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  • posted a message on [SHM] Apprentice shadowmoor patch
    some features are missing... of course the cards are there to build decks but can't be selected through the format.

    Effective May 2, 2008, the Shadowmoor set will become legal in this Block format, and the format name will change to the Lorwyn-Shadowmoor Block format

    of course, it's an unimportant feature... but i just tell you to make the patch as complete as possible so on the next edition, we could start from a perfect patch again...
    Posted in: Third Party Products
  • posted a message on [SHM] Prismatic Omen
    COALITION VICTORY - TROMP THE DOMAIN...

    don't look exclusively at it as a mana fixing... it affects everything that is based on your basic land types ...

    it's a supreme advantage while playing some cards.
    this card is too different from joiner... don't compare them... joiner is a 2/1 color fixing...
    this is a combo effect enchantment... it's to be used with flow of ideas, the stone maw, ...
    Posted in: Rumor Mill Archive
  • posted a message on [SHM] Prismatic Omen
    Someone once said... ->
    (Do people get nickels for calling cards fake or something...)

    lol

    Prismatic = 1x
    Omen = 1x
    and both aren't used yet within 222 cards... so...

    of course, adept dies from a wrath but this can't beat...
    adept won't die from a naturalize or destroy all enchantments effect...

    supreme color fixing

    but i think it have been made to buff spells with effect depending on basic land of a type. draw/island damage/mountain ... also, it will bring some dauntless dourbark into tricolored doran decks... allowing

    yay, play the new kraken in the doran deck... 4/8 = 8/8 shroud and possibly 16/16 shroud... lol pointless... just play this with Last Stand and 5 lands on the table... he lose 10 life, you gain 10, put 5 saproling token, draw 5 cards and deal 5 damage to a creature... that's about it... for 5 manas...
    Posted in: Rumor Mill Archive
  • posted a message on [SHM] Deus of Calamity (spoiled from Wotc Retailer mailer)
    Quote from triangleman
    Deus of Calamity :symgr::symgr::symgr::symgr::symgr:
    Creature — Spirit Avatar
    Trample
    Whenever Deus of Calamity deals 6 or
    more damage to an opponent, destroy
    target land that player controls.
    “He bears the marks of ages upon his skin,
    memories of dreams long dead and best left
    buried.”
    —The Seer’s Parables
    6/6
    Todd Lockwood
    card 204/301

    Edit: Scan added!


    note that r/g AVATAR is BLUE and has RUNES all over him as on JACE BELEREN. Jace creation or Jace himself... ???

    that ajani's opposite is BLACK/RED while lorwyn minisite tells about ajani
    But as time passes, he begins to lose sight of the difference between justice and revenge. -> B/R avatar is demigod of revenge
    could Ajani truly become this thing ?

    Garruk the life respecting warrior against ghastlord
    (read flavor text from it)

    chandra has a feminine alter-ego which makes all other creatures 1/1

    miss vess has a mystery elfic god which i suspect to be feminine, ugly but respectfull of other beings
    Posted in: The Rumor Mill
  • posted a message on future sight most wanted (poll)
    within the future sight expansion, which card do you value most
    inside of a strictly competitive use.

    which rare will see tournament play.

    what you think are the best cards in the set.


    i'd say all dual lands as well as:

    1)Quagnoth (hard to deal with... still wrath of god and damnation)
    2)pact of negation
    3)magus of the abyss
    4)magus of the moon
    5)pact of the titans ( 4/4 costless and instant ... nice Smile )
    6)bitter ordeal
    7)coalition relic ( giving any color mana... and can do 2 different colors the same turn which is pretty usefull )
    8)heartwood storyteller ( green,... aggro,... awesome )
    9)magus of the vineyard
    10)jhoira ( still is for big casting costs and combos... )
    Posted in: [TPF] Time Spiral, Planar Chaos, Future Sight
  • posted a message on Quagnoth
    quagnoth is able to swim... islandwalk... or... swampwalk
    and has resistance to magic... shroud.
    can't be the target
    and should e 4/3 to be a beater while scragnoth is a blocker ( or 4/2 )

    for the same cost as scragnoth.
    which can't be countered and has protection.
    this has landwalk ability and shroud


    is it well balanced ? would it still be an U ?
    Posted in: Speculation
  • posted a message on Last Chance Speculation: Reality Strobe
    reality strobe :

    2UUU
    sorcery
    gain control of target creature
    suspend with 3 counters
    suspend UUU: 3

    why not...

    2UU
    instant
    counter target spell
    suspend with 1 counter
    suspend UU: 1

    joking... Smile
    Posted in: Speculation
  • posted a message on [FS] Cutthroat il-Dal, Lost Hours & more... (Rumored)
    Quote from Caranthir


    Cutthroat il-Dal :3mana::symb:
    Creature - Human Rogue
    Hellbent - Cutthroat il-dal has Shadow
    4/1
    Common.

    Lost Hours :1mana::symb:
    Sorcery
    Target player reveals his or her hand. Choose a non-land card from it. That player puts that card into his or her library, third from the top.
    Common

    Minions Murmurs :2mana::symb::symb:
    Sorcery
    You draw X cards and you lose X life where X is the number of creatures you control.
    Uncommon.

    Centaur Omenreader :3mana::symg:
    Snow Creature - Centaur Shaman
    As long as Centaur Omenreader is tapped, creature spells you play cost 2 mana less to play.
    3/3
    Uncommon.

    Enjoy!


    analysis
    cuthroat il-dal is bad but common which fits

    lost hours is common but better, wellbalanced

    minion murmurs . cost of 4 is high still can be playeable an OK U

    edit: mistaken
    centaur is an awesome U if used with imagination.
    Posted in: The Rumor Mill
  • posted a message on [FS] Whip-Spine drake, Venser's Diffusion, Grinning Ignus (rumored)
    Quote from magac
    Lessee......

    The Ignus + Coal Stoker + that omenreader centaur = Fun times Grin But all in all, blah Grin


    adding ignus would be waste as stoker + centaur does infinite mana .

    the centaur will be different. probably as reducing cost from snow-creatures instead of creatures...

    we'll know it when the scan will come out
    and as i think, they wouldn't create a 2 card infinite combo in the same set
    even izzet/rite of flame needed multiple rite of flame in order to work...
    Posted in: The Rumor Mill
  • posted a message on [FS] Witch's Mist & Deepcavern Imp (Rumored)
    comparing to precedent rulings, it's quite different regarding to the permanents you may or may not tap as for dichotomancy and dream leash.

    may i now use gigadrowse to tap debtors knell ? if so, does it still trigger while tapped, and may i steal it with dichotomance and dream leash.

    tapping an enchantment, is quite odd as it have never been a creature.
    opalescence makes it understandeable and even licid requiring a tap to become an enchantment. but witch's mist has a completely new interaction

    shoud work as : once per turn.
    will there be one tapping enchantment / color ?
    Posted in: The Rumor Mill
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