Spirits seem to be rare this round. But the Captain is playable even on its own, and we will surely see some useful spirits in W/U later. For now, I take the Thraben Heretic to fill the lower end of the curve with a good creature.
The second creature can be targeted without another activation of the Tower. The Tower's ability does not change characteristics of objects nor does it change control of objects, therefore it modifies the rules of the game. And all new creatures fall under that new rule as well. It would be a different matter, if the Tower made creatures lose the hexproof ability, since then it would be changing characteristics of objects and the affected objects would then be locked in when the effect is created.
Dawntreader Elk - 4 (+1)
Faithless Looting - 1
Player 8
Markov Warlord
Scorned Villager/Moonscarred Werewolf
Immerwolf
Wild Hunger
Dawntreader Elk
Pack #1, Pick #6
Executioner's Hood
Somberwald Dryad
Forge Devil
Reap the Seagraf
Divination
Gather the Townsfolk
Deadly Allure
Predator Ooze
Chosen of Markov/Markov's Servant
Reap the Seagraf - 1
Highborn Ghoul - 4 (+1)
Player 7
Farbog Boneflinger
Highborn Ghoul
Ravenous Demon/Archdemon of Greed
Nephalia Seakite
Highborn Ghoul
Pack #1, Pick #6
Erdwal Ripper
Sanctuary Cat
Somberwald Dryad
Skillful Lunge
Clinging Mists
Midnight Guard
Blood Feud
Altar of the Lost
Lambholt Elder/Silverpelt Werewolf
Erdwal Ripper - 2
Chant of the Skifsang - 3 (+1)
Player 6
Dungeon Geists
Wrack with Madness
Wrack with Madness
Griptide
Chant of the Skifsang
Pack #1, Pick #6
Ulvenwald Bear
Torch Fiend
Young Wolf
Scorch the Fields
Sanctuary Cat
Reap the Seagraf
Divination
Counterlash
Soul Seizer/Ghastly Haunting
Undying Evil - 4 (+1)
Player 5
Requiem Angel
Death's Caress
Hollowhenge Spirit
Stormbound Geist
Undying Evil
Pack #1, Pick #6
Black Cat
Gravepurge
Crushing Vines
Haunted Fengraf
Artful Dodge
Nearheath Stalker
Midnight Guard
Curse of Thirst
Increasing Ambition
Nearheath Stalker - 1
Gravepurge - 0 (+1)
Black Cat - 1
Bone to Ash - 2
Artful Dodge - 1
Player 4
Mondronen Shaman/Tovolar's Magehunter
Dawntreader Elk
Diregraf Captain
Tracker's Instincts
Bone to Ash
Pack #1, Pick #6
Screeching Skaab
Russet Wolves
Chant of the Skifsang
Black Cat
Scorch the Fields
Ulvenwald Bear
Midnight Guard
Wakedancer
Grafdigger's Cage
Wakedancer - 1 (+1)
Warden of the Wall - 4
Player 3
Lingering Souls
Tragic Slip
Elgaud Inquisitor
Thraben Heretic
Warden of the Wall
Pack #1, Pick #6
Ulvenwald Bear
Evolving Wilds
Nearheath Stalker
Haunted Fengraf
Thought Scour
Artful Dodge
Bar the Door
Warden of the Wall
Chosen of Markov/Markov's Servant
Pyreheart Wolf - 5 (+1)
Player 2
Hellrider
Burning Oil
Hinterland Hermit/Hinterland Scourge
Evolving Wilds
Pyreheart Wolf
Pack #1, Pick #6
Falkenrath Torturer
Clinging Mists
Saving Grasp
Talons of Falkenrath
Somberwald Dryad
Reap the Seagraf
Break of Day
Heckling Fiends
Curse of Exhaustion
Faith's Shield - 5 (+1)
Player 1
Drogskol Captain
Chant of the Skifsang
Nephalia Seakite
Nephalia Seakite
Faith's Shield
Pack #1, Pick #6
Gruesome Discovery
Faithless Looting
Scorch the Fields
Falkenrath Torturer
Sanctuary Cat
Thraben Heretic
Village Survivors
Curse of Exhaustion
Increasing Vengeance