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Unstable Q&A with Mark Rosewater
 
The Dos and Don'ts of Silver-Border Commander
 
Word of Command: Un-believable
  • posted a message on [Primer] Living End
    1st of all, how do guys not know that triggers have to be checked before resolving. BUT more importantly, he had a chance to win earlier anyway. When Scapeshift is cast he only has 7 lands, and we all know you need Valakut and 6 mountains to win. So just beast within him then! He can only sac 6 lands, so can't win the game gg.

    Massive massive massive double punt.
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Living End
    lol and he loses the match in the most embarassing way possible. Conceeding after casting the match winning spell has to hurt.
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    I like that build a lot.
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Quote from The Fluff »
    Somsone just did a buyout of all the the semi-played Tireless trackers at SCG, because they're at a Christmas discount. I could have sworn there are almost 20 of those two days ago, now all gone. Which forced me to buy 3 of the near mint ones today. Anyway, just 1 Trinisphere, 1 Moon and 4 Sprawls missing before my deck is ready to roll. ^___^

    Tempted to tenporarily substitute something else for the sprawls while they're out of stock at SCG... but probably a bad idea even at FNM level....

    The reason sprawl is out of stock and expensive is that it's not been reprinted and no card is quite like it.

    You could play extra birds I guess.
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Thrun is far better in the matchups where you want a hexproof creature. It's just that simple. Being castable on turn 2 or 3 is highly relevant because of his ability to clock the opponent and regenerate is huge, no matter what some people might be doing with their control decks.

    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    It bad. 3/2 haste is smol and easy killed, so the body is almost never relevant, and echo is bad, and 4 mana to blow up a and is bad
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Quote from frozencajun »
    Tireless Tracker is probably the 2nd best creature card in the deck behind Stormbreath Dragon. So much value in one card. A decent topdeck as it makes every topdeck land after actually relevant. Self pumping while drawing cards is worth the 3 mana investment. I have had GDS players push him after I crack a fetch to prevent more clue tokens. T2 Tracker into T3 into Acid Moss feels great. I would run 4 copies but we already run so many 3 drops that we need to still fill out the remainder of our curve so I just run 3.


    Once I am comfortable with my lands on board in a long game I tend to sandbag a fetch or 2 lands, just so long as I am not screwing myself out of something ( like monstrosity 3) Makes that top deck tracker an absolute back breaker.
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Tracker is amazing, great with Pia and Kiran. 3 drop creature of choice for me.
    Posted in: Developing Competitive (Modern)
  • posted a message on Jeskai Copycat (Saheeli + Felidar)
    I love modern. I love brewing, new decks, and underdogs. But no way is this a tier 2 deck over the likes of Ponza, Jund and bant knightfall hahaha go back down to developing competative where you belong!!!

    Also keep up the good work


    It amuses me I got a warning for this, when I really wasn't trying to 'troll' at all. And now here you are!!!
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Somehow beacuse it's getting modo time Blue moon is tier 2 in spite of doing nothing much in real events, but we are tier 3 still.

    Salty. If Modo wasn't going to die I might buy this deck and grind. Hell, might anyway after I finish moving.
    Posted in: Developing Competitive (Modern)
  • posted a message on Jund
    You're back in the big game boyzzz
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    I have a different experience. KEEP MOONS IN!!!! They play almost no basics. Takes them off casting loam to pump their conflags, and keeps them off casting stink weed imps to block your fatties.


    I have a main board Scooze, and bring in 3 relics and 2 angers. I am yet to drop a game to dredge in 4 games. But in both pre board games I saw my scooze



    I lost to breach titan again last night. Game 1 I brought the beatdown and he had 5 cards in hand and 4 land. Those 5 cards were breach, breach, emrakul, woodfall primus and ssg. I didn't even care about the emrakul, took 15 and went to 7, saccing clues and lands, then primus took my moon, provided a big blocker and his next draws were lands and a primetime. GG

    Game 2 he just got me with inevatibility with my moon getting back to natured and him having a bigger late game.

    The dark dwellers build was much better performing in this matchup, I think in my current build I actually do want a crumble or 2.
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Crumble is good against titanshift though, that match can be impossible to win if you don't hit a moon
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    I wouldn't leave the house without the king of trolls in my SB, and if my local meta shifted I would probably feel comfortable maining it. I beat blue moon t death with it the other week, and because control runs Verdict over wrath Thrun is just a house againt them.

    Watch out for Spella Quella tho.
    Posted in: Developing Competitive (Modern)
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    What results? Winning a pptq is about as hard as winning an FNM and we both know it.

    Your last point was about chandra and the state of our other 4 drops, that was just my 10 cents our best '4' drop is secretly a 3 drop that you play before your land for turn, just like in old standard. I agree Huntmaster is great, that's why I play it. But walking into a blind meta is not something I would do without P&K, even with Deathshadow on the downshift.
    Posted in: Developing Competitive (Modern)
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