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  • posted a message on Judges sue Wizards of the Coast
    Isn't WotC just the entity that certifies judges and makes rules for TO's. I don't know of any other certification board that would be held liable for lost wages if one or all of their certified individuals were not treated fairly by their employers. While Wizards isn't a benign entity like a non-profit or even an union representing those it certifies, it certainly isn't an employer of judges. Heck, I know of plenty of underage judges that are fully certified, why isn't that in their lawsuit as well.

    If Wizards charged judges to become certified would this make their relationship more obvious?
    Posted in: Rumor Mill Archive
  • posted a message on Are Oldwalkers Overblown?
    Oldwalkers were essentially gods with mortal minds, if they believed they could be killed than they could be. Most of the time Urza still saw himself as "mortal" but he also constantly forgot to breathe(or blink) and since he never thought "oh no, I'm going to suffocate" it simply didn't affect him. Only when oldwalkers thought themselves vulnerable were they such. The only reason Urza didn't simply walk into Phyrexia and nuke the place was because he believed them to be more powerful than they were and he less so, He decided he needed an edge either his artifacts or his bloodlines project. In the end what defeated Yawgmoth was throwing more white mana at him than anyone could possibly had needed over a thousand lifetimes, a feat any oldwalker could have done with access to the infinite mana of the blind eternities.

    Creating planes did not necessarily require a huge upkeep to maintain, Phyrexia was created long before Yawgmoth and never again had a planeswalker managing it. Mirrodin's creator left pretty soon after it was made and with the wonky timelines involved with mirrodin it was around for "thousands" of years without Karn.

    I can agree that it is pretty hard to tell how powerful neowalkers are in comparison but that's only becuase we're dealing with MAGIC. Whatever feats they perform are beyond mortal measure by virtue of this being fantasy. In DnD campaigns people regularly kill "Gods" and it's not because the characters are necessarily on equal footings with them but because we as characters are cheating the system. We make the gods fight in a predictable way and give them exploitable weaknesses, we come up with unique ways to use abilities to abuse rules that we made ourselves. If oldwalkers walked around constantly in combat readiness and didn't have all those mortal faults convieniently left behind after their ignition you'd only see them die to more clever oldwalkers.

    Neowalkers have very real and very harsh limitations. They are not immortal and do not have any more special protection than your average mage/warrior. They have a limit to how much mana they can wield barring plot devices(funneling an entire planes mana through 2 walkers). They still require all normal bodily functions i.e. eating, sleeping, exercise, recovery. Walking requires effort and time for neowalkers. Being in the Blind Eternities is taxing to them.

    Oldwalkers were magnitudes more powerful than neowalkers.
    Posted in: Magic Storyline
  • posted a message on Puzzle on prerelease puzzle poster
    Quote from MarkXero »
    Except vampirism on Zendikar was caused by Ulamog* and had nothing to do with Sorin, and after she finished dealing with that Eldrazi disturbance she went to look for Sorin - 'her oldest friend' - out of concern for him, not because she was angry**.

    [Sources: * Zendikar art-book. ** Uncharted Realms story 'Stirring from Slumber']


    This and when Sorin spoke with Ugin he was hesitant to talk about Nahiri. So He and Nahiri met up at some point after she left Zendikar and had some kind of falling out. We don't know why Nahiri decided to abandon Zendikar in it's time of need and is now focusing on revenge when she could have been trying to save her plane. One can assume that the reason Nahiri is still alive may have something to do with Sorin, since Liliana had to accept pacts with 3 demons in order to stay alive after the mending and Nahiri is MUCH older than Liliana was.
    Posted in: The Rumor Mill
  • posted a message on Puzzle on prerelease puzzle poster
    Has it been brought up that we don't know why Nahiri is P.O.'d with Sorin. The way it sounded when Sorin was talking with Ugin makes it seem like something was going wrong with them way before Eldrazi started escaping. Something happened that made Nahiri leave Zendikar in the first place and we still don't know why.
    Posted in: The Rumor Mill
  • posted a message on January 18th Banned and Restricted list
    Why do people think that Modern can only be changed by banning or unbanning cards. WotC literally prints hundreds of BRAND NEW cards EVERY year. What little thought any of the complainers have put towards these bans is nothing in comparison to the hours of work the highly skilled and intelligent people working at WotC have done. They don't hire dumb people, we give them too much money for them to waste it paying dumb people.
    Posted in: The Rumor Mill
  • posted a message on [OGW] Kozilek, the Great Distortion and New Basic Land - Wastes???


    /Thread

    They found the place for the COLORLESS basic land. It wasn't shoehorned in, they had the idea back in 2013 and waited for the right time and set to put it. <> is the symbol for colorless mana, no link to eldrazi because making a BASIC land for only a set would be waste.
    Posted in: The Rumor Mill
  • posted a message on [OGW] Kozilek, the Great Distortion and New Basic Land - Wastes???
    Wizards retcon'd hedrons from being an ancient eldrazi race thing, see dreamstone hedron, to eldrazi prison cubes, see Aligned Hedron Network. Vorthos' were pissed and it makes speculating really wonky because you need to look at RoE with a grain of salt.
    Posted in: The Rumor Mill
  • posted a message on [OGW] Kozilek, the Great Distortion and New Basic Land - Wastes???
    The reason poison is parasitic is because outside of the few sets that use it, it is irrelevant. If I get my opponent to 9 poison counters and he kills my 1 creature with infect it was all for naught. Poison requires more than just a single card that gives poison counters. Obviously there are ways to make my 1 creature give all 10 poison counters but it's otherwise completely relying on that one card.

    Poison is an alternate win condition that can only be achieved through creatures that give poison counters. They made it less parasitic by tying the amount of poison to damage dealt but it still requires those creatures, and no other creatures. There is only one card in the game that is not a creature that gives poison counters Virulent Wound and it isn't even a straightforward give poison spell. Without other creatures that give poison it is very unlikely that someone can win a game with poison.
    Posted in: The Rumor Mill
  • posted a message on [OGW] Kozilek, the Great Distortion and New Basic Land - Wastes???
    Splice into Arcane is the parasite while the Arcane subtype is the host. Splice into Arcane does nothing without cards with the subtype Arcane. Arcane does nothing(like Devoid), it doesn't effect how the card is made or costed or what color it is(Devoid does though) all it does is give other cards something to care about like a creature type.

    Arcane =/= parasite(just unwitting host), Splice into Arcane=parasite
    Posted in: The Rumor Mill
  • posted a message on [OGW] Kozilek, the Great Distortion and New Basic Land - Wastes???
    I really don't think the <> symbol looks like a hedron. The hedrons very specifically have straight edges and the new symbol is concave all around. Obviously they are similar but it is definetly not a hedron, they could have easily made it a diamond shape but they did not.

    As far as the claims that they are making changes mid-block, that is simply false. The new two-block paradigm makes this an end of block change and making changes at the end of a block actually makes more sense than throwing us into a familiar world with everything already being different. If anything this change is simply setting up the inevitable fall of Zendikar and placing the Eldrazi back into their Galactus/Cthulu-esque role as plane-devouring beings of incomprehensible power and motive.

    Colorless has ALWAYS been a thing, they're called artifacts and they even have their own share of the colorpie. All this change does is make it so they can cost colorless cards more cheaply by requiring colorless mana (which also already exists).

    I understand that nothing is confirmed until wizards tells us what these cards mean, but nothing other than <> being simply colorless mana and a simple cosmetic errata to colorless mana producing cards really makes sense.
    Posted in: The Rumor Mill
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