Going on three months with trade thread functionality still being down. Is it still being addressed, do we have any sort of fix, or should we just plan on not having it?
Could we get some sort of word whether or not this is being worked on? Trade threads are not working properly for many users and trading through the site is becoming very difficult with users leaving due to the issue.
I thought I was the only one. And I know it isn't a problem with cookies or drivers, because I've tried it on multiple computers and had the same result. There are definite trade thread problems.
Not sure if it's been discussed elsewhere in the thread (not really keen to read back 50 pages to see), but what are everyone's thoughts on Thraben Inspector vs Wall of Omens for the low drop draw, in Mono-White? Most of the builds I've seen topping have been running inspectors, then the Vial-less build ran Omens instead, as some similar flicker builds do.
The idea was clear: using constantly recurring creatures to fuel sacrifice effects to control the game and burn through defenses. But the question, is it viable in Modern? The power of Goblin Bombardment, Carrion Feeder, Deathrite Shaman and Cabal Therapy is obviously insane: how can we compensate with Modern legal cards? I've looked through lists and lists of all the searches I can think to run and can't seem to locate anything comparable to them (save MAYBE Birds of Paradise for Deathrite, though not sure that the manafixing is what it needs with no removal options).
Indulgent Aristocrat - Maybe. Extra cost is off-putting, but potentially could overwhelm. Especially with Bloodghasts if you have enough others to sac.
Burning Vengeance - Only problem is that Gravecrawlers are the only ones getting cast
Suggestions?
So I'm not looking for just an alternate Dredgevine. I've got that, I want this to function very differently. Can it do something like the legacy version, or is Modern just not available for that right now?
Thoughts?
4 Badlands
3 Bayou
4 Bloodstained Mire
2 Marsh Flats
4 Polluted Delta
3 Swamp
19 CREATURES
4 Bloodghast
4 Carrion Feeder
4 Deathrite Shaman
4 Gravecrawler
3 Vengevine
18 INSTANTS and SORC.
4 Cabal Therapy
4 Faithless Looting
4 Grisly Salvage
4 Lightning Bolt
2 Thoughtseize
3 OTHER SPELLS
3 Goblin Bombardment
The idea was clear: using constantly recurring creatures to fuel sacrifice effects to control the game and burn through defenses. But the question, is it viable in Modern? The power of Goblin Bombardment, Carrion Feeder, Deathrite Shaman and Cabal Therapy is obviously insane: how can we compensate with Modern legal cards? I've looked through lists and lists of all the searches I can think to run and can't seem to locate anything comparable to them (save MAYBE Birds of Paradise for Deathrite, though not sure that the manafixing is what it needs with no removal options).
Some sacrifice outlets I've found:
Bloodflow Connoisseur or Bloodthrone Vampire - The high cost throws a wrench in it, for using reliably.
Mind Slash or Thoughtpicker Witch - Make it some constant control?
Another option is to utilize some cards with effects based on creatures entering or leaving play:
Other directions to go:
Suggestions?
So I'm not looking for just an alternate Dredgevine. I've got that, I want this to function very differently. Can it do something like the legacy version, or is Modern just not available for that right now?