Still working on the a Narset, Enlightened Master token deck, but I think adding in some voltron elements would help. What are some the best enchantment/artifacts for commander. So far, here's the best I can think of so far.
There is also a little voltron going on, but it's not the main focus of the deck. Probably better think of it as Commander defense. But I things are done right, I wouldn't mind winning through commander damage.
I think I'm going for more of a stormy token build. Right now it seems like the main battle plan is to get the creature cards on the field the and they will do there thing as narset attacks, giving me the tokens, and if the cards like guttersnipe and Purphoros, God of the Forge damaging the other players. Also using a bit of a token swarm like strategy where mostly doing damage by tokens.
Anyways, I normally play more in the abzan side of magic. So I'm not that familiar with the with the red and blue spells.
I know I need some card draw spells, a few extra turn spells, a few extra attack step cards, Is there anything else I should be looking for?
I think I'm going for more of a stormy token build. Right now it seems like the main battle plan is to get the creature cards on the field the and they will do there thing as narset attacks, giving me the tokens, and if the cards like guttersnipe and Purphoros, God of the Forge damaging the other players. Also using a bit of a token swarm like strategy where mostly doing damage by tokens.
Did you even read the thread? 2/3 of those even come in the precon.
He's asking how competitve she can be at less casual tables.
From all I've read on her, and unlike other posters I will preface I have built her but not played her yet, reports say she is too slow compared to other stax generals but has potential, particularly at less competitive tables. The lack of white makes Karador a much more appealing competitive choice due to tutors and the abusive ETB/LTB triggers
Yeah, the lack of white mana makes me sad. Would have liked to use Debtors' knell in the deck. Though the using only 2 colors helps me to be more focused.
Meren with a Slum Reaper (or one of the 3/1 3 cmc versions) in the grave and a Grave Pact effect or 2 on the field will basically lock the rest of the table out of any non-hasty creature strategy. And if you don't need field control, Wood Elves or Sakura Tribe Elder give you free ramp. The thing that makes her powerful is that her reanimation is free, and her cmc is low. She is very possible to get out T2 to start gaining experience counters.
Yeah, that's basically the way I'm playing her. Also using Awakening Zone, From Beyond, Bitterblossom once I have the money. Maybe some other eldrazi tokens for ramp and experience.
I'm working on a sacrifice/reanimater deck with Meren as the commander. It seems like she's doing pretty well so far at FNM, but though it's pretty casual at my LGS. But they also have a commander league that I'm playing on joining. I'm just curious what your experiences are with her. So far, I won both games that I played the last time I played during FNM. But it there weren't that many people that day since it was black Friday and most of the experienced commander players weren't there that day.
Tried making a more final version of the deck. Could guys take a look over it and see if it needs any changes? Kinda hoping that if I do it this way, I'll be able save money.
Spectra Ward
Mantle of Leadership
Eldrazi Conscription
Daybreak Coronet
Angelic Destiny
Sword of Feast and Famine
The main win conditions are:
Is to get tokens out on the field, mostly through cards like Monastery Mentor, Talrand, Sky Summoner, and Young Pyromancer then pumping the tokens up through spell casting and token generation though cards like Cathars' Crusade, Jeskai Ascendancy, and Valor in Akros.
Casting spells and getting tokens on the field then winning through cards like: Guttersnipe, Purphoros, God of the Forge, and Impact Tremors.
There is also a little voltron going on, but it's not the main focus of the deck. Probably better think of it as Commander defense. But I things are done right, I wouldn't mind winning through commander damage.
1x Narset, Enlightened Master
Creature (6)
1x Aurelia, the Warleader
1x Guttersnipe
1x Monastery Mentor
1x Purphoros, God of the Forge
1x Talrand, Sky Summoner
1x Young Pyromancer
Sorcery (20)
1x Beacon of Tomorrows
1x Conqueror's Pledge
1x Dream Cache
1x Empty the Warrens
1x Enter the Infinite
1x Epic Experiment
1x Howl of the Horde
1x Mind's Desire
1x Ponder
1x Relentless Assault
1x Rite of Replication
1x Serum Visions
1x Storm Herd
1x Time Reversal
1x Time Stretch
1x Treasure Cruise
1x Ugin's Insight
1x Uncovered Clues
1x Waves of Aggression
1x World at War
Instant (7)
1x Brainstorm
1x Cyclonic Rift
1x Dig Through Time
1x Learn from the Past
1x Path to Exile
1x Telling Time
1x Twincast
1x Aggravated Assault
1x Cathars' Crusade
1x Eldrazi Conscription
1x Impact Tremors
1x Jeskai Ascendancy
1x Leyline of Anticipation
1x Quiet Contemplation
1x Rhystic Study
1x Soothsaying
1x Spectra Ward
1x Valor in Akros
Artifact (17)
1x Akroma's Memorial
1x Azorius Signet
1x Boros Signet
1x Chromatic Lantern
1x Coat of Arms
1x Darksteel Plate
1x Elixir of Immortality
1x Gilded Lotus
1x Izzet Signet
1x Mirari
1x Scroll Rack
1x Sensei's Divining Top
1x Skullclamp
1x Sol Ring
1x Sword of Feast and Famine
1x Sword of the Animist
1x Thran Dynamo
Planeswalker (5)
1x Elspeth, Sun's Champion
1x Karn Liberated
1x Narset Transcendent
1x Tamiyo, the Moon Sage
1x Venser, the Sojourner
1x Arid Mesa
1x Azorius Chancery
1x Boros Garrison
1x Cascade Bluffs
1x Clifftop Retreat
1x Command Beacon
1x Command Tower
1x Flooded Strand
1x Glacial Fortress
1x Hallowed Fountain
4x Island
1x Izzet Boilerworks
1x Maze of Ith
3x Mountain
1x Mystic Gate
1x Mystic Monastery
3x Plains
1x Rogue's Passage
1x Rugged Prairie
1x Sacred Foundry
1x Scalding Tarn
1x Steam Vents
1x Sulfur Falls
1x Temple of Enlightenment
1x Temple of Epiphany
1x Temple of Triumph
Here's the tapped out version so you can get a better look at the stats.
http://tappedout.net/mtg-decks/narset-final-1/
Is there anyway I can improve this deck. So far it's totally untested, and I want to make sure it's good before I invest money into it.
I'm putting a few choice creatures in the deck.
Aurelia, the Warleader
Guttersnipe
Monastery Mentor
Purphoros, God of the Forge
Young Pyromancer
Talrand, Sky Summoner
Anyways, I normally play more in the abzan side of magic. So I'm not that familiar with the with the red and blue spells.
I know I need some card draw spells, a few extra turn spells, a few extra attack step cards, Is there anything else I should be looking for?
I think I'm going for more of a stormy token build. Right now it seems like the main battle plan is to get the creature cards on the field the and they will do there thing as narset attacks, giving me the tokens, and if the cards like guttersnipe and Purphoros, God of the Forge damaging the other players. Also using a bit of a token swarm like strategy where mostly doing damage by tokens.
So if someone sacrifices a creature and you have a It That Betrays in play. What effect would activate first Kalitas or It That Betrays?
Yeah, the lack of white mana makes me sad. Would have liked to use Debtors' knell in the deck. Though the using only 2 colors helps me to be more focused.
Yeah, that's basically the way I'm playing her. Also using Awakening Zone, From Beyond, Bitterblossom once I have the money. Maybe some other eldrazi tokens for ramp and experience.
I'm working on a sacrifice/reanimater deck with Meren as the commander. It seems like she's doing pretty well so far at FNM, but though it's pretty casual at my LGS. But they also have a commander league that I'm playing on joining. I'm just curious what your experiences are with her. So far, I won both games that I played the last time I played during FNM. But it there weren't that many people that day since it was black Friday and most of the experienced commander players weren't there that day.
Meren of Clan Nel Toth
When you pay the 1BW cost for making the token. Is the token being cast by paying the mana cost?
I was just thinking there maybe some synergy between:
Daxos the Returned + Sigil of the Empty Throne + Heliod, God of the Sun
Do tokens get exiled after they are put in the graveyard, or are they exiled straight out?
Mycoloth
Requiem Angel
Tetravus
Ghave, Guru of Spores
Though a few more of this type would be good too.
Avenger of Zendikar
Creakwood Liege
Hangarback Walker
Hooded Hydra
Hornet Queen
I'm also looking for a cards that good synergy with Ghave, Guru of Spores and token type decks like:
Juniper Order Ranger
Cathars' Crusade
1 Ghave, Guru of Spores
Creature (33)
1 Abzan Falconer
1 Anafenza, the Foremost
1 Archangel of Thune
1 Avenger of Zendikar
1 Champion of Lambholt
1 Corpsejack Menace
1 Creakwood Liege
1 Drana, Liberator of Malakir
1 Elite Scaleguard
1 Fertilid
1 Geralf's Messenger
1 Hangarback Walker
1 Hooded Hydra
1 Hornet Queen
1 Juniper Order Ranger
1 Kalonian Hydra
1 Kheru Bloodsucker
1 Kokusho, the Evening Star
1 Managorger Hydra
1 Mer-Ek Nightblade
1 Mikaeus, the Unhallowed
1 Mirror Entity
1 Mycoloth
1 Primordial Hydra
1 Requiem Angel
1 Sapling of Colfenor
1 Sheoldred, Whispering One
1 Sigil Captain
1 Spike Weaver
1 Tetravus
1 Twilight Drover
1 Vigor
1 Zulaport Cutthroat
1 Blighted Woodland
1 Bojuka Bog
1 Canopy Vista
1 City of Shadows
1 Command Tower
6 Forest
1 Golgari Rot Farm
1 Maze of Ith
1 Oran-Rief, the Vastwood
1 Orzhov Basilica
1 Overgrown Tomb
1 Plains
1 Reliquary Tower
1 Rupture Spire
1 Sandsteppe Citadel
1 Selesnya Sanctuary
1 Sunpetal Grove
4 Swamp
1 Tainted Field
1 Tainted Wood
1 Urborg, Tomb of Yawgmoth
1 Vault of the Archangel
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
1 Volrath's Stronghold
Sorcery (6)
1 Demonic Tutor
1 Devout Invocation
1 Diabolic Tutor
1 Explosive Vegetation
1 Tempt with Discovery
1 Wrath of God
1 Liliana Vess
Enchantment (15)
1 Attrition
1 Aura Shards
1 Awakening Zone
1 Burgeoning
1 Cathars' Crusade
1 Debtors' Knell
1 Dictate of Erebos
1 Evolutionary Leap
1 From Beyond
1 Land Tax
1 Luminarch Ascension
1 Lurking Predators
1 Mirari's Wake
1 Survival of the Fittest
1 Sylvan Library
Artifact (10)
1 Akroma's Memorial
1 Ashnod's Altar
1 Chromatic Lantern
1 Coat of Arms
1 Gilded Lotus
1 Mimic Vat
1 Mind's Eye
1 Sol Ring
1 Staff of Nin
1 Sword of the Animist