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  • posted a message on Sultai emerge
    Didn't really think about that one. What would be a good card to remove for it?
    Posted in: Standard Archives
  • posted a message on Sultai emerge
    Need some advice on this. I think its solid but idk.
    4 Forest
    3 Llanowar Wastes
    6 Swamp
    4 Evolving Wilds
    2 Sunken Hollow
    5 Island
    1 Emrakul, the Promised End
    4 Mindwrack Demon
    4 Gnarlwood Dryad
    4 Elder Deep-Fiend
    4 Pilgrim's Eye
    1 Decimator of the Provinces
    2 Ishkanah, Grafwidow
    1 Kiora, Master of the Depths
    2 Ob Nixilis Reignited
    1 Murder
    4 Grapple with the Past
    2 Negate
    2 Contingency Plan
    2 Rise from the Grave
    2 Ruinous Path
    Posted in: Standard Archives
  • posted a message on Puresteel combo budgetish
    The basic concept is to have myth realized out early on and a puresteel, start dropping the zero cost equipments and buff myth realized while drawing through your deck to get what you need i.e. artful dodge and retracts. Alternatively, the sideboard for game two introduces infect into it to close out the match.
    Posted in: Budget (Modern)
  • posted a message on Puresteel combo budgetish
    So, I'm new to both this site, and modern. I recently built my first modern deck and I am in the process of playtesting, but if you all can throw some ideas my way it would be greatly appreciated.
    2 Prairie Stream
    5 Island
    4 Temple of Enlightenment
    7 Plains
    4 Seeker of the Way
    4 Puresteel Paladin
    4 Myth Realized
    4 Accorder's Shield
    2 Paradise Mantle
    4 Kite Shield
    3 Bone Saw
    4 Spidersilk Net
    3 Brave the Elements
    4 Retract
    4 Sleight of Hand
    2 Artful Dodge
    SB: 1 Swamp
    SB: 2 Temple of Silence
    SB: 2 Temple of Deceit
    SB: 4 Tainted Strike
    SB: 2 Artful Dodge
    SB: 4 Duress

    http://goo.gl/9yHZOm
    Posted in: Budget (Modern)
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