- Jund Panorama
- Terminal Moraine
- Warped Landscape
- Myriad Landscape
- Blighted Woodland
- Blighted Fen
- Font of Fertility
- Seal of Primordium
- Seal of Doom
- All is Dust
- Oath of Nissa (can't legend rule it like you can in Standard right now, but this sort of thing tends to get swept up in Austere Commands and whatnot)
- Oath of Liliana (ditto)
- Garruk Wildspeaker
Mutavault would be fine here as well but if you don't own one already it's probably not worth the price-tag for this deck.
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I've had a chance to get a lot of testing in recently, so a few of the testing cards made their way into the main list:
IN
+ Sandwurm Convergence
+ Patron of the Orochi
+ Lifecrafter's Bestiary
OUT
- Rowen
- Hall of Gemstones
- Primal Command
Lifecrafter's Bestiary replaced Rowen because it provided much better card advantage, plus I really like the scry ability. As a few people have suggested, Patron of the Orochi is an all star in this deck. Having an untap effect that also comes with a big body is really nice. Sandwurm Convergence didn't take much testing to convince me of its power. Not only did it single-handedly prevent me from losing to a flying Voltron deck, getting a 5/5 wurm on each of my turns was nice, too. Hall of Gemstone and Primal Command are both good cards, but I found myself not casting them as much as I expected, so they got the axe.
The only card I'm actively testing right now is The Great Aurora. It's been in the deck for a while now, I just haven't ever drawn it.
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Hall of Gemstones is really helpful. Even though I've pretty much removed the whole "slow down our opponents" part of the strategy, I still think effects like this are important for getting through counter spells and the like. I like City of Solitude as some redundancy with Dosan. If it does make it in, I feel like I'm getting to nearly enough enchantments to make an enchantress worth it for some card draw...
You're right that I'll pretty much never kick Hunting Wilds. I wanted some more ramp effects that bring in more than one land, and I just happened to have a copy of Wilds on hand. It could just as easily be a Ranger's Path.
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You make a good case for Stitch Together. The reason I don't see me adding it to my list is it only grabs things from my own graveyard, so I don't know what I'd replace for it. Zombify is also one sided, and costs 4, but I have a full-art version that I couldn't bring myself to cut...
It's really too bad Entomb is >$10. It's just such a good card. It also allows for silly things like turn 2 Jin-Gitaxias. I guess that's why it's >$10...
My thoughts exactly on Yawgmoth's Will. I am excited about Rite of Replication. I had been looking for an end-game card to replace Army of the Damned and I have no idea why I haven't thought of Rite before. Even without considering the Kokusho synergy, there are just so many ways Rite can close out games. And sure, it can benefit from your opponents' creatures, but unlike what we were talking about with things like the primordials, it isn't dependent upon your opponents to be good. How about 5 Massacre Wurms? Sounds alright to me...
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I think you're right about both the deck being all over the place, and needing to add more sacrifice synergy. I think when I first came up with the list I was just thinking "this is a dumb idea, I don't need to think about it, just throw in stax pieces!" And it hasn't really worked out. I think I'm going to revamp the stax package and add more sacrifice synergy. I'm not going to throw out stax all together, because I still think the deck can work like that, it just needs a lot of work. For example, in one test game Uba Mask ended up being really solid. I'll post an updated list when I've got it somewhere where I like it.
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OUT
- 2 Islands
- 1 Swamp
- 1 Plains
- Sidisi, Undead Vizier
- Blue Sun's Zenith
- Hinder
- Crush of Tentacles
- Rupture Spire
IN
+ Polluted Delta
+ Bloodstained Mire
+ Flooded Strand
+ Hallowed Fountain
+ Toxic Deluge
+ Stroke of Genius
+ Windfall
+ Enlightened Tutor
+ Mox Opal
I'm not totally sure about the Sidisi -> Enlightened Tutor swap, but I think it's going to be worth it. Sure, Sidisi can tutor anything but there are a lot of good artifact and enchantment tutor targets. Also, 1 mana vs 5 and instant vs sorcery-speed are both big upsides. I felt I had plenty of counters and Hinder was the weakest, so it got cut for Windfall. Crush of Tentacles was a bit much at 6 mana, so Toxic Deluge felt better there. And Stroke of Genius is basically identical to Blue Sun's Zenith (the shuffle clause was rarely important) except that it is less color-intensive. I think the next pricier card on my list to grab is Mox Opal, probably to replace a land.
EDIT: I got a Mox Opal soon after posting this update so, rather than waiting until I updated more cards, or posting a separate update for a single card, I just changed this list.