Another perf with Bant spirit :
Top4 in a 173 players event , The deck is not dead \o/ . the littles changes are , the bird for a fifth dork and the 3 ceremonious in the board is for an Eldratron meta maybe?
4 Mausoleum Wanderer
2 Botanical Sanctum
1 Gavony Township
4 Flooded Strand
1 Hallowed Fountain
1 Moorland Haunt
3 Misty Rainforest
1 Breeding Pool
3 Windswept Heath
1 Cavern of Souls
1 Temple Garden
1 Razorverge Thicket
1 Kira, Great Glass-Spinner
1 Steel of the Godhead
4 Noble Hierarch
4 Selfless Spirit
4 Drogskol Captain
3 Geist of Saint Traft
1 Birds of Paradise
4 Spell Queller
4 Path to Exile
4 Collected Company
3 Ceremonious Rejection
1 Engineered Explosives
2 Blessed Alliance
2 Qasali Pridemage
2 Rest in Peace
2 Stony Silence
2 Eidolon of Rhetoric
- Registered User
Member for 1 year, 3 months, and 17 days
Last active Sun, Dec, 17 2017 18:52:14
- 0 Followers
- 23 Total Posts
- 4 Thanks
Oct 15, 2017Posted in: Tier 2 (Modern)Quote from ketoglutarate »Quote from iSergiant »How about Aquitect's Will in a Simic build instead of Spreading Seas, because we don't need the devotion off of the enchantment? Obviously, it does not colorscrew the opponent, but it is cheaper and thus lower to the ground, which is exactly the plan of MerfolkJoe's list and is also what Nikachu often sais in his videos. What do you think?
i really like that it's a cantrip, and the 1-mana cost is relevant in a deck filled with 2-drops. I'd probably consider it over sea's claim in the simic version if I wanted to go 8-seas or 6-seas effects in the maindeck.
Also, it triggers Merrow Reejerey.
The problem with this card I think , is that you don’t denial the land you choose , it just add the island unless sea’s claim ! And the color/land denial is almost as important than the fact that it gives us the possibility to break through
PS : sorry for my miserable english writing
May 13, 2017Posted in: Developing Competitive (Modern)Quote from fromagedechevre »As far as mana goes, I'd advice playing the same manabase as the list I posted a few weeks ago here except with white instead of black obviously.
Verdict is much harder to cast than wrath, looks greedy. Playing 7 sweeper looks like a lot too.
Otherwise Ranger's Path is worse than Hunting wilds, which in my opinion is worse than Cultivate/Kodama's Reach.
I personaly prefer hunting wilds to cultivate/kodama because the 2 lands are put directly in play , and you can take land other than Basic wich is good in a 4 color deck ! This only the feeling that I have
7 sweeper seems a bit much I totally agree ! I think droping 1 verdict is good
May 5, 2017Hi! Went 5-0 in local tournament :Posted in: Developing Competitive (Modern)
The deck is sweet! Love the fact that you can put pressure and disruption at the same time; nebelghast was very strong against smasher and big creature when you want to race !
Round 1 : Merfolks
Round 2 : EldraTron
Round 3 : Living end ( with the new cycling)
Round 4 : Living end ( again... )
Round 5 : 4c PW ( he was 4-0 ??? Is this a deck ? just trolling )
Loved to play this kind of aggro tempo shell , the green make the deck lot more powerful I think ! The nobles gives us access to spell queller/geist on turn 2 with is important some matchups; and company can turn a board around !
May 2, 2017Inconventionnal side for the white one : 0 baloth ? Against jund/abzan and burn, is blessed alliance better ?!Posted in: Developing Competitive (Modern)
Both played colossus for the DS matchup I gess , interesting , never thought about it !
What do you think of those sideboards ?
Feb 13, 2017I’ll try to respondPosted in: Developing Competitive (Modern)
Kozilek’s Return can be found with ancient stirrings unlike firespout/pyroclasm ! That’s the main interest of the card, I think. The instant speed is good against nexus, etc... In his version he plays 3 SSG so the 3ccm isn’t much of a problem I guess ?
Hope it helps
Nov 28, 2016Hello Daviusminimus , I totally agree with you the turn 2 kill is less than 1% but the Turn 2 kill , you don’t need the sakura-tribe scout , you can do it like this :Posted in: Developing Competitive (Modern)
Turn 1 , untap land + 1 amulet
Turn 2 , a) for one mana a 2nd amulet
b) bounce land -> 4 mana into azusa
c) you can land twice the bounce land -> 8 mana
d) Titan into double +2/+0 haste into sunhome double strike
e) 20 damage if the opponent don’t have a creature
It takes 6 cards so one less ^^
Nov 14, 2016For tolaria , I’m not sure , but it’s gives your titan another on if stp or terminus is played so I want to play it!Posted in: Developing (Legacy)
Full 4 of elvish is to maximize the turn 2 titan even turn 1 maybe it’s too much...
The needle is a dead card in very few match up you can use it for : wasteland, deathrite shaman , top , sword/jitte , vial , rishadan, inkmoth, liliana, jace , sneak , griselbrand , etc....
Between ancient stirrings and brainstorm, I would choose ponder
Nov 14, 2016Hello, I play Titan post in Legacy , but the Idea of playing amulet titan is very attractive ^^ so i’ll try too help tooPosted in: Developing (Legacy)
First I think you need pithing needle MD , wasteland is such bad card for us and crop don’t always do the job at the right time
Second I think 32 lands is too much , you d’ont have the need of play the full set of dark depths + trespian , it’s just a B plan and we have titan + crop to search for it !
Here is my list , with yours as reference
1 Bojuka Bog
1 Boros Garrison
1 Dark Depths
1 Glacial Chasm
1 Maze of Ith
1 Selesnya Sanctuary
1 Slayers' Stronghold
1 Sunhome, Fortress of the Legion
1 Thespian's Stage
2 City of Brass
3 Gruul Turf
3 Tolaria West
4 Gemstone Mine
4 Simic Growth Chamber
4 Elvish Spirit Guide
4 Primeval Titan
3 Pithing Needle
4 Amulet of Vigor
1 Pact of Negation
4 Crop Rotation
4 Summoner's Pact
4 Summer Bloom
Hope it helps , love this thread !!
- To post a comment, please login or register a new account.