Thanks for your response, Moonbreaker1072. Are you not a fan of Primal Command? I see it in a lot of lists and on the whole have found it effective. I might not run it as a 2, though. Once or twice in my testing I have drawn it early and it's been a dead card. But it's almost always felt valuable in the mid-late. What would you replace it with?
I was also looking at Carnage Tyrant. Seems like it has a lot of potential.
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Sep 21, 2017Hello everyone.Posted in: Developing Competitive (Modern)
So, confession time: I don't actually own a Ponza deck. I came across the deck in a Channel Fireball video and was immediately intrigued. The ability to play big interesting creatures AND lose friends? I just couldn't resist! Not owning the cards, I have been testing the deck to see how much I like it through other means. As a result, I have pretty much all options open to me. Because of this, I come before you with a deck list for your scrutiny and a couple of questions.
How does Ponza fair against Deaths Shadow? I've played this match a couple of times now and it feels fine if I get to go first with a Utopia Sprawl turn 1 and Stone Rain turn 2. In any game that I am on the draw however, I find a combination of hand disruption and easy removal makes the match almost always swing one way. In Delver variants I find counter magic wears me down and no hard removal makes those big creatures nearly unstoppable for both decks. Any advice? Where am I going wrong?
Should I be looking to mulligan any hand that doesn't include a turn 1 play - be it sprawl or elf - and how damaging is mulligan to the deck in general? I've found that going down to 5 cards made it almost impossible to stay in the game, whilst keeping a sub-spar hand at 7 gave equally difficult results. Is this an error with my build?
I have placed my trial build for your perusal bellow. Please feel free to tell me if anything looks off. I struggle with the side-board, having never played Green/Red before, so am quite open to suggestions that may help my testing continue. Happy losing friends and thanks for your attention.
Ponza TestMagic OnlineOCTGN2ApprenticeBuy These Cards (12) Creature
4 Arbor Elf
2 Obstinate Baloth
2 Inferno Titan
3 Stormbreath Dragon
4 Utopia Sprawl
4 Blood Moon
2 Beast Within
4 Windswept Heath
4 Wooded Foothills
3 Stomping Ground
3 Chandra, Torch of Defiance
3 Bonfire of the Damned
2 Primal Command
4 Mwonvuli Acid-Moss
4 Stone Rain
2 Relic of Progenitus
2 Thrun, the Last Troll
2 Destructive Revelry
3 Anger of the Gods
1 Creeping Corrosion
Sep 13, 2017If you were going to run 10 posts, how would you change your land-base? Presumably you would need more basic lands to make it playable. I found the trick of balancing the two was having enough basic land without finding myself unable to play a 4 colour deck. Quite challenging! My present build just has a lot of land and a lot of posts...Posted in: Developing Competitive (Modern)
Sep 12, 2017Love your interpretation of the list, Jenncertainty. I may very well give it a go. I am a big fan of the main deck Leyline being discussed, as well as the addition of As Foretold. Unfortunately, I have an emotional attachment to the Borderposts and just can't bring myself to drop them so low. They feel like such an integral part of the deck. Do those of you playing under 10 copies not find your Balances are less effective?Posted in: Developing Competitive (Modern)
Aug 9, 2017From last weekends Grand Prix, comes this deck from Dan Ward. He took 10th place with it. It was the closest that control got to a top-spot and was surprisingly Blue/White. See bellow:Posted in: Deck Creation (Standard)
(Not my deck!)
Dan Ward's ApproachMagic OnlineOCTGN2ApprenticeBuy These Cards Sorcery
3 Approach of the Second Sun
4 Blessed Alliance
4 Glimmer of Genius
3 Hieroglyphic Illumination
4 Supreme Will
4 Aether Meltdown
3 Cast Out
2 Blighted Cataract
4 Irrigated Farmland
4 Prairie Stream
4 Authority of the Consuls
1 Descend upon the Sinful
2 Hour of Revelation
2 Linvala, the Preserver
2 Regal Caracal
2 Torrential Gearhulk
Jul 17, 2017Congratulations! Very exciting to see the deck get some attention. I think it has only up to go. I also greatly appreciated your spread sheet on matches. Plenty of food for thought when it comes to developing.Posted in: Deck Creation (Modern)
Jul 11, 2017Hey everyone. Had some great advice from this thread previous, so am hoping to indulge your experience again.Posted in: Modern
I am wondering if there exists a Simic list for Modern? I came across the Thing in the Ice one, but it's a full year outdated. I had heard that a Simic list did rather well at an event this year, but have somehow managed to miss it. Does anyone know of any present decks utilising a pure or majority of these colours?
Jul 1, 2017Hello everyone, not posted here for a while but wanted to give my report and garner your feedback. Took my Cocowisp to FNM last night and scored a very average 2-2. My wins were against a R/U brew (but a very new player using a lot of standard legal cards) and an Exalted Enchantment deck. I am more interested in discussing the losses though, as I found that I had very little response to Through the Breach.Posted in: Deck Creation (Modern)
Game 2 was against a Valakul / Emrakul deck. I didn't see any of my hand disruption cards before he cast Breach at turn 4 and Emrakul won the game. Second round I sided in Sin Collector and Ethersworn Canonist and managed to take a Through the Breach from his hand as well as a ramp card he wanted early. I killed off his mana critter and beat him down to 11 before a second breach off the top ended the game. Should I have taken the Emrakul, instead? He was running 4 copies so it was the same chance as drawing a second Breach. Anyone got any advice vs this combo?
Game 3 was against a Red Wins. Turns out Goblin Guide with Monastery swiftspear and every bolt in the game is quite consistent. I found my defenders were falling faster than I could put them up and it was over exceptionally fast. I side Burrenton Forge-Tender and Kor Firewalker but with the games lasting only a few turns neither showed up. Any thoughts?
I am simply looking to improve my game and appreciate your honest appraisal.
Jun 29, 2017Hi everyone. I am looking for some advice regards Nahiri, the Harbinger. At one point, she was ~£25 at an absolute minimum and I couldn't find her for anything else. I am not really a fan of spending that sort of money, so I didn't invest. For the last 2-3 weeks however I have been finding Nahiri at closer to 12, and even 10 in one occasion. Before I consider investing, could anyone give me an idea as to why this price may have collapsed? Are there better options for that spot? Or an abundance of easy ways to take care of her which didn't exist this time last year? I am looking to play her within a Restore Balance shell, if that helps. Thanks.Posted in: Modern
Jun 24, 2017What a great idea. Always nice to see new and exciting tribal themes appearing. How is the deck handing? From the looks of it you have to survive a fairly long time before coming back into the game, which considering blue is a bit meh in Modern does sound like a challenge. Anyone experiencing difficulty in these colours?Posted in: Deck Creation (Modern)
Jun 3, 2017I love the list. It looks very well formed. Do you find that 6 threats is enough? I have been playing Esper with 5 and am finding I often don't get into the game until late, which is quite hurtful.Posted in: Deck Creation (Standard)
Question to those running Archfiend of Ifnir, how many cycle cards are you finding is enough? I am presently running Censor but it is not performing and I want to replace it. I don't want to harm my Archfiend though.
May 29, 2017Hi everyone. I would like to throw my own draft onto the "needs help" bonfire. Having seen what's in my meta, this is the control deck I want to try. It's not perfect, but it will change as I play it and discover what is lacking. Any obvious mishaps here please let me know, but mostly I am needing help on the land. I just can't quite get my numbers right to hit those perfect figures for all the double colours. Any thoughts? Much appreciated.Posted in: Deck Creation (Standard)
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures
2 Torrential Gearhulk
3 Archfiend of Ifnir
4 Cast Out
2 Essence Scatter
3 Pull from Tomorrow
4 Hieroglyphic Illumination
3 Grasp of Darkness
3 Fatal Push
4 Port Town
4 Choked Estuary
3 Evolving Wilds
1 Westvale Abbey
4 Fetid Pools
2 Dovin Baan
1 Approach of the Second Sun
1 Sphinx of the Final Word
3 Forsake the Worldly
3 Blessed Alliance
May 19, 2017Considering a lot of people are running W/U lists, can I ask why no one has considered Cataclysmic Gearhulk? I have not done any testing, but am interested why it's not so far been considered for the list.Posted in: Deck Creation (Standard)
May 17, 2017Is Fatal Push a must have now? I've been avoiding it due to rising cost (and the fact no one wants to trade them) but it seems for anyone including black you pretty much have to. I am very pleased to see your Esper list working and look forward to hearing about it's growth. I am just about ready to draw up my first draft, which I'll probably sleeve up and test this weekend. Not sure I am going to be ready for Game Day, but will be good to see how Control does overall in that less competitive environment.Posted in: Deck Creation (Standard)
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