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The World of Mirrodin II: Darksteel and the Fifth Dawn
 
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The Magic Market Index for April 21, 2017
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I like Spiritkeeper just fine, but it has a lot of competition in that slot. Given the other tokens support that we have, I don't think it's a necessity to support that deck and it's not so good on it's own that I'd call it a staple. I cut it with my Amonkhet update, but it had a good run and could certainly come back one day.

    My avatar (and user name) is the character Calibretto from the comic book series Battle Chasers by Joe Madureira (my favorite comic artist).
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Duplicant is a card that I always see people gush over when I'm watching streams, but I just hate it. Every time I've played with it I've found it incredibly disappointing. Six mana to kill your bear and get a bear? No thanks. And I get what it has going for it. It's colorless, it removes a creature and leaves behind a creature. I get the appeal. Six mana, though. In a world where I can get a Wurmcoil Engine for the same investment, Duplicant leaves little to be desired, IMO. I don't even run it in my low power cube and I had to dig pretty deep in the playable artifact well there.

    I'd actually like to see an updated version of Duplicant. Maybe it's a mana cheaper and also gains the imprinted creature's abilities? Maybe it has a Prison Term type clause that lets you give the imprinted creature back and move it to a new creature instead?
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [CUBE] Cryptbreaker
    I ran him in my low power list for a bit. I had hoped he'd be a fair replacement for Pack Rat as a black token maker and reanimation support, but he was just a little too fair. It's a neat card, for sure, but needing to tap him to create the token and being a very vulnerable 1/1 made him mostly just disappointing. I've thought about adding him back in more than once because I really do like the card on paper, but he just didn't perform the way I wanted.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Official] Digital Rendering Thread
    I made some Amonkhet proxies for my cube for those interested.























































    Other Non-Amonkhet Proxies:






    Posted in: Artwork
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    posted a message on The 5 Most Valuable Cards in Your Cube
    My CubeTutor top five are:

    Library of Alexandria (Arabian Nights) - When the heck did Library get so expensive??
    Mind Twist (Beta)
    Moat (Legends)
    Mutavault (Champs Promo)
    Imperial Seal (Portal 3 Kingdoms)
    Posted in: The Cube Forum
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I run Goblin Bombardment in my low power list and it's a solid performer there. I support a ponza style deck in that list and it's good in that archetype with the red token makers (Mogg War Marshall, Beetleback Chief) and creatures that die anyway (Keldon Marauders, Hellspark Elemental, etc). I don't think it's good enough to make it into my powered 555 list, but I'd certainly consider it if I were to ever go up in size for some reason.

    I won't be attending any prereleases this weekend. My wife and I are on "stay-cation" and she probably wouldn't appreciate me leaving her home alone to go play Magic.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Cubetutor] A nice alternative to managing your cube in a spreadsheet
    I'm not a Patron and, honestly, don't plan on becoming one anytime soon. I'm extremely satisfied with the functionality of the site as it is for me now. However, if a day comes where Ben simply cannot maintain the site without making it a pay site, I will gladly fork over what I need to keep using the site. That's true even if all I get is the same functionality that I get now.

    Even as a non-Patron, I still think it would be nice if the home page were updated fairly often with at least a new featured cube. However, as an IT guy myself, I do understand that a site as complex as CubeTutor can be be extremely time consuming. Combo that with still needing to work a full time job and keep up a home life with a new baby, I'm sure it's next to impossible for Ben to devote all the time he truly would like to CubeTutor. I'm sure working on the mobile friendly site has taken precedence and the more trivial things, like updating the featured cube, have taken a back seat for the time being.

    And for the record, I would love to see a CubeTutor app in the app store and would gladly pay money for such a thing. I say keep up the great work, Ben, an don't let the haters get you down. Even the non-Patrons among us are rooting for your success, man!
    Posted in: The Cube Forum
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    posted a message on What exactly is the power level of Peasant?
    The power level of my low power cube has been pretty relative. Even when it was strictly peasant, I had players tell me some cards (Artisan of Kozilek) were maybe a little too powerful for that format. You can't please 'em all. When I started out the project of adding rares, I was looking at cards like Serra Sphinx, but quickly realized that I didn't even want Serra Angel, so I definitely didn't want the Sphinx. I'd rather have a blue finisher that people were excited to draft and wasn't just a boring french vanilla beater. For this example, I instead settled on Docent of Perfection in that slot. It's a somewhat powerful finisher for blue decks, but requires a bit of work to flip it and put it over the top. It's a card my playgroup finds fun and interesting even after we've just finished up drafting the powered cube. But this is completely objective. You'll need to decide for yourself and your playgroup how powerful is too powerful. Maybe Serra Sphinx is exactly the kind of rare you're looking for.

    Basically, I looked at other lists around the same size both powered and unpowered and decided on what themes I wanted to push and what themes would be best at this power level. Mostly, I just wanted all three theaters to be available and come together in fun and interesting decks. I also looked at very large lists as they often contain the tier 2 and 3 cards that are good, but just miss inclusion in smaller cubes. Another thing to be weary of when looking at these lists for ideas is planeswalkers. I made the decision early on that I did not want to include planeswalkers. Instead I went with some of the more powerful enchantments that can sometimes act like a planeswalker with repeatable effects, but often cost mana to activate and are relatively easier to remove. Finally, for some slots, I just hit up magiccards.info and advanced searched for those specific creatures. (All 5+ power white creatures priced at 5 mana or higher, etc.) White finishers specifically have been a hard hole to fill by either being too powerful and just not powerful enough.

    Good luck with the project! I love drafting my own list and seeing the types of decks that come together.
    Posted in: Pauper & Peasant Discussion
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    posted a message on Most Expensive Cube Cards
    I'm running the promo Port, so it's price tag isn't quite as high as the OG.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on What exactly is the power level of Peasant?
    @Lemem: I did this same thing with my own peasant list. My group always groaned and complained when we'd move from drafting my powered cube to drafting the peasant cube. And not like true complaints like they weren't having fun, but more like they just went from opening packs that contained Rofellos and Dark Confidant to opening packs that contained Nest Invader and Nezumi Cutthroat. To spice it up, I started adding rares and then eventually dropped the peasant label and just tried to build a cube that's was slightly more powerful than the traditional peasant list, but just under the power level of a traditional unpowered list.

    Finding the right power level is a bit of a trial and error process. Sometimes I add in a rare and it still goes unplayed (Luminate Primordial). Sometimes I add in a rare and it's a lot more bonkers that I expected and I have to find something to replace it (Elder Deep-Fiend). It's truly a never ending project.

    If you're interested in my own card choices, you can check out my CubeTutor link in my sig. It's labeled the little cube.
    Posted in: Pauper & Peasant Discussion
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    posted a message on [AKH][CUBE] Inclusions and Testing
    Here's what I'm thinking for my 555.

    Gideon of the Trials --> Parallax Wave
    Glory-Bound Initiate --> Relic Seeker
    Trueheart Duelist --> Hallowed Spiritkeeper

    Commit // Memory --> Disallow

    Dread Wanderer --> Reaver Drone
    Liliana, Death's Majesty --> Liliana, Heretical Healer
    Never // Return --> Ruinous Path

    Harsh Mentor --> Ash Zealot
    Hazoret the Fervent --> Sin Prodder
    Soul-Scar Mage --> Reckless Waif

    Manglehorn --> Uktabi Orangutan
    Rhonas, the Indomitable --> Vinelasher Kudzu

    Nissa, Steward of the Elements --> Sagu Mauler

    Cycle Duals --> Pain Lands

    I'm a little iffy on the Liliana swap, but I honestly don't want to cut Ob for LDM. I really like the idea of having two solid black 5cc 'walkers. I'm also not 100% on the Sin Prodder cut for Hazoret. Do I really want another red 4 drop in the mix? Should I be cutting Hero here instead, even though it's miles better than Prodder?
    Posted in: Cube New Card Discussion
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    posted a message on [AKH][CUBE] Commit // Memory
    Yeah, I don't think I'd cut Baral's Expertise for this card. We've only had a couple of cube drafts since including it, but it's been a very solid performer. If you're still running Imprisoned in the Moon, that's the ideal cut for this, but if you're not, I'd definitely looking somewhere other than Expertise to find room. I think I'll probably try this over Disallow.
    Posted in: Cube New Card Discussion
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    posted a message on Most Expensive Cube Cards
    @Salmo: I'm not a premium CubeTutor user and I still have access to the price function. It's just a tab at the top and it prices based on the version you have listed in the cube, so if you've updated the versions to be foil or Beta or whatever, the cards will show priced as such.

    Here are the prices it gave for me. These are the nonfoils I have that are showing over $50. The duals and power are Collectors Edition prices.


    Library of Alexandria $764.28
    Moat $588.68
    Imperial Seal $524.50
    Black Lotus $484.97
    The Abyss $254.98
    Gaea's Cradle $209.75
    Mana Drain $199.50
    Eureka $179.99
    Underground Sea $166.98
    Time Walk $149.57
    Tarmogoyf $137.81
    Mox Sapphire $122.80
    Mox Jet $114.58
    Mana Crypt $113.98
    Ancestral Recall $108.81
    Mox Pearl $104.00
    Volcanic Island $102.29
    Mox Emerald $99.23
    Mox Ruby $89.03
    Tropical Island $82.50
    Force of Will $79.40
    Mox Diamond $78.92
    Tundra $74.99
    Verdant Catacombs $70.29
    Bayou $58.50
    Savannah $53.29
    Misty Rainforest $53.15
    Ancestral Vision $50.00
    Taiga $49.99
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I've never cubed Windbrisk Heights in my own cube, but it's always lackluster when I play it in the MTGO lists. Looks a lot better on paper than it actually performs.

    I'm pretty afraid of extreme heights, like looking over the edge of a skyscraper or a mountain lookout. My wife and I have been to several of those types of lookouts here in TN and the surrounding states and I always feel like I'm gonna pass right out when she wants to take the inevitable selfie next to the edge. My heart climbs into my throat. Roller coasters don't really bother me, though, which is kind of strange now that I think about it.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [AKH][CUBE] Forsake the Worldly
    Sun Titan only gets back permanents. It plays well against Sun Titan to keep them from getting what you kill back.
    Posted in: Cube New Card Discussion
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    posted a message on [AKH][CUBE] Bone Picker
    This card seems great until you remember how hard it actually is to trigger morbid in cube.
    Posted in: Cube New Card Discussion
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    posted a message on Card Æsthetics Evaluation Thread
    Just pick the arts you like the best and double up on your favorite when you have to. If you're not looking to shell out for the most expensive pimp versions, that's probably your cheapest and easiest option. You could also look to get some alters done of the play sets that share a common theme.
    Posted in: The Cube Forum
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    posted a message on [AKH][CUBE] Harsh Mentor
    I think the question will be what's the average amount of damage this guy does per game. I just did the same search on my own CubeTutor and came up with 105/555. That's just under 20% of the cube, but in reality it's likely a lot less than that. Some of these cards probably aren't high candidates for triggering this guy and others, even if they do trigger him, probably means you're in a bad spot with or without the two damage.

    I do like that he makes fetch lands cost a whopping three life instead of the bargain priced one. Mother of Runes won't be the complete bane of your mono red existence.

    Anyway, for those interested, here are the cards in my 555 that trigger this guy.


    Kytheon, Hero of Akros
    Mother of Runes
    Selfless Spirit
    Stoneforge Mystic
    Eldrazi Displacer
    Mirror Entity
    Spear of Heliod

    Enclave Cryptologist
    Jace, Vryn's Prodigy
    Spellskite
    Glen Elendra Archmage
    Whirler Rogue
    Meloku the Clouded Mirror
    Morphling
    Aetherling
    Crystal Shard
    Vedalken Shackles
    Academy Ruins
    Faerie Conclave

    Heir of Falkenrath
    Oona's Prowler
    Pack Rat
    Flesh Carver
    Kalitas, Traitor of Ghet
    Griselbrand
    Volrath's Stronghold

    Experiment One
    Joraga Treespeaker
    Kessig Prowler
    Wolfbitten Captive
    Duskwatch Recruiter
    Fauna Shaman
    Noose Constrictor
    Sakura-Tribe Elder
    Scavenging Ooze
    Wild Mongrel
    Nissa, Vastwood Seer
    Yavimaya Elder
    Master of the Wild Hunt
    Polukranos, World Eater
    Thrun, the Last Troll
    Wickerbough Elder
    Treetop Village

    Celestial Colonnade
    Flooded Strand
    Creeping Tar Pit
    Polluted Delta
    Psychatog
    Bloodstained Mire
    Lavaclaw Reaches
    Raging Ravine
    Wooded Foothills
    Horizon Canopy
    Stirring Wildwood
    Windswept Heath
    Qasali Pridemage
    Knight of the Reliquary
    Marsh Flats
    Shambling Vent
    Hissing Quagmire
    Verdant Catacombs
    Deathrite Shaman
    Lumbering Falls
    Misty Rainforest
    Scalding Tarn
    Wandering Fumarole
    Arid Mesa
    Needle Spires
    Figure of Destiny
    Tasigur, the Golden Fang
    Warden of the First Tree

    Engineered Explosives
    Cursed Scroll
    Mana Vault
    Sensei's Divining Top
    Grim Monolith
    Mind Stone
    Powder Keg
    Ratchet Bomb
    Scroll Rack
    Smuggler's Copter
    Umezawa's Jitte
    Basalt Monolith
    Coalition Relic
    Mimic Vat
    Erratic Portal
    Fleetwheel Cruiser
    Hedron Archive
    Helm of Possession
    Trading Post
    Batterskull
    Memory Jar
    Kozilek, the Great Distortion
    Hangarback Walker
    Walking Ballista

    Library of Alexandria
    Maze of Ith
    Mishra's Factory
    Mutavault
    Rishadan Port
    Sea Gate Wreckage
    Strip Mine
    Terramorphic Expanse
    Wasteland
    Westvale Abbey
    Posted in: Cube New Card Discussion
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    posted a message on [CUBE]Eldrazi Displacer
    If you're only running Displacer, then the usually suspects for colorless mana are probably sufficient. The drafter just needs to know to value those picks a little higher if they've picked Displacer for their deck. I don't think you'd need to go to any extra effort to add in colorless sources to support that one card. Your Wasteland, Stip Mine, Colisseum, mana rocks, etc should be sufficient.

    I do agree with wtwlf, though. If you're gonna run Displacer, you might as well run TKS and Smasher as well. Those two cards are good enough to warrant inclusion. And I think that with the usual suspects mentioned above plus the pain lands (or possibly Talismen), you should have plenty of sources for those three to be viable.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [455][Unpowered] calibretto's Low Power Cube (trying something different)
    After having played with this list for the past year or so, I've noticed several cards whose power level and popularity haven't been what I expected. I'd like to find replacements for these cards and I'm looking for advice from you guys.

    In White, the creature suite seems to be solid for the most part. The finishers, however, aren't what I expected them to be. Sentinel of the Eternal Watch was an all-star when the cube was completely Peasant, but in this list it's a little lacking. On the same note, Luminate Primordial looked like a solid ramp/reanimator target, but has spent a lot of time in sideboards. People seem to prefer other finishers in both white and other colors to these two. I'd like to replace these with a couple of five or six casting cost finishers that might be a little more exciting without getting into Baneslayer and Elesh Norn territory. I'm looking at these as options for replacements, but what do you guys think? Any of these stand out as too powerful or too boring? Anything I might have missed that I should be considering instead?

    • Adarkar Valkyrie
    • Crovax, Ascendant Hero
    • Deathless Angel
    • Yosei, the Morning Star

    In Blue, I've found Elder Deep-Fiend to be extremely oppressive and powerful for this list. It flies under the radar a bit a looks a lot worse than it plays. I've actually though about giving it a shot in the powered list just based on how good it's been in this list. I am, however, having a hard time finding a solid blue finisher that fits into the power level that I want to achieve with this list. The one creature that stands out to me is Keiga, the Tide Star, but I worry that the Kami dragons might be a bit too powerful as well. Any suggestions on this spot are definitely appreciated.

    Black is mostly what I want, but I would like to find a way to get at least one more Wrath effect in. I was thinking of cutting Decree of Pain in favor of either Crux of Fate or Black Sun's Zenith. I've also been pretty unimpressed with Sidisi, Undead Vizier. I thought if I went for the Kami dragon route in Whtie and Blue, I'd just throw Kokusho into this slot. There's not really any way to truly abuse him in this list, but again, I worry that the Kami dragons are just too much. There are plenty of middle of the road five drops in black, so what would you guys recommend in this slot?

    The only cards in Red that I find to frequent sideboards and just be generally unpopular are Shower of Coals and Slice and Dice. I thought these might be good low power replacements for Wildfire to help enable a similar deck, but that just hasn't been the case. I honestly have no idea what I'd want to replace these cards with, though. I don't really want to throw in more generic burn or aggressive creatures here.

    I'm actually really happy with Green, but thought about throwing Call of the Herd back in the mix over Boon Satyr. Other than that, I've been really happy with how this color has been playing. The top end has a nice power level without going over the top and the aggro/midrange decks are just where I want them.

    My Guild section has been pretty solid as well. I am thinking of replacing the tri-lands with the new cycle duals, not because of being actual duals, but because of the cycling. I don't know if that's what I'll replace or not, but I am interested in these lands for this list. The tri-lands seem to enable three and four color decks too much, though, and that's not really what I'm looking for. I want good fixing, but I'm not trying to face five color good stuff all the time and I don't want everyone's two color decks splashing for something. I want people to really have to value fixing highly to make those types of decks work.

    Finally, for Artifacts/Colorless, I recently included Meekstone, which has been a great build around card for aggro and midrange/combo decks alike. I've also added in the Signets/Talismen for the non-aggro color pairs and that's has been pretty successful as well. The only card I'd really like to find a replacement for is Vulshok Morningstar. I'm not sure what I want in that slot, though. Should it be another equipment or is there some other artifact that would be at home in a list like this? I'm also thinking of swapping Darksteel Ingot out for Cultivator's Caravan just because of how solid Renegade Freighter and Untethered Express have been.

    I know this is a long, article-like post and I appreciate any of you who take the time to read it and give the list a look. I do value the opinions of the crew we have here on MTGS, and I hope that you guys don't mind offering up some advice. The OP is up to date and the CubeTutor link is in my sig.
    Posted in: Cube Lists
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    posted a message on Battlefield Scavenger
    Here's what I want:

    Red Rummager Guy 1R
    Menace
    When ~ deals combat damage, discard then draw.
    2/1

    Even a 1/1 with that text or similar would probably be good enough. Needs that evasion, though.
    Posted in: Cube New Card Discussion
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    posted a message on This or That discussion.
    If I had to cut one of those, I'd probably cut the Spiritkeeper. I'm a big fan of Mirror Entity and the work it puts in in both aggro and token shells. Spiritkeeper is a great card, but I think Mirror Entity is just a bit better.

    I think Elspeth, Knight-Errant is quite a bit better than new Gideon. Looks like you're only running one Planeswalker in each section. If that's a limitation you set on purpose, I'd keep Elspeth. I don't think she's yet been ousted as the best white Planeswalker.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Trygon Predator is always welcome in any decks playing both blue and green. It's a decent threat with a very relevant ability. It's probably not going anywhere for a while.

    My favorite Arnold movie is probably T2. It was one of the first action/sci-fi flicks I fell in love with as a kid. Obviously Arnold has a bunch of classics, but T2 will always have a special place for me. If I had to pick a runner up, I'd probably give it to Commando for just being a giant bucket of delicious cheese.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I love Necro, but we recently cut it for basically just being and expendable pet card of mine. If you can easily get to BBB in your deck, Necro is a house. I was always a big fan of throwing it into heavy black aggro shells.

    I don't have any true card draw effects left in black of the Night's Whisper variety. Phyrexian Arena is my only card draw spell. And I'm of course running Dark Confidant and Griselbrand as well as Asylum Visitor and Glint-Sleeve Siphoner. To some extent Custodi Lich is kind of a source of card draw.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Offtopic] Community Thread
    Ad-Block Plus kept those sidebar ads out of my face, so that change doesn't really affect me. I actually like the look of the fonts in the posts and the buttons. I don't even mind the layout not extending to my full screen. I just want my dark forum skin back. Gaaaaaaaaaah
    Posted in: The Cube Forum
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    posted a message on [Offtopic] Community Thread
    Not currently. They got rid of the dark skin because apparently it was a hassle to maintain two skins and not many people were using it. There's a thread over in the community forum about the change. I'd like it a lot if they just give me the dark forum skin back.
    Posted in: The Cube Forum
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    posted a message on Site Redesign Coming Soon!
    As a general naysayer when it comes to changing something I've grown accustomed to, I gotta say, I actually really like the design, look, and feel of this redesign. With that said, though, the naysayer in me can't leave without saying how much I miss the dark skin. Everything I use is immediately moved to a dark skin. Please give us the option for skins again.
    Posted in: Community Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Chrome Mox has been in and out of my cube. It's currently in and I'd give it a solid fine. The problem that I personally have with it is that I often don't want to pitch anything at all to it. I either have a hand full of goodies (not a bad problem to have) or the card I want to ramp out is the only card of that color in my hand. Sometimes it works out, sometimes it doesn't.

    My favorite art would be the Eternal Masters version if it were possible to move all my Moxen to Volkan Baga artwork. Since I can't, I give the nod to the original Mirrodin art. I'd also play the GP version over the Invention. I really dislike that art and that frame.

    I use Chrome predominantly, mostly because of how nice it is for it to flow seamless across all my devices with my Google account. At work I do use IE 11 just because most of the apps we use are more compatible.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Offtopic] Community Thread
    Anyone else hate this new redesign? I miss my dark forum skin.
    Posted in: The Cube Forum
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    If you play red cards in your cube and it allows for powerful rares, you should play this card before any other card.

    My days are taken up mostly by work, but my nights are usually filled catching up on TV that I've gotten behind on because of too many hours at work. Currently catching up on the last five episodes of this season of Homeland.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [AKH][CUBE] Allied Cycling Dual Lands
    I like these lands, but I'm having a hard time pulling the trigger on replacing the pain lands with them as my fifth land cycle. I feel as though my drafters, myself included, already have a hard time making the few colorless matters cards we're running work.
    Posted in: Cube New Card Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    The triple green always kept Chord on the outside looking in. I've never ran it in my cube, but that cost (even with Convoke) always seemed a bit much. I do run and like Green Sun's Zenith, though. I don't think the drawback of only being able to get a green creature is that significant. Then again, restricting it to only green creatures really makes the cards function very differently. GSZ also slots into pretty much any green deck, whereas Chord is probably only going into the big mana ramp fatty deck.

    My current ringtone is the opening guitar riff from Metallica's Harvester of Sorrow. Jam
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Yep, Duress is great. The first in a long line of excellent 1cc black discard spells. Without Duress, we probably wouldn't have other heavy hitters like Inquisition of Kozilek or Thoughtseize. And even with those also in the mix, Duress is still great.

    Card choices and changes are mostly made by myself and my friend. The two of us have been the main contributors to the cube as far as the physical cards. We do try to find a way to keep the more popular cards that our players really like to play, even if we'd personally be ok with cutting them. And we try to ask for feedback on new additions or cards that have been in a while, but we don't personally play that often for whatever reason.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Dusk//Dawn
    I agree that the design isn't very aesthetically pleasing. That's probably especially true for those of us that miss the pre-8th frame and the fantasy style font. I felt the same way about the eighth edition frame update and the M15 frame update. With this frame in particular, I'm sure why they didn't just go with the split card frame that we're all familiar with instead of changing to this new frame.

    With all that said, the frame is what it is. That won't affect how the cards play and if we get a really sweet one, my dislike of the frame won't keep it out of my cube.
    Posted in: Cube New Card Discussion
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    posted a message on The Official Cube Discussion Thread
    Probably not. It'd still be fine in a midrange deck, but you wouldn't draft it specifically for that deck. I imagine it'd sit in a lot of sideboards.
    Posted in: The Cube Forum
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    posted a message on Cube draft report by Cold_Hellfire 25.2.17 (Metamind's cube)
    Good write up. Hopefully you guys put out more of these! Smileup
    Posted in: Articles, Podcasts, and Guides
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    posted a message on A Basic Guide to Cube
    Well done, man! I've not read it all, but it's so much information. Bookmarked for those slow times at work.
    Posted in: Articles, Podcasts, and Guides
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    posted a message on Card Æsthetics Evaluation Thread
    My shock lands preference is actually the newer versions for them all. I really like the Rob Alexander set for it's artistic similarities, but comparing them all side by side, I think the newer versions are better.
    Posted in: The Cube Forum
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    posted a message on Cubism: the Podcast Thread
    Great articles. Are you guys out of the podcast game?
    Posted in: Articles, Podcasts, and Guides
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    posted a message on Card Æsthetics Evaluation Thread
    Vindicate: Apocalypse > Judge Promo 1 (sword in the ground art) > Judge Promo 2 (Sorin art)
    Posted in: The Cube Forum
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    posted a message on This or That discussion.
    I agree that they are totally different cards, but on a personal preference, I like The Abyss more. I never had much luck with Nether Void as "black's Armageddon" when I ran it. It never felt like the blowout that Armageddon usually is when it resolves. It was always seemed like the extra three added to each spell was more of a nuisance than anything. It's only truly black's Armageddon if you can curve into it and keep your opponent off their bigger spells for long enough for you seal the deal with your 2/2s. Casting later in the game was much less impactful than Armageddon. The Abyss, on the other hand, promotes an archetype all on it's own and also fits well into black aggro decks the same way that Braids does. There are so many black creatures that self recur to off set the sacrifice ability that, for me, it just makes sense that The Abyss is in the cube. Also, and this is personal to my own group, but Nether Void had a general decline in main deck percentage here, while The Abyss has remained a top performer.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I still like Electrolyze quite a bit and run it at 540. I actually like it more than what seems to be the more popular choice of Fire//Ice.

    I really want a Stifle that draws a card. Also, I can't remember the name of it now, but the Remand variant that bounced a spell or a creature/permanent? That's a bit much, but it certainly takes that unplayable card and makes it very playable. :p
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Quote from Visserdrix »
    Quote from calibretto »
    Keep one: Ash Zealot v Grenzo, Havoc Raiser v War-Name Aspirant


    I like ash zealot but everyone else likes war-name aspirant. grenzo is the worst of the 3 in my opinion.

    but you should play kari zev over them all.


    I'm making room for her and Aether Chaser. I'm leaning toward just cutting the two RR guys, but I like Ash Zealot quite a lot. Just want to get some more opinions on it.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    Keep one: Ash Zealot v Grenzo, Havoc Raiser v War-Name Aspirant
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Set (P)review] My top 20 Aether Revolt cards for the cube!
    This set's article is up in record time. Thanks again for doing these.
    Posted in: Articles, Podcasts, and Guides
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    posted a message on [540][Powered] wtwlf123's Cube (Updated with Amonkhet!)
    Looking forward to it, as always! Smileup
    Posted in: Cube Lists
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    posted a message on [540][Powered] wtwlf123's Cube (Updated with Amonkhet!)
    Did Disallow not work out for you guys? I noticed it's not in your potential changes, but your last comments in the SCD thread were still fairly positive about the card. What went wrong with it?
    Posted in: Cube Lists
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    Both of those are awesome, Juju. Great job!
    Posted in: The Cube Forum
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    posted a message on [AER][CUBE] Walking Ballista
    I think I'm misjudging this as well because I'm not impressed at all. I don't like Triskelion at all, so maybe I'm comparing the two and forming a biased opinion based on that. I like the example of Everflowing Chalice and the scalability of this guy, but I'm not sure that's enough. I feel like this guy is just below par at pretty much every mana cost. Adding in the ability to pump your unused mana into him to add counters is a plus (no pun intended), but four seems like a lot. I think I'll wait for some testing results from others here before I consider this guy for my own list. If I hadn't already cut Masticore, I could see this going into that slot.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on This or That discussion.
    I didn't really care for Harbinger of the Tides at all. The tapped restriction on him just proved to be too hindering.

    Rank the tier two 2cc rocks:

    Fellwar Stone
    Prismatic Lens
    Sphere of the Suns
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [AER][CUBE] Glint-Sleeve Siphoner
    Even if this guy only draws one or two cards on average, he's probably still worth a slot in medium sized cubes.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I love Mana Tithe. It's the easiest counter for your opponent to play right into. No one ever sees it coming. And it feel so good to Mana Tithe that big four or five drop.

    I'm still waiting on a color shifted Savannah Lions in green. Maybe 2017 is the year.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [AER][CUBE] Oath of Ajani
    If this were an actual anthem effect rather than an ETB trigger, it would be much higher on the maybe list. Needing to already have the army and getting completely nullified by a wrath effect just makes this unappealing to me. I know that it can be abused with blink shenanigans, but that's a bit of a corner case. I also don't really care much about the super friends up side, since that's not necessarily a deck that needs specific support. It usually just kind of comes together on its own when it's available.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Conclave Naturalists is a fine card, but just isn't needed for most small to medium sized cubes. Honestly, I'm not even running it in my low power list anymore. It's great in peasant cubes, though.

    My favorite full art has to go to Clint Cearly's Reclamation Sage. Just gorgeous.

    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    This Liliana is pretty ridiculous. She slots right into pretty much any black deck and is able to assist in whatever that deck is trying to do. She's just great.

    I don't follow the Magic lore very closely, but my favorite female character based solely on flavor text alone is Jaya Ballard. I wish we'd have gotten a really sweet cubeable version of her instead of what we got in Time Spiral. Unfortunately it seems they've replaced her with Chandra as the hot headed fire mage now.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [AER][CUBE] Disallow
    We ran actual Stifle for quite a while and it was never bad, but always outclassed. I'm super excited for this card. This is the Cancel variant I've been waiting on.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I love Icy, but it's currently on the bench. It's one of those cards that's always just on the cusp on in or out. I have a Deckmasters foil that I routinely swap in and out.

    I love so many frozen treats that it's hard to narrow it down to just one. Dessert is my favorite. I live about five minutes from a Dairy Queen, so my wife and I go for Sunday night Blizzards quite often. We also typically pick up a half gallon of frozen yogurt rocky road each week at the grocery store (Mayfield's Heavenly Hash for those of you in the the south east).
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Gore-House Chainwalker is a solid role player, but I don't think he's really needed until you get to the 630+ range.

    I like the classic slasher flicks like the Friday the 13th's and Texas Chainsaw Massacre. High Tension was pretty gory, but not very good. Dead Snow was a terrible movie, but super fun to watch. Nazi Zombies, yo.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on The Official Cube Discussion Thread
    Agreed with Metamind. Tireless Tracker has been consistently impressive and is typically a medium-high pick and pretty much always makes the cut in any green deck.
    Posted in: The Cube Forum
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Colonnade is easily the best of the man land cycle. Attack for four probably unblockable damage and leave mana up for counters or eot shenanigans? Sign me up.

    I went up in the Sears Tower (back when it was still the Sears Tower) in Chicago. That was definitely the highest I've ever been inside a building.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    We cut Awakening Zone a while back, but it was never bad. It was just a little too slow. If only it made Scions instead of Spawns.

    My alarm starts going off at 5 in the morning, and I typically snooze until 6 if I feel like working out before work. If I'm feeling lazier than normal, I snooze until 630. I hate mornings.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    I play Consuming Vapors in my low power list. I still like it quite a bit there, but it's been edged out of the main cube.

    As far as vaping goes, I've never tried it myself, but I can understand the appeal. I smoked a pack a day for about six years or so before quitting cold turkey. After that initial quit, I stayed quit for a few years before I ever touched a cigarette again. Since then I've been able to control myself and have one from time to time when I'm around other smokers and we're all drinking and partying and not really want one the next day. I truly enjoy the act of smoking though, so I can understand why people vape.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    We never even tried Tragic Slip in cube. It just felt inconsistent, so not worth the effort. The only morbid card we currently run is Malicious Affliction, which is fine without the morbid trigger and extremely good with it. Tragic Slip is only playable if you can play with morbid active, so it was a safe pass. If only it was a better Disfigure, it would likely have a home.

    I've had bad knees all my life, so I've taken some pretty bad falls. My funniest is probably the time that I thought it would be a good idea to stack chairs up in art class like chairs to climb up and hang my drawing on the wall. There were already several up there and I'm short and needed to get above the rest. Of course the chairs fell. I landed on my feet, but the art teacher was not pleased with my lack of judgment. My worst is definitely the time that I dislocated my knee. Had to to ride to the hospital in a truck without bucket seats with my very short (4'8") mother. Got to the hospital and had to have two nurses drag me out of the truck. This was very painful. One of them thought it'd be a good idea to prop my leg up in the wheel chair. It wasn't a good idea and this was also very painful. I did get a ton of morphine, though, so that was cool. I told a couple of the nurses how pretty they were (I was 14 at the time). And I made the doctor promise not to cut off my shorts when he came in to relocate the knee. Two nurses and my dad had to hold me down, but the doc knew what he was doing and the knee popped right back in. I was in a brace and on crutches nearly all summer that year, but it's given me a heck of a story.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on The Conspiracy Module
    We currently only run 11 cards in our Conspiracy Module between both Conspiracy 1 & 2. This is for a few reasons. First, my group (myself included) weren't big fans of the conspiracies that referenced one specific card in your draft. This meant cards like Double Stroke and Brago's Favor weren't really appealing to us. Adding weird abilities to existing cards just feels weird to me for some reason. And we have actual free (don't you ******* abuse it or you won't be invited back) mulligans, so Backup Plan didn't really do much except keep us from shuffling as much. We also opted not to include any Un cards in this module. The is probably mostly on me because, other than the sweet lands, I hated the Un sets. We did start the module off with all of the draft altering constructs, but after a while of drafting them and seeing most of them go unpicked, we removed all but four and there's probably one or two of those that can come out as well.

    What we decided to go with were the cards that we thought added something we wanted to the draft and game play experience. A few in my group search for Worldknit each draft and slam it whenever they see it. I hope Sovereign's Realm ends up doing something similarly fun, but so far opinions have been lackluster. Hymn of the Wilds, on the other hand, is my own bread and butter. I love that effect and love building my decks around it. Lore Seeker is probably the most picked construct, followed by Cogwork Librarian. Aether Searcher and Canal Dredger are still there, but don't get picked that highly or even that often, so they are likely to go. I may keep one just to keep the module at ten cards. Paliano, the High City is just a sweet fixing land. We've found that it's unlikely that it won't fix two colors for you. Maybe my group just sucks at picking the colors for it, though. Regicide has been similarly powerful. Finally, both Arcane Savant and Volatile Chimera have been pretty broken. Savant is really sweet, but I might just give the power level nod to Chimera. The last time we drafted with the module in, my friend got Chimera with new Emrakul, Elesh Norn, and Sheoldred under it. He was a Gruul midrange deck. It was ridiculous.

    Other than that, we do run Regal Behemoth and Custodi Lich in the main cube. Both of them have been solid cards even if you lose monarch the next turn. It also hasn't always been that difficult to get the monarch status back. They aren't staples by any means, but I'm not looking to cut them any time soon.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on The Official Cube Discussion Thread
    I use different basics for my two cubes. For the powered cube, we've chosen our favorite land (or at least one we can all agree is sweet) and worked on getting it in foil. For the low power list, I've just kind of gone through all of the lands and chosen lands that I really like, so it has all different arts.
    Posted in: The Cube Forum
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    posted a message on [Power Rankings] 2016 Cube Power Rankings - 3+ COLOR RESULTS
    Yeah, card design has come a long way since the last time we visited Shards. We mostly only have true three color cards to choose from for the Shards, while we have the 'tribrid' cards for the Wedges that make those cards more playable.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Power Rankings] 2016 Cube Power Rankings Discussion (Results in Post #2)
    Example 2 would be the closest to my choice there, although I fall somewhere between examples 2 and 3 on my personal preference. Although if you're looking at true "requirements" Engineered Explosives is never rainbow, since it doesn't actually require you to play it with colored mana. I've seen it played for zero to blow up a board of tokens (and Moxen) often enough.

    I agree with a simplified list, but I don't think it's that easy. I feel like each card needs to be evaluated based on its functionality, so there's not really a clear rules set on how to categorize them. I'd want to go with "ideal" so Birds is green, Noble Hierarch is Bant, Shrine of Burning Rage is red, etc. Although, I'd still categorize Moxen as a colorless cycle even though they are more ideal in decks of their color, which I'll admit doesn't really make much sense outside of my head.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    He had a queue of alters to do ahead of mine, so I'm not sure how long that one took. I left it with him for a few hours while we ran a cube draft, then went back and go it.
    Posted in: The Cube Forum
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    I don't mind at all because it was extremely cheap at only twenty bucks. Honestly, I would have gotten two if I had more rk post options in my cube. I have Morphling and Lightning Angel, but both were already signed and mildly altered by him.
    Posted in: The Cube Forum
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    posted a message on [Official] Altered/Pimp Cube Cards Thread
    I was able to meet rk post at an SCG Open yesterday. I had him sign and alter my Arbor Elf. I gave him free reign on the card and I'm pretty pleased with what he did. He was a really nice guy and wasn't charging much at all for alters. Signatures were free.



    Posted in: The Cube Forum
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Quote from wtwlf123 »
    The Stand is my favorite end of the world book. But then again, it's my favorite book, so it was an easy choice.


    I've recently over the last few years gotten into reading more books and I've found that Stephen King is quickly becoming one of my favorites. The Stand was on my 'to read' list, but the sheer length of it was more than a little daunting. I decided to tackle it this past summer. I liked it quite a bit, but it wasn't my favorite of his that I've read so far. I really enjoyed the character interactions, but I hated Abigail, which sucks because she was supposed to be the light side. I just kept wanting her to die. I wasn't necessarily rooting for The Dark Man, but I was really not an Abigail fan.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [Power Rankings] 2016 Cube Power Rankings Discussion (Results in Post #2)
    I also play EE in 2-color decks. Killing a few 2-drops is pretty sweet. Access to more colors does give the card more versatility, but it's still good with only access to two.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Random Cube Card of the Day Thread - Strip Mine
    Utter End is an unfortunate victim of poor print timing by WotC. This was a slam dunk include and a really great addition to the Orzhov cube suite, but the very next block gave us Anguished Unmaking. It's a shame, too. This card had some sweet art and a nice promo as well.

    Does blowing up Alderaan in Star Wars count as the end of the world? No? I'll give it to the original Independence Day, then. It's funny, lots of action, a little scary and sad in parts. Solid flick.
    Posted in: Cube Card and Archetype Discussion
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