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  • posted a message on Is Infect an easy win in EDH?
    I want to thank all of you for posting your opinions and thoughts on the subject. I shared with my groups about the different view other players had on Infect as a whole, and are now willing to give it some leeway. Thanks again for the feed back and ideas of other combos to use and watch out for
    Posted in: Commander (EDH)
  • posted a message on Is Infect an easy win in EDH?
    Your damage wont really add up with other player's damage and that means that you cant really work well with another player to take someone out.

    ! That fact didn't even occur to me. Looking at infect that way, makes it seem like the loner, unless more than one person is play infect at the same time which seems rare.
    Posted in: Commander (EDH)
  • posted a message on Is Infect an easy win in EDH?
    I know this topic has been beaten, burned, bashed, slammed, and tossed to death, but I haven't really seen the scenarios I've bumped into for infect in EDH. With a bit of digging, i've noticed that a majority of the community is okay with poison counters being a 10 limit to kill a player in EDH. EDH is for the long game with 5+ palyers in mind, and the more players you add the harder the infect decks have to work to win. Playing with and against infect decks, i understand the struggle on both sides.
    Then there's the other part of the community that feels 10 poison counters is too low and that it rushes the game. After playing some gross combos with infect my friends are now in this group. They want the poison counter limit to be 20 to kill a player. I feel 20 is unfair. Even 15, another number i see thrown around a bit, is too high. Personally, i feel 10 is right were it needs to be. But, i want to share 2 combo's i've used that got me in this awkward situation with my group, and would like to hear your thoughts on the matter.
    Scenario 1 - I ran a Nekusar, the Mindrazer deck. got him out on turn 4 with the aid of ramp. On turn 5 I played a land, enchanted Nekusar with Phyresis and then played Windfall. by turn 7 Each player died with little extra draw cards i got. It happened so fast for my friends that they felt i cheated in a way. Is it fair? they had 2 turns to kill it and a fair bit of cards to go through. in a 5 player game of EDH, not a one had answers. I felt proud of my victory, but everyone else raged at me :c.
    Scenario 2 - After the previous incident one of my friends built Jhoira of the Ghitu and included Blightsteel Colossus to spite me. And he got good old blight steel out really fast with an early ramped in jhoira + Fury Charm and his sites were on me. He got him into play and swung, i had no blockers at the time. "Well, any responses?" he said with a big grin. The table got really quiet and my other friends, upset because they knew they were next, were super excited about me getting a taste of my own medicine. "Yes." i said. and played Delirium on his blightsteel. He was playing blue and had not responses to my spell. My one spell made his own creature instantly kill him due to the "10" poison counter rule. So... now if we are to play infect in our group its 20 poison counters or no infect :/ . I find it unfair, since i out smarted them twice. So, what do you all think? Do you all agree with me and should keep it 10? Bump it up? I feel we should lower it (Troll Face)
    Posted in: Commander (EDH)
  • posted a message on Infect in EDH
    Soooo question about the "its hard to get 10+ infect counters" bit. I run a Nekusar, the Mindrazer deck. I played Phyresison him and then playedWindfall with 8 cards in hand. Each player then died by each of their next turns because they had to draw 2 cards. 8+2 = 10 pretty much instant win... now my friends wont play with infect in EDH unless its 20 points to kill a player... you guys still think its hard? or are they over reacting to not having any answers by the next 9 cards they drew?
    Posted in: Commander (EDH)
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