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  • posted a message on Build A Card *Salvation Version*
    Monument to destruction
    legendary Artifact - fortification
    at the beginning of you end step, if fortified land is tapped, put an omen counter on ~.
    when ~ has 13 or more omen counters on it, destroy all permanents other than fortified land
    Posted in: Custom Card Contests and Games
  • posted a message on *Impossible Creature Type Game*
    Master of the Woolen Fire 2WR
    Legendary Enchantment Creature-Sheep Phoenix
    Bestow-4WR
    flying, haste
    When ~ enters the battlefield, ~ deals 3 damage to target creature or player and you gain 3 life
    Enchanted creature gets +2/+1 and has flying and haste
    2/1
    Posted in: Custom Card Contests and Games
  • posted a message on My first attempt at a set! Ioces
    in the enviroment of this set, dredge will not be broken, as there will be no opportunities to abuse the mechanic within the set. I do not intend for the set to be played with other sets in Magic.

    I thought that suspend was a really cool mechanic, and so I'm bringing it back. Doesn't have to be realistic for me!
    Posted in: Custom Card Creation
  • posted a message on My first attempt at a set! Ioces
    A set heavily based on lorwyn, Ioces is a tribal set that has tribes based on enemy coloured pairs. This is my first attempt at doing something like this, and I am most definately not finished, so please leave suggestions! I am especially looking for help with a storyline. Thank you!

    Plants-B/G A thick temperate rainforest cover a wide area on Ioces. It is inhabited by sentient (not very sapient) plants. These plants can vary in size hugely, from the size of house cats to the largest, The Primordial Ancient.

    Humans-B/W On the verge between the forest and the fields, lies countless tribes of humans. Due to their natural lack of strength, the humans of this plane call to the demons AND angels of the plane for aid. This has led them to have a strict caste system, which is lead by the arch-bishop nanhute.

    Efreet-R/W Nomads that roam the foothills, the efreet are an extremely violent, yet intelligent race that feed on the burnt charcoal that their burning campaigns leave in their wake. The efreet roam in parties to collect material for the "Great Flame" from which they are born. the most powerful and notable warrior of them all being Flushfree, the incinerator.

    Fish-U/G Fish that live in the seas, lakes, and rivers of Ioces. Some fish of the plane have the ability to fly and(in the cases of larger fish) the ability to create water from thin air(possible interactions between planes?). The fish vary wildly in size. The most powerful fish on Ioces, is Whemitan, the infinite sea.

    Viashino-U/R unlike on other planes, the viashino of Ioces are very scholarly and collected. They feel that they are the most perfect beings on Ioces. The viashino have a very strong understanding of artifice, and will regularly cover themselves in high tech armor or create golems. Their ultimate quest is to keep themselves safe by any means necessary. A figure in their culture that exemplifies this ideology is Grand Architect Shi-Shi.



    Suspend- a reprint mechanic that all tribes will use.
    dredge- another reprint mechanic that will be present in the plants tribe, explored more than in ravnica
    Defenders- a theme in the plant tribe
    tapping- creatures and spells in the human tribe will have benefits for tapping many creatures
    Illuminate- whenever this creature deals non-combat damage, [Effect]. This will be present in the efreet tribe.
    Sudden- you may cast this spell any time you could cast an instant. When this spell is on the stack, your opponents cannot cast spells or activate the abilities of permanents they control. this mechanic will be present within the fish tribe.
    contraptions- a spell or ability may assemble a contraption which puts a colorless artifact token named contraption onto the battlefield (with no abilities). this will be present in the viashino tribe and artifacts.


    Brackenwood nurturer 2G
    creature-plant {U}
    Defender
    Other plants you control get +1/+1
    whenever you dredge a plant, you may gain 1 life
    2/3

    Tangle raker 2BG
    creature-plant {c}
    suspend 2 BG
    defender, reach
    dredge 2
    2/8

    Vinesnap Aggressor 1B
    creature-Plant {c}
    dredge 3
    Vinesnap aggressor gets +1/+1 for each creature with defender you control
    1/2

    Floral uprising XBG
    sorcery {R}
    creatures you control lose defender and get +X/+0 until end of turn.

    Rending Roots 2G
    instant {c}
    destroy target artifact or enchantment
    dredge 3

    brackwater titan 4BB
    creature-plant {R}
    dredge 10
    Brackwater titan gets +1/+1 for each creature card in your graveyard
    4/4

    moldervine cloak

    Brackenwood harbinger 1G
    creature-plant {U}
    dredge 2
    defender
    When Brackenwood harbinger enters the battlefield, search your library for a plant card, shuffle your library, and put that card on top of it.
    0/3

    vine strangler 3BB
    creature-plant {c}
    suspend 4 B
    defender
    when vine strangler enters the battlefield, destroy target creature with toughness 5 or less
    0/5

    hulking spiderbush 4GG`
    creature-plant {c}
    suspend 5 G
    5/6

    venomous mass 3B
    creature-plant {c}
    defender, deathtouch
    1/7

    might of oaks at {U}



    Posted in: Custom Card Creation
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