Krenko, Mob Boss -play a ton of goblins, get haste enablers, play Krenko, trumpet blast.
Ghoulcaller Gisa -mana rocks, giant demons, make them into giant zombie swarm, repeat.
Gahiji, Honored One- get political, but play midrange creatures, attack and make them huge.
Tana the Bloodsower/Sidar Kondo of Jamura -keep Tana unblockable, instant speed buffs, make tons of saprolings, keep them unblockavle, instant speed team buffs.
Combo? Animar, Soul of Elements -technically combo, but not conventionally. play mana rocks, play Animar, dump hand of mini-durdlers, play giant RUG things on the cheap.
Breya, Etherium Shaper -only wins through some form of infinite combo (there are several) or Sphinx of the Steel Winds smashing.
The Gitrog Monster - doesn’t really do anything other than sac my lands and draw cards. It’s not great, but it is a combo deck!
Another option would be going with Kraum and Kydele, Chosen of Kruphix instead of Thrasios. She's a bit slower, but plays into your card draw business, and ramps up for bigger, scarier things, which could be a reprieve from your "hasty unblockable" business
My playgroup kinda follows the French/duel ban list, but any time someone drops a Sol Ring in their first 2 turns, we end up scooping if no one has a response very quickly and restart to the point that now only our "iffy" decks get to use SR because it won't really matter against our "T1" decks.
Right. If goyf was a 0/1 that got +1/+1 for each card type, it'd come back as a 4/4 that gets +1/+1. But his other text rules that option out altogether.
If you're newer to the format, and going for black "good stuff", Sygg might be the way to go. Erebos is another decent option, and can also draw you cards, but you need to facilitate that every time, as opposed to Sygg which will occasionally draw you cards just via your opponents playing.
Kalitas is very powerful, but only if your deck is loaded with kill spells/board clears/zombie lords, or in a group that is full of graveyard shenanigan decks.
Keep in mind most people are going to play battlecruiser decks, so you're going to want removal, and all 3 of them play into that pretty nicely with the drawing or getting creatures.
Personally, I like Sygg with cards such as Blood Seeker, Massacre Wurm, Painful Quandry, Polluted Bonds, and Zulaport Cutthroat, and other tax effects, which black has many of.
Big Beaters
Freyalise, Llanowar’s Fury -make/play elves, play giant green things, overrun.
Krenko, Mob Boss -play a ton of goblins, get haste enablers, play Krenko, trumpet blast.
Ghoulcaller Gisa -mana rocks, giant demons, make them into giant zombie swarm, repeat.
Gahiji, Honored One- get political, but play midrange creatures, attack and make them huge.
Tana the Bloodsower/Sidar Kondo of Jamura -keep Tana unblockable, instant speed buffs, make tons of saprolings, keep them unblockavle, instant speed team buffs.
Arahbo, Roar of the World - play kitties, make them huge, smash face.
Kemba, Kha Regent - 0-2 drop equipments with 0-2 equip coats, play Kebma, load him up, make kitties, overwhelm them
Tasigur, the Golden Fang Eldrazi - had a ton of BUG Eldrazi, Tasigur just happens to be those colors. Would be better as Damia, Sage of Stone.
The Ur-Dragon - you know. Mana rocks, dorks, giant dragons, tribal effects, smash face.
”Control” Decks
Meren of Clan Nel Toth -BG toolbox control. Small value creatures, sac engines, giant things for later.
The Scarab God -UB counter/bounce control that kills your things, then steals them.
The Scorpion God - load the board with -1/-1 counters, spot removal that replaces itself for killin those things.
Zurgo Helmsmasher -mana rocks, play Zurgo, board clear, board clear, board clear, victory.
Azami, Lady of Scrolls - all the 1-3 drop wizards, all the 1-3 drop counterspells and bounce spells, doesn’t really win, just makes people mad.
Karlov of the Ghost Council- play Karlov, play triggered life gain creatures/enchantments, use counters to blow up threats, smash with mega-Karlov.
Yasova Deagonclaw - I don’t play creatures, I steal yours, smash you with them, then sac them for value.
Tasigur, the Golden Fang Control - BUG “good stuff”, delve, removal, pray.
Combo?
Animar, Soul of Elements -technically combo, but not conventionally. play mana rocks, play Animar, dump hand of mini-durdlers, play giant RUG things on the cheap.
Breya, Etherium Shaper -only wins through some form of infinite combo (there are several) or Sphinx of the Steel Winds smashing.
The Gitrog Monster - doesn’t really do anything other than sac my lands and draw cards. It’s not great, but it is a combo deck!
Again, doesn't help with the leyline issue, but is a funny combo deck I used on MTGO that no one ever saw coming...
http://tappedout.net/mtg-decks/yasova-sacri-claw/
Kalitas is very powerful, but only if your deck is loaded with kill spells/board clears/zombie lords, or in a group that is full of graveyard shenanigan decks.
Keep in mind most people are going to play battlecruiser decks, so you're going to want removal, and all 3 of them play into that pretty nicely with the drawing or getting creatures.
Personally, I like Sygg with cards such as Blood Seeker, Massacre Wurm, Painful Quandry, Polluted Bonds, and Zulaport Cutthroat, and other tax effects, which black has many of.