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The Magic Market Index for July 21st, 2017
 
Theros: Elspeth's Tragedy
 
The Magic Market Index for July 14th, 2017
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    posted a message on Random Cube Card of the Day Thread - Carnophage
    I've cut him recently due to being underpowered. Even when cheated early, a 7/10 without evasion just doesn't win games reliably. It is certainly not getting there when you are behind, either. Not a suitable target for a green ramp deck too.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Carnophage
    I play Graverobber but do not like him. He costs a lot of mana to flip. Late game I almost never have the resources to do it in the aggressive decks that play him. Early game I have better things to do. Sometimes I'll flip him on turn three when there is a single card in my opponent's graveyard and I have nothing better to do, but that is quite rare. Black two drops are still in a bad place as far as I am concerned.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Carnophage
    Quote from Salmo »
    To be fair, red 4s are stacked whereas both black and green are generally lacking. Having a better version of a PWer carries a lot more weight when there are so many cards competing for that spot. I have no problem running both Garruk Wildspeaker and Relentless as there just aren't a ton of cards competing for that spot, whereas Chandra, Pyromancer has had a ton of competition come up, so if you don't want a trillion 4s in your section you really can't justify her like you could when she was printed.
    Quote from wtwlf123 »
    I run two Garruks at 4 in green, so that isn't what's important here. In Chandra's case, she was straight edged out ...and there simply isn't room for her. I didn't run her before the good Chandras were printed. Now she has no chance of her ever coming back into the cube.

    I have a feeling you did not read my second paragraph, which agrees with you. I am just against providing bad (or partial) arguments and trying to raise the level of card discussion here.

    @LucidVision - Dack is considered a bomb here (the only one in his guild IMO), and is definitely splashed for. Memory Adept is also quite powerful in my experience.
    Posted in: Cube Card and Archetype Discussion
  • 0

    posted a message on Random Cube Card of the Day Thread - Carnophage
    I did not like Pyromaster even before Torch of Defiance. I find the argument of "a better planeswalker with the same name exists at the same mana cost" to not hold much water as plenty of people, me included, have no problem with running the two Lilianas or the two Garruks that cost 4.
    Pyromancer's shortcomings are plentiful. She cannot protect herself well, and her draw is limited to the end of turn, making her an awkward fit at best for control decks, and even that is only if you do not pack permission. As an aggressive card she is slow enough and unreliable enough that there are several significantly better red four drops for the archetype, and you really cannot play many four drops in aggressive decks.

    An underrated planeswalker in this forum is Ashiok, but I have also seen people overrate her in other places.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    For me it would be Kalonian Hydra (enough better green five drops) and either Sram's Expertise and Exalted Angel (Angel is a bit better than Expertise but more redundant with Gisela).
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Carnophage
    I like both variants more than most other three mana burn spells. They are a fine thing to splash for.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Hour of Devastation: An Off-Scew Cube Review
    I think Sunscourge Champion is a trap. It is very good against aggro decks, especially of the red variety. I think it will end up being used as a sideboard (or maindeck hate) card against those decks more often than as a synergy piece, no matter how hard you are pushing that theme.
    Posted in: Articles, Podcasts, and Guides
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    posted a message on Random Cube Card of the Day Thread - Carnophage
    A basic effect, but solid as ever. I wish they would continue to print ramp as good as that spell.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Quote from _tol »
    pls rate these (which one to play at 540 and why):
    Commit // Memory, Crystal Shard, Repulse, Repeal;

    Of those I play only Commit // Memory
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on [AKH][CUBE] Soul-Scar Mage
    I like Zurgo much better than this card. It beats for more (outside of niche decks) for the same price, meaning you will have to topdeck less burn. It also has haste late game, so it empowers your attacks, without overextending. Zurgo is certainly better to draw late game than both of these cards.
    Posted in: Cube Card and Archetype Discussion
  • 0

    posted a message on Random Cube Card of the Day Thread - Carnophage
    Hero gets the job done, but it is very cuttable due to narrowness, density in that part of the curve and availability of better options.
    It is the sort of card that will table to aggro players consistently. It trades with one drops so it does not tend to survive combat against many decks. Hellrider and Koth of the Hammer are better red 4 drop aggro curve toppers, and now Fleetwheel Cruiser does something very similar. Pia and Kiran and FTK are playable in multiple archetype so they gain precedence for many cubers over the narrow Hero. He has some application in token decks, but again less than Hellrider, P&K and Purphoros. I find that Hero dos not make the maindeck as often as I'd like due to over saturation in 4 drops. Usually aggro decks here are two colors, and in white you have plenty of ridiculous four drops as well (two geddons, Hero of Bladehold, Elspeth). I predict Hero of Bladehold will be the go-to cut if another aggressive red four is printed (or perhaps even before then).
    Posted in: Cube Card and Archetype Discussion
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    posted a message on The Official Cube Discussion Thread
    Does anyone live in the Pittsburgh area?
    Posted in: The Cube Forum
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    posted a message on [CN2] Palace Jailer
    I have been playing it since its release. It is a fun card, but very swingy. You do not want to play it when you are behind and is usually unnecessary risk at parity too. When they hit you, they both gain the monarch, the creature back and get the ETB effect again. The 2/2 body is obviously unimpressive. I rank it as such:
    Better white 4 drops than Palace Jailer - Restoration Angel, Hero of Bladehold, Sublime Archangel, Gisela, the Broken Blade
    Worse 4 drops than Palace Jailer - Sram's Expertise, Angel of Condemnation (it tested badly enough not to make the cut in 720), Ranger of Eos and basically every other white four drop
    Posted in: Cube Card and Archetype Discussion
  • 0

    posted a message on [XLN][CUBE] Carnage Tyrant
    Quote from wtwlf123 »
    Well, I'm not "excited" because it's just a dude with stats. I think it'll be plenty good, but we have precedent to know how this card will play. Changing flying for +1/+0 and uncounterable isn't exactly breaking the mold compared to a finisher like Simic Sky Swallower, though I'll be happy to have a monster like this floating around as a bullet against draw-go control shells. A card can be unexciting but still be good. Smile

    Except it is one less mana and one less color compared to Swallower. To me, being a good card and being exciting is closely connected. The card is simple, on point and will be a benchmark for other fatties. And it is a dinosaur!
    I can relate to this having some close, albeit inferior, analogies to it is more of a known quantity.
    Posted in: Cube New Card Discussion
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    posted a message on [XLN][CUBE] Carnage Tyrant
    Carnage Titan fills a needed role at being a great fattie against permission decks for ramp. It is large for the cost, has evasion, has protection and cannot be countered - I really fail to see how this is not exciting.
    Posted in: Cube New Card Discussion
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