Erus is one half of the omnipotent computer overmind, Omnus. After being disconnected from the overmind for hundred of years she developed her own persona and began a quest to understand humanity. She does this by using cruel genetic experiments on slaves to create the perfect human.
Erus Unsyncronized UBRG
Planeswalker - Erus
+1 Untap a land you control for each creature card in your graveyard.
-4 Sacrifice a creature. If you do, destroy two target creatures.
-8 Create a 3/1 red Zombie creature toke with haste for each creature card in target player’s graveyard.
5
A former slave of Omnus, Ib Gin leads the rebellion against Omnus. He later becomes a jihad leader secretly plotting against the rebellion. He is killed in a failed attempt to destroy the rebellion but does cause major casualties.
Ib Gin, Patriarch Assassin WUBR
Planeswalker - Ib
-1: Create a 0/1 colorless Brain artifact creature token with indestructible.
-1: Target Brain creature has base power and toughness 4/4.
-1: Destroy all creatures. Sacrifice Ib Gin, Patriarch Assassin.
7
Nora unraveled interdimensional travel and became a being of pure energy. She helps defeat the Overmind.
Nora the First Navigator RGWU
Planeswalker - Nora
+2 Exile each creature you control, then return them to the battlefield.
-2 You get an emblem with, “Creatures you control get +1/+0 and have haste.”
-10 Exile Nora the First Navigator and restart the game leaving all emblems you own in the command zone. Then put Nora onto the battlefield under your control.
4
Sera willingly gave herself as a slave to Erus in an attempt to end the war. Erus allows her to have a child then kills it. She martyrs herself which begins the rebellion.
Sera, Jihad Princess BRGW
Planeswalker - Sera
+1: Choose and creature you control and an opponent. That player chooses a creature he or she controls. Exchange control of the chosen creatures.
-1: Destroy target creature you own but don’t control.
-6: You get an emblem with, “Creatures you own but don’t control can’t attack you.”
3
Inventor of the personal shield Tio is later killed by his own invention when it’s discovered that a flaw can cause the shield to explode castoatropically.
Tio, Enigmatic Genius GWUB
Planeswalker -Tio
+1: You and Creatures you control gain Absorb 1 until your next turn.
0: Prevent all damage that would be dealt to target creature until your next turn.
-7: You get an emblem with, “Whenever you’re attacked by one or more creature, exile target nonland permanent.”
4
I’m working on a set that takes place within The Blind Eternities. That’s right, it’s not on a plane but between the planes themselves.
But I’m having a little trouble figuring out one of my mechanics. One of the races is “Astral Being” and their mechanic revolves around being formless but also able to interact with things.
Each being is part of collective and has a particular role which I represent as body parts. Here’s a simple example:
Galactic Spindle CB
Permanent - Arm
Noncorporeal (This permanent can attack and block as though it were a creature and isn’t put into a graveyard for having 0 or less toughness.)
When a Body enters the battlefield, you may incorporate Galactic Spindle into it.
2/0
The questions I have:
1. Card type permanent is really glaring but I can’t think of a way to fix this. Maybe a type line that just says arm and reminder text that says “this permanent has no type.”? Maybe “Appendage”? I dunno.
2. What do you think of noncorporeal? Is there a better execution you can think of? The intent is to use different body parts to voltron stuff together which brings me to...
3. Incorporate. So this is the toughest one. First the Body to incorporate into.
Pulse of the Cosmos CR
Permanent - Body
Noncorporeal
Each permanent incorporated into this gets +1/+0 if it’s an Arm, and +0/+1 if it’s a Leg.
-1/-1
Incorporate (You may incorporate this into another permanent with noncorporeal. If you do, the two permanents become one but each operates independently.)
That’s the best I could come up with but here’s what it means.
1. They can either attack or block together or separately. You can attack with all or part. If the body attacks, the whole thing attacks, it has power and toughness equal to all incorporate parts, and is blocked as 1 creature. If it dies, you choose a part to lose. If the body is tapped the whole thing is tapped.
You can attack with just an arm or leg and you use only the arm or legs stats. You can also attack with the arm and leg which is 2 creatures. Arms or legs being tapped don’t affect the body and aren’t seen as tapped and can block with the body. The other 2 parts are Mind and Soul but I haven’t nailed these down yet.
2. If you target the incorporated permanent you must target the body, but you get to choose which part the effect takes place on. You can have the effect happen to the body or an appendage.
3. It’s counted as one permanent for counting but still has the characteristics of multiple cards. This hopefully covers a lot of corner cases but...
4. I’m sure I’m missing about a million different rules interactions so if something doesn’t work please let me know.
Yawgmoth Compleat BBB
Legendary Artifact
Indestructible
As long as you have more life than an opponent, Yawgmoth is a legendary artifact creature.
Yawgmoth has power and toughness equal to the difference between your life total and an opponent with the lowest life total.
1, Sacrifice a permanent: Each opponent loses 1 life and you gain 1 life.
When Yawgmoth has power and toughness 20 or more, you win the game.
*/*
Man, here I am, a kitchen table magic player who enjoys the cards a company so generously continues to print for us, despite every card ever sucking, and no players being happy ever, and I actually enjoy my strictly worse, Dino-flavored rampant growth.
But apparently I’ve already been represented in this thread and spoken for so as per the guidelines that everyone agrees to when we started playing, we must all henceforth not only quit magic but burn every booster of Rivals of Ixalan to prove to WOTC once and for all that we’re not gonna take this anymore!
Maw of the Deep UBG
Legendary Creature — Crocodile
Lifelink, deathtouch, hexproof
Other crocodile, serpent, snake, and fish creatures you control get +1/+1 and gain lifelink, deathtouch and hexproof.
2/2
W: this card gains lifelink until end of turn. Sit on the ground.
U: Untap this. Stand on your chair.
1: +1/-1 ueot. Stand up.
1: -1/+1 ueot. Sit down.
The joke only works if you rule that sitting on the ground counts as being shorter than your opponent if they’re sitting/standing on a chair.
Squireball X1W
Sorcery
Create X 1/2 white
Human Soldier creature
tokens named Squire.
Blueper U
Enchantment
If you make a
game state error,
you may sacrifice
Blueper and fix it.
“Oops”
Definger B
Sorcery
Look at target player’s hand
and choose a finger they own. That player discards a card of your choice unless they lose the chosen finger.
1
Erus Unsyncronized UBRG
Planeswalker - Erus
+1 Untap a land you control for each creature card in your graveyard.
-4 Sacrifice a creature. If you do, destroy two target creatures.
-8 Create a 3/1 red Zombie creature toke with haste for each creature card in target player’s graveyard.
5
A former slave of Omnus, Ib Gin leads the rebellion against Omnus. He later becomes a jihad leader secretly plotting against the rebellion. He is killed in a failed attempt to destroy the rebellion but does cause major casualties.
Ib Gin, Patriarch Assassin WUBR
Planeswalker - Ib
-1: Create a 0/1 colorless Brain artifact creature token with indestructible.
-1: Target Brain creature has base power and toughness 4/4.
-1: Destroy all creatures. Sacrifice Ib Gin, Patriarch Assassin.
7
Nora unraveled interdimensional travel and became a being of pure energy. She helps defeat the Overmind.
Nora the First Navigator RGWU
Planeswalker - Nora
+2 Exile each creature you control, then return them to the battlefield.
-2 You get an emblem with, “Creatures you control get +1/+0 and have haste.”
-10 Exile Nora the First Navigator and restart the game leaving all emblems you own in the command zone. Then put Nora onto the battlefield under your control.
4
Sera willingly gave herself as a slave to Erus in an attempt to end the war. Erus allows her to have a child then kills it. She martyrs herself which begins the rebellion.
Sera, Jihad Princess BRGW
Planeswalker - Sera
+1: Choose and creature you control and an opponent. That player chooses a creature he or she controls. Exchange control of the chosen creatures.
-1: Destroy target creature you own but don’t control.
-6: You get an emblem with, “Creatures you own but don’t control can’t attack you.”
3
Inventor of the personal shield Tio is later killed by his own invention when it’s discovered that a flaw can cause the shield to explode castoatropically.
Tio, Enigmatic Genius GWUB
Planeswalker -Tio
+1: You and Creatures you control gain Absorb 1 until your next turn.
0: Prevent all damage that would be dealt to target creature until your next turn.
-7: You get an emblem with, “Whenever you’re attacked by one or more creature, exile target nonland permanent.”
4
1
I’m working on a set that takes place within The Blind Eternities. That’s right, it’s not on a plane but between the planes themselves.
But I’m having a little trouble figuring out one of my mechanics. One of the races is “Astral Being” and their mechanic revolves around being formless but also able to interact with things.
Each being is part of collective and has a particular role which I represent as body parts. Here’s a simple example:
Galactic Spindle CB
Permanent - Arm
Noncorporeal (This permanent can attack and block as though it were a creature and isn’t put into a graveyard for having 0 or less toughness.)
When a Body enters the battlefield, you may incorporate Galactic Spindle into it.
2/0
The questions I have:
1. Card type permanent is really glaring but I can’t think of a way to fix this. Maybe a type line that just says arm and reminder text that says “this permanent has no type.”? Maybe “Appendage”? I dunno.
2. What do you think of noncorporeal? Is there a better execution you can think of? The intent is to use different body parts to voltron stuff together which brings me to...
3. Incorporate. So this is the toughest one. First the Body to incorporate into.
Pulse of the Cosmos CR
Permanent - Body
Noncorporeal
Each permanent incorporated into this gets +1/+0 if it’s an Arm, and +0/+1 if it’s a Leg.
-1/-1
Incorporate (You may incorporate this into another permanent with noncorporeal. If you do, the two permanents become one but each operates independently.)
That’s the best I could come up with but here’s what it means.
1. They can either attack or block together or separately. You can attack with all or part. If the body attacks, the whole thing attacks, it has power and toughness equal to all incorporate parts, and is blocked as 1 creature. If it dies, you choose a part to lose. If the body is tapped the whole thing is tapped.
You can attack with just an arm or leg and you use only the arm or legs stats. You can also attack with the arm and leg which is 2 creatures. Arms or legs being tapped don’t affect the body and aren’t seen as tapped and can block with the body. The other 2 parts are Mind and Soul but I haven’t nailed these down yet.
2. If you target the incorporated permanent you must target the body, but you get to choose which part the effect takes place on. You can have the effect happen to the body or an appendage.
3. It’s counted as one permanent for counting but still has the characteristics of multiple cards. This hopefully covers a lot of corner cases but...
4. I’m sure I’m missing about a million different rules interactions so if something doesn’t work please let me know.
Thanks for reading.
2
Yawgmoth Compleat BBB
Legendary Artifact
Indestructible
As long as you have more life than an opponent, Yawgmoth is a legendary artifact creature.
Yawgmoth has power and toughness equal to the difference between your life total and an opponent with the lowest life total.
1, Sacrifice a permanent: Each opponent loses 1 life and you gain 1 life.
When Yawgmoth has power and toughness 20 or more, you win the game.
*/*
2
But apparently I’ve already been represented in this thread and spoken for so as per the guidelines that everyone agrees to when we started playing, we must all henceforth not only quit magic but burn every booster of Rivals of Ixalan to prove to WOTC once and for all that we’re not gonna take this anymore!
2
Legendary Creature — Crocodile
Lifelink, deathtouch, hexproof
Other crocodile, serpent, snake, and fish creatures you control get +1/+1 and gain lifelink, deathtouch and hexproof.
2/2
1
W: this card gains lifelink until end of turn. Sit on the ground.
U: Untap this. Stand on your chair.
1: +1/-1 ueot. Stand up.
1: -1/+1 ueot. Sit down.
The joke only works if you rule that sitting on the ground counts as being shorter than your opponent if they’re sitting/standing on a chair.
1
Squireball X1W
Sorcery
Create X 1/2 white
Human Soldier creature
tokens named Squire.
Blueper U
Enchantment
If you make a
game state error,
you may sacrifice
Blueper and fix it.
“Oops”
Definger B
Sorcery
Look at target player’s hand
and choose a finger they own. That player discards a card of your choice unless they lose the chosen finger.
2
2
1