I get the non-removable argument, but if this is really problematic depends too much on the possible payoff to call it broken already...
We should not forget that the ascend/blessing mechanic will be very parasitic since it's exclusive to rivals, one single small set.
I expect some ascend-cards like Vona's Hunger that could as well just read "do X, if you control 10 or more permanents, do X+ instead" and some minor blessing-dependent cards that won't be worth it to build a deck around (aside from limited).
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Dec 16, 2017Most of my not obvious choices are pretty much personal preference. I tend to have a mindset for a deck that I prioritize over absolute best choices. In case of Ephara, I just wanted to build her a bit fort/tax-ish.Posted in: Multiplayer Commander Decklists
My ramp package is not really finished. Most importantly I want to add a Land Tax, but I'd prefer the judge version, that is a bit pricey. I'm not too restricted by budget, but I'm upgrading over time (that's also why I run no Stoneforge Mystic yet, just didn't get one so far)
I added the Bishop as a backup Sun Titan, but since I don't get nearly as much playtime as I'd like these days, I haven't much of a record for him so far (same with Dowsing Dagger).
Dec 16, 2017Since mtgs has a deckbuilder now and I brought myself to upload my list, I guess I might as well share it here.Posted in: Multiplayer Commander Decklists
I tried to avoid severe breaks of theme like Eldrazi or Phyrexians, so I conciously omitted some gameplay-wise optimal choices, but I'm quite satisfied with the state of the deck.
Dec 5, 2017FirstSwordOfBant posted a message on Very Cryptic Command has Multiple (Randomized?) PrintingsI absolutely love the progression in the arts and the flavor text that is drawn over all four versions of the ZombiePosted in: The Rumor Mill
Oct 23, 2017FirstSwordOfBant posted a message on 702.121a You can choose to tap zero creatures to crew a VehiclePosted in: Magic Rulings
No. You're ignoring the little word 'total' here. Zero creatures have a total (or combined, if this clears things up) power of 0.Quote from proudawesome »I could choose to tap zero untapped creatures I control with total power 1 or greater
So you could tap zero untapped creatures you conrol [with total power of 0] - therefore not meeting the crew condition OR [a positive number of untapped creatures you control] with total power of 1 or greater.
It IS different, since the marauder just specifies 'any number of +1/+1 counters on other permanents you control' without further conditions. Crew on the other hand includes the condition 'with total power X or more'.
Sep 26, 2017Posted in: Magic GeneralQuote from NimblestMongoose »Anyways, I took a stab at re-writing it. Tell me this isn't better?
Frankly, it's not. Don't get me wrong, I agree that the comics tend to use a bit too much text, but your attempt at an improvement took the simplification too far (you should have kept the postman's text in the delivery panel - then we might be talking imo).
However, I wouldn't call Cardboard Crack the pinnacle of webcomics, but for me it was entertaining enough to check the site every now and then and it gave me at least a grin quite often. So, kinda sad to see them go.
Sep 8, 2017Posted in: Baseless SpeculationQuote from DarklingScribe »[...] and the flavor text of Opt actually says that there is a pirate captain named Storm in Ixalan.
Perhaps a more likely scenario is that they'll print a legendary creature called "Captain Storm" that has a something like a 1RU,t: ability that copies target spell x number of times, where x is equal to the number of spells cast this turn.
Besides the already stated fact that we won't see storm back in standard anytime soon, the creature you are speculating about is already known: Captain Lannery Storm
Sep 1, 2017Still not entirely sure about the first one, but I think it has to be a Humbler of mortals?Posted in: Other Forum Games
Extinguish is more obvious
wow, just actually read extinguish... leaving instants out of a beginner product to make things easier, then putting sorceries in there that can only be played at instant timing - seems legit
Aug 31, 2017FirstSwordOfBant posted a message on Will the change in the Planewalker rules affect which ones you play with in Commander?Posted in: Commander (EDH)Quote from theCreecH »So now here's where it gets stupid, stay with me on this one...there's already a Liliana in play, let's say Liliana of the Veil but things aren't going so well, and you decide to summon another Plansewalker: Liliana, Heretical Healer so I can flip her into Liliana, Defiant Necromancer
But...Liliana of the Veil was already on the battlefield. so HOW THE $HIT DOES A SECOND LILIANA SHOW UP AND HELP YOU WHEN SHE'S ALREADY ASSUMED HER PREVIOUS ROLE.
But nobody will care about the illogic because it gives them more toys to play with
That is one of the worst possible examples for your point... before the change you could have played creature Lili on a board with any of her planeswalker versions anyway. One of them would just have vanished when the flip happened - that doesn't really seem more logical to me.
As for the financial aspect: I doubt this will change much in terms of EDH. The only decks that are really affected by this are superfriends lists and these were never much of a budget option anyway. Even if all Planeswalkers would become valid generals, they're not exactly automatically stronger choices than the established (in some cases already kinda broken) creatures.
For Standard it could have more impact, but since they announced to do less of the same (gatewatch) characters even that has to be seen.
Jun 23, 2017Posted in: The Rumor MillQuote from entombedhydra »despite the fact we have a high profile group of creatures with "Whenever you cycle x or it enters the battelfield" triggers, this won't have it. Feel free to run into players misreading the card due to our incompetent set design.
Well, don't go "ok, i've seen this before, I know exactly what it does" after reading three words of rules text? Bad reading comprehension does not equal incompetent set design.
By this logic they should never bother with new variants of mechanics that have been done before in a remotely similar way, because it could be misread...
Jun 23, 2017Posted in: SpeculationQuote from Crypt Rat »Given the flavor of Hazoret, however, I expect some mass pump + haste.
A team buff (especially including haste) would have finisher potetial though and I don't really see anything like that for this cycle.
My money is on 'X damage to all creatures' or similar.
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