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    posted a message on New Website - MTGNexus
    The main differences between the websites is that the staff are now able to try all-sorts of different functionality within the MTGNexus website, where as they weren't able to do much at all with Salvation as they didn't actually own it and were limited with what they could try.

    MTGNexus is just going to get better and better overtime with new features and functionality, where as Salvation is going to remain stagnate and realistically go backwards, because the staff who were maintaining the website here are now working on Nexus.
    Maybe Salvation will get some new staffers to move things forward, but realistically that is unlikely due to the limitations that are already there.

    MTGNexus really is a gift to Magic enthusiasts.
    Posted in: Commander (EDH)
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    posted a message on Is Yawgmoth Thran Physician competitive?
    I'd give him the perfect score of 5/7.
    Posted in: Commander (EDH)
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    posted a message on MTGNexus Requests
    Quote from cryogen »
    Quote from darrenhabib »
    The ability to create tables with rows and columns for any content. Not just for the decks. This would help a lot.

    This is already a feature Smile
    Cool, what's the syntax? I tried [table][tr][td]...

    On that note if a bbcode syntax page is created with a full list of available options.
    Posted in: Commander (EDH)
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    posted a message on MTGNexus Requests
    The ability to create tables with rows and columns for any content. Not just for the decks. This would help a lot.
    Posted in: Commander (EDH)
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    posted a message on
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    posted a message on [MH1] Yawgmoth, Thran Physician - The Power to Proliferate
    So literally 4 of the primer committee members are building Yawgmoth. This just goes to show that while Urza was on the side of good, he was lacking in panache and had an infinitely more punchable face :p

    I just picked Yawg up yesterday and put together an ad hoc list. Definitely closer to Kelzam’s in terms of build, purely because I don’t currently own a lot of mono black walkers. This is sort of the perfect deck for the latest Lili though, so I may introduce that element - for now though it’s very much a list centered around Yawg’s draw power. I’ll get a few play tests in and then probably bring my list online for critique.

    Just a thought, not sure if it’s something we could go all in on, but there’s at least a couple of stax elements that do counters - Smokestack and Tangle Wire in particular. Has anyone tossed up running this sort of stuff?
    I do have Black Moon and combined with Karn, the Great Creator will shut off most non-black decks.

    I think you could definitely make a more competitive version with Smokestack and Tangle Wire, with Null Rod as well.

    Also it must be noted that you don't really have any ETB effects, everything is dies triggers, so a Torpor Orb can easily be played.
    I think the only two cards are Geralf's Messenger and Josu Vess, Lich Knight, so replacing Josu with Torpor Orb can be done in more competitive metas.

    As far as Sphere effects like Trinisphere and Sphere of Resistance, you'd be fine I think. You get to spend a lot of your mana on graveyard recursion creatures, which is not effected by these types of cards, so I think they could be options if you headed that way.

    Posted in: Multiplayer Commander Decklists
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    posted a message on Sheldon's Thoughts on infinite combos
    I've always been a Johnny combo player, with a splash of Spike, a lot of Melvin and the occasionally Vorthos.

    I love combos and I like playing with almost any card in Magic as I've been collecting for 25 years. So sure I could play Vintage, but there are only so many decks you can make.
    So from a format point of view this provides me with the closest thing that me and my friends like. But we are super competitive.

    So you can't have a format that is literally the most powerful format in Magic and expect people not to do broken things. That's just being naive.

    The problem stems that people play the game for various different reasons, and it's when these worlds collide that the problems start.
    This is a tough one, because worlds do collide, at your LGS, or online, or maybe even at a friends house.

    How to fix it? Honestly I think going forward there needs to be officially rated tiers of play and so when you go to sit at a table you can join knowing what you're in for.
    We already have cEDH. With more education, people will understand that it's literally an "anything goes" format.

    Maybe a format called "casual commander" is officially established, and you have rules like "can only do a repeated loop 5 times maximum, and only one extra turn in a row, no effects that destroy more than 2 of opponents lands, and whatever else would be thought of as un-casual like.
    I don't know exactly what this would look like, but it's certainly worth looking at because the demand is there. Supply..demand..how the world works..
    It might involve separate ban-lists as they are separate formats, or you might just have effects not work to the full extent. Like an Armageddon can only destroy 2 lands of each player (players choice), and something like Expropriate can only provide one extra turn.

    I think there is just too much passiveness towards progressing the game in a positive experience for others. Basically I would do a much better job of leading commander to a more healthy future...just saying, make me your overlord.
    Posted in: Commander (EDH)
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    posted a message on Kaalia, Zenith Seeker - "Certified Air Raid Material" V2.0
    I have to agree with 3drinks on this one. Now you're absolutely right about Kaalia of the Vast drawing attention, she is always going to be the one that opponents save removal for 100%.
    And you're right Kaalia, Zenith Seeker is going to draw absolutely no attention at all, and opponents will happily leave her alone.

    But I think just playing large creatures without a way to get them into play other than simply doing it with a good old fashion mana base would make it no more than a very very casual kitchen table deck. Which is fine, but you've specifically labeled this competitive.
    And I mean trying to play the mana denial strategy (land destruction) in this deck is like holding a shotgun to your head.
    Sure there is the Sneak Attack, but that is literally one card in your deck. You just can't lean on it that amount. And then the Quicksilver Amulet does require 4 mana, and it is pretty slow.

    I feel like a more low to the ground strategy is needed. Have you checked out the low cost Angel, Demon and Dragons?

    For example Feather, the Redeemed is cheap and synergies with Cloudshift, Justiciar's Portal, Liberate, Long Road Home, Otherworldly Journey, Acrobatic Maneuver, Eerie Interlude.
    Mirrorwing Dragon can help with this.

    There are even Changelings to make use of the draw in a more low to the ground fashion.
    Crib Swap, Graveshifter, Irregular Cohort, Mirror Entity, Taurean Mauler, for example.

    I don't know exactly what is going to be a viable shell for her, but I think just replacing her with a similar Vast build is not going to work out very well, in my opinion.
    Posted in: Multiplayer Commander Decklists
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