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  • posted a message on The "Why is Magic So Expensive!?" Thread
    Right now its all about opportunity cost. If you were proactive you could have seen that comming and had 4 Goyfs. Right now thats water under the bridge if you don't have them.
    Card prices for top dollar standard cards are cyclical. Right now these cards are going nutts but come the end of extended season they are going to fall. There are 2 things that will be working against them.

    1) they won't be needed for as many decks, and

    2) people will be cashing in FUT sets on MtgO. Once those sets start hitting ebay the prices will go down.

    $30 seems really inflated. The prices of the cards in the set will usually not be more than the entire set combined. FUT had great cards in addition to Goyf like Bridge. The only reason that I can see that these cards would be going up is because the cost to internet distributors has gone up.

    A couple months back Wizards really started putting pressure on distributors to stop selling to internet only stores. Basically unless you have a store with tournament space, display rack et where people can play and support thier ideal image of the game (especially FNM and Limited) then you can't get cards at wholesale anymore. (I speak from experience). If I decided to borrow $60-100k to open a card shop and compete with my buddies at the 2 stores in the area already doing FNM and drafts I could buy product online, but even then I'd have to charge more to be competative IE $30 goyfs.
    Posted in: Standard Archives
  • posted a message on [ME] Master's Edition Partial Spoiler, FAQ and ICD
    A lot of people are talking about "normal rarity" Force of Will was a U1 which for sets like Alliances and Legends that only had 2 grades of uncommons and 2 grades of commons (no rares) U1 was basically rare. That was before MTG packs were standardized at 15 cards. The reason they weren't called "Rare" was due to the fact that they were printed on the "Uncommon" sheet. Basically the U1 would have 1 of each per sheet and the U2 would have 2 of each per sheet. C2 were often printed in alternate art as to have 4 of each on a common sheet with the standard distribution of 3 uncommons to 9 commons for 12 total cards.
    Posted in: Other Formats
  • posted a message on A Response to Mr Gottlieb
    Just wondering if they could erata the Mana artifacts as follows:

    Lotus Vale - Land
    When Lotus Vale comes into play sacrifice two lands. If you do Lotus Vale gains T Add 3 mana of any color to your mana pool. If you do not, sacrifice it.
    Posted in: Articles
  • posted a message on [MAS] MODO-only set Masters Editon (pre-Mirage reprints)
    Has anyone considered how they were planning on doing Saga and all its banned glory anyway? Perhaps this is thier "cleaned up" Urza's Saga
    Posted in: Rumor Mill Archive
  • posted a message on Needle Madness
    I think they were mainly targeting tokens with the 10th wording (not that it doesn't fix other issues). Goldmeadow Harrier tokens and Festering GoblinTokens can now be stopped by Pithing Needle
    Posted in: Magic Rulings Archives
  • posted a message on [10th] Foil-Only Flavor Text Spoiler
    I saw on Gatherer (if the whole set is up there now) that they have the premium flavor text on the popup windows. That's a lot of searching, but you could get them all that way.
    Posted in: The Rumor Mill
  • posted a message on Wrath of God odd question
    Quote from Sutherlands
    Also, with the Ghostway, when it says "return those creatures" it really means "return those permanents", so no worries there.


    It is important to note that these lands you RFG will no longer be creatures when they return from RFG since the game considers them to be "new". All your creatures will also have summoning sickness but since its at the EOT step that won't matter.

    Please to not be raising the dead ;_; I have a headache.
    -Woapalanne
    Posted in: Magic Rulings Archives
  • posted a message on [10th] Art batch D-H and Steel Golem
    My guesses:
    1) Giant Growth
    2) Hill Giant, although hammerfist giant could work as you all mentioned.
    3) Ghitu Encampment
    4) Howling Mine, lol at the person who said hymn to "i'm playing black for 2 years"
    5) The Hive now that I know the "the" isn't counted. I was first going to say drop of honey".
    6) Faerie Conclave (Sweet art)
    7) Femerif Archers
    8) Gaea's Herald (don't much care for this pic)
    9) Foul Imp
    10) I would love to see fireslinger back.
    11) Fugative Wizard
    12) Glorious Anthem loving, but it looks like some kind of disarm spell
    13) Hex (Gut feeling, but subject to change)
    14) Holy Strength
    15) Forbidding Watchtower
    16) Firebreathing
    17) This could be Dark Banishing, Duress, or Deathtouch (the g/w killer)
    18) This guy made me think of Eladamari Lord of Leaves. I'll have to look.
    19) Emperor Crocodile
    20) Going with Granite Grip after searching every possible collosus, titan, golem and other cool cards. (This could have been earthquake if it wasn't voted out).
    Posted in: The Rumor Mill
  • posted a message on [10th] Squee, Goblin Nabob and Art batch H-P
    Well I am thinking that they are hoping squee finds a good home with Magus of the Bazzar like he does w/ Bazzar of Baghdad in Vintage.

    Knight of dusk was a good guess. I think fallen angel got voted out so that has promise.

    12 Is prob Mindstone.

    On speculating I think H-Recall (one of my old time fav's - yes I've been playing that long) is being reprinted to combat the fear of Affinity taking over in Extended. Even with it I think Affinity is strong but that will make it hard to come back against.

    2 Could be Humble or Pacifisim. (I would think Pacifisim).

    1 would have been a good treetop village, but thats not it.
    Posted in: The Rumor Mill
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