Welcome to the new players who joined us this week.
I liked Sugar Daddy's deck. A very interesting design which we have never seen before.
I am starting to think that the Golden Age of Chainsaw Massacre is about to arrive (in the summer), because we have a great variety of decks and players at present, and things will only improve as summer approaches.
We define what is world peace through voting, it's simple really.
So let's see which cards receive the most love and hate on the day that we vote.
To the smiling old lady in the picture of the card Enlightened Tutor, I say to you: "Soon the smile will be wiped off your face when the community kicks you out of our format! Enjoy your smile whilst it lasts!".
Is it allowed to "comment in" cards from Eldridth Moon and Conspiracy: Take the Crown (when that is available on Magic Online)? I would like to use Kaya the planeswalker assasin.
Today I faced Jogando Pelado in the Standard Pro Tour Gauntlet. He said he says hello to the chainsaw community, and that he hopes to join us again if he can free up more time in his schedule.
I hope he comes back. He is a good guy, and also he is the perfect person to force the Draw-Go players to modify their decks if they want a greater than 50% win rate against Red Deck Wins.
cgomes, regarding the card Evolutionary Leap, you are a harsh taskmaster.
Whilst I agree with most of your points, I do not think it is fair to highlight that this enchantment dies to permission and disruption (eg. counterspell, thoughtseize etc). Almost all cards in this format die to permission and disruption, and being at 2 mana and being an enchantment, it has more chances than most cards to sneak under the permission and disruption spells. The fact that it is 2 mana means that if I am on the play and if I want to prioritize resolving it against a control player, then my opponent will need to have by their Turn 1 a Force of Will, Daze, Force Spike, Spell Pierce or Spell Snare, and in the case of Daze and Force Spike, that it is assuming that I did not cast any of my mana dorks on Turn 1. Even if my opponent runs all 5 of these counterspells in their deck and runs 3 spot discard spells, the odds are against them having the relevant permission or disruption card by the time they need it by the end of their Turn 1. It is MUCH easier to resolve an Evolutionary Leap against a control player than it is to resolve an Armageddon, Natural Order or Greater Good for example, because almost all of their counters are online by Turns 3 and 4.
And as to Thoughtseize, well, a Thoughtseize on Turn 1 discards any non-land, so I don't view that as a weakness worth noting (also Thoughtseize is a notoriously bad top-deck to draw late game, whereas my Evolutionary Leap shines at various stages of the game).
I now want to use this card against you in an upcoming chainsaw tournament, so beware!
I recommend the green enchantment called Evolutionary Leap. There are many players in this chainsaw tournament who like to remove your creatures with spot-removal. When I draw Evolutionary Leap against the control and midrange foes, I smile.
Why no one else use this enchantment?
This enchantment is very good with enter-the-battlefield cards like Thragtusk, netting you a 3-for-1 if your opponent tries to remove the Thragtusk. And if you cycle the white card "Decree of Justice" for 5 tokens for example, then it is a 6-for-1 which cannot be countered (not even taking into account enter-the-battlefield effects of the new creatures found in the library). When you cycle Decree of Justice whilst you have an Evolutionary Leap on the battlefield, it is a good feeling.
Regarding new players, I recommend challenging them outside the tournament with a fun, casual deck (and if you don't own a casual s100 deck, why not try to build one?)
I failed to wake up in time for the tournament this week. It was 3:30am, my alarm clock went off, but I was under the warm covers in bed and I said to the alarm clock "Shut Up! I am too cozy in bed for s100 now!".
Congrats to our host ML_Berlin for winning the tournament.
ML_Berlin, regarding the cards BRAINSTORM and PONDER, your points are good and fair. However, I ask you to note that these two iconic blue cards are good fun to cast (and they are cheap and budget friendly for new players), and it is rare that we get the opportunity to cast such fun cards. It is enjoyable to look at the top 3 cards of the library, I love doing that.
I hope to become the cultural master.
I liked Sugar Daddy's deck. A very interesting design which we have never seen before.
I am starting to think that the Golden Age of Chainsaw Massacre is about to arrive (in the summer), because we have a great variety of decks and players at present, and things will only improve as summer approaches.
See you in the tournament which starts after 8 hours!
So let's see which cards receive the most love and hate on the day that we vote.
To the smiling old lady in the picture of the card Enlightened Tutor, I say to you: "Soon the smile will be wiped off your face when the community kicks you out of our format! Enjoy your smile whilst it lasts!".
I hope he comes back. He is a good guy, and also he is the perfect person to force the Draw-Go players to modify their decks if they want a greater than 50% win rate against Red Deck Wins.
Whilst I agree with most of your points, I do not think it is fair to highlight that this enchantment dies to permission and disruption (eg. counterspell, thoughtseize etc). Almost all cards in this format die to permission and disruption, and being at 2 mana and being an enchantment, it has more chances than most cards to sneak under the permission and disruption spells. The fact that it is 2 mana means that if I am on the play and if I want to prioritize resolving it against a control player, then my opponent will need to have by their Turn 1 a Force of Will, Daze, Force Spike, Spell Pierce or Spell Snare, and in the case of Daze and Force Spike, that it is assuming that I did not cast any of my mana dorks on Turn 1. Even if my opponent runs all 5 of these counterspells in their deck and runs 3 spot discard spells, the odds are against them having the relevant permission or disruption card by the time they need it by the end of their Turn 1. It is MUCH easier to resolve an Evolutionary Leap against a control player than it is to resolve an Armageddon, Natural Order or Greater Good for example, because almost all of their counters are online by Turns 3 and 4.
And as to Thoughtseize, well, a Thoughtseize on Turn 1 discards any non-land, so I don't view that as a weakness worth noting (also Thoughtseize is a notoriously bad top-deck to draw late game, whereas my Evolutionary Leap shines at various stages of the game).
I now want to use this card against you in an upcoming chainsaw tournament, so beware!
Why no one else use this enchantment?
This enchantment is very good with enter-the-battlefield cards like Thragtusk, netting you a 3-for-1 if your opponent tries to remove the Thragtusk. And if you cycle the white card "Decree of Justice" for 5 tokens for example, then it is a 6-for-1 which cannot be countered (not even taking into account enter-the-battlefield effects of the new creatures found in the library). When you cycle Decree of Justice whilst you have an Evolutionary Leap on the battlefield, it is a good feeling.
I think our metagame is fair and balanced.
Regarding new players, I recommend challenging them outside the tournament with a fun, casual deck (and if you don't own a casual s100 deck, why not try to build one?)
Congrats to our host ML_Berlin for winning the tournament.
ML_Berlin, regarding the cards BRAINSTORM and PONDER, your points are good and fair. However, I ask you to note that these two iconic blue cards are good fun to cast (and they are cheap and budget friendly for new players), and it is rare that we get the opportunity to cast such fun cards. It is enjoyable to look at the top 3 cards of the library, I love doing that.