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The Magic Market Index for Jan 12, 2018
 
Treasure Cruisin' Tempered Steel
 
The Magic Market Index for Jan 5, 2018
  • posted a message on Random Card of the Day: Seize the Day
    It goes deadly pretty fast with Scourge of Valkas in play.
    Posted in: Commander (EDH)
  • posted a message on [[Official]] Unreleased and New Card Discussion
    Quote from Gutterstorm »
    I don't think its better than Boundless Realms......


    Only if you look on it as a ramp spell. Even then, lands from BR cipt, meanwhile this can be used as a ritual if you have more lands then you paid for it with, or cost reduction effect, Mana Reflection, etc. Agreed tho, artifact synergy is the main reason to run this card.

    I can't wait to kill people with this and Marionette Master. Laughing
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    Quote from Crypt Rat »
    Quote from DirkGently »
    We're basically just talking about the cold war here. Having nukes aimed at the other country (nev's disk) won't save you from their nukes (lethal fireball), but it will make them think twice about using theirs in the first place. And the plausibility of that counterattack is very important to it acting as a deterrent.

    As far as playing good, technical magic the correct play is clear. Complaining that your opponent set off nev's disk just to screw you over would be like if the USA whined about the USSR nuking them after the USA launched all their nukes at the USSR. If you didn't think it was worth retaliation then you shouldn't have done it.

    I will say that casting, say, quicken + decree of annihilation in response to a lethal fireball where no one was particularly ahead (aka the "farting right before leaving the elevator" maneuver) has a bit less legitimacy imo.


    What again is the freaking difference? Blowing up nonlands and blowing up everything if you are about to lose anyway is principally the same.

    Objective of the game is to win. If you played something that didn't prevent you from dying to lethal spell or attack, you are just screwing over a person (that was either lucky, played well, or both) and an ass****.
    What if they have a Solemn in play and might draw into a 1/60 chance of not dying after popping the disk? Does that make you feel any different? The outcome is going to be the same nearly all of the time: they die but wipe the board first. Would you prefer they not pop it because it's unlikely to matter? What if they don't remember whether or not they have outs they could draw into by killing their Simulacrum or are borrowing the deck from someone?


    Yes! The difference is a chance of having an out, no matter how slim it is. Imagine if it happened- prime example of crazy play right there. If it fails... the intent is what matters rather than the outcome. Activating the disk is then justified in my book.

    It also implies if I had my list memorized and knew for sure I cannot draw any save, I won't pop.

    I actually scooped like that only once, when I had just plain bad day and got super frustrated with another's threat assesment. It was my weak moment, I recognise I made a wrong thing and I would never do it again.
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    This is interesting. I might sound "charged" because everybody I ever played with or seen playing considers something like scooping to deny triggers or trying to influence the game knowing he/she would lose (in multiplayer games) as bad as I do. I just take it for granted that there is already this social contract struck, that people take the game seriously, try to win, and respect other players at the same time. I am honestly quite suprised that so many people here are okay with things like that.
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    Quote from DirkGently »
    We're basically just talking about the cold war here. Having nukes aimed at the other country (nev's disk) won't save you from their nukes (lethal fireball), but it will make them think twice about using theirs in the first place. And the plausibility of that counterattack is very important to it acting as a deterrent.

    As far as playing good, technical magic the correct play is clear. Complaining that your opponent set off nev's disk just to screw you over would be like if the USA whined about the USSR nuking them after the USA launched all their nukes at the USSR. If you didn't think it was worth retaliation then you shouldn't have done it.

    I will say that casting, say, quicken + decree of annihilation in response to a lethal fireball where no one was particularly ahead (aka the "farting right before leaving the elevator" maneuver) has a bit less legitimacy imo.


    What again is the freaking difference? Blowing up nonlands and blowing up everything if you are about to lose anyway is principally the same.

    Objective of the game is to win. If you played something that didn't prevent you from dying to lethal spell or attack, you are just screwing over a person (that was either lucky, played well, or both) and an ass****.
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    Quote from ISBPathfinder »


    ?????

    Since when is a jerk move like that acceptable just because the guy plays Edric? I mean I hate the general more than most, mainly because its overly pushed "politics" mechanic that can be abused extremely easily and totally warps the game around it, but that doesn't justify douchescooping. Leaving the game to prevent somebody's triggers shows a poor character and lack of emphaty towards other players and you can't just say "it's ok to scoop to this, but not to that".


    I am not saying that exclusively because its Edric. If someone was playing any higher end competitive deck I would say the same. In more competitive metas you are in it to win the game and spite scooping is more accepted.

    Most gentleman agreements are more aimed towards more casual metas. Regardless the rules of the format, I do not play infinite combo or MLD. There is technically nothing in the rules saying that I cannot. I also do not scoop to deny triggers (which again I am allowed to do) but I don't abide that because of a rule of the format but because it creates an atmosphere I do not like. When people play higher end decks using more competitive tactics, you are already kind of not abiding gentleman's agreements is my argument. If you want to min max what you can do under the current rules set then yes, the format is terribly broken and I don't understand why you would expect people to abide gentleman's agreements at that point.


    No!? There is no reason in drawing the line between casual and competitive in this sense and thinking it is, is just straight up wrong. You are "not liking less" your opponent, "not wanting to have fun" or "trying to win no matter what" based on how tuned, fast or resillient your deck is.


    You respect your opponent and, "gentleman agreements" in your words, even more if you play competitive. Because if you try hard to win, you just take the game seriously and all its atmosphere and its other aspects, than if you just want to mess around with decks. No competitive player with the right mindset would do such a thing- if you respect the game, you also respect the person sitting in front of you.

    Douchescooping is just one of the CR's blind spots, next to bunch of other ways to screw with your opponents, even it would be scoffed upon by most, it isn't directly forbidden by rules or law. If you are a decent human being, you know some things are not okay despite them not being particulary stated by game's rules.
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    Quote from ISBPathfinder »

    Someone is playing Edric, so yes.... I think it is fair to scoop to deny triggers.


    ?????

    Since when is a jerk move like that acceptable just because the guy plays Edric? I mean I hate the general more than most, mainly because its overly pushed "politics" mechanic that can be abused extremely easily and totally warps the game around it, but that doesn't justify douchescooping. Leaving the game to prevent somebody's triggers shows a poor character and lack of emphaty towards other players and you can't just say "it's ok to scoop to this, but not to that".
    Posted in: Commander (EDH)
  • posted a message on Is it gentlemanly?
    I would consider it an unsportmanship, jerk move, on the same level as a tableflipping when you are about to lose or just blatant cheating. As an otherwise introvert, calm guy, I would never hesitate to call out anybody I'd see doing that and as sure as hell would not play with that person anymore.

    I believe in multiplayer games, in a situation when I am about to lose and can't do anything about it, I would just let it happen, without trying to harm player defeating me or affecting boardpresence at all. I respect other players and their wincons, being it multiple extra turns or infinite comboes. But I cannot stand acting like a jerk and being unsportmanslike.
    Posted in: Commander (EDH)
  • posted a message on Admiral Beckett Brass - Pirats want more and more Treasure!!
    Contract Killing and Cancel are absolutely horrible cards that could lend its place to their much better variants. I am missing a Shapesharer and Taurean Mauler as a useful "pirate" creatures.
    Posted in: Commander (EDH)
  • posted a message on Do you play Mental Mistep, Lighting Bolt and the likes in EDH?
    Wow, this thread really derived from its OP. I just wanna say that if you are dying to Mana Crypt in your games, T1 Sol Ring in not likely where the problem lies. I mean if your games are fast and cutthroat, Crypt is far superior card. If games go long enough that losing life to it may cause death, they probably aren't decided by fast mana.

    About the card mentioned in the OP, I use them rarely. Even if denying early tutor or killing important creature may be significant, it is still 1v1 and it most likely won't win you multiplayer games very often.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day - HIATUS
    Also an infinite loop with Phantasmal Image and a sac. outlet.
    Posted in: Commander (EDH)
  • posted a message on Boneyard Parley

    Ah, but is your opponent nice enough to put Reveillark and Karmic Guide in the same pile?


    Probably not, but considering you got both in your yard, you get to combo off no matter which pile you choose. If one of the pieces is not yours, it wouldn't work anyway.
    Posted in: Commander (EDH)
  • posted a message on Do you choose to be a jerk if you have the chance?
    Quote from Parax »
    I'm the guy that has played a winter orb on a opponent that played a tapped out pact of negation


    Wait, what? I don't understand why this gets a lots of praise compared to shunned Master of Cruelties somebody out of the game. Does punishing playing the pact feels like "he brought that upon himself" or "he played a counterspell so he deserves to lose instantly"?

    I view both as a legit plays, just don't understand the difference, why one should be considered a jerk move and the second not. Both ends in player knocked out of the game (while the Master one is even less brutal, the player gets to continue playing, and can still win with his 1 life).
    Posted in: Commander (EDH)
  • posted a message on Naya Token Card Draw Options?
    Get Sylvan Library, it really is worth the spot.

    Other than that, you have to realize the absence of raw card draw is one of the main weaknesses of the Naya color combination. That's why there are so few quality option regarding drawing extra cards.

    One way to work around the problem is to fill up the emptiness of good draw with tutors. Use Eladamri's Call or Idyllic Tutor to get what you need rather than random stuff from the top.

    There is alsoStrictly worse Shamanic Rev., which you should ran too.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day - HIATUS
    Quote from LouCypher »

    In hindsight, DTK pre-spoiler season was kinda weird. Lots of people thought the art for Contradict was going to be Force of Will (HAHAHAHAHA) and this was speculated to be Scroll Rack - which at least is more believable than Force of Friggin' Will in a standard product....


    Bit OT, but I think Force would be fine in standard. The reason why it's so popular in legacy is because it's here to stop T1/T2 wins, which would be otherwise almost unbeatable without mana free counterspell. You need to be fast to stop that, and it comes at the cost of 2 for 1ing yourself most of the time. You wouldn't want to play Force of Will in a format where resources are more valuable then speed, having either 5-mana Cancel or a free mana counter that costs you an extra card.

    Regarding today's card, it could take place in spellslinger lists, like Mizzix of the Izmagnus, where it would serve as a gravehate or recursion, although the price might be too high for the effect.
    Posted in: Commander (EDH)
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