I wanted a way to look up or discover Magic cards that was easy to use, especially on my cellphone. So I built ComboDeck.
You can search for any text that appears on a card (like its name, set, types, text, and artist) and ComboDeck shows you the most relevant cards. ComboDeck has both paper and MTGO prices, and should work really nicely on your cellphone.
How do you like ComboDeck? What would make ComboDeck better for you?
I'm adding new features all the time, so just tell me what you'd like to see. Specifically, more powerful search tools are on the way, and I want to design them around the types of searches you like to do.
Possible cards to remove: Sigarda (mostly inferior to recasting your general), Abundance (you will need lands to recast Uril), Heliod (just adds Vigilance, mostly, and will rarely come online), Reclamation Sage (should at least be Act of Authority instead), Beast Within (Grasp of Fate is way better for you)
I suspect the issue your deck will face is that it has 8 cards which provide card advantage, versus 18 which lose it. It will run out of gas very quickly.
I think your best bet is to keep your curve low (getting rid of Consume Spirit in the process, since it's way outside the curve for the remainder of your deck), and focus on trading cards in a low-resource game until your Rack effects grind out a win. So that might look like:
Mutavault is almost strictly better than Goblin Burrows here. Mutavault costs 1 mana for at least 2 damage (more with tribal effects). Burrows costs 2 mana for maximum 2 damage. I'd just run 4 Mutavault.
Since this is a casual deck, you can play with the almighty Goblin Recruiter!
Thank you for a fantastic post! This list looks highly tuned.
What do you think of Bastion Protector, perhaps in lieu of Indomitable Archangel? It's a buff, a shield, and a body, for a low price. You may have found otherwise, but I don't see targeted removal of your equipment being a major issue, especially since you have around 30 of them.
Kemba, Kha Regent could be an alternate win condition for games where Isamaru has been hated out or the board is otherwise unfavorable.
Might make sense to swap a Mesa Enchantress for a Verduran Enchantress to add consistency against color screw.
Utopia Sprawl should probably replace some of the Plains. It ramps you, color fixes you, and reaps you additional draws off of Spiritdancer and Mesa Enchantress.
Since you have 4 Sterling Grove, it makes sense to run more variety among your enchantments. Flickering Ward and Hyena Umbra are not good in multiples, so you could run fewer copies. Song of the Dryads has an advantage over Oblivion Ring in that it reaps draws off of Spiritdancer, and Oppressive Rays is probably best for pure speed.
Now, as for infinite combos: Yes, artifact wipes will hurt you, but if you're drawing a fair number of cards, you'll outlast the artifact hate. Here are some easy infinite-combos packages you can run:
Right now the only ways you can cast Mirror Entity are Chord of Calling and Cavern of Souls. You may want to swap some forests out for two-color lands like Brushland to ensure that you can cast him.
I wanted a way to look up or discover Magic cards that was easy to use, especially on my cellphone. So I built ComboDeck.
You can search for any text that appears on a card (like its name, set, types, text, and artist) and ComboDeck shows you the most relevant cards. ComboDeck has both paper and MTGO prices, and should work really nicely on your cellphone.
Here are some things you can do with ComboDeck:
How do you like ComboDeck? What would make ComboDeck better for you?
I'm adding new features all the time, so just tell me what you'd like to see. Specifically, more powerful search tools are on the way, and I want to design them around the types of searches you like to do.
Possible cards to remove: Sigarda (mostly inferior to recasting your general), Abundance (you will need lands to recast Uril), Heliod (just adds Vigilance, mostly, and will rarely come online), Reclamation Sage (should at least be Act of Authority instead), Beast Within (Grasp of Fate is way better for you)
Accelerating Kaalia, with haste:
Accelerating Kaalia, with mana:
Slowing your opponents down:
I think your best bet is to keep your curve low (getting rid of Consume Spirit in the process, since it's way outside the curve for the remainder of your deck), and focus on trading cards in a low-resource game until your Rack effects grind out a win. So that might look like:
2 Mishra's Factory
1 Strip Mine
4 Dark Ritual
4 Liliana of the Veil
4 Hymn to Tourach
4 Smallpox
2 Nether Spirit
2 Innocent Blood
3 Duress
2 Raven's Crime
1 Cursed Scroll
1 Underworld Connections
4 The Rack
4 Shrieking Affliction
Cuts:
What do you think of Bastion Protector, perhaps in lieu of Indomitable Archangel? It's a buff, a shield, and a body, for a low price. You may have found otherwise, but I don't see targeted removal of your equipment being a major issue, especially since you have around 30 of them.
Kemba, Kha Regent could be an alternate win condition for games where Isamaru has been hated out or the board is otherwise unfavorable.
Mindslicer and Bottomless Pit also help you discard without putting you at a disadvantage.
There are lots of infinite combos available. I think the best ones are where the cards are good even when they're not part of a combo.
Utopia Sprawl should probably replace some of the Plains. It ramps you, color fixes you, and reaps you additional draws off of Spiritdancer and Mesa Enchantress.
Since you have 4 Sterling Grove, it makes sense to run more variety among your enchantments. Flickering Ward and Hyena Umbra are not good in multiples, so you could run fewer copies.
Song of the Dryads has an advantage over Oblivion Ring in that it reaps draws off of Spiritdancer, and Oppressive Rays is probably best for pure speed.
Now, as for infinite combos: Yes, artifact wipes will hurt you, but if you're drawing a fair number of cards, you'll outlast the artifact hate. Here are some easy infinite-combos packages you can run:
Infinite mana (Grim+Power, or Basalt+either):
Infinite mana:
Infinite mana:
I like Gumgod's suggestion of splashing green, which also gets you Nature's Claim
Right now the only ways you can cast Mirror Entity are Chord of Calling and Cavern of Souls. You may want to swap some forests out for two-color lands like Brushland to ensure that you can cast him.
Tribal-matters cards
Tribal lords
Scroll down for his list of tribal decks (including his retired decks list)
If you want to get really cute with the win conditions, I'm a fan of Biovisionary followed by a bunch of Clone-like dorks.