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  • posted a message on Conflicting thoughts after coming back to Magic...
    Commander is by far where the fun is at right now in magic for constructed, but that's only the case because wizards has very few fingers in that pie as it's a constructed format and they only print commander pre-cons for it, not boosters. The reality is that wizards didn't keep up with the times in how they handled print runs and the secondary market ran off without them. To put it in a nut shell, wizards has forgotten about the players in many ways and treats players like garbage. They have really bad promos and are scared of giving anyone anything good in any kind of preconstucted product. They frequently overprint or underprint products and often over-price products on the market, print products as sets instead of as boxed units of the same type, such as with commander decks (yes, that is why your Atraxa decks are nearly non-existent on store shelves and all you can find are the other ones), are printing necessary lands purposefully at rare to force people into buying more boosters instead of printing them at uncommon and putting cool stuff in those rare slots, and I have no idea how the LGS rewards system even survives or operates.

    That being said, this game will shoulder on while the giant slug of a corporation keeps trying to find the door of the closet it shoved itself in. :p
    Posted in: Magic General
  • posted a message on Post-Modern Frontier Format
    Quote from mapccu »
    Quote from Warangel88 »
    Quote from Colt47 »
    Just as a side note; frontier will still have all the fetches eventually. In fact, if they reprint enemy fetches we may be entering another tri color standard like Kahns block. It's just we get the opportunity to have really old cards filtered out of the format like blood moon and lightning bolt.


    I do not think they will reprint the fetches in a standard set anymore. Frontier should be fetch free.


    The issue with not printing fetches is the number of games that you lose due to mana constraints. 3 color decks become incredibly hard to run in a format that is speeding up with each set release. Fetches solve the issue of consistency so that people are free to play the cards and not stare at a handful of unplayable cards. This happens more often then I like in standard as it is. Fetches are a good thing, and the price reflects them as such.

    Something else is that while so feel certain archetypes would be very powerful (traversing a rhino to chain an incredible board position), I don't think the format would fold to 5 color goodstuff decks. Each set is going to speed up some kind of archetype and with the requirement of two basics for the BFZ duals you're looking at potentially dying to fast aggro before you stabilize a greedy manabase.


    On the contrary, three color decks are very poorly balanced and under tested historically. Magic was never really intended to go to three colors in it's original form because all elements of strategy start to get muddied and soon you just end up with the best of the best (hello jund). When you have three color land fixing and virtually no down side, you get modern. However, MtG has migrated to a game that players expect tri-color decks to exist in, so at this point what needs to happen in frontier is to print the fetches, but also make sure there's enough down side that two or even mono-color decks can compete against a three color one. And as I stated in my previous post from my phone, wizards needs to facilitate deck creativity by making it easier for players to get competitive mana bases, which means ultimately going away from rare land cycles and rarity shifting the lands they intend to have people play with going forward to uncommon (and possibly common if they want a wedge type deal like in Kahns). we'd see a lot more happy players if everyone could afford the fast lands or fetches in budget builds, that's for sure.
    Posted in: Frontier
  • posted a message on Post-Modern Frontier Format
    Actually, they need to downshift rarity on the lands. The biggest weakness of magic is the evolution to three color decks without giving enough support and testing to balance three Vs two or mono color.
    Posted in: Frontier
  • posted a message on Post-Modern Frontier Format
    Quote from Warangel88 »
    Quote from Colt47 »
    Just as a side note; frontier will still have all the fetches eventually. In fact, if they reprint enemy fetches we may be entering another tri color standard like Kahns block. It's just we get the opportunity to have really old cards filtered out of the format like blood moon and lightning bolt.


    I do not think they will reprint the fetches in a standard set anymore. Frontier should be fetch free.


    They are going to be reprinting the zendikar ones in amonket. If not, I'm unsure how they will support the shards wedges suggested by the bolas card reveal and at this point they are already committed to a print run. The one thing we won't see (hopefully) are shock lands.
    Posted in: Frontier
  • posted a message on Heart of Kiran - MtG Facebook video spoiler
    I think this will probably replace Fleetwheel Cruiser in RW vehicles if the deck in question has walkers in it main deck. It's just a really solid vehicle with a good set of abilities, nothing more and nothing less. Smuggler's Copter is just insane and likely wont get replaced by this guy at all.
    Posted in: The Rumor Mill
  • posted a message on Tezzeret, Master of Metal
    Quote from Dusk707 »
    Quote from MTGS_User8233 »
    Quote from Gammarra »
    Am I alone here in feeling the card is never really going to see play? Everyone seems so excited, and I am not trying to hate, but this looks like pure jank except for Kitchen table Magics.


    That's what this card is made for: kitchen table magic. There will be another Tezzeret for competitive play.


    I'm at least going to test him as 2 of in UB Control. Will he make the cut? No one knows, but the potential is there


    The only problem with the card is that it's not good on it's own, which makes it not so obvious on how good he actually is. Most people these days seem to want to just see a card and say "yeah, he's good period" without looking for synergies that can make the card good.
    Posted in: The Rumor Mill
  • posted a message on Post-Modern Frontier Format
    Just as a side note; frontier will still have all the fetches eventually. In fact, if they reprint enemy fetches we may be entering another tri color standard like Kahns block. It's just we get the opportunity to have really old cards filtered out of the format like blood moon and lightning bolt.
    Posted in: Frontier
  • posted a message on Tezzeret, Master of Metal
    Quote from Warangel88 »
    Quote from Colt47 »
    This guy is really good simply because both of his minus abilities can win a game. His deck will probably have the same style tutor card as the kaladesh ones except for artifacts. I don't normally buy these decks, but as a player who is into edh, frontier, and modern he looks really good.

    Also, this guy is definitely modern playable. That's going to make this interesting since WoTC said they weren't going to print anything that would make people want to commit arbitrage on the decks. Yeah, that worked out really well for them. Rolleyes


    I do not think it is modern playable but it can find a place somewhere. His +1 is ok and the ultimate is strong and can win you the game. The - is also good. Probably the best PW in the PW decks so far. Ajani is ok too.


    Only reason I'm saying he is is that I've been playing a more control oriented deck in modern online using a modest amount of artifact ramp, and he single handedly wins the game on turn 6 in testing. When you judge this walker keep in mind he comes with a tutor that can get him from the graveyard or the main deck and find another artifact along with it. It's going to depend on your meta and your playstyle, but since I like games that run a little longer so people actually "play" and not just "win/lose" this walker is a win. Standard might have a hard time because the search targets get a little tighter and he's fighting with other good 6 drops like the gearhulks.
    Posted in: The Rumor Mill
  • posted a message on Tezzeret, Master of Metal
    This guy is really good simply because both of his minus abilities can win a game. His deck will probably have the same style tutor card as the kaladesh ones except for artifacts. I don't normally buy these decks, but as a player who is into edh, frontier, and modern he looks really good.

    Also, this guy is definitely modern playable. That's going to make this interesting since WoTC said they weren't going to print anything that would make people want to commit arbitrage on the decks. Yeah, that worked out really well for them. Rolleyes
    Posted in: The Rumor Mill
  • posted a message on Theorycrafting Atraxa (v2.0)
    Some other strong cards to use with her are Lighthouse Chronologist, Pentad Prism, and sage of hours.
    Posted in: Commander (EDH)
  • posted a message on Worth it to get the full anthologies collection or just buy the planar cards with the planar die?
    Sounds like going for the planar cards and dice is the best plan. Thanks for the input!
    Posted in: Magic General
  • posted a message on is modern worth getting into?
    Quote from cfusionpm »
    Quote from max_vergara »
    From my point of view now it's either a perfect time to get into modern as cards can be bought at very low prices from people scared that the market is plummeting, or a dangerous time because people may flee and modern staples continue to go down; yes, lower prices may attract players but if there a more leaving that those entering the game will suffer a lot anyway.


    That's really the thing, prices are down, but decks are still $600-1,000 (Jund/Abzan are still $1,800). So when the devaluing of staples are combined with the still-high cost of entry, fewer people are motivated to buy in. Maybe that motivation could be overcome by a fun and healthy format that people are excited to play, but that doesn't seem to be the case in today's Modern for the majority of players.


    Well, in the long long run modern is probably going to get canned as a competitive format because WoTC can't actually support it and go in a direction that supports new players. What's happening right now (besides the holiday season draining the living crap out of people along with the impending tax season following it) is that standard is running into similar problems to Kahns block, though not on the same vector, in that only a very select few decks are competitive and players are getting the impression that if they don't play one of these decks they are wasting their time at FNM. Combine this with horrible FNM promos and you get a really bad FNM environment which is why so many people are jumping to EDH at the moment to wait it out. This also means a weak market for standard, which then translates into WoTC going into panic mode and doing what we are seeing right now. Print the heck out of everything except what people actually want because they want to save those as hooks for future sets. I swear these guys at WoTC are like bungee corded hamsters trying to escape a play pen they built themselves.

    What do people want right now to get printed across various formats? Engineered Explosives, Noble Hierarch, Arcum Dagson, Contagion Engine, all the freaking praetors, Craterhoof Behemoth, Mikaeus, the Unhallowed, Death baron, Doubling Season, Basilisk Collar, etc. What do they print instead? Planechase in a box set at way too high an MSRP because they think the high prices of the cards are from demand when it's from scarcity and print a bunch of commander decks that purposefully don't have high demand reprints because they don't want to deal with the EV issue that they also made themselves. Well okay, they didn't completely miss the target with those decks, but because they only half did the reprints it resulted in higher prices on the stuff they missed.

    On the upside it looks like they are starting to listen to the community over the last year or so. Maybe it's all an illusion or something, though.
    Posted in: Modern
  • posted a message on So, how long till they ban Copter?
    Personally, the reason I haven't been playing this standard season is that it feels like modern. That might sound a little odd, but the games play usually two ways: Either the opposing deck is aggressively attempting to get your life total to 0 and the game ends at turn 4, or the game doesn't end turn 4 because the other guy is playing UW flash. Thankfully fnm hasn't evolved to that state completely yet as people are still playing werewolves and UW spirits, but it wont take long for these more powerful decks to take root and sweep the fnm scene. It's a pitty since I put a lot of money down on a few standard decks to run, but yeah.

    Also, I'm really thinking energy is possibly more broken than infect. Dynavolt tower, Panharmonicon, Aetherworks Marvel, electrostatic pummeller, and some creatures with ETB effects that add huge amounts of energy can really lock down the field. I don't think that energy will survive as a mechanic in modern, but then again it just might be one of the rare edge cases if it gets enough support in aether revolt.
    Posted in: Standard Archives
  • posted a message on Is there some ruling on this situation with Hive Mind?
    Quote from bfrie »
    Priority is passed clockwise starting with the active player. Therefore, the player to the left of the caster of cruel entertainment will put their copy on the stack first, and must choose targets at this point. the player to the right will put theirs on last. This means the copies will resolve in a counterclockwise order beginning with the player to the right of the original caster, but targets will be decided in a clockwise fashion beginning with the caster of the original copy

    Side note: your friend must enjoy watching the world burn


    Well, it was actually a newcomer. But I will admit it felt like a three player game with a fourth gal playing the Joker from The Dark Knight with the kinds of cards she was playing. Her commander was Sen Triplets so I was assuming a control deck from the start, but I wasn't expecting that scenario. She also had Redirect on an Isochron Scepter. Shocked
    Posted in: Magic Rulings
  • posted a message on Is there some ruling on this situation with Hive Mind?
    So I was playing with some people the other day and we ran into a situation where a player used Hive Mind with Cruel Entertainment. I know this might seem like a troll question, but I'm actually pretty serious. Is there sort of an unofficial way to resolve this kind of scenario? Whose choice takes priority?
    Posted in: Magic Rulings
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