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  • posted a message on Whats the Story with the Ordeals of Theros?
    Okay cool thanks.
    Posted in: Magic Storyline
  • posted a message on Whats the Story with the Ordeals of Theros?
    I know that, but I was under the impression that each ordeal depicted a specific event from either Theros or Greek mythology.
    Posted in: Magic Storyline
  • posted a message on Chandra x Nissa: Canon?
    I feel like there are seeds for multiple different relationships that creative may be interested in exploring. When the OGW story concluded I seem to remember somebody asking MaRo about possible romantic connections between Chandra and Nissa and he said that they were laying things down in case they wanted to explore them later on. My guess is that depending on how the Kaladesh storyline is received, especially any interaction between Nissa and Chandra, the writers will decide where to go from there. If it is popular and liked by the majority then they may explore it but if it falls flat there are other romantic avenues that can be explored. I don't think WOTC would want to lock themselves into any particular pairing too quickly in case nobody supports it. I for one would support Chandra with any of the Gatewatch except maybe Jace.
    Posted in: Storyline Speculation
  • posted a message on Whats the Story with the Ordeals of Theros?
    Okay so I've done some research but came up blank, so flavourfully what do the ordeals of Theros represent. I know one of them is something that Elspeth had to do to get into Nyx, but beyond that, I know nothing.

    What do they represent within Magic's story? What Greek myths or legends were they inspired by? If anybody has some idea it would be great, thanks.

    Ordeal of Heliod Ordeal of Nylea Ordeal of Purpharos Ordeal of Erebos Ordeal of Thassa
    Posted in: Magic Storyline
  • posted a message on "Fears" set is Eldritch Moon
    Regarding the Werewolves and Wolfir, it was my impression that the Cursemute did not stop the transformations or change the werewolves into some kind of hybrid fusion thing. Rather, I thought that the Cursemute fused the human and nature(wolf) sides of the personalities, keeping the transformations but making them more controlled and manageable and also having the werewolf be able to control their actions in wolf form. The leaked werewolf card confirms my belief in my eyes, as both sides synergise together (human side tutoring for creatures, wolf side helping creatures be cast) instead of being in conflict (I'm looking at you Huntmaster of the Fells). Anyway feel free to tell me I'm wrong or whatever, I'm just sharing my thoughts with you guys.
    Posted in: The Rumor Mill
  • posted a message on The One Word Card Game
    Darkened Vaults of Dreams
    Legendary Land
    Darkened Vaults of Dreams enters the battlefield tapped with X charge counters on it, where X is target permanent's converted mana cost.
    Remove a charge counter from Darkened Vaults of Dreams, and sacrifice a nonenchantment non-Elf permanent: Return
    Posted in: Custom Card Contests and Games
  • posted a message on Muraganda Awakens - Help Needed
    Sounds about right.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    Thinking about it, ritualistic stress is probably a bad description. Their outlook and actions are very Tarzan-y, they've got the nature stuff going on but they're pretty free spirited about it and are willing to do more risky things in their everyday actions (Swinging on vines, chasing down dinosaurs for fun, that kind of stuff). With the kithkin, it was my original intention for them to be only affiliated with the mages of UW but as you pointed out earlier, elves do not often appear in white alone, so something had to be added. I want the kithkin and elves to be as untied as possible and so their flavour in the cards would have to match that. On that topic, might it be better to use some other creature type in conjunction with the elves rather than the kithkin? And if so, what? Your thoughts on the tribes are pretty spot on, the demons and their cults stick to themselves (I am contemplating having them live in mountains or caves to separate them from the rest. The dinosaurs roam the entirety of Muraganda although they do tend to stick to the more fertile areas for food purposes. The Witches and the Mages conflict is absolutely a "Cold War" scenario with only small conflicts, for now anyway.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    The way I was thinking of doing it was that the planeswalker that the elves witnessed is currently unknown, and is definitely pre mending. In terms of culture, due to their low level knowledge of planeswalkers, they take a mre hands on approach to nature and its life cycles, operating under the misguided idea that planeswalkers are fairly common, they put themselves under ritualistic stress in order to hopefully ignite their sparks. They still revere and protect nature, but are less concerned with magical nature as they are with physical nature. It should also be noted that their society is joint elf and kithkin, and the kithkin share most of the ideas that the elves do, besides the nature bit. Do you think this is acceptable in terms of story and colour identity?
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    I have a fair amount of UB and WU stuff, so GW is something that I need some help on.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    I like pack hunter, I feel like it would work. Having X also means that it can vary between cards, allowing for more variety. Thanks
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    That is something that I considered, and I have no real desire for any other kind of counters on creatures.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    Ramaz is Temur? Cool, shoot me any ideas you have for abilities. I will playtest One with Nothing but if it does too well, I will replace it with a more expensive version.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    Responses:
    1) I also would love to work on contraptions, but I don't think that Muraganda is the plane for that. Contraptions feel more like a Kaladesh thing due to the artficial nature of their magic
    2) No One with Nothing reprint? That makes me very sad, One with Nothing is a card that I would love to find a powerful use for, but I understand the problem with it. Do you think I could make a similar version that costed more as a homage?
    3) At first I thought that Ramaz was one of Liliana's demons, but he is a planeswalker isn't he. Colour suggestion? I was leaning towards enemy colours, only matching with the dinosaur tribe in part, but you seem to have more knowledge than me about him.
    Posted in: Custom Set Creation and Discussion
  • posted a message on Muraganda Awakens - Help Needed
    Hmmm okay. This whole time change thing is a bit confusing, but you ideas are good, thanks.
    Posted in: Custom Set Creation and Discussion
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