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  • posted a message on [[Official]] What [deck] should I play/buy/get into thread
    what in your opinion is the most viable mono black deck in legacy right now? I use to play suicide black years and years ago and would like to update the deck.
    Posted in: Legacy (Type 1.5)
  • posted a message on [Deck] Reanimator
    What do people find is the optimal amount of Show and Tell's in their decks? I run 2 but am considering 3.
    Posted in: Combo
  • posted a message on Heroes of the Plane Studios - DNC and Xeno
    Quote from XenoNinja


    Ha! Found something....The Avatars. I'll grab seandb's and Llamaman's I guess....Someone has to do Animated Avatar work around here :p

    Seandb:

    http://i163.photobucket.com/albums/t284/XenoSlicer/JaceAvvy.gif

    Thanks a lot Xeroninja, it looks great!
    Posted in: Avatar & Sig Shop Archive
  • posted a message on Polymorph Deck Ideas
    Quote from Jimbo
    Uh, thanks.

    Prog's protection from everything includes lands, yes. It's a very good polymorph/proteus staff target, possibly better than Emrakul, but I would personally take polymorph over the staff, 2 less mana. It's a helluva faster win than trying to beat down with teeny tiny factories or ramp into a huge DoJ.


    Ah nice, I figured as much but I thought I would ask. Yea, I play U/W/x landstill and although I love it, this could be a fun option to shake things up even if it doesn't turn out to be the most competitive option.

    I would run polymorph as well. Although my landstill wishboards to enlightened tutor, there's no reason I couldn't toss in a mystical tutor. I have my doubts that it will be as good as DOJ/Elspeth, but it sure sounds like fun. I'll proxy some up when I have the chance.
    Posted in: Legacy Archives
  • posted a message on Polymorph Deck Ideas
    I'm glad people are at least thinking about this. I thought it would be fun to run in my landstill shell. I like polymorph over Proteus Staff and Emrakul and Progenitus both seem like the best options for trying it out. But Prog's protection is pretty killer. Does Prog's protection from everything include lands? ie. Karakas?
    Posted in: Legacy Archives
  • posted a message on Heroes of the Plane Studios - DNC and Xeno
    Hello I would like to request an avatar. BTW, great work!

    Jace the Mind sculptor
    http://image3.examiner.com/images/blog/EXID21272/images/Jace,_the_Mind_Sculptor.jpg
    http://fc08.deviantart.net/fs70/f/2010/047/5/9/Jace__the_mind_sculptor_by_NoOne00.jpg
    - Blue hands, aura and eyes glowing if possible!

    Cheers
    Posted in: Avatar & Sig Shop Archive
  • posted a message on Affinity + Modular
    Quote from Horrornick


    also you should consider Cranial Plating quite a bomb

    also why not skullclamp equip to your 1/1 get the modular draw 2 cards and use reclaimer and repeat



    I agree with both of these..they would be great in the deck.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Burn
    Looks pretty good. If you are not planning on keeping it legacy legal pick up a wheel of fortune, grim lavamancer isn't bad either.
    Posted in: Casual & Multiplayer Formats
  • posted a message on B/R discard burn help
    Smallpox would be great in the deck if you plan to play multiplayer with it. And earthquake.
    Posted in: Casual & Multiplayer Formats
  • posted a message on [Deck] UW(x) Miracle Control
    Quote from rsaunder

    @Meddling Mage: He was good to me where I wanted him to be good to me: combo. Since I didn't see any storm combo, and instead faced thopter, I was happy to have his versitility. Ethersworn is way better against storm than MM is, but MM has so many more uses in other bad matchups while being pretty good against storm too that I hesitate to make the switch. I guess my conclusion based solely on what I used him for there was: not too helpful, but more helpful than cannonist given the lack of storm combo.


    What decks did you have the most success with MM?

    Quote from rsaunder

    @Jace 2.0: MVP all day. If you havent tested him yet, please try him. He's such a bomb in literally every matchup and would have singlehandedly won me every game he resolved in if my opponents hadn't been packing needles sometimes.


    It really sounds like I need to test Jace 2.0 by the sounds of the results people have been having.

    Quote from rsaunder

    @MUC: They outdraw you. Game 3 we were talking after and he was like "I outdrew you like 15-to-1, you know that?"....


    I'm suprised they outdrew you so much! any idea what they were running? it looks like most MUC lists run 4 Brainstorm, 3-4 FoF and 2 SDT's?
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    Quote from rsaunder
    Went 5-2 at Eli's today, took 12th overall...


    5-2 is a pretty good run. Good job! what were the main issues against MUC?
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    No worries Rignes, thanks for the reply. Thanks for the screenshot, I really appreciate the help.

    Quote from Rignes
    Now, my thoughts on your deck. I'm not an expert but I think it's kind of odd to run both Fact or Fiction and Cunning wish. I've never tried a wish board but I'd choose one or the other to free up some slot for other stuff, like maybe a 2nd Humility. That's something I think I picked up from rsaunder here and he's right, it's been good to me so far.


    Hmm, that may be an option. I'll test it out with one FoF instead of 2 and see how that runs. Or drop both and run 1 Jace 2.0.

    Quote from Rignes
    also see a single swamp in your mana base. Is that there to protect you from Blood Moon effects? If so, then it's probably safe to remove it because even if they do get a Blood Moon out on you the mountain can still be your third color. I'm think of taking out the swamp in favor of another plains.


    Yeah the swamp was for moon effects and if I swap in any black spells from SB. But you're absolutely right, especially since my black spells are part of my wishboard (before I was runing planar void etc). I'll try w/o the swamp.

    Quote from Rignes
    Another thought. If you want to have 3 Tops you could safely drop to 3 Standstills to make room. When I ran 4 Standstills I seems to always be drawing them when I really didn't want one. Dropping to 3 works better for me. This probably comes down to personal taste though.


    I think I'm happy with 2 tops, but I may drop to 3 Standstills anyways and free up some space. I'm going to see how many times they sit around in my hand being useless (although they are always a FOW pitch I suppose). I'm still waiting for the majority of my deck in the mail - so one I receive the cards I'll proxy some cards and do a little bit of testing.

    Thanks Rignes,

    SB
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    Rignes, I don't have the most constructive feedback since I'm just building the deck myself. I do have some questions, however.

    Do you find 2 Elspeth and the 5 man lands enough for win conditions? how do you like Jace? I'm running 2 FoF's but I've been thinking of trying a jace too. is Karakas solely for reanimators?

    I think your counters and board control are perfect. Excuse my ignorance, but what is so great about Vendilion Clique in the deck?

    Its looking pretty good as far as I can tell though!
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    Updated the list - tell me what you think about the changes. Rignes, how do you insert those links to your decks so you avoid filling up the page like I am?

    MD Changes:
    -1 Counterspell
    -1 Spell Snare
    -1 Sensei's Divining Top
    -2 Wasteland
    -1 Mishra's Factory
    +2 Tundra
    +1 Underground Sea
    +1 Flooded Strand
    +1 Swamp

    SB Changes:
    -1 Energy Flux
    -1 Planar Void
    -1 Tormod's Crypt
    +1 Diabolic Edict
    +1 Relic of Progenitus
    +1 Negate


    3 Brainstorm
    3 Counterspell
    3 Cunning Wish
    2 Decree of Justice
    2 Fact or Fiction
    4 FOW
    3 Spell Snare
    4 STP
    2 Wrath of God
    1 Humility
    4 Standstill
    3 E.Explosives
    2 Sensei's Divining Top
    2 Elspeth, Knight-Errant

    1 Academy Ruins
    3 Mishra's Factory
    3 Wasteland
    2 Flooded Strand
    2 Marsh Flats
    1 Polluted Delta
    2 Island
    2 Plains
    1 Swamp
    4 Tundra
    2 Underground Sea

    SB
    4 Meddling Mage
    1 Enlightened Tutor
    1 Extirpate
    1 Path to Exile
    1 Pulse of the Fields
    1 Ravenous Trap
    1 Diabolic Edict
    1 Negate
    1 Runed Halo
    1 Crucible of Worlds
    2 Relic of Progenitus
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    Thanks rsaunder. That makes sense, I wasn't sure if you meant to drop the enlightened altogether or not. I like the look of that SB I think I'll drop the energy flux for sure. why only Relics over crypts? I'm guessing that by the time you set them off you have enough mana and getting the draw is key? edict is a really good suggestion as well, should I include something like a disenchant?

    Rignes: thanks for the land suggestions. My problem is that I like the Academy and Mishra's at 4 seem's ideal. I'm still leaning towards 3MF, 1A and 2 Wastelands (3 if the academy doesn't work out though). Maybe I could run 7 colorless, although that may be pushing it.
    Posted in: Legacy Archives
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