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  • posted a message on Skred Red
    Reckoner is a card I haven't used to any real effect in a very long time. The card is so powerful, but Scourge's ability to grind is unmatched. We basically have the best three drops at our disposal, and while it can be a meta choice, I would always take Scourge in the blind. I do want to Skred haduken someone with Reckoner though, so maybe I'll try that again. I'm also glad we're getting so many tournament reports! Sounds like we're all doing pretty well.

    @TexasGoyf I don't think you want Reckoners in the sideboard. While there are several matchups where it's good, it isn't necessarily better than a lot of cards already in the deck. Sideboards shouldn't just have good cards; they need to ruin the opponent's day, and then microwave their ice cream for good measure.

    I get to actually play at FNM tonight! I'm very excited to Skred some faces, and I get to break out my foreign copies, "Miniavalanche" (this is, by the way, the correct version our namesake card).
    Posted in: Developing Competitive (Modern)
  • posted a message on "What Deck Should I Play" thread
    Quote from 13055 »
    Bump!


    Hey, guys. Finally found a store I think I like near where I moved to, and wanted to see if there's something I can start playing to adapt to their meta. In the past I've jumped around a lot, so I'm comfortable playing pretty much any playstyle. I also have most of every Modern deck built; just need some advice on what to focus on.

    The meta appears to have more Affinity players than any other deck, but I saw a smattering of pretty much everything tonight. I played against Affinity, Titanshift, Midrange Abzan, and Esper Draw-Go. I saw people playing Jeskai Ascendancy, RB Grislebrand Reanimator, and I'm pretty sure there were two Grixis DS players.

    I played Bogles (my fully-foiled pet deck) to 2-2, losing to the grindy Liliana-casting Abzan player and the 4-maindeck-enchantment-removal Esper Draw-Go (I swear I'm not salty), but I feel there are probably more fitting (read: better) decks that I can approach the meta with.

    Thanks, guys!

    Because this one hasn't been answered yet, I guess I'll take it. It sounds like you could just play whatever you want because the meta is so diverse. There's a certain point where the field no longer had a weak spot, so I suggest just finding whatever you think is cool and play it. Personally, I would take Skred to that meta because it eats midrange/control decks while also having decent game against the aggro decks.

    I'm also looking to build a second deck actually. I own Skred (my pet deck), along with Legacy Moggcatcher, so I have Chalices, Magus of the Moons, Trinispheres, and Ensnaring Bridges. Thus, I have a few options I'm considering. Sun & Moon looks like a lot of fun, and I've always loved Boros Prison decks. RG Ponza was a fun deck to play, and I already own a few pieces to begin building it myself. I've had my eyes on Merfolk for a while, and with all the reprints coming up I think it may be time to start acquiring pieces. Thoughts?
    Posted in: Modern
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    The discussion ban is in place for a reason. No, it was not reinstated to quell a vocal minority; in fact, the majority of active users in this thread wanted us to put the discussion ban back into place, and the reports and PM's we constantly got served as enough evidence to warrant action. If you have questions or concerns, we are always open and willing to answer PM's. --CavalryWolfPack
    Posted in: Modern
  • posted a message on Modern Is Looking For a New Moderator!
    Hello all!

    As some of you may know, Lantern is stepping down form his position as a moderator. It's been a blast, and we will miss our resident aggro-blitz mod.

    What this means is that we are looking for another moderator! You can apply here, and please be sure to read and follow our application guidelines here. The deadline is Monday, October 30th, and you can always PM us if you have any questions.

    Thank you, and we'll miss you Lantern.
    --CavalryWolfPack
    Posted in: Modern Archives
  • posted a message on Skred Red
    I'm so glad I got my Chandras when they were $20. Probably the best $40 I've ever spent on Standard cards.

    For Counters Company, I like Sudden Shock. It's fallen out of favor with Infect being obliterated (although one managed to sneak into the top 17 of the Charlotte Modern Open), but it's wonderful for picking off dorks. They also cannot generate infinite mana in response because it requires putting a counter on the Druid, which is an activated ability that isn't a mana ability.
    Posted in: Developing Competitive (Modern)
  • posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    I actually don't believe there is something malicious behind this. I think after the vitriol that came from "shakeup bans," they want to leave the banlist alone for a few months. I actually am fine with the reasons given, as ignorant as it sounds. Then again, I'm not exactly the most experienced player here, so what the heck do I know?
    Posted in: Modern Archives
  • posted a message on Stompy
    The personal attacks and flaming stops now. Keep the discussion on the cards, and consider this to be a final warning: ignoring a moderator is a point, and we could very easily add that in addition to the continued flaming going on here. That's a suspension right there.
    Posted in: Developing Competitive (Modern)
  • posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from gkourou »
    Quote from Nyzzeh »
    I think what they will ban is:

    1. Ban chalice of the void: it's unfair that big mana decks can invalidate so many decks with just 1 card.

    2. Ban past in flames: not only does this deserve a ban already, but with chalice's ban it deserved it even more.


    Again, Storm is a fine deck to have. It's more interactable with 8 creatures than it was with 4 creatures and an enchantment, and it does not break the turn 4 consistently. We don't even need the numbers for this, the main spell-win con of the deck is 3U, which with the cost reduction of Baral, Chief Of Compliance(if there is one on the battlefield) is being played at 2U cost, meaning on turn 3.

    Storm is not getting banned; it's either Eldrazi Temple or no bans at all in 7 days.

    Also, THIS TWEET from Aaron Forsythe tells me is eyeing Chalice as the police card of the format. They won't ban it, sadly(even if I hate it)

    I don't think that's actually saying anything. Being interactable doesn't exclude the deck from being a problem. I believe Storm is fine, but a tweet from May doesn't tell me anything about what they currently believe about the card. We already know a lot can change at WotC in five months. Plus, it's not like many of the top strategies are actually trying to interact with you. Storm and Titanshift aren't. ETron, when you get down to it, isn't exactly doing much with you either. GDS does, but also has to compete with a Chalice deck. Most of the best interaction in the format is 1 cmc. Why would you try to go that route when the top deck is a Chalice deck? I like having Chalice in the format, but there's room to for me to believe that it's contributing to an issue here.
    Posted in: Modern Archives
  • posted a message on Imp's Mischief
    Moved to rulings! --CavalryWolfPack
    Posted in: Magic Rulings
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 17, 2017 announcement?
    I voted for my usual suspects: JTMS, SFM, and BBE. While I don't believe unbanning these at the same time is a good idea, I think seeing one of these would be great for the format, more so SFM and BBE then Jace. I also didn't vote to ban anything, but I also prefer we have more time to solve the metagame's current problems before resorting to a ban.
    Posted in: Modern Archives
  • posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    What kind of mulligan would fix the nongames? I know in Canadian Highlander, they have a "second 6" rule" where your first mulligan drops you to six, but your second also puts you six, then five, five again, so on and so forth. Now, anyone who plays the format will tell you that the nature of their format is far different from Modern's, but it's at least food for thought.
    Posted in: Modern Archives
  • posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from cfusionpm »
    Rereading the multiple paragraphs for Vintage in the last announcement, I cant believe I missed this piece at the end of the first paragraph: As justification for bans they specifically cited "can be frustrating to play against." I have no idea what that means for Modern (if it means anything), but I can say that nearly every top deck in "Tier 1" for Modern is miserable and frustrating to play against.

    https://magic.wizards.com/en/articles/archive/august-28-2017-banned-and-restricted-announcement-2017-08-28

    My interpretation was "these are frustrating to play against because of their prevalence." It's not secret the format was getting stale. That, however, is a topic for another day.

    If your line of thinking is the same as WotC's, we're not going to have a stable format for a long time. Hopefully we don't have this subgame of "who can complain to WotC the loudest."
    Posted in: Modern Archives
  • posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    I think we're forgetting that there's a difference between a reason to ban and a good reason to ban. Banning Felidar after 2 days was beyond terrifying -- I would say it's almost petrifying. Now, if they said they had a team of pros test the deck and they reported that it was just too strong, that's one thing. But they didn't say that, so we shouldn't extrapolate. Similarly, banning a deck for having a turn 3 kill that requires so many specific cards isn't a good reason. Grishoalbrand had a turn 2 kill, and it survived its hayday without getting hit by a ban. For Storm, what's our definition of "going off"? I am well aware no one likes defining obvious terms, but if we're saying that winning the game is casting Empty the Warrens for 8-10, well yeah they can do that on turn three after dropping a creature. Creature>Ritual>Ritual>Manamorphose>Gifts (getting Ritual, Ritual, Manamorphose, and a Past in Flames? I don't play Storm, so forgive me for theory crafting) is a conceivable line of play. Notably, that requires an exact combination of cards, not mulliganing, and while it is doable on the play it's obviously more likely on the draw. This is on top of the fact that you only have red mana after casting Gifts. If the last card in your hand is yet another Ritual or Past in Flames, you've basically won the game, but other than that your opponent can really mess you up by giving you . So we have this God-like opener that requires about 7 specific cards and 3 land drops, on top of not being able to sculpt your hand with cantrips on turn 2 or 3. If we're talking about a Grapeshot kill, that's much less likely because you need a higher storm count.

    The above scenario is Magical Christmas Land at best. It rarely ever happens. If cards were banned based on small potentials and not just consistency, Infect would've been banned out of existence after Blazing Shoal got banned because a specific combination of green pump spells could kill on turn 2 and Grishoalbrand would've seen a ban. What matters is a consistent turn 3 kill, hence Blazing Shoal. Requiring a large amount of cards to do so is not a good reason to ban.
    Posted in: Modern Archives
  • posted a message on [Primer] UR Storm
    Inflammatory comments about bans will not be tolerated. Primers are constructive discussions: coming in and saying that Storm players should have a new deck lined up in a month is not constructive.
    Posted in: Tier 1 (Modern)
  • posted a message on Skred Red
    Seems like a lot of people are moving back to Boros Reckoner. Maybe I'll get back on that train. I've yet to Skred haduken someone, so at least I can do that again.
    Posted in: Developing Competitive (Modern)
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