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Last active Mon, Aug, 21 2017 15:52:12
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May 14, 2017Hey,Posted in: Market Street Café
I recently acquired this Mox Ruby. It looks real to me and was purchased from a local game store, but rather safe than sorry. Anybody see anything off about it?
I tried to take some photos of it through a loop.
Mar 6, 2017moxruby posted a message on [Primer] Blue Moon: UR Blood Moon/Shackles ControlLooks very similar to the deck that mextremartini posted earlier. Has anyone tested the deck yet?Posted in: Developing Competitive (Modern)
Feb 27, 2017I think most people know that Ad Nauseam plays 1 Lightning Storm and 1 Lab Maniac. If your opponent Thoughtseizes you they are more likely to take Ad Nauseam, Angel's Grace, Unlife etc than the actual kill spell since they assume you have more than one way to kill. This may have benefited him at some point during the tournament.Posted in: Developing Competitive (Modern)
Feb 15, 2017Cheerios is an incredibly easy matchup depending on how many Spell Snares you play. If they can't stick a Sram or Puresteel they can't win and they have to resolve Retracts to win as well. The deck folds to any sort of interaction.Posted in: Tier 1 (Modern)
Feb 15, 2017I've played a lot of Esper Control and used 2 Secure the Wastes in the deck. I'm very familiar with how the card plays out. The decks are just very different in how they operate and how they win the game.Posted in: Tier 1 (Modern)
I'm not even sure in your example that casting Secure after Negating/Pathing something is correct. I would just hold it forever until my opponent passes without a play. There's no reason to not get maximum value out of it, unless you want the tokens to block or to try and sneak attack a Planeswalker. Restoration Angel plays a similiar role, except it synergizes with Snapcaster, has evasion, and can ambush and leave beyond the body most of the time.
Secure The Wastes
- Versatile in Early Game/Late Game
- Fast clock that's resilient to spot removal in late game vs fair decks
- Weak against fast decks
- Requires large mana commitment late game
- Requires deckslot that could be dedicated to more efficient answers
- Nonbo with Verdicts
Feb 15, 2017The primary difference, in my mind, between Esper and UW besides their significantly worse manabase. They have a ton of air in their deck so if you play draw go with an opponent for a while they will find more action than you will. This means that you need something like Secure the Wastes to turn the corner quicker as it's one of your few actual ways to win.Posted in: Tier 1 (Modern)
I don't play Finks or Wall of Omen maindeck.
I also don't agree that Secure the Wastes fills an important role. It's best case scenario is casting it for X = 5 against an opponent who is out of cards and is living off the top of their deck. In these scenarios the game is already won for UW control. You just win with Colonnade over the course of a few turns. In my mind, playing Secure the Wastes is just a way of having a card that's worse in the early game than something like Condemn, Blessed Alliance, Negate, Spell Snare, etc in exchange for having a quicker end game clock.
I'm not interested in trading premium early game interaction for a quicker clock.
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures:6
4 Snapcaster Mage
2 Restoration Angel
1 Vendilion Clique
Instants and Sorceries:24
4 Ancestral Vision
4 Path to Exile
4 Cryptic Command
3 Supreme Verdict
2 Spell Snare
1 Mana Leak
1 Blessed Alliance
1 Sphinx's Revelation
1 Shadow of Doubt
2 Spreading Seas
1 Jace, Architect of Thought
1 Gideon Jura
4 Flooded Strand
4 Celestial Colonnade
3 Ghost Quarter
3 Glacial Fortress
2 Hallowed Fountain
1 Mystic Gate
Regarding your question about tapping out with UW Midrange. You have to know the matchups. Don't tap out for something when it leaves you in a really bad spot if you're opponent resolves a Liliana of the Veil, has an attacking Inkmoth Nexus, etc. Playing Wall of Omens on Turn 2 when you have Leak/Spell Snare in hand isn't very smart. You can wait a turn or two, cast Wall leaving up Mana Leak/Spell Snare etc.
Feb 15, 2017I'm sure this has been discussed somewhere in the past pages, but why do I tend to see Batterskull in these lists and not Wurmcoil Engine? Is it due to the increased likelihood you'll have a creature to equip Batterskull to it, reducing the blowout potential of them pathing your Wurmcoil?Posted in: Tier 1 (Modern)
Feb 15, 2017I'm not a fan of Secure the Wastes. I just don't see the value in dedicating deck space to it. We have a lot of early interaction in Path, Condemn, Blessed Alliance, and Spell Snares and want to play turn 4 Wrath to clean anything else up. The deck doesn't really need additional win conditions since Colonnade is more than sufficient in most matchups and you have a lot of incidental win conditions in Jace, Gideon, Snapbeats, Restoration Angel, and Clique.Posted in: Tier 1 (Modern)
Esper tries to use it since they play zero planeswalkers, and most of the time only 3 Snapcasters, 3 Colonnades. It's a bit of a different situation there.
Feb 12, 2017Gideon is definitely a powerful card that is great against aggressive decks and creature decks in general, but a bit slow to the board and largely irrelevant in a few matchups. I like the versatility that Jace, AOT gives and would like to see how he performs as a 2 of.Posted in: Tier 1 (Modern)
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