damage that would be dealt to target creature or player.
    If blue mana was spent to play ~, target player draws three cards.
    If black mana was spent to play ~, add :symb::symb::symb: to your mana pool.
    If red mana was spent to play ~, ~ deals three damage to target creature or player.
    If green mana was spent to play ~, target creature gets +3/+3 until end of turn.
    If :symw:,:symu:,:symb:,:symr:, and green mana were spent to play ~, target player takes an extra turn after this one. At the end of your next turn, you lose the game.

    Water Titan 2UU

    Reform (At the end of turn, if this creature was sent to the graveyard during a combat phase, return it to play).

    7/7
    Posted in: Custom Card Contests and Games
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