Best way I found to get out Brisela out is having Isperia the inscrutable as a comander. Isperia is a built in toutor for flying creeps. The white has a ton of board wipes to keep the board clear and blue gives you the flexibility to respond, protect, and most importantly bounce (helpful with Isperia) I've gotten Brisela out at least 2/3 of the time.
What I want to know is any suggestions toward balancing the decks. Ob is by far the strongest of the two. Any advice on tweaking Nissa for better balence? I was thinking adding some more reach. Maybe an aura or two with hexproof.
1.Assault formation + Tree of Perdition + (optional) Behind the Scenes= unblokable 13/13.
2. Soul Seperator + Crypotolithic Fragment (or Triskadeckaphobia)+ Tree of Perdition + (optional) Vessel is Nascency= Make a 1/1 Tree, switch life totals, then ping for 1.
Make a black/ green deck with a touch of red for haste (Expidite, Hanweir Barracks)
Add Hanweir Garrison to pop out creeps for blockers and attackers for alternate win.
Deathcap Cultivator for mama and deathtouch blocker.
2. Soul Seperator + Crypotolithic Fragment (or Triskadeckaphobia)+ Tree of Perdition + (optional) Vessel is Nascency= Make a 1/1 Tree, switch life totals, then ping for 1.
Make a black/ green deck with a touch of red for haste (Expidite, Hanweir Barracks)
Add Hanweir Garrison to pop out creeps for blockers and attackers for alternate win.
Deathcap Cultivator for mama and deathtouch blocker.