I haven't done much sealed outside of pre-releases and this Kaladesh-Aether Revolt sealed environment has given me problems from the beginning. I seem to always be in a creature-famine and barely have enough playable critters for my deck. Today I played in a sealed and was able to go 4-1 (the 4th win was very tough) with it having only 11 creatures. I was constantly fiddling with my pool trying to find which color pairings were better in between rounds. In the end I ended up with a U/G energy deck. However, I also tried several other combinations that were successful too. One of which was U/W with a splash of green and liked it a lot more due to having more flyers.
I'd like to get your take on this pool and critique my deck. I'm hear to learn so any advice is appreciated!
I'd like to get your take on this pool and critique my deck. I'm hear to learn so any advice is appreciated!
Card Pool:
1 Countless Gears Renegade
1 Implement of Improvement
1 Ninth Bridge Patrol
2 Bastion Enforcer
1 Acrobatic Maneuver
1 Aether Inspector
1 Aegis Automaton
2 Ghirapur Osprey
1 Consulate Crackdown
1 Aeronaut Admiral
Blue:
1 Reverse Engineer
1 Select for Inspection
1 Hinterland Drake
1 Disappearing Act
1 Negate
1 Malfunction
1 Ice Over
1 Revolutionary Rebuff
2 Watchful Automaton
1 Shipwreck Moray
1 Janjeet Sentry
1 Trophy Mage
1 Take into Custody
1 Baral's Expertise
1 Dispersal Technician
1 Bastion Inventor
1 Fourth Bridge Prowler
1 Aether Poisoner
1 Die Young
1 Thriving Rats
1 Lawless Broker
1 Renegade's Getaway
1 Daring Demolition
1 Tidy Conclusion
1 Implement of Malice
Red:
1 Precise Strike
1 Wrangle
1 Destructive Tampering
1 Embraal Gear-Smasher
1 Frontline Rebel
1 Hungry Flames
1 Lathnu Hellion
1 Pia Nalaar
1 Spireside Infiltrator
1 Demolish
1 Spontaneous Artist
1 Fireforger's Puzzleknot
Green:
1 Prey Upon
1 Unbridled Growth
1 Wily Bandar
2 Highspire Artisan
1 Maulfist Revolutionary
1 Aether Herder
1 Peema Aether-Seer
1 Aid from the Cowl
1 Ridgescale Tusker
1 Elegant Edgecrafters
1 Woodweaver's Puzzleknot
2 Verdant Automaton
1 Implement of Ferocity
1 Winding Constrictor
1 Voltaic Brawler
1 Renegade Wheelsmith
1 Empyreal Voyager
Artifact:
1 Ornithopter
1 Daredevil Dragster
1 Irontread Crusher
2 Renegade Map
1 Chief of the Foundry
2 Night Market Guard
1 Workshop Assistant
1 Prizefighter Construct
1 Reservoir Walker
1 Self-Assembler
1 Barricade Breaker
1 Walking Ballista
1 Dynavolt Tower
My final deck:
9 Island
8 Forest
Creatures (11):
1 Walking Ballista
1 Hinterland Drake
1 Janjeet Sentry
1 Empyreal Voyager
1 Peema Aether-Seer
1 Reservoir Walker
1 Ridgescale Tusker
1 Aether Herder
1 Trophy Mage
1 Workshop Assistant
1 Maulfist Revolutionary
1 Dynavolt Tower
1 Implement of Ferocity
1 Woodweaver's Puzzleknot
Enchantments (2):
1 Malfunction
1 Ice Over
Instants (5):
1 Reverse Engineer
1 Disappearing Act
1 Negate
1 Select for Inspection
1 Revolutionary Rebuff
1 Prey Upon
1 Baral's Expertise