2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on What are current pack odds, including foils?
    Do you know of anywhere that lists the pack odds for each set? I tried a Google Image search for various terms but couldn't find anything that actually showed the pack odds.
    Posted in: Magic General
  • posted a message on What are current pack odds, including foils?
    There doesn't seem to be anywhere on the web that clearly indicates the odds of each type of card appearing in a pack, including foils.

    From what I can gather, this is what the normal probability should be (for a pack of a non-Innistrad-related standard set):

    • Basic Lands: 1
    • Commons: 10 - Odds of Foil
    • Uncommons: 3
    • Rares: 7/8
    • Mythics: 1/8

    Many places list the likelihood of a Mythic in the rare slot being 1 in 8. However, when you looks at [url=http://boardgames.stackexchange.com/questions/12149/what-chance-do-i-have-of-my-foil-being-a-rare-or-mythic]an uncut sheet[/url], it looks like there are 2 copies of a rare for each Mythic for foils at least. This ends up being close to 1/8, but not exactly.

    e.g. Kaladesh

    • 53 rares
    • 15 mythics

    Sheet would have 53 * 2 + 15 = 121 cards (matching an 11 x 11 sheet), making the odds of a mythic 15/121, or 12.4% (slightly less than 1 in 8). For a set like Aether Revolt, this would be 42 * 2 + 12 = 96 (which doesn't make a nice square number for sheets), with the odds being 12/96, or exactly 1/8 like the assumption.

    What's even more complex is foil frequency. The most specific information I can find is [url=http://www.mtgsalvation.com/forums/magic-fundamentals/magic-general/325533-how-do-booster-pack-foils-work?comment=6]this post[/url] which gives the following odds:

    • 15/63 packs has a foil

    It also gives odds as follows for each foil card:

    • 11/16 commons
    • 3/16 uncommons
    • 7/128 rares
    • 1/128 mythics
    • 1/16 basic lands

    This runs in to the same assumption about mythics being 1/8 of the rares. It also is old, and there are many posts here and there saying that foils used to be 1/4 packs (close to the 15/63 listed in the linked post), but are now closer to 1/6 packs. Take [url=https://www.mtggoldfish.com/articles/the-expected-value-of-kaladesh]Seth, probably better known as SaffronOlive's KLD EV article[/url] (math is number of foils per box):

    • 3 commons
    • 2 uncommons
    • 1 rare
    • 1 mythic every 8 boxes

    This comes out to 6.125 foils/36 packs, or the 1/6 assumption out there. However, the odds of a common end up being only half that of an uncommon -- what makes the foil uncommons so much more common than their non-foil counterparts?

    Looking at the numbers of cards in the set (including basics) for KLD, it looks like the foil list for non-rare/mythics is:

    • 1 of each common (101)
    • 1 of each uncommon (101 + 80)
    • 1 of each basic land (101 + 80 + 15)
    = 196 = 14^2

    But again, this doesn't work so well with AER:

    • 1 of each common (70)
    • 1 of each uncommon (70 + 60)
    = 130 = 11.4^2

    (Maybe this is related to the lack of a basic land slot in smaller sets? I wouldn't think that would change the size of a foil sheet though...)

    If it is some combination of commons + uncommons + basic lands all tossed on a single sheet, then we'd end up with about equal number of foil uncommons to foil commons (since there are usually a similar number). This would seem to not match up well with what Seth is saying for distribution. On the other hand, it looks like Seth's distribution comes from [url=http://www.starcitygames.com/magic/misc/17092-Insider-Trading-Fifteen-Fun-Facts-About-Foils.html]a defunct website called Crystal Keep from 2009 or earlier] since it's used in an SCG article from that time saying the same thing:

    6) According to Crystalkeep.com, there's a 1/12 chance of getting a foil Common in a pack of Conflux, 1/18 of an Uncommon, and 1/36 of a Rare. That would average 6 foils per box (3 Commons, 2 Uncommons, 1 Rare). Foil Mythic rares appear about one out of every 216 packs, or once per Case. So if you wanted to open up a Foil Mythic set of Conflux rares, without duplication, you'd statistically have to open a minimum of 2160 packs (or 60 boxes of product!)


    For reference, Conflux's distribution was:

    • 60 commons
    • 40 uncommons
    • 35 rares
    • 10 mythics

    So that would seem to suggest that it is commons + uncommons on a single sheet, since that would make the odds 2:3 uncommon:common, which is the same as 1/18 vs. 1/12. To broaden that out to include the rares as well we'd get:

    • Foil Common: 6/72 = 3/36 (3 per box)
    • Foil Uncommon: 4/72 = 2/36 (2 per box)
    • Foil Rare/Mythic: 2/72 = 1/36 (1 per box)

    If it's a sheet with commons/uncommons, and a sheet with rares/mythics, that would make:

    • 60 commons x 4 = 240 = 240/480 = 50%
    • 40 uncommons x 4 = 160 = 160/480 = 33%
    • 70 rares = 70 = 70 / 480 = 14.6%
    • 10 mythics = 10 = 10 / 480 = 2.1%

    This seems to make sense with the odds, so there were (for Conflux at least) probably 4 common/uncommon sheets per rare/mythic sheet.

    So if I were to put this together to give an answer to how to most accurately calculate EV for a set, it would be:

    • Basic Lands: 1
    • Commons: 10 - Foils (1/6 packs)
    • Uncommons: 3
    • Rares: 1 - Mythics
    • Mythics: # of Mythics in the set / (# of Mythics in the set + 2 x # of Rares in the set)
    • # of foils to be distributed: 4 x (# of basic lands + # of commons + # of uncommons) + 2 x # of rares + 1 x # of mythics
    • Foil Basic: 4 x # of basic lands / # of foils / 6 (for the 1 in 6 packs)
    • Foil Common: 4 x # of commons / # of foils / 6 (for the 1 in 6 packs)
    • Foil Uncommon: 4 x # of uncommons / # of foils / 6 (for the 1 in 6 packs)
    • Foil Rare: 2 x # of rares / # of foils / 6 (for the 1 in 6 packs)
    • Foil Mythic: 1 x # of mythics / # of foils / 6 (for the 1 in 6 packs)

    However, I'm a certified moron and almost positive I'm missing something/not doing this right. Does anyone have an authoritative answer on how current sets are distributed in terms of calculating the EV, including foil rarity?
    Posted in: Magic General
  • posted a message on Thermo-Alchemist
    Why not both this and kiln fiend?
    Posted in: MTGO Pauper
  • posted a message on Does casting a card's morph cost count as a colorless spell?
    Herald of Kozilek says "Colorless spells you cast cost 1 less"

    If you cast a morph creature directly (without paying the morph cost), it isn't colorless.

    If you cast a morph creature face down for 3 it is colorless.

    If you cast a Deathmist Raptor face down, and then pay the morph cost to turn it face up, does that count as a colorless or colored spell?

    The only rule I can see is:

    702.36e Any time you have priority, you may turn a face-down permanent you control with a morph ability face up. This is a special action; it doesn’t use the stack (see rule 115). To do this, show all players what the permanent’s morph cost would be if it were face up, pay that cost, then turn the permanent face up. (If the permanent wouldn’t have a morph cost if it were face up, it can’t be turned face up this way.) The morph effect on it ends, and it regains its normal characteristics. Any abilities relating to the permanent entering the battlefield don’t trigger when it’s turned face up and don’t have any effect, because the permanent has already entered the battlefield.


    This doesn't clearly state whether or not the morph cost itself counts as a colorless or colored spell though.

    I can see three ways this could go:

    1. It is an action, not a spell, so colorless or not the Herald of Kozilek has no effect
    2. It is a colorless spell
    3. It is a colored spell

    Anyone know how the interaction works (it'd be really wonderful to be able to turn morph cards up for a cheaper cost).
    Posted in: Magic Rulings Archives
  • To post a comment, please or register a new account.