Im not sure i agree about aggro decks being easy maybe allies and fish and other vial decks are, cayse they generally turn 4 win, but t3 decks like zoo and affinity are tough if u cant get ghostly on t3 or 4 u just lose, same vs shadow without leyline.
Elves is horrendous, they can pay and swing through 3 ghostlys.
Anyway went 7 and 3 with blue white tonight, i beleive nodes is a trap win more card. I was only glad to see it once vs kiki chord it sucks otherwise.
4,1,0 at fnm
I keep a hand of 3 ghostly 3 land and auramancy vs fish (awesome)
T3 i play ghostly he spell pierces
T4 he negates ghostly
T5 he negates ghostly
My only loss.
Strategy:
Unlife solemnity is a win game 1 vs all decks except if they have cryptic all is dust or maybe esoer charm.
Vs quick low aggro fish affinity zoo etc. Dont keep a hand with out ghostly or unlife
Then ur looking for more ghostlys or solemnity or angels
But there r 2 or 3 card combos which beat any single deck, u just have to know em.
1. E tron is hard lost legacy hits all is dust, then ghost and suppression or unlife solemn provides time. Angels provide our best clock.
2. Blue control ur looking to slam threat after threat and hope they spend counters to allow u to make angels later. Lost legacy cryptic. Abolisher is also huve this match is not great.
3. Quick aggro ghostly and unlife, lost legacy targets removal of enchantments.
4 valakut runed halo and leyline keep one removal for platinum emperion
5. Devoted druid and infect literaly lose to solemnity
6. Shadow decks r a joke especially if u hit leyline foe stopping discard 1 or 2 angels means they lose if they lower their own life. Also with 3 creatures runed halo is huge.
7. Burns pretty easy too
Leyline halo on eidelon and angels asap fornquick easy win
Im currently running orzhov for
Lost legacy over nevermore
Also im experimenting with
Night of souls betrayal
And looking for other subs or possibly 4 inquisitions
I also switched my removal up
Q. Field is too good
So im maining 1 nodes 1 journey 1 oring 1 q field
And very excited about karma with urborg as a back up win
Entreat is amazing
Im playing half pillow fort half aggro.
Sphere isna 5 drop and is great of u wanna make the game go 20 rounds.
I use ghostly which gets ke to turn 9 or 10.
Im looking for entreat to win, the prison pieces are secondary and i dont mind drawing them while i wait for angels.
Those mayches where its turn 4 or 5 and thwy still get one beat stick in and you lose slowly. One entreat and you WIN.
Tonight game 3 i have unlife s9lemniry and 2 ghostlys vs kicki chord
He plays rec sage then restos it
To kill unlife ang 1 ghostly but cant swing.
Im at 1 life
I rip entreat make 9 angels of 4/4
I auto win.
Try it before u knock it.
As far as white sun and secure 1 word flying.
He had 18 creatures out secure for 10 does nothing entreat for 9 wins
My proposed main board i wanna cut 1 or 2 sigil for karma.
The 24 land base will have to alter
4 concealed courtyard
4 nykthos
2 godeless shrine
2 isolated chapel
3 urborg
9 plains
Im losing 4 flagstones and 2 ghost quarter but i think its worth it for karma and lost legacy
What do u guys think as a non fetch bw land base w 4 nykthos
Im gonna try bw or just w on sunday at iq in middletown ny
Im trying to win on turn 5 6 and 7 not take all year.
Unlife solemnity is worth a million sphere of safety. Just a better enchant combo for staying alive.
Entreat can miracle for 1 angel t3
Nykthos can make way more, also it doesnt nonbo with suppression like
Heliod and luminarch and all those garbage win cons in the primer.
I main 4 suppression fields so fetching and man land etc off limits. I often turn 6 or 7 with nykthos make like 4+ angels which wins games.
Im debating changing 2 sigil to karma and running urborg while e-tron is more prominent than og tron. That allows me to have a non dmg win through bridge.
lost legacy which is worlds better than nevermore unless its and artifact u wanna hit.
But it removes all is dust wear tear back to nature etc. Whatever the threat is one time legacy and its gone. Allowing me to combo.
I play enchantments where every deck loses to 2 or 3 specific cards i just have to assmeble it, and the others coincidentaly work at slowing the game till i combo.
The mono w version i am officially at 19 and 2 i lost to affinity once and draw go uw once.
The short answer is in this deck where u have 3 or 4 win con cards there is no better win con imo than entreat.
Webt 6,0,0 today almost lost to ensnaring bridge.
Dspherr would have been great.
I also may go red for form of dragon in my deck but it really nonbos with my nykthos plan of mana.
I really want to go black for lost legacy in the sideboard.
The deck plays like combo instead of prison..
Some decks its unlife solemn combo
Oyher decks its just ghostlys
Some decks leyline
Etc
Its all about finding the right combo against each opponent.
I dont think we need any wraths in the 75, we are an ensnaring bridge deck.
I do agree with 1 executioner cap to deal with cards like platinum emperion which is finding its way to scapeshift.
Jester's cap is the answer.
If they only have 3 valakut you take all three.
If they run 4 valakut u use jesters cap to take their artifact removal, then hide behind witchbane orb.
This all requires the turbo build so u can whir on turn 3 for j.c.
If they are blue and using cryptic you need spellskite.
Its definiteky a hard match, not as bad as tron but close.
Herald of anguish is decent against them too
I can tell you some matches going bridge first is always ideal.
For instance i always go for a bridge tezz win vs eldrazi tron.
Turn 4 and 5 reality smasher tramples thopters and all is dust gets foundry.
I think when we finish agreeing on a list some time in the future we need to work on sideboarding and sideboard plans
If you mean major tournaments, i dont think so. Im pretty sure its not getting sleeved and attempted at major tournaments yet, not by any quantity that should show results.
Went 4 and 1 online today
1.Death shadow 2,0
2.Mono black aggro 2,0
3.Goryos Vengeance 2,1 grafdigger and pithing are great!
4.Rakdos aggro 1,2 resolved night of souls betrayal cost me this match
5.Esper draw go 2,0 easy win
Counter spells and blue based opponent in general are a breeze.
k commands suck but welding jar is a 0cmc answer to their 3cmc card.
Im never stuck waiting on foundry
7 if you count whir is more than enough.
The 4th opal allowed me to drop a welding jar tp the side and main a skite, which im always glad to see, and it also allowed me to drop a land which im testing lotv in right now
Spellskite beats burn bogles and infect by itself, plus it can save a bridge or foundry evem from cryptic or echoing truth.
Elves is horrendous, they can pay and swing through 3 ghostlys.
Anyway went 7 and 3 with blue white tonight, i beleive nodes is a trap win more card. I was only glad to see it once vs kiki chord it sucks otherwise.
1 sphinx's revelation
3 serum visions
1 detention sphere
4 ghostly prison
4 phyrexian unlife
2 solemnity
1 idyllic tutor
4 runed halo
4 suppression field
4 leyline of the sanctity
1 greater auramancy
3 sigil of the empty throne
4 entreat the angels
Lands
4 nykthos, shrine to nyx
4 hallowed fountain
4 seachrome coast
4 glacial fortress
7 plains
1 island
2 chalice of the void
2 rest in peace
1 stony silence
3 swan song
1 aetherling
2 greater auramancy
2 grand abolisher
2 nevermore
1 porphyry nodes
1 journey to nowhere
2 oblivion ring
4 ghostly prison
4 phyrexian unlife
3 solemnity
1 idyllic tutor
4 runed halo
4 suppression field
4 leyline of the sanctity
1 greater auramancy
3 sigil of the empty throne
4 entreat the angels
Lands
4 nykthos, shrine to nyx
2 godless shrine
2 horizon canopy
2 urborg, tomb of yawgmoth
4 concealed courtyard
12 plains
2 chalice of the void
2 rest in peace
1 stony silence
1 quarantine field
2 choke
2 greater auramancy
2 grand abolisher
3 lost legacy
4,1,0 at fnm
I keep a hand of 3 ghostly 3 land and auramancy vs fish (awesome)
T3 i play ghostly he spell pierces
T4 he negates ghostly
T5 he negates ghostly
My only loss.
Strategy:
Unlife solemnity is a win game 1 vs all decks except if they have cryptic all is dust or maybe esoer charm.
Vs quick low aggro fish affinity zoo etc. Dont keep a hand with out ghostly or unlife
Then ur looking for more ghostlys or solemnity or angels
But there r 2 or 3 card combos which beat any single deck, u just have to know em.
1. E tron is hard lost legacy hits all is dust, then ghost and suppression or unlife solemn provides time. Angels provide our best clock.
2. Blue control ur looking to slam threat after threat and hope they spend counters to allow u to make angels later. Lost legacy cryptic. Abolisher is also huve this match is not great.
3. Quick aggro ghostly and unlife, lost legacy targets removal of enchantments.
4 valakut runed halo and leyline keep one removal for platinum emperion
5. Devoted druid and infect literaly lose to solemnity
6. Shadow decks r a joke especially if u hit leyline foe stopping discard 1 or 2 angels means they lose if they lower their own life. Also with 3 creatures runed halo is huge.
7. Burns pretty easy too
Leyline halo on eidelon and angels asap fornquick easy win
Lost legacy over nevermore
Also im experimenting with
Night of souls betrayal
And looking for other subs or possibly 4 inquisitions
I also switched my removal up
Q. Field is too good
So im maining 1 nodes 1 journey 1 oring 1 q field
And very excited about karma with urborg as a back up win
Im playing half pillow fort half aggro.
Sphere isna 5 drop and is great of u wanna make the game go 20 rounds.
I use ghostly which gets ke to turn 9 or 10.
Im looking for entreat to win, the prison pieces are secondary and i dont mind drawing them while i wait for angels.
Those mayches where its turn 4 or 5 and thwy still get one beat stick in and you lose slowly. One entreat and you WIN.
Tonight game 3 i have unlife s9lemniry and 2 ghostlys vs kicki chord
He plays rec sage then restos it
To kill unlife ang 1 ghostly but cant swing.
Im at 1 life
I rip entreat make 9 angels of 4/4
I auto win.
Try it before u knock it.
As far as white sun and secure 1 word flying.
He had 18 creatures out secure for 10 does nothing entreat for 9 wins
The 24 land base will have to alter
4 concealed courtyard
4 nykthos
2 godeless shrine
2 isolated chapel
3 urborg
9 plains
Im losing 4 flagstones and 2 ghost quarter but i think its worth it for karma and lost legacy
What do u guys think as a non fetch bw land base w 4 nykthos
Im gonna try bw or just w on sunday at iq in middletown ny
Unlife solemnity is worth a million sphere of safety. Just a better enchant combo for staying alive.
Entreat can miracle for 1 angel t3
Nykthos can make way more, also it doesnt nonbo with suppression like
Heliod and luminarch and all those garbage win cons in the primer.
I main 4 suppression fields so fetching and man land etc off limits. I often turn 6 or 7 with nykthos make like 4+ angels which wins games.
Im debating changing 2 sigil to karma and running urborg while e-tron is more prominent than og tron. That allows me to have a non dmg win through bridge.
lost legacy which is worlds better than nevermore unless its and artifact u wanna hit.
But it removes all is dust wear tear back to nature etc. Whatever the threat is one time legacy and its gone. Allowing me to combo.
I play enchantments where every deck loses to 2 or 3 specific cards i just have to assmeble it, and the others coincidentaly work at slowing the game till i combo.
The mono w version i am officially at 19 and 2 i lost to affinity once and draw go uw once.
The short answer is in this deck where u have 3 or 4 win con cards there is no better win con imo than entreat.
Dspherr would have been great.
I also may go red for form of dragon in my deck but it really nonbos with my nykthos plan of mana.
I really want to go black for lost legacy in the sideboard.
1 porphyry nodes
1 journey to nowhere
2 oblivion ring
4 ghostly prison
4 phyrexian unlife
4 solemnity
4 runed halo
4 suppression field
4 leyline of the sanctity
1 greater auramancy
3 sigil of the empty throne
4 entreat the angels
Lands
4 nykthos, shrine to nyx
2 ghost quarter
2 horizon canopy
4 flagstones of trokair
12 plains
2 chalice of the void
2 rest in peace
1 stony silence
1 quarantine field
2 path to exile
2 greater auramancy
2 grand abolisher
3 nevermore
The deck plays like combo instead of prison..
Some decks its unlife solemn combo
Oyher decks its just ghostlys
Some decks leyline
Etc
Its all about finding the right combo against each opponent.
heart breaking loss to affinity and a lucky win on zoo.
1 porphyry nodes
1 journey to nowhere
2 oblivion ring
4 ghostly prison
4 phyrexian unlife
4 solemnity
4 runed halo
4 suppression field
4 leyline of the sanctity
1 greater auramancy
3 sigil of the empty throne
4 entreat the angels
Lands
4 nykthos, shrine to nyx
2 ghost quarter
2 horizon canopy
4 flagstones of trokair
12 plains
2 chalice of the void
2 rest in peace
1 stony silence
1 quarantine field
2 path to exile
2 greater auramancy
2 grand abolisher
3 nevermore
2,1 burn
2,0 four color shadow
0,2 grixis shadow he hit 3 stubborn game 1 and i hit 1 land all of game 2
2,1 affinity
2,0 infect
Creatures (1)
1 Spellskite
Spells (40)
1 Welding Jar
4 Mox Opal
4 Pentad prism
4 Mishra's Bauble
1 Pithing Needle
1 executioner's capsule
1 Time Sieve
2 Sword of the Meek
3 Thopter Foundry
1 Collective Brutality
3 Inquisition
1 Thoughtseize
2 Ensnaring Bridge
4 Whir of Invention
4 Serum visions
3 Tezzeret, Agent of Bolas
1 Inventors' Fair
2 Misty Rainforest
1 Swamp
1 Watery Grave
2 Darkslick Shores
3 Island
4 Polluted Delta
2 Spire of Industry
1 Botanical sanctum
1 breeding pool
1 Pithing Needle
1 Grafdigger's Cage
2 Abrupt Decay
2 natire's claim
1 herald of anguish
1 torpor orb
1 trinisphere
1 Witchbane Orb
1 Jester's cap
1 relic of progentius
1 welding jar
1 ethersworn canonist
1 quicksilver fountain
I do agree with 1 executioner cap to deal with cards like platinum emperion which is finding its way to scapeshift.
If they only have 3 valakut you take all three.
If they run 4 valakut u use jesters cap to take their artifact removal, then hide behind witchbane orb.
This all requires the turbo build so u can whir on turn 3 for j.c.
If they are blue and using cryptic you need spellskite.
Its definiteky a hard match, not as bad as tron but close.
Herald of anguish is decent against them too
For instance i always go for a bridge tezz win vs eldrazi tron.
Turn 4 and 5 reality smasher tramples thopters and all is dust gets foundry.
I think when we finish agreeing on a list some time in the future we need to work on sideboarding and sideboard plans
1.Death shadow 2,0
2.Mono black aggro 2,0
3.Goryos Vengeance 2,1 grafdigger and pithing are great!
4.Rakdos aggro 1,2 resolved night of souls betrayal cost me this match
5.Esper draw go 2,0 easy win
4x whir of invention
4x serum visions
3x inquisition
1x thoughtseize
1x collective brutality
1x infernal tutor
3x tezzeret, agent of bolas
2x liliana of the veil
Artifacts
4x mox opal
4x mishra's bauble
1x welding jar
4x pentad prism
1x pithing needle
2x ensnaring bridge
3x thopter foundry
2x sword of the meek
1x spellskite
4x polluted delta
2x flooded strand
1x botanical sanctum
2x darkslick shores
1x watery grave
1x breeding pool
3x island
1x swamp
1x academy ruins
1x inventors' fair
2x spire of industry
2x nature's claim
2x abrupt decay
1x pithing needle
1x welding jar
1x grafdigger's cage
1x relic of progenitus
1x trinisphere
1x ethersworn canonist
1x jester's cap
1x witchbane orb
1x torpor orb
1x lost legacy
1x herald of anguish
k commands suck but welding jar is a 0cmc answer to their 3cmc card.
Im never stuck waiting on foundry
7 if you count whir is more than enough.
The 4th opal allowed me to drop a welding jar tp the side and main a skite, which im always glad to see, and it also allowed me to drop a land which im testing lotv in right now
Spellskite beats burn bogles and infect by itself, plus it can save a bridge or foundry evem from cryptic or echoing truth.