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  • posted a message on Time Walk
    Heya, guys. I played the deck at SCG Atlanta's Modern Classic. I ended up going 5-3, but should have been 6-2. I'll go over what happened in the Tournament Report below. But for now, this is the list I settled on:





    Round 1 vs. Burn (Loss 0-1)

    This was Michael Arrowsmith, the guy that top 8'd this event. His deck was completely foiled out, including his lands all being expeditions. He is an acquaintance from judging, so I knew that he would either be on Infect or Burn, so I knew I had a rough match.

    G1 - T1 Goblin Guide into Swiftspear + Lava Spike was a terrible start for me. He ended up killing me on turn 4.

    G2 - Double Eidolon of the Great Revel made me go to 1 to cast Exhaustion. He whiffed on a land, so I had a window to win, but I failed to draw a Time Warp with 2x Mastery + Part the Waterveil left in hand on turn 5.

    Out:
    4 Howling Mine
    2 Gigadrowse

    In:
    3 Swan Song
    3 Commandeer


    Round 2 vs. Ad Nauseum (Loss 0-2)

    Apparently, this is one of the better Ad Nauseam players, Branden Tanner. After the match, he mentioned missing a recent Grand Prix top 8 with it.

    G1 - T1 Lotus Bloom let me know exactly what he was on. T1 Serum Visions, T2 Sleight of Hand, Serum Visions, he sculpted his hand quite well. I landed an EOT Dictate, and hoped. I passed on turn 4 and attempted to gigadrowse his lands in response to Lotus Bloom. He simply floated the mana, let Bloom Resolve, and killed me with Angel's Grace + Ad Nauseam.

    G2 - He cast turn 2 Pentad Prism. I cast turn 3 Howling Mine, leaving Swan Song mana open. He untapped, drew 2, and cast Angel's Grace. Sure. He exiled a Simian Spirit Guide, and tapped his 2 lands + Prism counters to cast Ad Nauseam. Swan Song. Pact of Negation. Exile 2 blue cards to cast Commandeer on Ad Nauseam. Pact of Negation #2. Nice handddddddd.

    Out:
    4 Howling Mine
    4 Gigadrowse

    In:
    3 Commandeer
    3 Swan Song
    1 Wipe Away
    1 Sphinx's Tutelage



    Round 3 vs. Abzan Return to the Ranks (Win 1-2)

    G1 - He mulliganed to five, I believe, and was never able to actually do anything. Gigadrowses in his upkeep and Exhaustions afterwards broke his back early and often. All I really saw was Blood Artist, but that is all I needed to know.

    G2 - I cast turn 1 Elixir of Immortality. This matters later. Reasonably long game. He inquisitions me and is CoCo'ing multiple dudes. He gets a CoCo Delayed and he untaps for his turn and looks at the board a few times. He checked my life total 3 times, and instead of attacking first, he began to sac. stuff to Viscera Seer, triggering double Zulaport Cutthroats. In response to a Doomed Traveller trigger, I pop the Elixir, which throws off his math. He shrugs and redoes the math. He nods, and continues to sac dudes, getting me to 9. He then taps everything except Seer to cast Return to the Ranks for like 5. I tap 1 of the 2 lands I control to cast Swan Song. He gets another bird, does the math, and realizes he can knock me to 1. He looks around, and realizes the Seer doesn't have summoning sickness, and tries to attack. My other Gigadrowse taps it down in response. I am able to go off on the following turn.

    Out:
    4 Exhaustion
    1 Temporal Mastery

    In:
    3 Swan Song
    2 Delay



    Round 4 vs. Burn (Win 2-2)

    G1 - My opponent cracks a turn 1 Windswept Heath. Phew. A GW deck. Nope, he fetches a Stomping Ground and laments the price of Arid Mesa. Goblin Guide, Attack. Uggghhhhhhh. I'm able to chain together a couple of Gigadrowses+Exhaustions, but end up fizzling out without a good draw engine.

    G2 - I was able to land and pop a turn 3 Elixir of Immortality (Playing around Skullcrack + Atarka's Command as well.) to have some breathing room. Chaining a couple of Exhaustions was nice, with the 2nd one being accompanied by a Dictate. That's what I was missing round 1. I was able to start going off at 8 life and killed him before he got to take another turn.

    G3 - He cast a turn 1...Grim Lavamancer. The worst of Burn's threats. Phew.jpg. I am able to land Jace + Dictate and keep him off of lethal for a while. A nice Swan Song on an Atarka's Command gave him a Bird token to attack with. He got me down to 5 while he fetch + shocked himself down to 8. I start going off, but fizzle after 4 turns. I cast Exhaustion with 7 mana open and pass the turn. He draws, plays a land and casts Lava Spike. I Commandeer it back to him, paying the full 7 mana. He passes back. I draw and whiff on another Warp effect. I realize I'm dead on the swing. I decided to play a land and pass, holding up all of my lands. He draws and thinks I have Cryptic Command, so he casts Lightning Bolt. I Commandeer it back to him, paying 7 mana. He responds with Lightning Helix...I exile 2 blue cards and Commandeer it back to him, killing him. Achievement Unlocked!

    Out:
    4 Howling Mine
    2 Gigadrowse

    In:
    3 Swan Song
    3 Commandeer



    Round 5 vs. Storm (Win 3-2)

    G1 - Gigadrowse was awesome here, keeping him from going off. I got really lucky on turn 4. He cast Desperate Ravings and ended up discarding Past in Flames, leaving him a mana short from going off. I'm able to gigadrowse + Exhaustion to buy another turn, then went off on turn 6.

    G2 - Turn 1 Swan Song on his Pyromancer's Ascension. Turn 2 Delay on his Goblin Electromancer. I tapped him out on turn 5 with a Gigadrowse and went off on my turn.

    Out:
    4 Howling Mine
    4 Exhaustion
    1 Cryptic Command

    In:
    3 Swan Song
    2 Delay
    3 Boomerang
    1 Wipe Away



    Round 6 vs. Jeskai Control (Win 4-2)

    G1 - Draw, Go for most of it. He allowed a Mine + Dictate to resolve. Gigadrowse at his EoT on turn 5 let me go off on turn 6.

    G2 - He flashed in a Snapcaster on T2 and started a Clock. Resto hit the board, and I knew I had to do something quick. He knocked me to 1 and passed. I attempted to gigadrowse his lands. He did not have burn, but he mana leaked 2 of my copies to keep 2 mana up. I untapped, drew, and cast Time Warp. He had Negate. I Commandeer'd his Negate back to Commandeer to counter it. Judge was called to assess the legality of this play. I was told that Commandeer was not a legal target for Negate, and that I could only target Temporal Mastery. I appealed this ruling. The judge was taken aback by this and gave me a sigh, followed by an eye-roll. As she walked away to get the head judge, I informed my opponent that I was also a Judge and actually explained how it worked before the Head Judge came over. Head Judge came over, asked no questions, picked up Commandeer, walked away from the table, back to the other judge, told her almost word-for-word what I had told my opponent, and then returned Commandeer to the table. First judge apologized for her mistake. I showed my opponent 3 Part the Waterveils and 2 Islands and he packed it up.

    Out:
    4 Exhaustion
    2 Jace Beleren
    2 Cryptic Command
    1 Temporal Mastery

    In:
    3 Swan Song
    3 Commandeer
    2 Delay
    1 Sphinx's Tutelage

    Round 7 vs. Zoo (Loss 4-3)

    G1 - I cast T1 Elixir and popped it on turn 2. It was met by T1 Wild Nacatl, T2 Nacatl, Kird Ape. The Ape caught me off guard, as it had been forever since I had seen it. Gigadrowse, Exhaustion, and Cryptic Command kept my life total healthy and I was able to pull off a game 1 win vs. aggro (Wut?)

    G2 - Double Goblin Guide was his start. I'm able to gigadrowse and stuff to get a good foothold. I start going off on turn 5, but fizzle after 4 turns. I Serum Visions and cast a Jace Beleren before passing back with Cryptic Command open. At this point, I have 9 lands in play. He goes to combat. I cast Cryptic to tap his Goblin Guides + Draw. He realizes he didn't draw his 2nd card(Dictate). We call judge. Judge explains how things work and the trigger is put on the stack and resolves. I had no problem with that. Back to the game. My opponent points out his Goblin Guide triggers. I reveal the top card of my library. It is Part the Waterveil. My opponent has 1 mana open and is at 16. I have land #10 in hand. That's game, boys...Except...Goblin Guides didn't attack. I tapped them. We realize this and call the judge back over. I am forced to shuffle my library and my opponent was given a Game Rules Violation warning. I take my turn and whiff on a Warp, but I draw Exhaustion. I have to dodge him having Bolt + Bolt to kill me from 5. I pass back. He plays his 2nd land and passes back. I topdeck Part the Waterveil, but miss land #11. I Awaken Part the Waterveil and attack right into a Deflecting Palm, killing myself. If I remembered that the Guides didn't attack, I win this game.

    G3 - Goes about the same as G2. I am at 4 and he had just whiffed on 3 cards to draw Boros Charm. I start going off. I am at 12 lands and run out of Warps in my hand. I Serum Visions and see a Time Warp. I'm still looking for more Warps & Part the Waterveil, so I roll my Jace up(To have another draw engine available if I need it) and tap down to 1 mana to cast Dictate. The Jace gave him Boros Charm. There was a Part the Waterveil 2 cards down. If I didn't roll Jace up, I win this game.

    Out:
    4 Howling Mine
    2 Gigadrowse

    In:
    3 Boomerang
    2 Spellskite
    (I don't know what I was doing here. I almost never bring in Spellskite{I feel like It's a 1:1 trade with creatures and there are lots of spells that can't be redirected.}, and always bring in Swan Song. I figured Boomerang would keep the dudes in check, but I ended game 3 with 2 Boomerangs in my hand If they were Swan Songs, the match would have turned out differently.)



    Round 8 vs. BW Tokens (Win 5-3)

    G1 - Opponent was Michael Segal with a deck that I have a hard time believing that I could ever lose to. He drew 0 thoughtseize effects and I was able to go off on turn 5.

    G2 - More of the same. I was able to go off on turn 6, tapping down his Ghost Quarter EOT. In the middle of my 3rd extra turn, he stood up and began to angrily pack up his stuff. He then called me a "******* ********", and then went on to say that had called his Legacy deck terrible the last time we played against each other (2.5 years ago.) and that my deck was *****. He angrily signed the slip and sulked off. Looks like the deck did its job!

    Out:
    3 Exhaustion
    In:
    3 Commandeer (For Path, maybe? Or Spectral Procession? Maybe even Seize/Inquisition?)



    After those 8 rounds + the 4-round modern event I went to at my LGS(3-1, losing to Abzan CoCo), there is absolutely nothing I would change about the Maindeck. In the sideboard, however, I think I would change up the counterspells. I would probably run this instead:





    PS. Sphinx's Tutelage is sexy. Milled out Jund tonight after they Slaughter Games'd my Part the Waterveil.
    Posted in: Modern Archives - Established
  • posted a message on Reality Smasher vs. Gigadrowse
    The replicate trigger is what is changing the targets of the Gigadrowse copies.

    702.55
    a Replicate is a keyword that represents two abilities. The first is a static ability that
    functions while the spell with replicate is on the stack. The second is a triggered ability that
    functions while the spell with replicate is on
    the stack. “Replicate [cost]” means “As an
    additional cost to cast this spell, you may pay [cost] any number of times” and “When you cast
    this spell, if a replicate cost was paid for it, copy it for each time its replicate cost was paid. If
    the spell has any targets, you may choose new targets for any of the copies.”
    Paying a spell’s
    replicate cost follows the rules for paying additional costs in rules 601.2b and 601.2e–g.
    Posted in: Magic Rulings Archives
  • posted a message on Reality Smasher vs. Gigadrowse
    Do the copies from Gigadrowse count as Reality Smasher "becoming the target of a spell"? Because isn't it the replicate trigger that is targeting, not the spell?
    Posted in: Magic Rulings Archives
  • posted a message on Time Walk
    I sideboard in Commandeer vs. Abrupt Decays too.
    Posted in: Modern Archives - Established
  • posted a message on Time Walk
    I feel like Bloom is going to be banned before I get to play this deck in Atlanta. If it's not, Boomerang wrecks them. Commandeer vs. Reanimator and boomerang/wipe away vs. Ad Nauseum.
    Posted in: Modern Archives - Established
  • posted a message on Time Walk
    Gigadrowse is your best friend vs. Twin. If they go for the combo, you use multiple copies to tap down their exarch/pestermite. They cant count them all. If they dont, you Gigadrowse EOT and go off on your turn/exhaust them. Twin is actually a really simple match. Scapeshift, I haven't seen in forever, but I do have lots of bounce spells for their lands.

    I'll say it again. Gigadrowse is hands-down the best card in the deck.

    Shelldock could honestly be an island. I just like it for some reason.
    Posted in: Modern Archives - Established
  • posted a message on Time Walk
    Who cares if they try to play around Cryptic Command? That makes Cryptic a Pseudo Time Warp.
    Posted in: Modern Archives - Established
  • posted a message on Time Walk
    Yeah, I really do not like Remand, or any of the 2 mana counterspells. I'm tapping out pretty much every turn. If I pass the turn with open mana, I'd like to be casting cryptic command.
    Posted in: Modern Archives - Established
  • posted a message on Time Walk
    Gigadrowse & Exhaustion have been doing those jobs. Instead of reacting to the spells they're casting, I'm preventing them from casting those spells.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Skred Red
    If you're cutting Skred...from your Skred Red deck...This might not be the deck for you.
    Posted in: Modern Archives - Deck Creation
  • posted a message on Demigod of Revenge
    I stepped away from the game for around a year and I know some rule/procedure changes have happened since I last was into the game(Used to be a judge.)

    With Demigod of Revenge's triggered ability, do I even have to announce it? Can I just say "Cast Demigod of Revenge"? If they do not specifically announce that they are letting my trigger resolve, I get him back...Is this correct?
    Posted in: Magic Rulings Archives
  • posted a message on Theros Combo Database
    Can we get another Combo Database started now that we gave Theros coming out this weekend? I'd love to see some nice brews coming out of the woodwork.

    Obzedat, Ghost Council + Whip of Erebos is a pretty good start.
    Posted in: Standard Archives
  • posted a message on Gatecrash Competitive Standard Review
    I'd like to add onto this, if I may...

    Cartel Aristocrat: Role Player

    It takes the spot of Falkenrath Aristocrat in the Human Reanimator Combo decks...Resolving an Unburial Rites on an empty board now just ends the game. With Fiend Hunter, Huntmaster of the Fells, Kessig Malcontents, and Cartel Aristocrat all being Human, the deck gets infinitely better by not having to wait for a Falkenath Aristocrat to be in play.
    Posted in: BW Tokens
  • posted a message on MWS logs.
    No posts since November? lets change that!

    It is now turn 6 (Hix360)
    It is now the Beginning Phase, Untap Step
    Hix360 untaps his/her permanents
    It is now the Beginning Phase, Upkeep Step
    It is now the Beginning Phase, Draw Step
    Hix360 draws a card
    It is now the Precombat Main Phase
    Hix360 plays Tropical Island from Hand
    Hix360 plays Show and Tell from Hand
    Hix360 taps Saprazzan Skerry
    Hix360 taps Tundra
    Hix360 puts Saprazzan Skerry to Graveyard from Play
    Hix360 plays a facedown card from Hand
    Anne Moore plays a facedown card from Hand
    Hix360 flips Omniscience over
    Anne Moore puts facedown card to RFG from Play
    Anne Moore puts Seal of Cleansing into play from RFG
    (He then points at my Omniscience with the Seal.)
    Hix360 puts Show and Tell to Graveyard from Play
    <Hix360> cant
    <Hix360> I get priority first
    <Anne Moore> of corse
    Hix360 plays Emrakul, the Aeons Torn from Hand
    <Anne Moore> no
    <Anne Moore> no man
    <Anne Moore> i now the rules
    <Hix360> I get priority first
    <Hix360> Its my turn
    <Anne Moore> seal
    <Hix360> active player
    <Anne Moore> dispared
    <Hix360> you dont get to do anything
    <Anne Moore> and kill
    <Hix360> until I pass priority
    <Anne Moore> monishow
    <Anne Moore> in resp
    <Anne Moore> sacrif
    Anne Moore sacrifices Seal of Cleansing
    <Hix360> in response to WHAT
    <Anne Moore> no emra
    <Anne Moore> check the rules
    <Hix360> there's nothing to respond to
    <Anne Moore> GG
    <Anne Moore> ciao txs
    <Hix360> I'm a level 2 judge
    <Anne Moore> check the rules
    <Hix360> I know what Im talking about
    <Anne Moore> i Master Goblin
    <Hix360> you have no clue what you're saying
    <System> Player Lost
    <Hix360> and are citing nothing
    Posted in: the Speakeasy
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