I had a chance to test the Amonkhet cards I mentioned above and I have to say, Liliana, Death's Majesty is a great card. She gives us pseudo-card advantage by putting cards into the graveyard AND she can reanimate creatures the turn she comes down. She really shined in my testing, so I think she's here to stay. It's getting to the point where I'm having trouble cutting cards. This time around though, I decided Jace's Sanctum was the weakest link. Though the cost reduction and the scrying are nice, I found myself hesitant to tap out on turn 4 to play this. So this leaves the following changes to the list:
+ Fetid Pools
+ Liliana, Death's Majesty
- 1 Island
- Jace's Sanctum
- Registered User
Member for 1 year and 1 month
Last active Tue, May, 23 2017 11:40:20
- 0 Followers
- 355 Total Posts
- 19 Thanks
May 19, 2017Posted in: Multiplayer Commander DecklistsQuote from osieorb18 »True. The versatility would be the main reasoning for me there. Regrowth is just better though.
You're probably right about Regrowth vs. Seasons Past. That being said, I just missed adding Regrowth early on and since this deck ramps so much, I'm less worried about keeping a 6 mana card than I would be in other decks.
May 19, 2017Yeah, I guess I still don't see the value of running it when I already have Seasons Past, a card that will almost always bring back more cards for less, without the downside of exiling itself. The only advantage I see Wildest Dreams having over Seasons Past is that the former can grab two (or more) cards of the same CMC.Posted in: Multiplayer Commander Decklists
May 19, 2017Posted in: Multiplayer Commander Decklists
I am running Eternal Witness. Can't play green without her
Admittedly, I don't have a strong reason for not running Regrowth. I guess it just never made it into my list. EWit and Seasons Past serve well as my sources of recursion. I love love love Seasons Past. What's your experience with Wildest Dreams? I've never tested it in any deck, but it's always struck me as a little too expensive.
May 18, 2017Small changes to the lands. As I was writing the "Card Choices" section of the long post, I realized I was still running Ghost Quarter, which really should be a Strip Mine. I also cut a forest for Boseiju, Who Shelters All because resolving an Overrun uncountered is important.Posted in: Multiplayer Commander Decklists
May 13, 2017Posted in: Multiplayer Commander DecklistsQuote from jsNZ »You need a way to hose fliers. When I had a Kazuul deck, big fat dragons type decks would just soar over the top and I'd be powerless to stop them.
Good point about the fliers. I actually have a Chaosphere from ages ago and that seems like a good fit.
I got a few games in with the deck and it feels ok so far, though it needs a lot of work. Here are the changes I'm going with for now:
+ Burning Earth
+ Warmonger Hellkite
- Total War
- Hedron Archive
- Sulfuric Vortex
May 12, 2017If I could find a cheap Raging River, I'd definitely put it in here...Posted in: Multiplayer Commander Decklists
I like Slumbering Dragon and Avatar of Slaughter, though I'm worried the latter costs a little too much at 8 mana.
Angel's Trumpet is already on the list
May 12, 2017Kazuul, Tyrant of the Cliffs has always been a favorite card of mine to include in the 99 of decks featuring red, so I figured it was time to try him out as the commander of his very own deck. The basic goal of the deck is to force your opponents' creatures into combat and set up a situation where they are at a great disadvantage if they try to attack you.Posted in: Multiplayer Commander Decklists
If anyone else has built Kazuul, I'd love to get some feedback. I just threw this deck together, so I'm sure it needs a lot of work.
May 1, 2017I knew Cryptics were the obvious cut, I was just having trouble with what to bring in. Now that you say it, Runed Halo seems pretty obvious, haha. I'll give that a try next I'm across the table from some robots. Thanks!Posted in: Developing Competitive (Modern)
May 1, 2017Hi all,Posted in: Developing Competitive (Modern)
I'm still somewhat new to the deck and I'd like some advice sideboarding against Affinity (when you're not running Stony Silence). I feel pretty comfortable with the match-up, so it's not a huge deal, but currently I just bring in a 4th Verdict (maybe that's enough?) For reference, I'm on a somewhat stock, 26 lands no SV version with a sideboard looking like this (I'm also running a single Steam Vents for CtD):
Apr 28, 2017I haven't really tested the Bestiary yet, I just think it'll be better than Rowen. So I was comfortable making the change without actually testing it, but don't actually have any evidence of its effectiveness yet. As I said above, Sandwurm Convergence is really solid. I'd highly recommend it in any mono-green deck that's weak to fliers. I'm optimistic about The Great Aurora, too (and it holds a special place in my heart after building Aurora Ramp in standard when Origins was still legal). Unfortunately, I haven't drawn it yet...Posted in: Multiplayer Commander Decklists
I just realized I'm running Swiftfoot Boots, which should really be Lightning Greaves/
Apr 27, 2017CHANGESPosted in: Multiplayer Commander Decklists
I've had a chance to get a lot of testing in recently, so a few of the testing cards made their way into the main list:
+ Sandwurm Convergence
+ Patron of the Orochi
+ Lifecrafter's Bestiary
- Hall of Gemstones
- Primal Command
Lifecrafter's Bestiary replaced Rowen because it provided much better card advantage, plus I really like the scry ability. As a few people have suggested, Patron of the Orochi is an all star in this deck. Having an untap effect that also comes with a big body is really nice. Sandwurm Convergence didn't take much testing to convince me of its power. Not only did it single-handedly prevent me from losing to a flying Voltron deck, getting a 5/5 wurm on each of my turns was nice, too. Hall of Gemstone and Primal Command are both good cards, but I found myself not casting them as much as I expected, so they got the axe.
The only card I'm actively testing right now is The Great Aurora. It's been in the deck for a while now, I just haven't ever drawn it.
Apr 25, 2017Rather than run two Secures, I've been running one of each. I agree with all your points about Secure, especially in the earlier game. But I also like WSZ as a better finisher. Has anyone else had success running both?Posted in: Developing Competitive (Modern)
- To post a comment, please login or register a new account.