Sacrifice Dimir Recruiter: Put a 1/1 Black Skeleton creature token into play.
Transmute B
When you pay Dimir Recruiter's transmute cost you lose half your life, rounded up and put a 1/1 Black Skeleton creature token into play with: "1B: Regenerate this creature."
The name was a funny idea that competted against "Elephant Zoo". Who cares? XP
I considerate this Deck competitive, because I was playing it around three weeks and I made T8 all the times (We was at least 18-20 players, and placed 2nd once), and had very good results against aggro/agro-control decks. Pro-blue decks make me think twice, but not unplayable matches.
Thanks and let me know if this may be considered like an archetype or a base-decklist for reach a new one.
Hi ppl!!! Based in all opinions of 45 people that understood the concept of TOP TEN LIST, I made this top 10 list that is the result of estadistics aplied to that opinions. Thanks for all those guys that posted only ten cards, and much more thanks for that guys that put the cards in a particular order of preference.
Hello! I´m from Argentina, Buenos Aires, and after more than 10 years leaving and taking up again MTG, I finally decided try to be a competitive player. (I was trying but not at all)
I´m hope that this forum will improve my skills and make me take a lots of fun!
My most yearning wish is to be a MTG tester and creative. I know that is not possible, but I like to dream...
Artifact Creature - Cat
2: Mechanicat gains first strike until end of turn.
4: Mechanicat gains +1/+0 until end of turn.
0/2
"How curious! you give it the implements and it repairs itself alone!"
Next: UUUU
Foolish Study Method is blue.
Draw a card for each Foolish Study Method card you cycled this turn.
Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Cycling (, Discard this card: Draw a card.)
Next: A creature with a static ability that negates itself to use it's own activated abilities.
Enchantment
Avatar creatures are 2/2 creatures without abilities.
^^
Creature - Nomad Wizard
Protection from blue
Wizard and Nomad creatures you control are unblockable as long as Convert Operative is tapped.
4/2
... Next lucky boy: Sakura-Tribe Elder
Creature - Skeleton Warrior
Fear
Sacrifice Dimir Recruiter: Put a 1/1 Black Skeleton creature token into play.
Transmute B
When you pay Dimir Recruiter's transmute cost you lose half your life, rounded up and put a 1/1 Black Skeleton creature token into play with: "1B: Regenerate this creature."
2/2
what about Impulse?
Sorcery
Remove from game all creatures without abilities.
Next: Credit Voucher
my msn is: [EMAIL="BlackBull22@hotmail.com"]BlackBull22@hotmail.com[/EMAIL] and my nickname in mws is: BlackBull
I'm a Spanish-english speaker (argentinian).
o.ô
¬
just in case: I'm in!
(Sorry about my english...) u_U'
The name was a funny idea that competted against "Elephant Zoo". Who cares? XP
I considerate this Deck competitive, because I was playing it around three weeks and I made T8 all the times (We was at least 18-20 players, and placed 2nd once), and had very good results against aggro/agro-control decks. Pro-blue decks make me think twice, but not unplayable matches.
Thanks and let me know if this may be considered like an archetype or a base-decklist for reach a new one.
Pachyrealm V 2.0
CREATURES 15
X1 Indrik Stomphowler
x2 Rumbling Slum
x4 Birds of Paradise
x4 Llanowar Elves
x4 Loxodon Hierarch
SPELLS 20
x2 Assault/Battery
x3 Sudden Shock
x3 Boom//Burst (-3)
x4 Lightning Hellix
x4 Harmonize (-2)
x4 Call of the Herd
ARTIFACTS 2
x2 Loxodon Warhammer
LANDS 23
x4 Gemstone Mine
x4 Flagstones of Trokair
x1 Ghost Quarter
x2 Stomping Ground
x2 Sacred Foundry
x4 TempleGarden
x4 KarplusanForest
x2 Forest
SIDEBOARD
x3 Angel`s Grace
x3 Tormod`s Crypt
x2 Biorythm
x3 Ivory Mask
x1 ghost Quarter
x3 Krosan Grip
(Side is based in my enviroment, but may be interesting apreciations about a general SB for the deck)
People´s choice planar chaos top ten list:
1- Damnation
2- Extirpate
3- Groundbreaker
4- Simian Spirit Guide
5- Calciderm
6- Purphyry Nodes
7- Boom//Bust
8- Blood Knight
9- Akroma, Angel of Fury
10- Urborg, Tomb of Yawgmoth
HM: Pongify
2dHM: Mana Tithe
(Based in estadistics around 45 votants, considerating votes, that votes places and quantity of coincidences about the places in the general list.)
My personal top ten list:
1- Damnation
2- Extirpate
3- Purphyry Nodes
4- Simian spirit Guide
5- Calciderm
6- Groundbreaker
7- Blood knight
8- Boom//Bust
9- Urborg, tomb of Yawgmoth
10- Radha, Heird to Keld
HM: Pongify
2dHM: Akroma, Angel of Fury
(Considerating utility [for itself, and in constructed[, possible popularity and cost/benefit.
You´re Welcome!! ^^
PD: Stonecloacker + Aluren... Vintage´s infini-crypt??? (just imagine what kind of infinite loops can u do...) WTF??? wotc´s guys...
Spam Warning! Even in "Introduce Yourself" you are bound to the forum rules!
- Craven
I´m hope that this forum will improve my skills and make me take a lots of fun!
My most yearning wish is to be a MTG tester and creative. I know that is not possible, but I like to dream...