I know some don't like the rule change, but I think it was a welcomed and needed change. Yeah the colorless crowd is a bit sad, but it gives other cards who didn't see much play some needed attention. I started a new Sen Triplets build after the rule change hoping that maybe this time I can have some fun playing the deck.
The partial paris thing never affected me as my playgroup never used it, but I can only imagine how bad it was.
Also, I think Endbringer has it's merits in certain decks. Even the tap down effect on it is really useful.
EDIT: And both lists. I'll spoiler the live one.
1 Essence Warden
1 Elvish Mystic
1 Joraga Warcaller
1 Llanowar Elves
2 Fauna Shaman
2 Priest of Titania
2 Elvish Visionary
2 Gaea's Herald
2 Sylvan Ranger
3 Farhaven Elf
3 Reclamation Sage
3 Courser of Kruphix
3 Imperious Perfect
3 Elvish Archdruid
3 Caller of the Claw
3 Fierce Empath
3 Eternal Witness
3 Ezuri, Renegade Leader
3 Burnished Heart
3 Nissa, Vastwood Seer
4 Masked Admirers
4 Lys Alana Huntmaster
4 Dwynen, Gilt-Leaf Daen
4 Drove of Elves
4 Immaculate Magistrate
4 Wolfbriar Elemental
4 Solemn Simulacrum
5 Xenagos, God of Revels
6 Rampaging Baloths
6 Soul of the Harvest
7 Omnath, Locus of Rage
8 Terastadon
8 Craterhoof Behemoth
1 Exploration
2 Survival of the Fittest
2 Evolutionary Leap
2 Impact Tremors
3 Fires of Yavimaya
3 Rites of Flourishing
3 Beastmaster Ascension
3 Song of the Dyrads
4 Parallel Lives
5 Berserkers Onslaught
7 Zendikar Resurgent
Sorcery (9)
1 Animist's Awakening
1 Banefire
1 Fireball
1 Sylvan Offering
1 Green Sun's Zenith
3 Cultivate
4 Natural Order
5 Shamanic Revelation
10 Primal Surge
Instant (2)
2 Comet Storm
4 Fresh Meat
Artifact (9)
1 Expedition Map
1 Sol Ring
2 Swiftfoot Boots
2 Armillary Sphere
3 Urza's Incubator
3 Bow of Nylea
4 Seer's Sundial
6 Obelisk of Urd
7 Akroma's Memorial
4 Xenagos, the Reveler
5 Freyalise, Llanowar's Fury
5 Nissa, Worldwaker
Land (32)
1 Blighted Woodland
1 Evolving Wilds
1 Windswept Heath
1 Myriad Landscape
1 Temple of Abandon
1 Oran-Rief, the Vastwood
1 Cavern of Souls
1 Terramorphic Expanse
15 Forest
9 Mountain
1 Essence Warden
1 Quirion Ranger
1 Joraga Warcaller
1 Llanowar Elves
2 Fauna Shaman
2 Priest of Titania
2 Eladamri, Lord of Leaves
2 Gaea's Herald
2 Sylvan Ranger
3 Farhaven Elf
3 Reclamation Sage
3 Courser of Kruphix
3 Imperious Perfect
3 Elvish Archdruid
3 Azusa, Lost but Seeking
3 Fierce Empath
3 Eternal Witness
3 Ezuri, Renegade Leader
3 Elvish Champion
3 Nissa, Vastwood Seer
4 Masked Admirers
4 Lys Alana Huntmaster
4 Dwynen, Gilt-Leaf Daen
4 Bloodbraid Elf
4 Oracle of Mul Daya
4 Wirewood Channeler
4 Solemn Simulacrum
4 Purphoros, God of the Forge
5 Xenagos, God of Revels
6 Soul of the Harvest
7 Avenger of Zendikar
7 Omnath, Locus of Rage
8 Vorinclex, Voice of Hunger
8 Craterhoof Behemoth
1 Mirri's Guile
1 Exploration
2 Survival of the Fittest
2 Evolutionary Leap
3 Fires of Yavimaya
3 Fervor
3 Stranglehold
5 In the Web of War
5 Doubling Season
7 Zendikar Resurgent
Sorcery (9)
1 Banefire
1 Fireball
1 Green Sun's Zenith
2 Sylvan Scrying
3 Genesis Wave
4 Natural Order
4 Triumph of the Hordes
5 Shamanic Revelation
10 Primal Surge
Instant (2)
1 Worldly Tutor
2 Comet Storm
Artifact (9)
1 Expedition Map
1 Sol Ring
1 Traveler's Amulet
2 Armillary Sphere
3 Horn of Greed
3 Staff of Domination
4 Door of Destinies
5 Eldrazi Monument
7 Akroma's Memorial
4 Xenagos, the Reveler
4 Garruk Wildspeaker
5 Freyalise, Llanowar's Fury
Land (32)
1 Blighted Woodland
1 Evolving Wilds
1 Wooded Foothills
1 Nykthos, Shrine to Nyx
1 Stomping Ground
1 Wirewood Lodge
1 Cavern of Souls
1 Terramorphic Expanse
1 Dryad Arbor
14 Forest
9 Mountain
There isn't much change from my live and updated list. Just fleshes it out. I was contemplating running Gaea's Cradle, but as of right now, I won't choose to run it strictly cause it's way over budgeted at the moment. I'm definitely not disregarding it's power with Mina and Denn, Wildborn, but it's just something I can't afford right now. I'll probably end up dropping Blighted Woodlands for it. I run Stranglehold because of a very annoying Narset player in my playgroup. If I somehow catch myself behind (which shouldn't happen), then I need something on the backfoot. Also everyone plays some sort of fetch/tutor spells. I'm still debating if I want to keep Joraga Warcaller in and just drop it to leave Elvish Mystic in. Otherwise, I think this deck is in a good spot.
I'm also surprised you don't run Staff of Domination.
LGS Owner: Oloro, Ageless Ascetic and Animar, Soul of Elements
Guy #1: Ezuri, Claw of Progress and Gisela, Blade of Goldnight (Gisela games I usually win)
Guy #2: Narset, Enlightened Master and Mizzix of the Izmagnus
Guy #3: Riku of Two Reflections
My sister runs Meren of Clan Nel Toth and Purphoros, God of the Forge
Then there is two other guys that play Omnath, Locus of Rage and Marchesa, the Black Rose (though the Marchesa player was in my area for a few weeks).
Otherwise it's the random assortment of blue Generals with the occasional Sisay player popping in from time to time. Despite the huge disadvantage I have against most of my playgroup, I still manage a 60%+ win rate. In my case, getting ahead and staying ahead is a bit hard to do (unless I play Kaalia, but that's a different story). If you think I should run more manaless enablers, I will give it a try, but I honestly feel it won't make much of a difference. There's only been two instances where I can recall being behind that I had no chance of coming back. One was getting my lands individually pooped by a Terastodon (and having some clown copying it over and over again with a Mercurial Pretender) and having 2 lands for 10 turns. Otherwise I've managed fairly well with what I've got. Then again, I don't play everyday and maybe get a chance to play once a week, so my time play testing could vary. Having a life sucks cause I don't get to play Magic.
Would you mind posting a decklist? I'd like to get a better idea on what you run and maybe in turn give me some ideas.
I see your deck is different in the way it plays. It has more control then mine has speed. I tried to make the list with a balance footing for both.
I'm working on a side project once I get my Omnath deck finished that's all different colored Elfball decks. Mina and Denn, Wildborn were next on my list to brew up. Only one I have done so far is UG Ezuri. I hope this deck works well for you!
1 Sen Triplets
Creatures (18)
1 Shimmer Myr
1 Trinket Mage
1 Treasure Mage
1 Memnarch
1 Karn, Silver Golem
1 Blightsteel Colossus
1 Wurmcoil Engine
1 Muzzio, Visionary Architect
1 Arcum Dagsson
1 Consecrated Sphinx
1 Sphinx Summoner
1 Mycosynth Golem
1 Metalworker
1 Phyrexian Metamorph
1 Master Transmuter
1 Ethersworn Canonist
1 Sharuum the Hegemon
1 Magister Sphinx
Instant (12)
1 Enlightened Tutor
1 Mystical Tutor
1 Vampiric Tutor
1 Retract
1 Hurkyl's Recall
1 Cryptic Command
1 Counterspell
1 Swan Song
1 Sphinx's Revelation
1 Negate
1 Stoic Rebuttal
1 Render Silent
1 Obzedat's Aid
1 Beacon of Unrest
1 Demonic Tutor
1 Fabricate
1 Transmute Artifact
1 All is Dust
1 Wrath of God
1 Damnation
1 Supreme Verdict
Enchantment (3)
1 Rhystic Study
1 Phyrexian Arena
1 Hanna's Custody
Artifact (20)
1 Sol Ring
1 Darksteel Forge
1 Gilded Lotus
1 Mox Diamond
1 Mox Opal
1 Nevinyrral's Disk
1 Sensei's Divining Top
1 Chromatic Lantern
1 Fellwar Stone
1 Mycosynth Lattice
1 Mimic Vat
1 Darksteel Ingot
1 Blinkmoth Urn
1 Gemstone Array
1 Unwinding Clock
1 Mirrorworks
1 Vedalken Orrery
1 Trading Post
1 Lightning Greaves
1 Swiftfoot Boots
1 Tezzeret the Seeker
1 Tezzeret, Agent of Bolas
Land (35)
1 Ancient Den
1 Seat of the Synod
1 Vault of Whispers
1 Forbidden Orchard
1 Maze of Ith
1 Academy Ruins
1 City of Brass
1 Exotic Orchard
1 Glimmervoid
1 Grand Coliseum
1 Lotus Vale
1 Mana Confluence
1 Reflecting Pool
1 Shrine of the Forsaken Gods
1 Watery Grave
1 Glacial Fortress
1 Hallowed Fountain
1 Prairie Stream
1 Sunken Hollow
1 Arcane Sanctum
1 Azorius Chancery
1 Dimir Aqueduct
1 Drowned Catacomb
1 Reliquary Tower
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
1 Command Tower
5 Island
2 Plains
1 Swamp
Vedalken Archmage
Solemn Simulacrum
Thirst for Knowledge
Coalition Relic
Out
Negate
Render Silent
Lightning Greaves
Swiftfoot Boots
In
To note, Hanna's Custody is in for mass protection when I'm not popping people with Karn, Silver Golem and Memnarch. This may get changed for Indomitable Archangel or Leonin Abunas (probably the latter). I also have Retract and Hurkyl's Recall to protect my own stuff in case of mass removal or Merciless Eviction. The deck isn't completely devoid of protection, but I will agree it was a little on the low side which I adjusted. Until I get a physical playtest going, I won't know what else to ditch in place of more counterspells/protection.